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30 Day SKIN License

Author
Bonezay
Native Freshfood
Minmatar Republic
#1 - 2015-04-28 12:05:58 UTC
Aside from my grudging appreciation for this new game mechanic. As on one hand my exotic ship collection was reduced to regular stock space ships. On the other hand I was left with a pile of permanent skins that I could activate for my character.

I'm just wondering what the reasoning was behind the 30 day ship skins that I was left with.

In particular:

Catalyst Serpentis SKIN (30 Days)
Coercer Blood Raiders SKIN (30 Days)
Cormorant Guristas SKIN (30 Days)
Cyclone Thukker Tribe SKIN (30 Days)
Thrasher Thukker Tribe SKIN (30 Days)

I paid a lot of isk to get these ships to pad out my exotic ship collection and these skins are now only good for thirty days. Is this a measure to phase out the ships entirely from the game or is the 30 day skin going to be a recurring item on the market? How do the rest of you feel about the new skin system?
Mr Duffo
SQUIDS.
#2 - 2015-04-28 12:19:45 UTC
I like black cane but cant get it when ccp doesnt take my money...

Skeggǫld, Skálmǫld, Skildir ro Klofnir!

Never forget! #OICXmassacre2014

Leannor
State War Academy
Caldari State
#3 - 2015-04-28 12:21:07 UTC
Seems to be a desire to make skins a consumable (much like ammo, that you use up and need replacing) to create a continous market.

Personally, I have no idea why anyone would want to have that hassle. But hey, guess there's enough people out there that want to pimp their ship every month.

"Lykouleon wrote:

STOP TOUCHING ICONIC SHIP PARTS"

Solecist Project
#4 - 2015-04-28 12:29:08 UTC
Leannor wrote:
Seems to be a desire to make skins a consumable (much like ammo, that you use up and need replacing) to create a continous market.

Personally, I have no idea why anyone would want to have that hassle. But hey, guess there's enough people out there that want to pimp their ship every month.

You understand that permanent skins exist as well?

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Tuttomenui II
Aliastra
Gallente Federation
#5 - 2015-04-28 12:34:09 UTC
Leannor wrote:
Seems to be a desire to make skins a consumable (much like ammo, that you use up and need replacing) to create a continous market.

Personally, I have no idea why anyone would want to have that hassle. But hey, guess there's enough people out there that want to pimp their ship every month.


They should of just left the consumable skins the old way. Apply to single ship, ship loss = skin loss. Timed skins are lame.
Sniper Smith
Center for Advanced Studies
Gallente Federation
#6 - 2015-04-28 12:34:18 UTC
I think the temp skins should act like the old system, it's yours till the ship goes boom.. I don't like the idea of needing to rebuy the skin every 30 days for a ship I might not use more than once or twice a month, or never lose..
Bachari Tanner
Doomheim
#7 - 2015-04-28 12:42:51 UTC
how come everyone went so mad over ccp with micro transactions before but now this is in everyones like 'yep, give skins, take money'.
Wendrika Hydreiga
#8 - 2015-04-28 12:51:59 UTC
I wanted Guristas Edition Everything forever, but CCP said no. They didn't even gave us an option. There could have been cheaper 30 day Aurum stuff at a really low price and rare officer permanent Pirate Skins.

Guess I'll have to settle with Wiyrkomi Edition Everything forever... But it's just not the same. So sad...
Celgar Thurn
Department 10
#9 - 2015-04-28 13:00:46 UTC
I agree with you. Really for anyone who had bought those SKINS before todays update they should have been permanent. Then post release they could make any further ones 30 day if they so wished. Or refund you the Aurum you paid for them. It's yet another bad refunding process like when the data interfaces were removed and we received a pittance instead of price paid or actual value.
Celgar Thurn
Department 10
#10 - 2015-04-28 13:02:40 UTC
Bachari Tanner wrote:
how come everyone went so mad over ccp with micro transactions before but now this is in everyones like 'yep, give skins, take money'.


Yes given the new designs certainly of the Quafe ones which are not the same now I am quite surprised we are not having another 'shoot the monument' incident.
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#11 - 2015-04-28 13:05:43 UTC
If I'm not mistaken, all the temp skins drop as items in game, so the idea is that there is a constant free supply of them and if they were permanent then they would slowly be made more and more useless.

I'm not a fan of the 30 day time limit, personally. Would rather it be something like one ship use only or have an option to buy a permanent license, but it doesn't look like those options are on the table at the moment.
Nam Dnilb
Universal Frog
#12 - 2015-04-28 13:09:55 UTC
Is there a reason why we can't have both? 30 day from loot only. Permanent skins from pirate LP stores.
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#13 - 2015-04-28 13:13:38 UTC
Nam Dnilb wrote:
Is there a reason why we can't have both?


I've seen this question asked many times in several places, and if there has been a response to it I am unaware of it.
Magnus Roden
Center for the Advancement of Human Endeavour
#14 - 2015-04-28 13:15:34 UTC  |  Edited by: Magnus Roden
Bachari Tanner wrote:
how come everyone went so mad over ccp with micro transactions before but now this is in everyones like 'yep, give skins, take money'.


The problem we had with it was CCP not openly stating to not go for pay2win, and how the system they had gave you an actual ship, completely circumventing the ingame player driven market and production process.

We're fine with Micro transactions for vanity stuff, that was never any different.

Excellence is the gradual result of always striving to do better.

Rain6637
GoonWaffe
Goonswarm Federation
#15 - 2015-04-28 13:21:19 UTC
The faction stuff is time limited now. I enjoyed a bit of pimpness in my Guristas Shuttles so I'm somewhat disappointed as well. I like that they're catching on to the market saturation thing, and I'm hoping this precedent carries over to clothing in that it becomes consumed by a character. FW clothing in particular.
Magnus Roden
Center for the Advancement of Human Endeavour
#16 - 2015-04-28 13:27:09 UTC
Rain6637 wrote:
The faction stuff is time limited now. I enjoyed a bit of pimpness in my Guristas Shuttles so I'm somewhat disappointed as well. I like that they're catching on to the market saturation thing, and I'm hoping this precedent carries over to clothing in that it becomes consumed by a character. FW clothing in particular.


That is actually a neat idea, wearing FW gear is for people who actually do FW. And then make it BoP.

Excellence is the gradual result of always striving to do better.

Rain6637
GoonWaffe
Goonswarm Federation
#17 - 2015-04-28 13:31:37 UTC
I hope it's more than a neat idea, and more like a valid idea. The move to make dropped SKINs time-limited is the result of a dev or devs taking a close look at the game, and I'm hoping clothing will get similar treatment when it gets its time under the microscope. If it doesn't matter to anyone (and it shouldn't), clothing should have a sink just like other items in the FW stores. True, you can destroy clothing by getting caught with it in cargo, but depending on that to stabilize the conversion is bad. It's also the current state of things.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#18 - 2015-04-28 13:39:28 UTC
I really dislike that my previously permanent, unusual faction ship skins have now become a pointless temporary thing. I generally don't get gow.time limited ship skins are meant to make sense at all.
Bachari Tanner
Doomheim
#19 - 2015-04-28 13:39:33 UTC
Magnus Roden wrote:
Bachari Tanner wrote:
how come everyone went so mad over ccp with micro transactions before but now this is in everyones like 'yep, give skins, take money'.


The problem we had with it was CCP not openly stating to not go for pay2win, and how the system they had gave you an actual ship, completely circumventing the ingame player driven market and production process.

We're fine with Micro transactions for vanity stuff, that was never any different.
i thought they only ever had the ideas for vanity stuff, but manacles were expensive, so riots ensued. now that it's just $1500 for all the initially release skins everyones like 'all fine'. seems they got what they wanted in the end just they went the long way round to get here.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#20 - 2015-04-28 13:58:15 UTC
That was more a case of massive amounts of time and money had been dedicated to developing a feature that added no value to the game, was comically incomplete, negatively affected the performance of the game and you couldn't turn it off. Pricing of the NEX store was dumb because it indicated the massive disconnect between CCP and the player base.

Riots ensued because players were outraged because CCP had squandered their money developing things nobody cared about and not even doing it well while totally disregarding massive problems with existing features and failing to even care about what the players had to say about it.
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