These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
 

Hyperion / Navy Armageddon / Abaddon Level 4 Ship Setups

Author
Samos Ostos
Royal Amarr Institute
Amarr Empire
#1 - 2015-05-18 05:59:30 UTC  |  Edited by: Samos Ostos
Hey all,

I'm back in the game after being away five yearsa. Lot's has changed! I was wondering if anyone has some good ship setups for a Hyperion, Navy Armageddon, and / or Abaddon for Level 4 missions?

Thanks in advance.
erg cz
Federal Jegerouns
#2 - 2015-05-18 09:25:20 UTC  |  Edited by: erg cz
Samos Ostos wrote:
Hey all,

I'm back in the game after being away five yearsa. Lot's has changed! I was wondering if anyone has some good ship setups for a Hyperion, Navy Armageddon, and / or Abaddon for Level 4 missions?

Thanks in advance.


Hi.

I used both Hyperion and Navy Armageddon for L4 missions untill I found out the magic of Dominix. From what I have heard Abaddon has serios cap issues. If you are looking for brawler ship for L4 ppl tend to use maradeurs or Machariel nowadays...

IIRC Hyperion looked like that:
[Hyperion, cap stable without prop]
Large Armor Repairer II
Damage Control II
Magnetic Field Stabilizer II
Armor Thermic Hardener II
Magnetic Field Stabilizer II
Armor Kinetic Hardener II
Drone Damage Amplifier II

Large Micro Jump Drive
Prototype 100MN Microwarpdrive I
Cap Recharger II
Cap Recharger II
Cap Recharger II

425mm Prototype Gauss Gun, Plutonium Charge L
425mm Prototype Gauss Gun, Plutonium Charge L
425mm Prototype Gauss Gun, Plutonium Charge L
425mm Prototype Gauss Gun, Plutonium Charge L
425mm Prototype Gauss Gun, Plutonium Charge L
425mm Prototype Gauss Gun, Plutonium Charge L
'Arbalest' Rapid Heavy Missile Launcher I, Mjolnir Heavy Missile

Large Auxiliary Nano Pump I
Large Capacitor Control Circuit II
Large Capacitor Control Circuit II

Federation Navy Ogre x5


[Armageddon Navy Issue, long to middle range mission boat]
Heat Sink II
Imperial Navy Heat Sink
Tracking Enhancer II
Drone Damage Amplifier II
Shadow Serpentis Large Armor Repairer
Imperial Navy Heat Sink
Shadow Serpentis Armor Thermic Hardener
Shadow Serpentis Armor EM Hardener

Tracking Computer II, Optimal Range Script
Large Micro Jump Drive
Tracking Computer II, Optimal Range Script
Omnidirectional Tracking Link II, Optimal Range Script

Tachyon Modulated Energy Beam I, Imperial Navy Xray L
Tachyon Modulated Energy Beam I, Imperial Navy Xray L
Tachyon Modulated Energy Beam I, Imperial Navy Xray L
Tachyon Modulated Energy Beam I, Imperial Navy Xray L
Tachyon Modulated Energy Beam I, Imperial Navy Xray L
Tachyon Modulated Energy Beam I, Imperial Navy Xray L
Drone Link Augmentor I
Drone Link Augmentor I

Large Semiconductor Memory Cell I
Large Ionic Field Projector I
Large Capacitor Control Circuit I

Curator II x5
Kosetzu
The Black Crow Bandits
Northern Coalition.
#3 - 2015-05-18 16:15:31 UTC
erg cz wrote:

[Armageddon Navy Issue, long to middle range mission boat]

I would have thought the geddon would be a beast to go brawling with heavy drones and pulses? Or doesn't it have the cap to survive that initial burst from the enemy?
Samos Ostos
Royal Amarr Institute
Amarr Empire
#4 - 2015-05-18 18:49:11 UTC
erg,

Do you have a Dominix setup??
erg cz
Federal Jegerouns
#5 - 2015-05-19 08:28:36 UTC  |  Edited by: erg cz
Samos Ostos wrote:
erg,

Do you have a Dominix setup??


[Dominix, over 150 km]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Federation Navy Drone Damage Amplifier
Shadow Serpentis Large Armor Repairer
Damage Control II
Federation Navy Drone Damage Amplifier

Large Micro Jump Drive
F-90 Positional Sensor Subroutines, Targeting Range Script
Federation Navy Omnidirectional Tracking Link, Optimal Range Script
Federation Navy Omnidirectional Tracking Link, Optimal Range Script
Omnidirectional Tracking Link II, Optimal Range Script

Tachyon Modulated Energy Beam I, Radio L
Tachyon Modulated Energy Beam I, Radio L
Tachyon Modulated Energy Beam I, Radio L
Drone Link Augmentor II
Drone Link Augmentor II
Drone Link Augmentor II

Large Drone Scope Chip II
Large Ionic Field Projector I
Large Drone Control Range Augmentor II

Garde II x5
Warden II x5
whole bunch of medium / light drones.

Use meta 4 damage control, downgrade guns if you low in fitting skills or want to get rid of faction modules.
This sniping fit can manage even caldari navy since your targeting range 170 km, your drone control range is over 150 km and OPTIMAL of your warden II drones is over 150 km as well. You put over 650 DPS that far....
At close range (33-60km) your Garde II and imperial multifrequency gives you almost 1000 DPS cold.
Guns are there to kill small rats as they burn toward you at 0 transversal speed. Guns dps sucks but they still able to kill frigates / destroyers since those NPC has paper tank and need to fly over 100 km under fire. Crystals allow you adjust range very quickly.
Satori Sartori
All-Out
White Stag Exit Bag
#6 - 2015-05-20 18:12:40 UTC
Kosetzu wrote:
erg cz wrote:

[Armageddon Navy Issue, long to middle range mission boat]

I would have thought the geddon would be a beast to go brawling with heavy drones and pulses? Or doesn't it have the cap to survive that initial burst from the enemy?


Navy Geddon is not fast enough to brawl, and you can't really sustain MWD+tank+lasers, but it works fairly well with Scorch and non-garde sentries, since it has solid application and DPS up to ~50km, which is more than enough for most missions with minimal AB-fueled repositioning.

You can't get good performance out of the ship without really good overall skills however. If I were OP, I'd go for a Dominix or a Rattlesnake. Laser ships don't do Angel/Guristas/Serpentis missions too efficiently.