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L4 Brawler

Author
Pod Panik
Low-Sec Scrubs
#1 - 2015-05-14 20:39:32 UTC
Hello all...

I currently run my L4 missions using a Rattlesnake with the missiles+MJD+Sentries strategy.

I must say that its pretty easy mode and my skills are on the low side for such a ship. However, it can be a little boring to always see the action from 100km away.

This said, i would like to find an alternative that could change the pace from time to time.

What would be a good "brawler" ships that could allow me to be up close and personal with the Rats of l4 missions?

Do you have a fit to propose?

Skill-wise, i have all fitting skills at 4 or 5. I am decent with drones and missiles but i would not mind to try another weapon system. I can do both Shield and Armor tanking, but my skills are better with Shield.

I exclusively do mission in Amarr space these days.


Thanks

Ps: i am jaleous of my mentor who flies a Golem...and stay right in the middle of the action. That is why i would like to try something more close ranged.
Paranoid Loyd
#2 - 2015-05-14 21:05:05 UTC  |  Edited by: Paranoid Loyd
To keep it simple you can always just change to torps and heavy drones or a single Gecko. (Geckos are expensive but track frigs much better than Heavies.)

Nightmares also work well in Amarr space.

While brawling is more engaging and/or fun, keep in mind a lot of the missions spawn rats far away, so a brawling fit is rarely the right fit as far as efficiency goes.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

March rabbit
Aliastra
Gallente Federation
#3 - 2015-05-14 22:36:35 UTC
Any regular T1 battleship will have bad time with ECM. In Amarr space you have neutralizers?
I've tried to use Kronos but yeah, as LLoyd said - most of the time you have fights in 40-50km distance. Even Marauder bonus for LMJD pause does not help in such cases....

The Mittani: "the inappropriate drunked joke"

Roseline Penshar
Native Freshfood
Minmatar Republic
#4 - 2015-05-15 00:50:56 UTC
Try use cni or typhoon, you could use typhoon with passive tank if the neut is crazy enough...or sniping with missile in cni cruiser missile
Khan Wrenth
Viziam
Amarr Empire
#5 - 2015-05-15 03:05:29 UTC  |  Edited by: Khan Wrenth
If you want to brawl in L4 missions, use an Enyo. You'll be orbiting your targets at around 3km, is that close enough for you? :P
Yolli Sly
State War Academy
Caldari State
#6 - 2015-05-15 06:55:00 UTC
Pod Panik wrote:
Hello all...

What would be a good "brawler" ships that could allow me to be up close and personal with the Rats of l4 missions?

Do you have a fit to propose?


Thanks

Ps: i am jaleous of my mentor who flies a Golem...and stay right in the middle of the action. That is why i would like to try something more close ranged.



Just use your Rattlesnake as a brawler. I use this fit:

Rattlesnake (brawler):
Low:
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Ballistic Control System II
Ballistic Control System II
Internal Force Field Array I

Middle:
LMJD
100 MWD II
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large (Medium) Shield Buster II

High:
Rapid Heavy Missile Launcher II
Rapid Heavy Missile Launcher II
Rapid Heavy Missile Launcher II
Rapid Heavy Missile Launcher II
Rapid Heavy Missile Launcher II
Drone Link Augmentor I

Rigs:
2xLarge Core Defense Field Purger II
1xLarge Core Defense Field Extender II

Drone Bay:
Gecko
2xCaldari Navy Warden
2xFederation Navy Garde
5xHobgoblin II

With this fit I have some troubles only if “World Collide” Guristas Room. Depending on the skills, you have to use some Faction Modules or Implants because CPU fitting issues.
Lan Wang
Federal Navy Academy
Gallente Federation
#7 - 2015-05-15 07:49:14 UTC
ham tengu for close buttclenching pve

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

erg cz
Federal Jegerouns
#8 - 2015-05-15 08:03:58 UTC
I always thought, that rattlensake is a sniper boat and Machariel is a melee close and personal mission boat.

But I may be wrong, cause I use Dominix all the time ;)
Omar Alharazaad
New Eden Tech Support
#9 - 2015-05-15 09:14:26 UTC
Khan Wrenth wrote:
If you want to brawl in L4 missions, use an Enyo. You'll be orbiting your targets at around 3km, is that close enough for you? :P


Enyo, Ishkur or Hawk all good fun in level 4's for the full on brawl sensation. Slower than a battleship but a great deal more fun.
You may have issues breaking some tanks with the Hawk, so I'd recommend either of the first two for their increased dps.

Come hell or high water, this sick world will know I was here.

HoruSeth
Republic University
Minmatar Republic
#10 - 2015-05-15 12:38:45 UTC
Pod Panik wrote:
Hello all...

I currently run my L4 missions using a Rattlesnake with the missiles+MJD+Sentries strategy.

I must say that its pretty easy mode and my skills are on the low side for such a ship. However, it can be a little boring to always see the action from 100km away.

This said, i would like to find an alternative that could change the pace from time to time.

What would be a good "brawler" ships that could allow me to be up close and personal with the Rats of l4 missions?

Do you have a fit to propose?

Skill-wise, i have all fitting skills at 4 or 5. I am decent with drones and missiles but i would not mind to try another weapon system. I can do both Shield and Armor tanking, but my skills are better with Shield.

I exclusively do mission in Amarr space these days.



If no Marauder is available to you, then buy yourself a Nightmare. Not that far away from the Pala and thanks to tracking bonus you can even brawl with Tachyon Beams as soon as you closed the distance, which is quite fast thanks to AB Bonus. Until that you can snipe away annoying webbing frigates. Some people prefer Pulse on that ship, but I found Tachyons to be the weapons system to go with without refitting. Split it into two groups and alpha away up to Battlecruisers (both groups together of course).

I had a lot of fun with that ship. Changed to a Rattlesnake now, but w/o MJD of course, because MJD Rattlesnake is just bullshit from my point of view as it performs much better when it's directly between the rats!

On my gravestone will be written: "Died because he used sarcasm in the wrong moment"

Gustav Mannfred
Summer of Mumuit
Remember Mumuit
#11 - 2015-05-15 13:02:56 UTC
I recomment a Machariel or NIghtmare with polarized weapons, work pretty nice in most missions, 1700dps, good tracking and still enought tank

i'm REALY miss the old stuff. 

https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183

Hakaari Inkuran
State War Academy
Caldari State
#12 - 2015-05-15 13:46:54 UTC  |  Edited by: Hakaari Inkuran
Yolli Sly wrote:
Pod Panik wrote:
Hello all...

What would be a good "brawler" ships that could allow me to be up close and personal with the Rats of l4 missions?

Do you have a fit to propose?


Thanks

Ps: i am jaleous of my mentor who flies a Golem...and stay right in the middle of the action. That is why i would like to try something more close ranged.



Just use your Rattlesnake as a brawler. I use this fit:

Rattlesnake (brawler):
Low:
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Ballistic Control System II
Ballistic Control System II
Internal Force Field Array I

Middle:
LMJD
100 MWD II
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large (Medium) Shield Buster II

High:
Rapid Heavy Missile Launcher II
Rapid Heavy Missile Launcher II
Rapid Heavy Missile Launcher II
Rapid Heavy Missile Launcher II
Rapid Heavy Missile Launcher II
Drone Link Augmentor I

Rigs:
2xLarge Core Defense Field Purger II
1xLarge Core Defense Field Extender II

Drone Bay:
Gecko
2xCaldari Navy Warden
2xFederation Navy Garde
5xHobgoblin II

With this fit I have some troubles only if “World Collide” Guristas Room. Depending on the skills, you have to use some Faction Modules or Implants because CPU fitting issues.
Why a LMJD and wardens on a brawl fit? Honestly i feel a brawl rattle should have an omni and a drone nav comp. Theres no need for a booster and extenders either you have how many slors dedicated to tank on a ship that is alreadyone of the tankier hulls? Thats eight slots dedicated to tank.
Pod Panik
Low-Sec Scrubs
#13 - 2015-05-15 13:58:40 UTC
I must say that the Nightmare always intrigued me with his AB speed bonus. What type of speed can we achieve on that ship?
And does it have the tank to tough close encounters?


As for the T3, I doubt they would have the tank to endure a couple BS throwing everything at them.
Yolli Sly
State War Academy
Caldari State
#14 - 2015-05-15 14:12:01 UTC

[/quote]Why a LMJD and wardens on a brawl fit?
[/quote]

:)

To jump in to the battle. There are several missions where rats orbit oround trigers in space 90-100 km away so it is easy to jump in to instead to flay to reach range
.....and because every one on this forum talks about suicide gankers
....and just in case.

I use senries depending of the situation. For example - if rats are 60-70 km away when I arrived in poket ....or if frigates/cruisers are out and Geko have to flay a lot from one BS to another ...and so on.
Hakaari Inkuran
State War Academy
Caldari State
#15 - 2015-05-15 14:18:55 UTC  |  Edited by: Hakaari Inkuran
Pod Panik wrote:
I must say that the Nightmare always intrigued me with his AB speed bonus. What type of speed can we achieve on that ship?
And does it have the tank to tough close encounters?


As for the T3, I doubt they would have the tank to endure a couple BS throwing everything at them.

An ab still gets you significantly less speed than a mwd. For pve its kind of ok just for gate burning and for avoiding that cap penalty. The unique bonus the sansha were given was mostly a pve buff. Tbh the entire line is still mostly avoided for pvp but thats not the question, right? Pyfa tells me ab is 746 and mwd is 1037.
Paranoid Loyd
#16 - 2015-05-15 19:51:27 UTC
Pod Panik wrote:
As for the T3, I doubt they would have the tank to endure a couple BS throwing everything at them.
They do and then some, don't under estimate the power of sig tanking.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Pod Panik
Low-Sec Scrubs
#17 - 2015-05-15 20:00:30 UTC
But with medium size weapon systems, it will take AGES to chew through BS tanks.



I might be very wrong. I am just starting to study T3 ships as my skill set is nowhere in that area yet. But from what are read, and what I tested with EvEHQ, they can't match their T2 counterpart at their speciality. But they do have better tanks and the possibility to adapt to every situation, which is pretty nice.


What fit would you use, on the Legion (I want to try lasers for a change!!! No Ammo!!!) to sig tank L4 missions?



As usual, many thanks for sharing the wisdom!



Pod
Demerius Xenocratus
The Scope
Gallente Federation
#18 - 2015-05-15 21:12:29 UTC
Paranoid Loyd wrote:
Pod Panik wrote:
As for the T3, I doubt they would have the tank to endure a couple BS throwing everything at them.
They do and then some, don't under estimate the power of sig tanking.


A rail proteus can put out over 700 DPS with 250mm with great application at 10-40k, while tanking pretty much anything.

You DO have to actually pay attention and fly your ship, and be mindful of triggers. I lost mine because I allowed myself to get blobbed by scram/web frigs. If you want a ship that requires a more active playstyle, rail proteus will do it. Just be sure to target frigates first because bad things can happen if you get heavily webbed infront of a bunch of BS.
Paranoid Loyd
#19 - 2015-05-15 21:22:57 UTC  |  Edited by: Paranoid Loyd
Pod Panik wrote:
But with medium size weapon systems, it will take AGES to chew through BS tanks.



I might be very wrong. I am just starting to study T3 ships as my skill set is nowhere in that area yet. But from what are read, and what I tested with EvEHQ, they can't match their T2 counterpart at their speciality. But they do have better tanks and the possibility to adapt to every situation, which is pretty nice.


What fit would you use, on the Legion (I want to try lasers for a change!!! No Ammo!!!) to sig tank L4 missions?



As usual, many thanks for sharing the wisdom!



Pod

Yeah they are not optimal, but as you mentioned they have great tanks and are very mobile. They work well for mission running in hostile space if you are into the challenge. As far as weapon size, also keep in mind smaller weapons do less damage but generally apply damage much better, so while paper DPS may show a large gap, the actual DPS gap will be much smaller in most cases.

Can't really help you with Legion fits, haven't ventured into that realm yet, mostly a Tengu and Proteus user.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Chainsaw Plankton
FaDoyToy
#20 - 2015-05-16 05:29:05 UTC
depends on what else you can fly.

although for the most part I'd say stick with the rattlesnake. the thermal bonus works pretty well vs amarr rats. XL booster burst tank with a cap injector should work pretty well for pretty much everything lv4s can throw at you. Can throw a few faction mods on there to help out with fittings.

[Rattlesnake, lv4 t2]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Internal Force Field Array I
Ballistic Control System II
Ballistic Control System II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Pith C-Type X-Large Shield Booster
Heavy Capacitor Booster II, Cap Booster 800
Phased Weapon Navigation Array Generation Extron
Phased Weapon Navigation Array Generation Extron
Omnidirectional Tracking Link II, Optimal Range Script

Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Small Tractor Beam II

Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II
Large Warhead Flare Catalyst I

Gecko x1
Garde II x2
Curator II x2

@ChainsawPlankto on twitter

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