These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123Next page
 

How to turn a negative EVEmindset into a positive?

Author
Black Pedro
Mine.
#21 - 2015-05-20 06:29:16 UTC  |  Edited by: Black Pedro
Atomic Virulent wrote:
OP.

The dominant faction in the game has a clear and documented goal.

"To ruin the fun in the game for EVERYONE else"

I believe the IMPS can claim this slogan. It is fact. It is real. Find it yourself.

CCP has been completely facilitative of this goal at every corner.

Now ask yourself what you are trying to ignorantly ask everyone else.

The game is driven by hate, distrust, greed, lies, distortion and douchebaggery in its purest form.


You cannot play this game with a positive mindset and expect or receive ANY level of success.

Without great evil there cannot be great good.

That is the essence of Eve and why CCP not only facilitates, but embraces such shenanigans as lying, cheating, ganking, scamming, stealing and general douchebaggery as it was put above. You can indulge in these aspects of the game, "Be the Villain" as it were, or you can band together and fight it, building and securing a place for yourself and your aliies in New Eden and against the darkness.

This isn't all just marketing hype, but it is a real design goal of the developers. It suppose to be a dark and "negative" universe but playing the game isn't suppose to be a grim experience. You can easily play the game with a "positive mindset" enjoying the pretty explosions, the satisfaction of harvesting resources or building things in the face of people trying to stop you, or the camaraderie of friends working towards a common goal in the sandbox. You can build a goodly empire and carve out a place for yourself but Eve is a competitive PvP game, so you are not entitled to expect success for your efforts - in fact many, even most times you will explode or be betrayed before you reach your goals. Just like a chess player, you cannot expect to win all of your matches.

Remember this is just a game, and a sandbox game at that. The fun has to come from the journey not the destination. Unlike traditional MMOs you are not likely to ever save/conquer the kingdom and even if you do, the game will not declare you a winner. If you cannot accept being beaten from time-to-time, or even regularly if you take any risks in this game, Eve is probably not the game for you.

The people who are on the other side of the game client (usually) do not hate you or wish to cause you personally harm when they kick down your sandcastle, they are just playing a game where we build and kick down each other's sand castles. That is Eve, AKA, Everyone vs. Everyone.
Bagrat Skalski
Koinuun Kotei
#22 - 2015-05-20 08:03:23 UTC
Turn negative CCPmindset into a positive. Don't buy current skins for AUR.
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#23 - 2015-05-20 08:09:18 UTC
So many people having no clue what they are talking about.
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Nat Silverguard
Aideron Robotics
Aideron Robotics.
#24 - 2015-05-20 08:20:54 UTC
Eve Solecist wrote:
So many people having no clue what they are talking about.


please elaborate? Smile

Just Add Water

Anuri Suaraj
The Cylar Foundation
#25 - 2015-05-20 11:01:56 UTC
Just wanted to comment on people commenting on PvE in EVE.

PvE in EVE is the second worst that I have ever seen in any MMO game ever (the first place holder is World of Warplanes).
It's just so scripted, repetitive and lame.

I have tried high sec, low sec, null sec, and wormhole space PvE and found them all to be equally dull.

It's always go there, kill those guys, and take their stuff.

The only factor that ever changes is the strength of the NPCs. I think CCP can do much better.

Another thing that sucks about PvE is that it's confined to specific locations - sites and anomalies.

I don't know about you guys but I, for one, would love to get ambushed by a herd of wild Sansha cruisers that can and will scram my a*s at whatever random location.
Solecist Project
#26 - 2015-05-20 11:04:35 UTC  |  Edited by: Solecist Project
Nat Silverguard wrote:
Eve Solecist wrote:
So many people having no clue what they are talking about.


please elaborate? Smile

Meh ... on mobile.
You mean like my last post where I pointed out the flaws in the initial post ?

I

Or the one mentioning conditioning ?

It leaves out that the people already have been that way ...
... and the game simply adapted to cater to them even more.

They might have a different EVE experience if the MMO market wasn't in such a sad state ...
... but that's doubtfull, because these people live in a world that is incompatible with natural laws.

The Big Brother society that is being shielded from "negative" feelings ...
... and stays emotionally immature because of that.
Doubt it ? Look at childish ragethreads.


There is no point to this, really.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Gallowmere Rorschach
The Scope
Gallente Federation
#27 - 2015-05-20 11:27:05 UTC
Ohemgeez MyNameWontFi wrote:
Atomic Virulent wrote:
Ohemgeez MyNameWontFi wrote:


this is EvE Online NOT Psychology Online.


You could not be more wrong.. The fact that you said this shows that you are losing the game no matter how big your wallet is.


wut? What?

aside from the monthly subscription fee that i am paying CCP to be able to access their goodies, my wallet has nothing to do with it...

my main is in GalMil, and I am pretty sure that I am having a wonderful time and being sane enough to know that this is a GAME and being positive/negative does NOT affect how I behave or how I treat other people IRL.

if i'll go with what OP is saying, by now, i should NOT be trusting any of my friends/cousin/sibllings with my money or any other personal properties because we all now they might take it just like in-game right? or let my lawyer handle my business because he might sabotage it, or outright dismiss people who comes to me proposing some kind of a business deal thinking that they will scam me.

the real question is, why would you allow a GAME impact you so much that you let it drastically change your mindset and outlook in life? What?

lewl duders, relax, it's just a GAME.

Whether it's a game or not is irrelevant to the point. Human psychology is involved in everything that we do. I took the OP's real life comparisons to be more for descriptive purposes than any literal intent.
You can "lol es onleh gayme" all you want, but to try to say that you can completely detach your psyche from your interactions with it, is not only dishonest, but downright ridiculous.
Nat Silverguard
Aideron Robotics
Aideron Robotics.
#28 - 2015-05-20 11:29:58 UTC
Solecist Project wrote:
Nat Silverguard wrote:
Eve Solecist wrote:
So many people having no clue what they are talking about.


please elaborate? Smile

Meh ... on mobile.
You mean like my last post where I pointed out the flaws in the initial post ?

I

Or the one mentioning conditioning ?

It leaves out that the people already have been that way ...
... and the game simply adapted to cater to them even more.

They might have a different EVE experience if the MMO market wasn't in such a sad state ...
... but that's doubtfull, because these people live in a world that is incompatible with natural laws.

The Big Brother society that is being shielded from "negative" feelings ...
... and stays emotionally immature because of that.
Doubt it ? Look at childish ragethreads.


There is no point to this, really.


ty o7

Just Add Water

Solecist Project
#29 - 2015-05-20 12:02:57 UTC
Nat Silverguard wrote:
Solecist Project wrote:
Nat Silverguard wrote:
Eve Solecist wrote:
So many people having no clue what they are talking about.


please elaborate? Smile

Meh ... on mobile.
You mean like my last post where I pointed out the flaws in the initial post ?

I

Or the one mentioning conditioning ?

It leaves out that the people already have been that way ...
... and the game simply adapted to cater to them even more.

They might have a different EVE experience if the MMO market wasn't in such a sad state ...
... but that's doubtfull, because these people live in a world that is incompatible with natural laws.

The Big Brother society that is being shielded from "negative" feelings ...
... and stays emotionally immature because of that.
Doubt it ? Look at childish ragethreads.


There is no point to this, really.


ty o7

That's the most confusing response I got in quite a while.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Nat Silverguard
Aideron Robotics
Aideron Robotics.
#30 - 2015-05-20 12:06:10 UTC
Solecist Project wrote:
Nat Silverguard wrote:
Solecist Project wrote:
Nat Silverguard wrote:
Eve Solecist wrote:
So many people having no clue what they are talking about.


please elaborate? Smile

Meh ... on mobile.
You mean like my last post where I pointed out the flaws in the initial post ?

I

Or the one mentioning conditioning ?

It leaves out that the people already have been that way ...
... and the game simply adapted to cater to them even more.

They might have a different EVE experience if the MMO market wasn't in such a sad state ...
... but that's doubtfull, because these people live in a world that is incompatible with natural laws.

The Big Brother society that is being shielded from "negative" feelings ...
... and stays emotionally immature because of that.
Doubt it ? Look at childish ragethreads.


There is no point to this, really.


ty o7

That's the most confusing response I got in quite a while.


for answering me. i assumed something from your reply earlier and just glad that i was mistaken. o7

Just Add Water

Solecist Project
#31 - 2015-05-20 12:06:50 UTC  |  Edited by: Solecist Project
There is actually something to add.

I observed that there seems to be the attempt to shift people into positive thinking.
I know you won't follow the thought, but it's being heavily pushed into the people's
minds by the WWE which is being watched by millions of people.

And they own the twittersphere.

Really interesting to see the WWE aggressively play the meta.
And it's the first time I recall them actually doing it so intensely.

So directly. The manipulation is obvious.
I wonder about the future meta of TV shows.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Kiandoshia
Pator Tech School
Minmatar Republic
#32 - 2015-05-20 13:09:18 UTC
I didn't read the topic but OP, take a break =p
Jonah Gravenstein
Machiavellian Space Bastards
#33 - 2015-05-20 14:41:48 UTC
Anuri Suaraj wrote:
Just wanted to comment on people commenting on PvE in EVE.

PvE in EVE is the second worst that I have ever seen in any MMO game ever (the first place holder is World of Warplanes).
It's just so scripted, repetitive and lame.

I have tried high sec, low sec, null sec, and wormhole space PvE and found them all to be equally dull.

It's always go there, kill those guys, and take their stuff.

The only factor that ever changes is the strength of the NPCs. I think CCP can do much better.
That's PvE in pretty much every multiplayer game ever.

Quote:
Another thing that sucks about PvE is that it's confined to specific locations - sites and anomalies.

I don't know about you guys but I, for one, would love to get ambushed by a herd of wild Sansha cruisers that can and will scram my a*s at whatever random location.
The role of wild Sansha cruisers is already fulfilled by other players.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Iroquoiss Pliskin
9B30FF Labs
#34 - 2015-05-20 15:56:39 UTC
Smells like OCD Online. Smile
Ima Wreckyou
The Conference Elite
The Conference
#35 - 2015-05-20 21:04:48 UTC
You should probably just calm down a bit and then try again with the intention to suck less this time around.
Baaldor
School of Applied Knowledge
Caldari State
#36 - 2015-05-20 21:14:59 UTC
Trin Javidan wrote:


Long story short, how could that customer be turned positive again, even if he want to but psychological isn't able to? That is my question.


Professional therapy.

Most negative feelings are associative and not about the root issue.
13kr1d1
Hedion University
Amarr Empire
#37 - 2015-05-22 08:19:21 UTC  |  Edited by: 13kr1d1
Well like you said the person is permantnetly turned off so.. Can I have your stuff?

Baaldor wrote:
Trin Javidan wrote:


Long story short, how could that customer be turned positive again, even if he want to but psychological isn't able to? That is my question.


Professional therapy.

Most negative feelings are associative and not about the root issue.


The root issue is what the feelings are about, not the related issue, which is what you're trying to say.

Don't kid yourselves. Even the dirtiest pirates from the birth of EVE have been carebears. They use alts to bring them goods at cheap prices and safely, rather than live with consequences of their in game actions on their main, from concord to prices

13kr1d1
Hedion University
Amarr Empire
#38 - 2015-05-22 08:26:43 UTC

PvE in EVE could be a lot more entertaining.

My feeling is that PvE and PvP shouldn't ever be any different in a game. PvP fits or "gear" shouldn't be swapped out to do PvE. PvE should be tailored to allow people to succeed with the "right" PvP setup. That goes for WoW and EVE as well.

Its so much harder to balance a game when you're trying to control two separate entities like PvE and PvP. Its easy to balance mobs/rats and npcs for PvE though, behind the scenes, in ways which players won't get that much, and in ways which contribute to players learning good PvP fits, and also making them stronger against PvP ganks. At least a fighting chance.

Except that EvE would have to stop being hard counter rock paper scissors, and actually be soft counters. The reason everyone eventually gets bored of EVE is because the game is basically just hard counters. If you fight a kite with a brawl, brawl loses unless kite is short range, then kite loses. There's no wiggle room. Its a game designed for massive scale play due to the limitations of a single player's ship in conjunction with the very hard counter system they have built.

It wasn't intended to be that way when EVE was first designed. It was intended with good honesty to be a pretty rough and tumble PvP world, but as we can see, people simply Dscan and opt not to fight, to dock up, to play dock games, etc, rather than PvP, because they don't have the option of winning any particular fight based on personal skill. Its all tied up in who's ship and fit c

Don't kid yourselves. Even the dirtiest pirates from the birth of EVE have been carebears. They use alts to bring them goods at cheap prices and safely, rather than live with consequences of their in game actions on their main, from concord to prices

lost packet
Alpha Flight
#39 - 2015-05-22 08:47:55 UTC
Nicolai Serkanner
Incredible.
Brave Collective
#40 - 2015-05-22 12:00:01 UTC
Atomic Virulent wrote:

You cannot play this game with a positive mindset and expect or receive ANY level of success.


Hmmm ... there seems to be a large Alliance called BRAVE that is actually exactly doing what you claim is impossible.
Previous page123Next page