These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
12Next page
 

Escape plans or fit for Thoraxl? ECM? What?!

Author
Frank Armour
The Scope
Gallente Federation
#1 - 2015-05-13 20:08:05 UTC
Hello fellow capsuleer!

I started playing EVE about 2 months ago now and after loosing 2 myrmidon which I was NOT ready to fly... I decided to step back to cruiser. I did gave them a good fight... at least I hope so. Currently bouncing between Thorax and Vexor.

THE GOAL:
What I intend to do is running missions for a little, L2 and L3. I know that L2 and L3 missions are considered by many has a waste of time (furthermore if in lowsec) but I like the thrill of having a bit of a challenging mission with the fact that I always need to be on my toe.

THE PROBLEM:
Full PVP fits don't seam all that optimal for PVE... that's a no brainer (Maybe I'm wrong). Next is a compromise... PVE Guns/Modules and some tackling equipment... seam to have costed me more money and loss, than again, an effective PVP fit. And the one you were waiting for... PVE fit ..... nothing to say really except... well... you die or go under the radar and accomplish a few missions without getting podded. I already hear you guys saying how little experience I have and How the exercise is pointless but read me for a few more lines.

MY NEWB SOLUTION: (Ta tada DAAAAA!!!)
Fitting an ECM onto my non-bonused Thorax PVE fitted!! The reason is, with my current fit, I can substain quite a bit of damage having two "medium armor repairer II" and a good overall damage resist (I'll Post my fitting right after this)

THE CONCEPT:
Chilling in low-sec, killing rats or doing missions, someone suddently shows up my position, scram, web and tear me a new A**hole. I take 2 sec to get my chill back, target him with my ECM, hope it remove is target lock before I ran out of cap booster, rep cycles or HP being overheated as F**K and then warp away in a hurry if I'm lucky.

I wants your input! Is this idea completely ridicule? Is the concept good but the application needs refining skills or to change ship? ALSO, I do get attacked by T2, T3 ships....A LOT!! My killboard might not reflect it that bad but I've considered myself lucky so far. Which is why I'm looking more at an escape plan fit if such thing exist.

Thorax PVE Fit
High 4 x Dual 150mm Prototype Gauss gun, antimatter charge M
1 x Medium Unstable Power Fluctuator I
Med 1 x Experimental 10MN MicroWarpDrive
1 x X5 Prototype I engine enervator
1 x Medium Cap Booster II, Cap Booster 800 (Would use Navy Cap Booster 800 but Idk what's the big deal about them?)
1 x Cap Recharger II (Waiting for your inputs before switching this bad boy to an ECM)
Low 1 x Damage Control II
1 x Protype I Adaptive nano membrane
1 x Medium Armor Repairer II
1 x Gyrostabilizer II
1 x Medium Armor Repairer II

Drones 5 x HobGoblin I and 5 x Warriors in case of really fast frig.

EDIT: Looking at this Fit, I don't know If it's a PvE fit anymore... LOL



Iyokus Patrouette
University of Caille
Gallente Federation
#2 - 2015-05-13 21:22:18 UTC
ECM is a chance based module, with low skills and a hull that has no bonus to ECM the chances of it landing are not great.

I would probably consider using a Vexor over a Thorax for running missions as well. you can always have a flight of EC-600 (medium ECM drones) in the bay as a gtfo option.

Ultimately learning to use your Directional Scanner and watching it often is a better way to not get caught in the first place.

---- Advocate for the initiation of purple coloured wormholes----

Jacob Holland
Weyland-Vulcan Industries
#3 - 2015-05-13 21:55:41 UTC  |  Edited by: Jacob Holland
For lower level missions I would use light drones rather than mediums, even on a Thorax (I realise that you are - but the norm is to fill the bandwidth). If you have a flight of Hobs (or other combat drone of choice) for dealing damage in the missions (or to your attacker if you think it's worth it) then you have room in the bay for a flight of Hornet EC-300 ECM Drones...

ECM drones don't have a large jam chance but they do have a very short (for ECM) cycle time. That means that while you need a high number you do get to roll a lot of dice.

It's not absolute, but it could give you five seconds to warp out.


As to the Navy Cap Booster Charges; they're smaller than the standard - which generally means you can fit more in your hold but sometimes means that you can fit another into the booster's magazine (though not in the case of 800s in a medium booster).
Frank Armour
The Scope
Gallente Federation
#4 - 2015-05-13 21:57:30 UTC  |  Edited by: Frank Armour
I do get my D-Scan running all the time. It's always opened and local his as well. I'm just new... that's all! lol

How about I'd ditch my web for another ECM? Or Am I just digging deeper into the ridicule? LOL

ECM Drones do sound good!! Didn't know someone would actually suggest it. :) It leaves me to fit a scram or another cap booster maybe?
Aza Ebanu
Brutor Tribe
Minmatar Republic
#5 - 2015-05-13 22:07:15 UTC
Frank Armour wrote:
Hello fellow capsuleer!

I started playing EVE about 2 months ago now and after loosing 2 myrmidon which I was NOT ready to fly... I decided to step back to cruiser. I did gave them a good fight... at least I hope so. Currently bouncing between Thorax and Vexor.

THE GOAL:
What I intend to do is running missions for a little, L2 and L3. I know that L2 and L3 missions are considered by many has a waste of time (furthermore if in lowsec) but I like the thrill of having a bit of a challenging mission with the fact that I always need to be on my toe.

THE PROBLEM:
Full PVP fits don't seam all that optimal for PVE... that's a no brainer (Maybe I'm wrong). Next is a compromise... PVE Guns/Modules and some tackling equipment... seam to have costed me more money and loss, than again, an effective PVP fit. And the one you were waiting for... PVE fit ..... nothing to say really except... well... you die or go under the radar and accomplish a few missions without getting podded. I already hear you guys saying how little experience I have and How the exercise is pointless but read me for a few more lines.

MY NEWB SOLUTION: (Ta tada DAAAAA!!!)
Fitting an ECM onto my non-bonused Thorax PVE fitted!! The reason is, with my current fit, I can substain quite a bit of damage having two "medium armor repairer II" and a good overall damage resist (I'll Post my fitting right after this)

THE CONCEPT:
Chilling in low-sec, killing rats or doing missions, someone suddently shows up my position, scram, web and tear me a new A**hole. I take 2 sec to get my chill back, target him with my ECM, hope it remove is target lock before I ran out of cap booster, rep cycles or HP being overheated as F**K and then warp away in a hurry if I'm lucky.

I wants your input! Is this idea completely ridicule? Is the concept good but the application needs refining skills or to change ship? ALSO, I do get attacked by T2, T3 ships....A LOT!! My killboard might not reflect it that bad but I've considered myself lucky so far. Which is why I'm looking more at an escape plan fit if such thing exist.

Thorax PVE Fit
High 4 x Dual 150mm Prototype Gauss gun, antimatter charge M
1 x Medium Unstable Power Fluctuator I
Med 1 x Experimental 10MN MicroWarpDrive
1 x X5 Prototype I engine enervator
1 x Medium Cap Booster II, Cap Booster 800 (Would use Navy Cap Booster 800 but Idk what's the big deal about them?)
1 x Cap Recharger II (Waiting for your inputs before switching this bad boy to an ECM)
Low 1 x Damage Control II
1 x Protype I Adaptive nano membrane
1 x Medium Armor Repairer II
1 x Gyrostabilizer II
1 x Medium Armor Repairer II

Drones 5 x HobGoblin I and 5 x Warriors in case of really fast frig.

EDIT: Looking at this Fit, I don't know If it's a PvE fit anymore... LOL




If you use D scanner to look for probes, you might survive a bit longer in low sec. But the issue you are dealing with is game design rather than ship fit design. You see, you have to served on a platter to PVPers. It is by design to put you in a ship that survives PVE to make sure you wont survive PVP. Buy a plex and just PVP. Missions are a waste of time and a liability.
Frank Armour
The Scope
Gallente Federation
#6 - 2015-05-13 22:12:01 UTC



[/quote]
If you use D scanner to look for probes, you might survive a bit longer in low sec. But the issue you are dealing with is game design rather than ship fit design. You see, you have to served on a platter to PVPers. It is by design to put you in a ship that survives PVE to make sure you wont survive PVP. Buy a plex and just PVP. Missions are a waste of time and a liability.[/quote]

I seam to see that all accross the board... Isn't the LP and standing you farm good for nothing? I'm not being sarcastic here, I really don't know!
Elena Thiesant
The Scope
Gallente Federation
#7 - 2015-05-13 22:16:50 UTC
LP can make you decent ISK. Standing has some uses, mostly around trading now. Also jump clones, but there are corps you can join for a day for that purpose.

Question is, why run missions in lowsec? If you want lowsec and some PVP with your PVE, consider joining factional warfare and running those missions. If you want ISK, just run missions in highsec. If you want the thrill of trying not to get caught, have you considered exploration, lowsec, nullsec and even WH space?
Tiddle Jr
Brutor Tribe
Minmatar Republic
#8 - 2015-05-13 22:37:01 UTC
Sorry to say but it's sounds silly to me.

If you want some pew pew you just go roam to find peeps similar to you. If you are running missions just run them cause your Thorax won't survive for too long if couple of specialized dudes land on you. Ofc if you are not going to set up a classy bait scenario with couple of fellas waiting to support you.


"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Frank Armour
The Scope
Gallente Federation
#9 - 2015-05-13 22:38:28 UTC
Thanks for the info. I think you are putting the finger right on it.... perhaps I was missing it. I think factional warfare is a good idea. I don't want to venture in Null Sec just yet cause of my low SP and non-existant PVP experience. Switching to obtainable objective might be the answer...

I'm actually looking at getting into a good corp and all I seam to find is PVP specific corps! I know PVP is unavoidable in EvE but it's becoming the only thing by the looks of it. Nothing wrong with that but for a new player it's quite f*ck**g overwhelming.... You have to know the type of ships, their possible fits or weapons, weakness and strength, signs of gank or trap to a gank and that's just the ones I remembers from the top of my newbie head.

Again txt for the input.

On a side note... Is my one neut I fitted on my ship able to shut down an active tanked ship by any chance or it's a waste of a high slot?

Iyokus Patrouette
University of Caille
Gallente Federation
#10 - 2015-05-13 22:44:23 UTC
Aza Ebanu wrote:

If you use D scanner to look for probes, you might survive a bit longer in low sec. But the issue you are dealing with is game design rather than ship fit design. You see, you have to served on a platter to PVPers. It is by design to put you in a ship that survives PVE to make sure you wont survive PVP. Buy a plex and just PVP. Missions are a waste of time and a liability.



There is so much wrong with. . well just all of that.

If you are using D-Scan properly and continuously you are able to avoid 99% of non consensual encounters.

PvP ships can do PvE roles, but often the PvP fit ship is just slower than a PvE fit and the reason to use it becomes kind of pointless unless you are actively trying to bait fights.

condemning missions as a waste of time / liability is just more or less your own view of them and doesn't actually make them a waste of time to other people.

---- Advocate for the initiation of purple coloured wormholes----

ShahFluffers
Ice Fire Warriors
#11 - 2015-05-14 01:07:09 UTC
I'm surprised this hasn't come up at all...

OP... have you considered shipping down further to Assault Frigates?

You will have less damage dealing capabilities, yes... but you gain added mobility that aids in both tanking NPCs (you say you are only doing level 2 and 3 missions) and escaping player threats more easily.

If you prefer gunboats...

[Enyo, New Setup 2]
Damage Control II
Adaptive Nano Plating II
Small Armor Repairer II
Magnetic Field Stabilizer II

Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
Limited 1MN Microwarpdrive I
Phased Weapon Navigation Array Generation Extron

125mm Railgun II, Caldari Navy Thorium Charge S
125mm Railgun II, Caldari Navy Thorium Charge S
125mm Railgun II, Caldari Navy Thorium Charge S
125mm Railgun II, Caldari Navy Thorium Charge S
Arbalest Compact Light Missile Launcher, Caldari Navy Inferno Light Missile

Small Hybrid Locus Coordinator I
Small Ancillary Current Router I

Hornet EC-300 x1


- Use this fit as a template... fit it according to your needs (and CPU/Powergrid restrictions)
- You mostly want to operate at range (15+ km) until most of the NPCs have been killed... then switch to short range ammo (for more damage) and move in on the hard to kill ones
- Don't perma-run your Microwarpdrive. Pulse it to maintain range and then turn it off. Remember, MWDs make your ship larger on sensors... making you easier to hit.
- Part of your tank involves staying in motion. If an NPC webs you... kill it first!
- The token ECM drone won't do very much... but you never know. Sometimes you get lucky in those really bad situations.
Frank Armour
The Scope
Gallente Federation
#12 - 2015-05-14 13:49:27 UTC
ShahFluffers wrote:
I'm surprised this hasn't come up at all...

OP... have you considered shipping down further to Assault Frigates?

You will have less damage dealing capabilities, yes... but you gain added mobility that aids in both tanking NPCs (you say you are only doing level 2 and 3 missions) and escaping player threats more easily.

If you prefer gunboats...

[Enyo, New Setup 2]
Damage Control II
Adaptive Nano Plating II
Small Armor Repairer II
Magnetic Field Stabilizer II

Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
Limited 1MN Microwarpdrive I
Phased Weapon Navigation Array Generation Extron

125mm Railgun II, Caldari Navy Thorium Charge S
125mm Railgun II, Caldari Navy Thorium Charge S
125mm Railgun II, Caldari Navy Thorium Charge S
125mm Railgun II, Caldari Navy Thorium Charge S
Arbalest Compact Light Missile Launcher, Caldari Navy Inferno Light Missile

Small Hybrid Locus Coordinator I
Small Ancillary Current Router I

Hornet EC-300 x1


- Use this fit as a template... fit it according to your needs (and CPU/Powergrid restrictions)
- You mostly want to operate at range (15+ km) until most of the NPCs have been killed... then switch to short range ammo (for more damage) and move in on the hard to kill ones
- Don't perma-run your Microwarpdrive. Pulse it to maintain range and then turn it off. Remember, MWDs make your ship larger on sensors... making you easier to hit.
- Part of your tank involves staying in motion. If an NPC webs you... kill it first!
- The token ECM drone won't do very much... but you never know. Sometimes you get lucky in those really bad situations.


You know what.... I had to look in ISIS to realize this ship even existed! lol It looks like a good fit. I shall try it sometime. I have a really hard time with frigate. My inexperience makes me hate them because they're so fragile. Maybe Tech 2 would change my mind. IDK why but there's something so badass about showing up in that nice big and shiny ship and clear a whole field of bad guys just standing there and taking hits while the big guns tear them apart! I can't be the only one? lol

Learning curve I s'pose!
ShahFluffers
Ice Fire Warriors
#13 - 2015-05-14 20:57:40 UTC
Quote:
I have a really hard time with frigate. My inexperience makes me hate them because they're so fragile

Understandable. It took me a year before I fully realized and mastered the "trick" behind frigate use; speed and range control.

If you can master those two things, frigates can "tank" than some cruisers (by virtue of being hit less often with lower hit quality)
Praxis Ginimic
The Scope
Gallente Federation
#14 - 2015-05-14 21:52:02 UTC
Small ships have their own advantages. Such as mobility, the ability to warp oit fast. I have taken thoraxes with similar fits to the one you posted with an imicus...

Just saying
George Gouillot
MASS
Pandemic Horde
#15 - 2015-05-16 17:20:59 UTC
Frank Armour wrote:


Railgun

Gyrostabilizer II



Shocked

Damnskippy
Tribal Liberation Force
Minmatar Republic
#16 - 2015-05-16 22:11:22 UTC
Iyokus Patrouette wrote:
ECM is a chance based module, with low skills and a hull that has no bonus to ECM the chances of it landing are not great.

I would probably consider using a Vexor over a Thorax for running missions as well. you can always have a flight of EC-600 (medium ECM drones) in the bay as a gtfo option.

Ultimately learning to use your Directional Scanner and watching it often is a better way to not get caught in the first place.



Elena Thiesant wrote:
LP can make you decent ISK. Standing has some uses, mostly around trading now. Also jump clones, but there are corps you can join for a day for that purpose.

Question is, why run missions in lowsec? If you want lowsec and some PVP with your PVE, consider joining factional warfare and running those missions. If you want ISK, just run missions in highsec. If you want the thrill of trying not to get caught, have you considered exploration, lowsec, nullsec and even WH space?


These 2 guys gave you great advice.
I would suggest if you're looking for thrills while making money, join faction warfare. You can make pretty good cash with actual pvp fit frigs and cruisers while constantly having the risk of getting your butt shot off.
Frank Armour
The Scope
Gallente Federation
#17 - 2015-05-17 00:14:44 UTC
George Gouillot wrote:
Frank Armour wrote:


Railgun

Gyrostabilizer II



Shocked



HAHAHA!!! I was wondering why my DPS was'nt going up when I was fitting it the other day. I was like.... WTF?!?! Having paid good money for those Gyro, I was disappointed to say the least. LOL

I realised my mistake tho before going out to test it out.... oupsss hahaha.
Demerius Xenocratus
The Scope
Gallente Federation
#18 - 2015-05-18 00:02:41 UTC
Frank Armour wrote:
George Gouillot wrote:
Frank Armour wrote:


Railgun

Gyrostabilizer II



Shocked



HAHAHA!!! I was wondering why my DPS was'nt going up when I was fitting it the other day. I was like.... WTF?!?! Having paid good money for those Gyro, I was disappointed to say the least. LOL

I realised my mistake tho before going out to test it out.... oupsss hahaha.


Faction warfare...make more ISK in a frigate in an hour than you would in 3 hours of level 3 missions.

Most of the people in lowsec spend their days trying to kill anything that appears on D-scan. Taking a PvE ship into lowsec is just silly. If you want to run missions do it in highsec or learn about faction warfare missions; otherwise just make bank running enemy complexes in a PvP fit frig.
W0lf Crendraven
The Tuskers
The Tuskers Co.
#19 - 2015-05-18 11:08:43 UTC
If you want to do missions in af alikes fly confessor or svipul instead, you get way more tank/dps and survivability.
Brutus Utama
State War Academy
Caldari State
#20 - 2015-05-21 12:02:18 UTC
dont PVE and PVP in the same ship doesnt go well if running missions just do it in high sec....
12Next page