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Automatic Drone Retrieval System

Author
Amazo Amatin
Center for Advanced Studies
Gallente Federation
#1 - 2015-05-10 15:35:49 UTC
Hi, I was wondering why there isn't an automatic setting to retrieve drones when you leave the belts, as I am tired of having to click to retrieve drones to bay or sometimes I forget and I lose them, besides if I think right It also puts stress on EVE's system because they are objects which needs to be calculated and taken into the process ? So.. tell me what you think guys, cheers.Idea
Discomanco
We pooped on your lawn
#2 - 2015-05-10 16:23:41 UTC
There's really no need for an idiot check on this.
RIght click your ship -> Reconnect to Lost Drones will reconnect them when you warp back.
Shift-R is a wonderful shortcut.
Get more expensive drones. Helps you remember
ShahFluffers
Ice Fire Warriors
#3 - 2015-05-10 16:35:50 UTC
Discomanco wrote:
Get more expensive drones. Helps you remember

Fly drone ships. You REMEMBER to remember.
Cause few things suck more than sitting in a Navy Vexor... in the middle of a fight... using two 150mm railguns (not the duals!)... all because you forgot all your drones one system over. Lol
Iain Cariaba
#4 - 2015-05-10 19:46:13 UTC
Learn to recall drones or learn to make enough isk to replace them. Refer to my signature for reason.
Zimmer Jones
Aliastra
Gallente Federation
#5 - 2015-05-10 23:32:44 UTC  |  Edited by: Zimmer Jones
https://forums.eveonline.com/default.aspx?g=posts&m=5407126#post5407126

I'll just leave this here.
Edit: wrong thread but I'll defend my mistake with this: a reminder to pick up drones was unsupported by most if not all an auto retract function is not the proper flavor of eve. Make the effort, pick up after yourself

Use the force without consent and the court wont acquit you even if you are a card carryin', robe wearin' Jedi.

Wilj0
#6 - 2015-05-12 02:03:08 UTC
Also, there is the issue of what happens when your drones are so far away you have to wait for them to get to you or the drones can't move (like sentries). Do you wait for the drones before warp out? What if you're dyeing and need to warp out now? You gotta think about these things.

But I would like the drones to return to the drone bay when you get disconnected if possible... maybe return to the cargo hold instead of the drone bay as a deterrent to people who might want to abuse this mechanic.
James Baboli
Warp to Pharmacy
#7 - 2015-05-12 02:37:34 UTC
Wilj0 wrote:
Also, there is the issue of what happens when your drones are so far away you have to wait for them to get to you or the drones can't move (like sentries). Do you wait for the drones before warp out? What if you're dyeing and need to warp out now? You gotta think about these things.

But I would like the drones to return to the drone bay when you get disconnected if possible... maybe return to the cargo hold instead of the drone bay as a deterrent to people who might want to abuse this mechanic.

They already do attempt to return to drone bay when doing an E-warp. unless you have slow heavies, or are using a drone frigate, they usualy get back before you e-warp.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Null Infinity
Imperial Academy
Amarr Empire
#8 - 2015-05-12 09:03:26 UTC
That would seriosly damage drone manufactors :)))

New mining menthods: interactive mining and comet mining

Johann Rascali
The Milkmen
Sedition.
#9 - 2015-05-12 12:00:05 UTC
They already made it impossible for you to lose probes unless the ship containing them explodes. Would rather not continue that convention.

Blanking signatures doesn't seem to work, so this is here.

Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#10 - 2015-05-12 12:05:14 UTC
Johann Rascali wrote:
They already made it impossible for you to lose probes unless the ship containing them explodes. Would rather not continue that convention.


I'd have them recover in the event of a disconnect, otherwise everything else is under your own control and shouldn't be a hand holding exercise
Serendipity Lost
Repo Industries
#11 - 2015-05-12 13:03:31 UTC
Amazo Amatin wrote:
Hi, I was wondering why there isn't an automatic setting to retrieve drones when you leave the belts, as I am tired of having to click to retrieve drones to bay or sometimes I forget and I lose them, besides if I think right It also puts stress on EVE's system because they are objects which needs to be calculated and taken into the process ? So.. tell me what you think guys, cheers.Idea



It would stress the servers less if there was a 'give isk' button with a drop down where you sellect how much you want. It would save a lot of time and hastle on the player level - actually playing the game is such a waste of time. To make it balanced the drop down would require you to log into the game to click it.

Did I take your idea right to the end and make it stupid? Yes I did. Am I tired of lazy folks trying to automate the game play out of eve? Yes I am. It's a question of where do you draw the line? The more you automate - the less game there is to play. As players of the game I would hope we band together against folks that want to chip away at game play.

If you're really that tired.... take a nap. (you napping also reduces stress on the eve servers... if you are really concerned about eve server stress levels.

James Baboli
Warp to Pharmacy
#12 - 2015-05-12 13:12:12 UTC
Corraidhin Farsaidh wrote:
Johann Rascali wrote:
They already made it impossible for you to lose probes unless the ship containing them explodes. Would rather not continue that convention.


I'd have them recover in the event of a disconnect, otherwise everything else is under your own control and shouldn't be a hand holding exercise

They already do if the drones make it back before you warp off grid. SOL on sentries, or heavies out at 60 km, but oh well.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#13 - 2015-05-12 13:19:20 UTC
James Baboli wrote:
Corraidhin Farsaidh wrote:
Johann Rascali wrote:
They already made it impossible for you to lose probes unless the ship containing them explodes. Would rather not continue that convention.


I'd have them recover in the event of a disconnect, otherwise everything else is under your own control and shouldn't be a hand holding exercise

They already do if the drones make it back before you warp off grid. SOL on sentries, or heavies out at 60 km, but oh well.


As I said, it's inside your control if you leave your sentries or heavies too far away.

Keep your friends close, keep your heavy drones closer...
Serendipity Lost
Repo Industries
#14 - 2015-05-12 14:37:40 UTC  |  Edited by: Serendipity Lost
My personal ideas in this area are:

For ishtards -
IF you are in an ishtard AND you get more than 30km from your drones THEN your drones just explode never to be seen again.

OR

IF you are in an ishtard AND you get more than 30km from your drones THEN your ishtard explodes.


For carriers -
IF you assign sentries to someone AND it's longer than 2 min OR you assign them to something smaller than a battleship THEN your carrier explodes never to be seen again.

(making carriers not able to assign sentries would also be swell)


Discuss Shocked
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#15 - 2015-05-12 14:49:48 UTC
Serendipity Lost wrote:
My personal ideas in this area are:

For ishtards -
IF you are in an ishtard AND you get more than 30km from your drones THEN your drones just explode never to be seen again.

OR

IF you are in an ishtard AND you get more than 30km from your drones THEN your ishtard explodes.


For carriers -
IF you assign sentries to someone AND it's longer than 2 min OR you assign them to something smaller than a battleship THEN your carrier explodes never to be seen again.

(making carriers not able to assign sentries would also be swell)


Discuss Shocked


You seem to have drone related issues to work through. Try reading 'My Drones have feelings too...' and maybe have a mojito.
Serendipity Lost
Repo Industries
#16 - 2015-05-12 15:02:13 UTC
It's just the standard drone thread derailment post. I'm good overall. 4 years (or so) ago I did my part by killing every dram that I could that tried to drop and run. Now I do may part by killing every ishtard that I can that drops and runs.

Taking a step back and looking at the OP and risk averse combo boats.... It was drams until they got the required wonking. Then Fozzie added the drone modules with out a deep think before he did it and created ishtards and archons on line. One of these days CCP will realize that 'fun to hang out with' isn't enough to keep paying that guy and things will get better. I'm sure he'll land on his feet and be the MC for The Price Is Right or something of that sort.

I do accept all donations (isk or mojito) to help me with my problems. Don't be shy if you really want to help me.
Amazo Amatin
Center for Advanced Studies
Gallente Federation
#17 - 2015-05-25 11:11:53 UTC
Wow... so happy everyone is agreeing with me... totally love it Big smile "sarcasm" I'll just forget it, no one wants this auto drone recall I'll just leave drones in belts... and I won't care if CCP has to put more stress in their systems cleaning afterwords P
Iain Cariaba
#18 - 2015-05-25 17:51:07 UTC
Amazo Amatin wrote:
Wow... so happy everyone is agreeing with me... totally love it Big smile "sarcasm" I'll just forget it, no one wants this auto drone recall I'll just leave drones in belts... and I won't care if CCP has to put more stress in their systems cleaning afterwords P

It's not the big deal you imagine it is. If the servers can handle the drone load from a couple fleets of domis and ishtars actively on grid, a few drones left in a belt no one cares about, rendering those drones as nothing more than alpha-numeric ids in a database, isn't going to break them.

Your standard nullsec Ishtar fleet generally leave more drones in one evac than you do in a month of belt ratting.
Mike Voidstar
Voidstar Free Flight Foundation
#19 - 2015-05-25 19:47:33 UTC
I actually agree with him, though I don't believe it should be intrusive. There should be a toggle so if you start to warp out your drones should try to return. If they make it, great, if not, too bad.

With the toggle you can select your the behavior so you don't have your ecm drones break off as you try to escape. This belongs with the huge laundry list of things that any real drone system would have if they were more or less autonomous semi sentient devices.

Similar functionality would be a few presets for target selection, Signiture lowest to highest, highest to lowest, prefer ewar, prefer highest dps, etc...

Also related is an ability to communicate with your assets in space. It's not that hard to drop a bookmark, but we should not need to for every little thing. Real world functionality would include a basic log of where things were dropped, and at the very least you should be able to contact and ask your drones in space where they happen to be So you can go retrieve them. This is true of any in space asset that has more functionality than a floating box. Eve's tech for com's do not rely on power for signal range. Anything electronic that can talk to you should be able to do so regardless of range.

It's not removing gameplay to make quality of life improvements. The drone UI is a complete PITA, and I had hoped when they started seeing mainstream use in PvP that it would get some love.
Iain Cariaba
#20 - 2015-05-25 20:58:59 UTC
Mike Voidstar wrote:
I actually agree with him, though I don't believe it should be intrusive. There should be a toggle so if you start to warp out your drones should try to return. If they make it, great, if not, too bad.

With the toggle you can select your the behavior so you don't have your ecm drones break off as you try to escape. This belongs with the huge laundry list of things that any real drone system would have if they were more or less autonomous semi sentient devices.

Similar functionality would be a few presets for target selection, Signiture lowest to highest, highest to lowest, prefer ewar, prefer highest dps, etc...

Also related is an ability to communicate with your assets in space. It's not that hard to drop a bookmark, but we should not need to for every little thing. Real world functionality would include a basic log of where things were dropped, and at the very least you should be able to contact and ask your drones in space where they happen to be So you can go retrieve them. This is true of any in space asset that has more functionality than a floating box. Eve's tech for com's do not rely on power for signal range. Anything electronic that can talk to you should be able to do so regardless of range.

It's not removing gameplay to make quality of life improvements. The drone UI is a complete PITA, and I had hoped when they started seeing mainstream use in PvP that it would get some love.

Why do you find it so difficult to recall your drones before warping out? It's a simple keyboard command, usually shift-R, and can be remapped to something else. Personally, I use ctrl-shift-R because if I've been typing in a chat window when time to recall my drones, it types the letter instead of recalling.

Drones in EvE are NOT autonomous semi-sentient devices. Drones are stupid machines that follow a very limited set of instructions. If you want drones that have active AI, go fly out to the Drone Lands and visit any site to find the lore reason why drones are as limited as they are.

As for the log of where you drop things. You realize that setting a bookmark is, in fact, you making a log of where you dropped things, right? This allows you to place a bookmark where you left something quasi important, without cluttering up a database with the locations of everything you dropped.

Why should "anything electronic" be able to communicate "regardless of range?" You may want to look into what actually does communicate over inter-planetary and inter-stellar ranges. Nothing smaller than a POS reports any information beyond local, on grid distances. MTUs, Syphon Units, Mobile Depots, none of those report when they come under fire, so why should drones that are much, much, much smaller report their location to you? You may find this of interest, but I doubt it.

The Drone UI works, and it is really quite easy if you look at it. There's only 3 different ways to lauch drones, 4 ways to make them attack something, and another 4 ways to make them return. You don't need any more than that. Drones are not autonomous, nor should they be. They may follow a set programming, but they're still ultimately supposed to be controlled by a player

Lastly, the "quality of life improvement" argument is a total farce used to perpetuate generally bad ideas as not being bad.
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