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WoW refugees and the future of EVE

Author
Minmatar Citizen 534612187
Citizen Corp.
#161 - 2015-05-02 20:10:57 UTC
First of all, why wouldn't you believe those numbers?

Say there are two sections of space—both of which are viable to make a living out of: There's the relatively safe section and not-safe at all section. Given some group of players, most of the group will hang around the safe area. Similarly, most of the group are probably going to do safer things. Even corporations wouldn't be so sought after if they didn't provide safety (combat-wise, financially, and socially). That should be an obvious aspect of how people will generally behave. I'm not saying this is reason to cater to HighSec PvE, or try to draw in a WoW crowd. I'm saying that this is just the natural structure of things. To not believe it, I think, is just being stubborn.

Furthermore, imagine EvE without PvP, but with everything else (P.I., corporations, market, mining, hauling, manufacturing, taxes, some-way-of-claiming-territory, shares, exploration, wormholes, incursions, etc.). Yeah, PvP plays a huge role—but how can you seriously claim that EvE without PvP wouldn't be an awesome game? (I don't think it would be as awesome as it is now, but I'd still play the **** out of it.)

Yes, I understand that a lot of demand is created by PvP, but can you seriously not imagine a game without it? You could replace PvP with spaceship-Tetris-puzzles and still have a high demand; that isn't exclusive to PvP. I don't see why anyone would claim it is.

That being said, I think the PvP is awesome. I like that a huge number of players seek their safety in HighSec or something. EvE is a niche game, and shouldn't cater to the "WoW crowd" (WoW sucks). Also, I almost exclusively play solo, and spend 90% of my time in wormholes and LowSec. I don't PvP (I will, eventually), and do a pretty good job avoiding it.

What the hell are you guys even talking about?
Ishtanchuk Fazmarai
#162 - 2015-05-02 20:24:59 UTC  |  Edited by: Ishtanchuk Fazmarai
Solecist Project wrote:
Now if knly you stopped using PvP wrong ...

PvP isn't "ship combat" ...
... but "ship combat" is PvP.

(...)


LOL, you're preaching to the choir. Another of my old claims is that PvP should be more than shooting somebody's face. Trade, mining, et cetera, that's competition. Of course, you're competing against other players, so it's PvP too. But you're not destroying their assets, nor preventing the destruction of yours, unless you stop playing your way and play the agressor's way. I've always wondered why that's OK and nobody else challenges that assumption.

Thus, when it comes to destroying player assets, certain playstyles (favored by 62% of players) are very limited and there's some loopholes that allow some other players to destroy player assets without risk.

Risk in EVE is: what causes you to stop doing something.

You know that some players never face that. Others face it every time they undock.

What is more dangerous? Mine in a Hulk in highsec, or gank a Hulk in highsec? The only guy facing "unconsensual" risk it's the guy in the Hulk. If he wants to avoid it, no amount of playing his way will help him. He must play the ganker's way or stop flying the Hulk.

If that's a Sandbox, my aunt has wheels and is a bike. Roll

EVE would be a better game for everyone (but specially for the 62%) if ship combat was more than A's guns vs B's tank. Think of chess. Why is the knight such a powerful piece? Because it can kill (potentially) in as much as 8 checkers, without being blocked.

EVE certainly could use some of that sophistication.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Solecist Project
#163 - 2015-05-02 20:39:33 UTC  |  Edited by: Solecist Project
I can only apologise for all the gankers who play easy mode.

Time and time again I complained about people ruining the profession
by using scouting alts and hiding in station all the time.

And then the bullshit about the faction police.

The issue isn't that the risk isn't there for -10.
It's there and it's fun flying around as -10 all day.

You can ask Hengle to verify it. I taught him.
Most people refuse my playstyle as -10 because it's too demanding.

Good times.
Oh btw I can prove my words. I actually want to repeat my run from 2012 ...
... when people loved me for not being like all the others ...
... to raise some money for PLEX4GOOD. IF ONLY I GOT TO PLAY!


Anyhow... it's still a sandbox. What's missing is a player police.
That's not thw fault of the game, but of the bigmouthing idiots
who claim achievements for whoring on lossmails and doing nothing else.

And of the typical highseccer who can only complain
but not raise his ass to do something himself.

Besides the few who actually prevent death of ships ...
... but they are too limited in their spectrum and reach.

Anyhow ... your hate is showing a bit.
Not much. Just a bit.

In any way show your numbers that suicide ganking is absolutely literally a non-issue. ^_^

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Gerhard Stringfellow
The Scope
Gallente Federation
#164 - 2015-05-02 21:53:45 UTC  |  Edited by: Gerhard Stringfellow
Ishtanchuk Fazmarai wrote:
Solecist Project wrote:
Now if knly you stopped using PvP wrong ...

PvP isn't "ship combat" ...
... but "ship combat" is PvP.

(...)


LOL, you're preaching to the choir. Another of my old claims is that PvP should be more than shooting somebody's face. Trade, mining, et cetera, that's competition. Of course, you're competing against other players, so it's PvP too. But you're not destroying their assets, nor preventing the destruction of yours, unless you stop playing your way and play the agressor's way. I've always wondered why that's OK and nobody else challenges that assumption.

Thus, when it comes to destroying player assets, certain playstyles (favored by 62% of players) are very limited and there's some loopholes that allow some other players to destroy player assets without risk.

Risk in EVE is: what causes you to stop doing something.

You know that some players never face that. Others face it every time they undock.

What is more dangerous? Mine in a Hulk in highsec, or gank a Hulk in highsec? The only guy facing "unconsensual" risk it's the guy in the Hulk. If he wants to avoid it, no amount of playing his way will help him. He must play the ganker's way or stop flying the Hulk.

If that's a Sandbox, my aunt has wheels and is a bike. Roll

EVE would be a better game for everyone (but specially for the 62%) if ship combat was more than A's guns vs B's tank. Think of chess. Why is the knight such a powerful piece? Because it can kill (potentially) in as much as 8 checkers, without being blocked.

EVE certainly could use some of that sophistication.


Do these threads always turn into carebears complaining that they aren't safe? Start a ganking alt and start trying to solo gank in hi-sec, you aren't exactly death in a spaceship; if anything you'd find that it's actually stacked against you as the ganker. And it's supposed to be "Unconsensual"; and you're right, he either learns a way to fly his ship in a way that doesn't get him space exploded, or he keeps getting blown up. It blows my mind that you'd want him to be able to determine how things work in a PVP based game to better cater to a playstyle that is at best a (very boring) sideshow to the things that draw people to EvE in the first place.

If I could give you a homework assignment, it would be gank a retriever in hi-sec, gank a hulk, and then gank an orca and a freighter. It isn't quite just showing up in your catalyst and pressing f1, despite what you herbivores might think.

Just admit that what you're really after is doing whatever you want, no matter how stupid or inefficient it is you're doing it, and you want CCP to protect you from other players who might capitalize on that stupidity.

Another pubbie elite PvE pay to win mining carebear

Solecist Project
#165 - 2015-05-02 21:59:02 UTC  |  Edited by: Solecist Project
Sorry but the way people do it ...
... ganking is easymode gameplay.

And I was a bigtime, famous (quote Psychotic Monk et al) suicide ganker.

I refused to play that way and still do,
because it is literally easymode with ...
... scouting alts ...
... hiding the gankchar in station until a target is found ...
... and only undocking for the 30sec until the gank is done.

And no, the faction police is no issue at all besides ECM.

Now... I'm notnsaying carebears have a point.
They should at least first get experience in it before they whine about it ...
... but anyone who says ganking is high risk etc ...
... and at the same time plays easymode ...
... has no ground to speak whatsoever.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Gerhard Stringfellow
The Scope
Gallente Federation
#166 - 2015-05-03 00:58:10 UTC  |  Edited by: Gerhard Stringfellow
Solecist Project wrote:
Sorry but the way people do it ...
... ganking is easymode gameplay.

And I was a bigtime, famous (quote Psychotic Monk et al) suicide ganker.

Now... I'm notnsaying carebears have a point.
They should at least first get experience in it before they whine about it ...
... but anyone who says ganking is high risk etc ...
... and at the same time plays easymode ...
... has no ground to speak whatsoever.


And who are you, bigshot super famous suicide ganker, to deny new pilots what you readily admit is an easy and accessible way to interact with others in the New Eden universe? Given that you've criticized the null empires for blobbing, what exactly do you leave new pilots in EvE in terms of activities? Mining? PvE solo missions? This all, of course, supported by your earlier statements that null sec empires, ganking, blobbing, and apparently PvP as a general practice are all "easymode". Really, what other than clicking on an asteroid and pressing f1 or autopiloting a freighter would you have new players do, considering you've stated the activities that for better or worse make up what EvE is aren't worthwhile?

I'm just going to recap again, in case you somehow missed it, everything that you've dismissed.

FCing-Easymode
Being in a fleet as anything than FC-Easymode
Big team fights-Easymode
Little team fights-Easymode
Ganking-Easymode
Solo Ganking-Easymode

I'm really beginning to wonder what it is that you do in EvE.

Another pubbie elite PvE pay to win mining carebear

ValVenis
Brutor Tribe
Minmatar Republic
#167 - 2015-05-03 07:24:55 UTC
I've come from Wow. been playing 2 weeks


They ruined my class.
Ishtanchuk Fazmarai
#168 - 2015-05-03 07:34:33 UTC
Gerhard Stringfellow wrote:
P'LAY MY WAY OR GO AWAY!!!


Interesting argument, never heard it before. Roll

Roses are red / Violets are blue / I am an Alpha / And so it's you

Avaelica Kuershin
Paper Cats
#169 - 2015-05-03 07:48:07 UTC
ValVenis wrote:
I've come from Wow. been playing 2 weeks


If you came from a PvP server, then you might have a good idea what it's like here.... only it's everyone you'll have to watch out for.
Gerhard Stringfellow
The Scope
Gallente Federation
#170 - 2015-05-03 08:09:05 UTC
Ishtanchuk Fazmarai wrote:
Gerhard Stringfellow wrote:
P'LAY MY WAY OR GO AWAY!!!


Interesting argument, never heard it before. Roll



Unless I'm mistaken, my post was detailing someone who said exactly that. Unfortunately, you've got the the wrong man. I'd ask you to take another look my posts and the posts I quoted to see who was criticizing playstyles. I merely was defending several ways to EvE against a person who claims most playstyles aren't worthwhile without having the decency to even say how they play.

I hope that helped.

Another pubbie elite PvE pay to win mining carebear

13kr1d1
Hedion University
Amarr Empire
#171 - 2015-05-03 08:45:43 UTC
https://www.themittani.com/news/eve-mosaic-patch-notes

Wow. They completely ruined warp speed rigs. They ruined ore. They ruined so much and gave us pay real money/aurum for fancy ship colors?

This is terrible.

Don't kid yourselves. Even the dirtiest pirates from the birth of EVE have been carebears. They use alts to bring them goods at cheap prices and safely, rather than live with consequences of their in game actions on their main, from concord to prices

Ishtanchuk Fazmarai
#172 - 2015-05-03 08:48:10 UTC
Gerhard Stringfellow wrote:
Ishtanchuk Fazmarai wrote:
Gerhard Stringfellow wrote:
P'LAY MY WAY OR GO AWAY!!!


Interesting argument, never heard it before. Roll



Unless I'm mistaken, my post was detailing someone who said exactly that. Unfortunately, you've got the the wrong man. I'd ask you to take another look my posts and the posts I quoted to see who was criticizing playstyles. I merely was defending several ways to EvE against a person who claims most playstyles aren't worthwhile without having the decency to even say how they play.

I hope that helped.


Gerhard Stringfellow wrote:
If I could give you a homework assignment, it would be gank a retriever in hi-sec, gank a hulk, and then gank an orca and a freighter. It isn't quite just showing up in your catalyst and pressing f1, despite what you herbivores might think.

Just admit that what you're really after is doing whatever you want, no matter how stupid or inefficient it is you're doing it, and you want CCP to protect you from other players who might capitalize on that stupidity.


You quoted me and asked me to do what you want, then called me stupid for doing what I do. And yet you totally missed my point (which is also incredibly original and never happened to me before)

Gankers play their way and that causes a miner reaction.
Miners don't have any way to cause a ganker reaction by playing their way.

I despise the assumption that this is OK and shouldn't be different.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Avaelica Kuershin
Paper Cats
#173 - 2015-05-03 08:51:57 UTC
13kr1d1 wrote:

Wow. They completely ruined warp speed rigs. They ruined ore.


Not the WoW that was part of the thread. Evil

The change to the rigs requires a bit of rejigging fittings, but ore ruined? Only for the 'farmers'. Twisted
Jenshae Chiroptera
#174 - 2015-05-03 09:03:19 UTC  |  Edited by: Jenshae Chiroptera
ValVenis wrote:
I've come from Wow. been playing 2 weeks
They ruined my class.
EVE will ruin your dreams. Prepare to enjoy nightmares. Twisted

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Malcanis
Vanishing Point.
The Initiative.
#175 - 2015-05-03 09:06:04 UTC
Ishtanchuk Fazmarai wrote:
Solecist Project wrote:
Now if knly you stopped using PvP wrong ...

PvP isn't "ship combat" ...
... but "ship combat" is PvP.

(...)


LOL, you're preaching to the choir. Another of my old claims is that PvP should be more than shooting somebody's face. Trade, mining, et cetera, that's competition. Of course, you're competing against other players, so it's PvP too. But you're not destroying their assets, nor preventing the destruction of yours, unless you stop playing your way and play the agressor's way. I've always wondered why that's OK and nobody else challenges that assumption.

Thus, when it comes to destroying player assets, certain playstyles (favored by 62% of players) are very limited and there's some loopholes that allow some other players to destroy player assets without risk.

Risk in EVE is: what causes you to stop doing something.

You know that some players never face that. Others face it every time they undock.

What is more dangerous? Mine in a Hulk in highsec, or gank a Hulk in highsec? The only guy facing "unconsensual" risk it's the guy in the Hulk. If he wants to avoid it, no amount of playing his way will help him. He must play the ganker's way or stop flying the Hulk.

If that's a Sandbox, my aunt has wheels and is a bike. Roll

EVE would be a better game for everyone (but specially for the 62%) if ship combat was more than A's guns vs B's tank. Think of chess. Why is the knight such a powerful piece? Because it can kill (potentially) in as much as 8 checkers, without being blocked.

EVE certainly could use some of that sophistication.


Your analysis is only true if the guy in the Hulk refuses to take the most basic of options open to everyone in an MMO and work with other people.

You are effectively complaining that the rules of boxing are biased against you because you only want to fight with one hand tied behind your back and both eyes shut.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Solecist Project
#176 - 2015-05-03 09:08:07 UTC  |  Edited by: Solecist Project
Gerhard Stringfellow wrote:

FCing-Easymode
Being in a fleet as anything than FC-Easymode
Big team fights-Easymode
Little team fights-Easymode
Ganking-Easymode
Solo Ganking-Easymode

I'm really beginning to wonder what it is that you do in EvE.
lol so butthurt.

FCing isn't easymode, being a fleetbear is.
Hiding behind scouting alts is.
Being you probably is too, considering your reaction.

You need to learn to read, or stop being a hypocrite,
because taking my words and turning them into something else ...
... won't get you anywhere.


Good luck with that. ^_^

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

13kr1d1
Hedion University
Amarr Empire
#177 - 2015-05-03 09:14:35 UTC
Minmatar Citizen 534612187 wrote:
First of all, why wouldn't you believe those numbers?

Say there are two sections of space—both of which are viable to make a living out of: There's the relatively safe section and not-safe at all section. Given some group of players, most of the group will hang around the safe area. Similarly, most of the group are probably going to do safer things. Even corporations wouldn't be so sought after if they didn't provide safety (combat-wise, financially, and socially). That should be an obvious aspect of how people will generally behave. I'm not saying this is reason to cater to HighSec PvE, or try to draw in a WoW crowd. I'm saying that this is just the natural structure of things. To not believe it, I think, is just being stubborn.

Furthermore, imagine EvE without PvP, but with everything else (P.I., corporations, market, mining, hauling, manufacturing, taxes, some-way-of-claiming-territory, shares, exploration, wormholes, incursions, etc.). Yeah, PvP plays a huge role—but how can you seriously claim that EvE without PvP wouldn't be an awesome game? (I don't think it would be as awesome as it is now, but I'd still play the **** out of it.)

Yes, I understand that a lot of demand is created by PvP, but can you seriously not imagine a game without it? You could replace PvP with spaceship-Tetris-puzzles and still have a high demand; that isn't exclusive to PvP. I don't see why anyone would claim it is.

That being said, I think the PvP is awesome. I like that a huge number of players seek their safety in HighSec or something. EvE is a niche game, and shouldn't cater to the "WoW crowd" (WoW sucks). Also, I almost exclusively play solo, and spend 90% of my time in wormholes and LowSec. I don't PvP (I will, eventually), and do a pretty good job avoiding it.

What the hell are you guys even talking about?


If no place in space was safe because concord didnt insta-blap you, and it wasn't a bannable offence to beat concord, then players would be forced into interacting with the game world and the rest of the players to improve their safety, and they'd STILL have hi-sec safety after all is said and done, because the'yd develop systems of gank protection on their own ships as well as overall system protection through other players patrolling **** and shooting down wanna-be baddies.

Your theory is entirely correct, and hi-sec play simply makes it effortlessly easy. Without it, players would still want this system, because you can't beat human nature. They prefer that system in real life, they'd prefer it in game, and it would be significantly more kick ass for the game to be fully player moderated to provide that kind of environment, rather than the whole concord-splat thing.

Don't kid yourselves. Even the dirtiest pirates from the birth of EVE have been carebears. They use alts to bring them goods at cheap prices and safely, rather than live with consequences of their in game actions on their main, from concord to prices

Solecist Project
#178 - 2015-05-03 09:27:36 UTC
13kr1d1 wrote:
Minmatar Citizen 534612187 wrote:
First of all, why wouldn't you believe those numbers?

Say there are two sections of space—both of which are viable to make a living out of: There's the relatively safe section and not-safe at all section. Given some group of players, most of the group will hang around the safe area. Similarly, most of the group are probably going to do safer things. Even corporations wouldn't be so sought after if they didn't provide safety (combat-wise, financially, and socially). That should be an obvious aspect of how people will generally behave. I'm not saying this is reason to cater to HighSec PvE, or try to draw in a WoW crowd. I'm saying that this is just the natural structure of things. To not believe it, I think, is just being stubborn.

Furthermore, imagine EvE without PvP, but with everything else (P.I., corporations, market, mining, hauling, manufacturing, taxes, some-way-of-claiming-territory, shares, exploration, wormholes, incursions, etc.). Yeah, PvP plays a huge role—but how can you seriously claim that EvE without PvP wouldn't be an awesome game? (I don't think it would be as awesome as it is now, but I'd still play the **** out of it.)

Yes, I understand that a lot of demand is created by PvP, but can you seriously not imagine a game without it? You could replace PvP with spaceship-Tetris-puzzles and still have a high demand; that isn't exclusive to PvP. I don't see why anyone would claim it is.

That being said, I think the PvP is awesome. I like that a huge number of players seek their safety in HighSec or something. EvE is a niche game, and shouldn't cater to the "WoW crowd" (WoW sucks). Also, I almost exclusively play solo, and spend 90% of my time in wormholes and LowSec. I don't PvP (I will, eventually), and do a pretty good job avoiding it.

What the hell are you guys even talking about?


If no place in space was safe because concord didnt insta-blap you, and it wasn't a bannable offence to beat concord, then players would be forced into interacting with the game world and the rest of the players to improve their safety, and they'd STILL have hi-sec safety after all is said and done, because the'yd develop systems of gank protection on their own ships as well as overall system protection through other players patrolling **** and shooting down wanna-be baddies.

Your theory is entirely correct, and hi-sec play simply makes it effortlessly easy. Without it, players would still want this system, because you can't beat human nature. They prefer that system in real life, they'd prefer it in game, and it would be significantly more kick ass for the game to be fully player moderated to provide that kind of environment, rather than the whole concord-splat thing.

Children who are overly protected and safe on a playground ...
... are at much higher risk of hurting themselves ...
... because they never needed to learn how to watch out for themselves.


Common sense.
People don't have it.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Roberta Gastoni
Federal Navy Academy
Gallente Federation
#179 - 2015-05-03 09:57:27 UTC
Solecist Project wrote:
Sorry but the way people do it ...
... ganking is easymode gameplay.

And I was a bigtime, famous (quote Psychotic Monk et al) suicide ganker.

I refused to play that way and still do,
because it is literally easymode with ...
... scouting alts ...
... hiding the gankchar in station until a target is found ...
... and only undocking for the 30sec until the gank is done.

And no, the faction police is no issue at all besides ECM.

Now... I'm notnsaying carebears have a point.
They should at least first get experience in it before they whine about it ...
... but anyone who says ganking is high risk etc ...
... and at the same time plays easymode ...
... has no ground to speak whatsoever.


I somewhat agree with you, and i'm one of those dreaded "high sec-er".

However, I come to the conclusion that it should be in this way until high sec has a real natural enemy.

Every "space" has its natural enemy, in nullsec the other alliance is your natural enemy, in low sec the roamers and various pvp-ers are you natural enemy, but high sec without gankers would be a place with no real enemies.

And probably people reading my comment will say "it's easy to speak from a npc corp", but trust me, I thought a lot about joining a corp or simply make a one man corp to avoid taxes, and I came to the conclusion it's not worth the hassle. Anyone can drop corp when war decced, but no one can escape a gank. And if you are targeted by a gank it's partially your fault.

Like posting on the forums about ganks, but anyway I'm mainly a station trader, so no real threat here.

And as station trader I say ganking is easy mode, but thanks god there is the ganking to move markets otherwise stagnants, like those of the mining barges, missioning ship and transport ships, with relative fittings.

Not to mentions, it's a gameplay, without the "bear" there would be no ganking, no LP store faction stuffs, no "cheap" implants, but without the pvpers, the industrialist would have no one to sell his/her items, because the market would saturate, if the market saturate the station trader would bankrupt, and so on...

TL;DR version, people should accept any kind of gameplay, because in a sandbox everybody does his/her part
Gerhard Stringfellow
The Scope
Gallente Federation
#180 - 2015-05-03 09:58:36 UTC  |  Edited by: Gerhard Stringfellow
Solecist Project wrote:
Gerhard Stringfellow wrote:

FCing-Easymode
Being in a fleet as anything than FC-Easymode
Big team fights-Easymode
Little team fights-Easymode
Ganking-Easymode
Solo Ganking-Easymode

I'm really beginning to wonder what it is that you do in EvE.
lol so butthurt.

FCing isn't easymode, being a fleetbear is.
Hiding behind scouting alts is.
Being you probably is too, considering your reaction.

You need to learn to read, or stop being a hypocrite,
because taking my words and turning them into something else ...
... won't get you anywhere.


Good luck with that. ^_^


I didn't really anything like that exposing just how unthought out and contradictory your statements in this thread have been, and honestly, as long as we're going to devolve into personal attacks, whoever taught you how to use a period in a sentence should lose their teaching license. It's painful to read and I'm not the only person who's admitted to finding your writing a scathing indictment against whatever school system you had the misfortune of attending.

BTW everything else was completely false, of course, but I'd never expect you to own up to anything. And I haven't seen emoji used that often or stupidly since middle school.

Another pubbie elite PvE pay to win mining carebear