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Player Features and Ideas Discussion

 
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Remove/reduce hull restrictions on SKINs

Author
Kyalla Ahashion
KarmaFleet
Goonswarm Federation
#1 - 2015-05-04 13:17:00 UTC  |  Edited by: Kyalla Ahashion
As a result of the glitch that was present over the last few days and fixed in this morning's update, we've seen that SKINs are actually capable of working "better than intended", and that despite the dire warnings from CCP Falcon there appeared to be no technical reason they could not be applied to every ship.

We also saw through the various screenshots many glorious creations of player ingenuity and experimentation - ships which were works of art, and perhaps every bit as individual of a creation as capsuleers themselves. Things like a Dominix bathed in the rich red and gold of Sarum colors, or a Chimera dressed in Kador blue, Things we were not meant to have, but yet, we want them more because of it.

At the same time, many of the choices offered to us are rather... lackluster. The Chimera gets to choose a darker shade of grey? Ho hum. Boring. Why exactly would I spend as much as I would on a month's subscription for that?

What has been seen cannot be unseen. The sharp limits that presently apply to SKIN licenses will not do, not once those limits have been broken once.

We want these skins to use as we will. You want our money. We want to give it to you, but not for the crippled excuse for a skinning system. So, I have a proposal.

License all the purchasable skins by hull size and hull size alone. No hull restrictions, No racial restrictions Adjust the prices accordingly. You will sell more and at higher prices, now that the players have had a taste of the possibilities,

Keep any truly "limited edition" skins limited - they were promised to be exclusives, and should stay that way.

Your move, CCP, our wallets eagerly await your response.
Iris Bravemount
Golden Grinding Gears
#2 - 2015-05-04 14:01:55 UTC
My take on this would be the following:

Change current SKINs so that they become tied to the ship size of their race instead of a specific hull. Pirate hulls can use either race's colors.


This way you could buy a Sarum SKIN for Amarr small ships and apply it to all your punishers, asteros or confessors. It would not feel like a rip-off and still be lore friendly.


As for the limited edition SKINs like Quafe, remove the regular Quafe SKINs (like Thanatos) and make the limited edition ones apply to ship sizes. The removed SKINs can be replaced with any other manufacturer's SKIN for the Gallente.

"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed

Lloyd Roses
Artificial Memories
#3 - 2015-05-04 15:40:26 UTC
It's a bit laughable that they introduce adaptive spacecamo that on it's own refuses to take on the colouring of another faction's paintjobs.

It's pretty much like saying *This benz doesn't come in red, cause ferraris are red*
Xe'Cara'eos
A Big Enough Lever
#4 - 2015-05-04 16:00:37 UTC  |  Edited by: Xe'Cara'eos
Kyalla Ahashion wrote:
As a result of the glitch that was present over the last few days and fixed in this morning's update, we've seen that SKINs are actually capable of working "better than intended", and that despite the dire warnings from CCP Falcon there appeared to be no technical reason they could not be applied to every ship.

We also saw through the various screenshots many glorious creations of player ingenuity and experimentation - ships which were works of art, and perhaps every bit as individual of a creation as capsuleers themselves. Things like a Dominix bathed in the rich red and gold of Sarum colors, or a Chimera dressed in Kador blue, Things we were not meant to have, but yet, we want them more because of it.

At the same time, many of the choices offered to us are rather... lackluster. The Chimera gets to choose a darker shade of grey? Ho hum. Boring. Why exactly would I spend as much as I would on a month's subscription for that?

What has been seen cannot be unseen. The sharp limits that presently apply to SKIN licenses will not do, not once those limits have been broken once.

We want these skins to use as we will. You want our money. We want to give it to you, but not for the crippled excuse for a skinning system. So, I have a proposal.

License all the purchasable skins by hull size and hull size alone. No hull restrictions, No racial restrictions Adjust the prices accordingly. You will sell more and at higher prices, now that the players have had a taste of the possibilities,

Keep any truly "limited edition" skins limited - they were promised to be exclusives, and should stay that way.

Your move, CCP, our wallets eagerly await your response.


no - allow us to buy skins for any race, for any ship, or DRAMATICALLY increase the price of skins.... which I don't think is viable

EDIT:
when I first saw the bug, I seriously considered buying a couple of skins (sarum rifter/krusal executioner/ishukone 'cane), but thought I'd better wait for CCP's response, good thing too
if CCP let me buy any ship skin, and apply it to ANY single ship type (of the appropriate class, which now I think of it, might have been your original intention), I'd happily have splurged a few hundred quid on it.

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Kyalla Ahashion
KarmaFleet
Goonswarm Federation
#5 - 2015-05-04 16:25:45 UTC
Iris Bravemount wrote:
My take on this would be the following:

Change current SKINs so that they become tied to the ship size of their race instead of a specific hull. Pirate hulls can use either race's colors.


This way you could buy a Sarum SKIN for Amarr small ships and apply it to all your punishers, asteros or confessors. It would not feel like a rip-off and still be lore friendly.


As for the limited edition SKINs like Quafe, remove the regular Quafe SKINs (like Thanatos) and make the limited edition ones apply to ship sizes. The removed SKINs can be replaced with any other manufacturer's SKIN for the Gallente.



Ugh. The point would be to get rid of the racial limitations - they are rigid and artificial, and altogether unnecessary.
Iris Bravemount
Golden Grinding Gears
#6 - 2015-05-04 17:56:14 UTC
Kyalla Ahashion wrote:
Iris Bravemount wrote:
My take on this would be the following:

Change current SKINs so that they become tied to the ship size of their race instead of a specific hull. Pirate hulls can use either race's colors.


This way you could buy a Sarum SKIN for Amarr small ships and apply it to all your punishers, asteros or confessors. It would not feel like a rip-off and still be lore friendly.


As for the limited edition SKINs like Quafe, remove the regular Quafe SKINs (like Thanatos) and make the limited edition ones apply to ship sizes. The removed SKINs can be replaced with any other manufacturer's SKIN for the Gallente.



Ugh. The point would be to get rid of the racial limitations - they are rigid and artificial, and altogether unnecessary.



The art team wants to keep some visual identity to the races. I can understand and respect that.

"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed

Kyalla Ahashion
KarmaFleet
Goonswarm Federation
#7 - 2015-05-04 23:25:01 UTC
Iris Bravemount wrote:


The art team wants to keep some visual identity to the races. I can understand and respect that.



I can't, and for a few days, people didn't have to, and the screenshots of whats possible are out there - and absolutely beautiful.

Besides the ships have enough of a unique racial identity through their shapes, choices of weapons systems, and backstory.


Lloyd Roses wrote:
It's a bit laughable that they introduce adaptive spacecamo that on it's own refuses to take on the colouring of another faction's paintjobs.

It's pretty much like saying *This benz doesn't come in red, cause ferraris are red*


This. It's still basically a paint job - with the possibility of a rare exception here and there, it shouldn't be exclusive to a particular model.
James Baboli
Warp to Pharmacy
#8 - 2015-05-05 03:31:04 UTC
do we really need 4 of these threads on SKINs going, with the same theme, within 4 days?

Please search next time.

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And drinking more

Making battleships worth the warp

FireFrenzy
Cynosural Samurai
#9 - 2015-05-05 06:15:46 UTC
+1 for the Baboli...
Thorr VonAsgard
The Scope
Gallente Federation
#10 - 2015-05-05 08:49:18 UTC
+1 I want more flexible SKINS :B

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Zan Shiro
Doomheim
#11 - 2015-05-05 09:50:48 UTC  |  Edited by: Zan Shiro
Iris Bravemount wrote:


The art team wants to keep some visual identity to the races. I can understand and respect that.



would this be the same art department that said lets give everyone space camo for navy ships. And didn't even bother to do drastic variances between them. I know from combined arms ops in the asian realm we all wear green of some kind cammies. Thai forces are a completely different style of scheme from US. This was even in the days of classic woodland scheme before digital camo scheme became a thing,


Or the are team who removes liked features. especially on minmatar where extraneous stuff was actually liked and gave them their flare as it were.

or the same art department that is making caldari more symmtric with every redo. Asymmetry being caldari's thing more over the other races imo.


Tl;DR....this is a line of crap as ccp is homogenizing this game slowly...but steadily. They hit a nice cord here. They should have done this years ago it seems. A reskinned how it was wanted by the player BS got more fan appeal as a bug than nestor ever did, or has to be honest (lost track of it rebalance passes).
Jenshae Chiroptera
#12 - 2015-05-05 11:02:42 UTC
No.

It bloats the client and lags machines.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Iris Bravemount
Golden Grinding Gears
#13 - 2015-05-05 20:27:54 UTC
Jenshae Chiroptera wrote:
No.

It bloats the client and lags machines.


AFAIK it actually doesn't. Which is why this bug "worked" in the first place. With the V3 shaders, it's simply a matter of "apply pattern A on zone 1, pattern B on zone 2, etc'. So if a skin is in the game at all, it shouldn't bloat the client any more if it's available for more than one hull.

"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed