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Speculate - What would happen if EVE added New Server Options?

First post
Author
Kaye Kaye
Doomheim
#1 - 2015-05-18 21:14:26 UTC
This is not a change EVE to suite me thread.

More a question to the Vets and almost Vets.

After so many years with the same PU, what would happen if EVE started over?
The old server would stay, but new server options were added.

1) Would you try to make a home on a new server?
2) Would you want a difference game strategy or play option, such as All PVP or All PVE?
3) Do you think it would add subs or take away subs, giving players these new options?

Chime in if you feel talkative.



Rowells
Blackwater USA Inc.
Pandemic Horde
#2 - 2015-05-18 21:26:01 UTC
Have you seen what imperium did to H1Z1 servers?

Maybe something like that.
ISD Ezwal
ISD Community Communications Liaisons
#3 - 2015-05-18 21:26:21 UTC  |  Edited by: ISD Ezwal
EvE would stop to be EvE. This game has more or less organically grown in the years since it started in 2003, such a growth process can not be replicated.

You would end up with people checking out the 'New' thing, only to find out that what differences compared to the real EvE there might be that drew them there might look good on paper, but do not make it EvE.
In the mean time the drain on the real EvE, the old EvE, in terms of players leaving looking for greener pastures on the 'New' server, could very well be the end of EvE itself.

ISD Ezwal Community Communication Liaisons (CCLs)

Vincent Athena
V.I.C.E.
#4 - 2015-05-18 21:54:52 UTC
If CCP started a PvE server, then the people who have that main interest would go there. The people who are interested in empire building and so on, that is those who create most of the player driven content, would stay on TQ. As a result Eve would continue to be Eve. There would be fewer people on TQ, but how many "All I want to do is level up my Raven" type players does TQ need?

Know a Frozen fan? Check this out

Frozen fanfiction

Klaus Tylar
Tylar United Freight
#5 - 2015-05-18 21:57:42 UTC  |  Edited by: Klaus Tylar
New servers would destroy EVE.


The persistent universe is what allows EVE to grow naturally, developing very real cultures and societies that often identify with their native space. By making multiple copies of that space, and spreading the already-thin playerbase across those copies, you devalue any sense of connection with territory and make the whole of the game feel just as cheap as any other MMO- As well as leaving huge swaths of activities abandoned and products nearly unobtainable as 'PVE' players leave highsec, lowsec, and null for servers where no one can threaten them at all.


-1 to this idea from me and my corpmates. EVE should never, ever, do this.
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#6 - 2015-05-18 22:07:22 UTC

A restart demands a dramatic reduction of the playerbase.

Ignoring this, nothing would change.

The idea of Change from resetting skillpoints ...
... is the idea of an isolationist.

All social connections from the old server still apply on the new server.

CODE would still shoot you.


  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Tau Cabalander
Retirement Retreat
Working Stiffs
#7 - 2015-05-18 22:16:15 UTC
The split into Felucca and Trammel were the death of Ultima Online.
Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#8 - 2015-05-18 22:17:57 UTC
EVE would have millions of subscriptions if it had a PVE-only server where griefing sociopath scumbags couldn't destroy the game.

Who put the goat in there?

Remiel Pollard
Shock Treatment Ministries
#9 - 2015-05-18 22:21:49 UTC
The single-shard nature of EVE is a big part of what keeps me subbed to it. At the end of the day, it's the one big thing EVE has going for it to make it unique. Take that away, and EVE becomes every other MMO on the market, but with spaceships.

While I wouldn't presume to speak for anyone else, I might safely assume I'm not the only one who feels that way. By its very nature, EVE made me a different kind of gamer. It 'hardened me up' so to speak, and despite originally coming into the game with delusional expectations of what I was in for, I feel like the unforgivable brutality of the single-shard sandbox not only made me a better gamer, but a stronger person, over the years that I've played.

Some on these forums may remember how 'self-entitled' I was when I first started posting on these forums. Learning and understanding the nature of this game is what lead to my adaptation to it, and a half-decent PVP killboard as a result.

I play a lot of games, and come across a lot of different kinds of gamers, and in my experience, the majority are exactly as I used to be - the self-entitled types who don't want to put in too much effort to succeed. They want games to pander to them, to make them feel like the centre of their gaming universe. Which is fine if we're talking about a single-player experience, but in a sandbox MMO... how do you make over a thousand players all feel like the center of their gaming universe?

Well, first you have to give them a story that makes them the hero. Then, you have to instance it, so that everyone else can have their story without interfering in yours. That's when you get a 'themepark' game as opposed to a sandbox. Not only does it not work for EVE as it is, it runs completely against the grain. Ironically, while a themepark game might make you feel like a hero, you're really no different from anyone else who is playing the exact same hero-story as you. Which is why achieving great things in a single-shard sandbox like EVE has so much more meaning, because it truly is your own unique story. As I've heard it explained in the past: a themepark game is like a music box that plays you a pretty tune, with a beginning and an end, and one that everyone hears; EVE gives you a guitar, and lets you write your own music.

But let's say CCP did develop a new PVE-only server with a single-player story campaign (which is what you'd need given all the PVE in the game as it is is very generic and repetitive due to EVE's development being focused on PVP). It wouldn't be EVE anymore except by name alone.

So sure, this new game that isn't EVE might attract more players. And this is how I know CCP are still genuinely interested in maintaining the true nature and flavour of EVE Online, cuz if they were just after new subs, such a thing wouldn't be too difficult to achieve. There are plenty of entitled gamers out there to pander to. That's why WoW does so well. EVE, as they say, isn't for everyone, but that's really an understatement - EVE is for hardly anyone, and that's fine. Lots of people get their driver's licenses as well, but only an elite few make it as F1 drivers.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Mr Epeen
It's All About Me
#10 - 2015-05-18 22:26:09 UTC
ISD Ezwal wrote:
EvE would stop to be EvE. This game has more or less organically grown in the years since it started in 2003, such a growth process can not be replicated.

You would end up with people checking out the 'New' thing, only to find out that what differences compared to the real EvE there might be that drew them there might look good on paper, but do not make it EvE.
In the mean time the drain on the real EvE, the old EvE, in terms of players leaving looking for greener pastures on the 'New' server, could very well be the end of EvE itself.


Not trying to tell you how to do your job or anything, but I think you forgot something.

Locking this for painfully redundant.

Mr Epeen Cool
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#11 - 2015-05-18 22:35:55 UTC
Mr Epeen wrote:
ISD Ezwal wrote:
EvE would stop to be EvE. This game has more or less organically grown in the years since it started in 2003, such a growth process can not be replicated.

You would end up with people checking out the 'New' thing, only to find out that what differences compared to the real EvE there might be that drew them there might look good on paper, but do not make it EvE.
In the mean time the drain on the real EvE, the old EvE, in terms of players leaving looking for greener pastures on the 'New' server, could very well be the end of EvE itself.


Not trying to tell you how to do your job or anything, but I think you forgot something.

Locking this for painfully redundant.

Mr Epeen Cool
Dare I say ...
... there's quite a few of these lately.
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Quenching Waters
Paper Cats
#12 - 2015-05-18 22:35:56 UTC
Shederov Blood wrote:
EVE would have millions of subscriptions if it had a PVE-only server where griefing sociopath scumbags couldn't destroy the game.


I do hope that was sarcasm, channeling the Carebears.

I like EvE as it is, shooting, and being shot by Goons. Smile
Hevymetal
POT Corp
#13 - 2015-05-18 22:48:05 UTC
Single instance of Eve Period. If you wanna start a fresh noob create a new character. If you want a gank free game WOW is --->
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#14 - 2015-05-18 23:04:01 UTC
Hevymetal wrote:
Single instance of Eve Period.
Ugh

What?

Smile

Big smile

Shocked

Oops
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Chainsaw Plankton
FaDoyToy
#15 - 2015-05-18 23:09:44 UTC
I play eve because it isn't other games. if it became "other games" I'd probably just leave.

@ChainsawPlankto on twitter

DaReaper
Net 7
Cannon.Fodder
#16 - 2015-05-18 23:26:06 UTC
I'd quit.

one of the reasons i am here is i hate other games that have the 'oh i want to play with my friends... i think they are on alpha.." *make a char on alpha, play a few hours* "hello? yea i just started.... yea i'm on alpha.... god damn it you guys ar eon omaga? sob..." *deletes char moves to omega*

Yea, no. EVE should never split. That would ruin the game. and the entire point of eve

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

DaReaper
Net 7
Cannon.Fodder
#17 - 2015-05-18 23:27:34 UTC
ccp should blow serenity up and make them all use TQ.. stupid Chinese gov.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Sibyyl
Garoun Investment Bank
Gallente Federation
#18 - 2015-05-18 23:29:15 UTC

There is a second server. You go there by pressing Quit.

The graphics are not so great there and everything costs a lot more.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Jenshae Chiroptera
#19 - 2015-05-18 23:30:15 UTC
Shederov Blood wrote:
EVE would have millions of subscriptions if it had a PVE-only server where griefing sociopath scumbags couldn't destroy the game.
That sounds like heaven.
- Boring.

It also would not be EVE.
Firstly, get rid of miners because ships would hardly be blown up, just seed the market with ships and modules ... and from there you are quickly getting to a boring version of the test server.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Viktor Fel
KarmaFleet
Goonswarm Federation
#20 - 2015-05-18 23:39:42 UTC
Kaye Kaye wrote:
This is not a change EVE to suite me thread.

More a question to the Vets and almost Vets.

After so many years with the same PU, what would happen if EVE started over?
The old server would stay, but new server options were added.

1) Would you try to make a home on a new server?
2) Would you want a difference game strategy or play option, such as All PVP or All PVE?
3) Do you think it would add subs or take away subs, giving players these new options?

Chime in if you feel talkative.





I would not attempt to make a 'home' on a new server. EVE, like China, should keep it's one child (server) policy. The one server policy has it's good and bad points, however it keeps the game from dying of stagnation and lack of players on a given server.

The very notion of 'all PVP/PVE servers is offensive to me. A truly ghastly idea that has, in other games, led to their demise. Half of a community here, and half over there. These groups here, and those groups over there. It is like taking half of a tennis court and ripping it up, then expecting people to play doubles.

The ideas that you posit here would remove quite a few subs from EVE and likely turn it into a pathetic grinder MMO, like all the others, that often fail I might add. It also plays into the illusion of choice to the level of it being a player/developer suicide pact.

No thank you.
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