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UPDATED WITH FIT - These numbers for Blaster Proteus sound acceptable?

Author
Abel Tellor
Viziam
Amarr Empire
#1 - 2015-04-15 20:23:17 UTC  |  Edited by: Abel Tellor
**EDIT** - Fit has been added, and someone mentioned these sounded like drone-less and no heat numbers, and they were correct. This fit does not allow for drones, and updated numbers with heat bring my DPS to 654, and I dropped a third trimark 2 for a collision accelerator, which dropped my EHP from 126k to 106k. Also dropped the web for a cap booster. Now requires +4 PG implant.

[Proteus, WH Solo]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Armor Explosive Hardener II

Experimental 10MN Microwarpdrive I
Medium Capacitor Booster II, Navy Cap Booster 400
Faint Epsilon Warp Scrambler I

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Covert Ops Cloaking Device II

Medium Hybrid Collision Accelerator I
Medium Trimark Armor Pump II
Medium Trimark Armor Pump II

Proteus Offensive - Covert Reconfiguration
Proteus Defensive - Augmented Plating
Proteus Electronics - Friction Extension Processor
Proteus Engineering - Power Core Multiplier
Proteus Propulsion - Localized Injectors

**************************************************************

Hello Peoples...

I'm fitting up my first PvP T3, and I'm thinking a Proteus for what is often solo WH work. I've spent a fair amount of time in an Enyo flying solo as well, so I'm used to the whole leg humping aspect of Blasters.

With the fit I'm thinking on, which is gimped by the cov ops subsystem, I'm looking at

• 492 DPS
• 1513 Alpha
• 150k EHP

By dropping the Damage Control in place of another Magnetic Field Stabilizer, the stats go to:

• 553 DPS
• 1599 Alpha
• 126k EHP

Are these numbers inline with what one should expect via a cloaky Blaster Proteus? Also, I'm thinking the 24k EHP is worth more than the additional 61 DPS gained by losing the DC2 - agree or disagree?
Dato Koppla
Balls Deep Inc.
Minmatar Fleet Alliance
#2 - 2015-04-15 22:05:53 UTC
Well that extra dps might mean the difference between being able to break your targets tank or kill him before his friends show up. With a cloaky hunting ship you can choose your engagements so it's far safer. Let me put it this way, if something has chewed through 120k EHP on your cloaky hunter, it's unlikely another 25k is going to save you.
Abel Tellor
Viziam
Amarr Empire
#3 - 2015-04-15 22:11:46 UTC
Good point.
Dato Koppla
Balls Deep Inc.
Minmatar Fleet Alliance
#4 - 2015-04-16 00:28:38 UTC
Also I'm not sure about your midslots, but most people run a MWD/Scram/Web on their cloaky Proteus. However personally I'd go for a cap booster, the Proteus is incredibly susceptible to cap warfare and even a single medium neut can turn you into a useless brick. The targets you'll be hunting usually won't need to be webbed to be held down. Both are definitely viable though.

We could give better advice if you actually posted your entire fit rather than just a few stats.
Iyokus Patrouette
University of Caille
Gallente Federation
#5 - 2015-04-16 06:05:19 UTC
Dato Koppla wrote:
Also I'm not sure about your midslots, but most people run a MWD/Scram/Web on their cloaky Proteus. However personally I'd go for a cap booster, the Proteus is incredibly susceptible to cap warfare and even a single medium neut can turn you into a useless brick. The targets you'll be hunting usually won't need to be webbed to be held down. Both are definitely viable though.

We could give better advice if you actually posted your entire fit rather than just a few stats.


Yeah this is solid advice, though if that Proteus is duel plated, it's to slow to get away with not using a web and scram.

---- Advocate for the initiation of purple coloured wormholes----

Lloyd Roses
Artificial Memories
#6 - 2015-04-16 09:40:58 UTC
If you're up to ganking and in a covert prot, go for the third magstab. 60 (~15%) additional dps help a lot more than being able to tank even more return fire.
HoruSeth
Republic University
Minmatar Republic
#7 - 2015-04-16 09:54:54 UTC
@Abel: When I see your figures I think they are calculated w/o drones or at least w/o heat. Both are a must have if you go ganking with that ship. The earlier the carebear dies, the less time he has to call friend or react in another way (ECM Drones, etc.).

My Cloaky Proteus, doesn't matter which of my fittings always have >600dps and totally agree. Prefer a Capacitor Booster over a web. It happens more often, that they neut instead they are fast enough to escape because you have no web. Blink

On my gravestone will be written: "Died because he used sarcasm in the wrong moment"

Rita Zechs
Large Rodent Hunters
#8 - 2015-04-16 12:30:03 UTC
HoruSeth wrote:
@Abel: When I see your figures I think they are calculated w/o drones or at least w/o heat. Both are a must have if you go ganking with that ship. The earlier the carebear dies, the less time he has to call friend or react in another way (ECM Drones, etc.).

My Cloaky Proteus, doesn't matter which of my fittings always have >600dps and totally agree. Prefer a Capacitor Booster over a web. It happens more often, that they neut instead they are fast enough to escape because you have no web. Blink


Care to share your drony cloaky Proteus fit?
HoruSeth
Republic University
Minmatar Republic
#9 - 2015-04-16 12:51:05 UTC  |  Edited by: HoruSeth
Rita Zechs wrote:
Care to share your drony cloaky Proteus fit?


I can share one of them. This is the fitting I was starting with when I trained up Gallente T3:

[Proteus, hunt]
Damage Control II
Magnetic Field Stabilizer II
1600mm Reinforced Rolled Tungsten Plates I
Imperial Navy Energized Adaptive Nano Membrane
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Experimental 10MN Microwarpdrive I
Small Capacitor Booster II, Navy Cap Booster 400
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I

Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Covert Ops Cloaking Device II
Sisters Expanded Probe Launcher, Core Scanner Probe I

Medium Hybrid Burst Aerator II
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I

Proteus Defensive - Augmented Plating
Proteus Electronics - Emergent Locus Analyzer
Proteus Engineering - Augmented Capacitor Reservoir
Proteus Offensive - Covert Reconfiguration
Proteus Propulsion - Gravitational Capacitor

Hobgoblin II x5
Hornet EC-300 x5
Acolyte II x5
Warrior II x5

It's weak against explosive damage, but I've never hade problems with that, as very seldom this damage was done to me. (47k EHP).
More interesting because that's naturally from where (Region) I use this fitting:
210k EHP against Kin
150k EHP against Hybrid
110k EHP against Therm

624dps with heat and Hobgoblin (use some cheap implants as well to increase that) / 685 if your opponent is slow and fat because of Void

My current fitting still is different but comparable. Fitting needs a cheap PG implant. And it's relatively cheap

Edit: If you care about cap, fit a second cap Booster instead of web, if you care about tank change a MFS against something you like to have to improve your tank. If you have a scanner-alt, fit a small nos / neut, whatever you prefer.

Edit2: Especially for tank you can play alot around that fit depending on what you prefer. I have seen mixed types with 800mm plate and a repairer and accordingly fitted med/hislots, etc. I found above fitting to be a nice basis for me to work on that and develop whatever I / you feel it should be shifted to.

On my gravestone will be written: "Died because he used sarcasm in the wrong moment"

Abel Tellor
Viziam
Amarr Empire
#10 - 2015-04-16 13:27:00 UTC
Original Post updated.
HoruSeth
Republic University
Minmatar Republic
#11 - 2015-04-16 14:01:35 UTC  |  Edited by: HoruSeth
Abel Tellor wrote:
**EDIT** - Fit has been added, and someone mentioned these sounded like drone-less and no heat numbers, and they were correct. This fit does not allow for drones, and updated numbers with heat bring my DPS to 654, and I dropped a third trimark 2 for a collision accelerator, which dropped my EHP from 126k to 106k. Also dropped the web for a cap booster. Now requires +4 PG implant.


But just with your skills. With proper fitting skills, this fitting is not a problem to fit. Has still some PG/CPU left.

Edit: Referring to your statement, your fitting doesn't allow for drones I feel the need to explain why my Proteus always (except fleet Proteus) have them: I prefer flying my Proteus with Drones, not because of the dps, but because of ECM Drones. The dps drones compensate finally nearly the loss of one gun, when I don't need the Hornet EC-300.
It saved propably 2x my ass, when I was pointed and kited by somebody. I don't remember if they may have kited me to death or if they were waiting for friends as well, but I had no intention to wait what will happen and therefore used my EC-300 on them, luckily with success.

What somebody said above: What would kill you with 80k EHP, will kill you with 120k EHP as well. Even though this was referring to your dps, it has the same meaning for "ECM Drones" as well. This Proteus is too slow to escape simple T1 Cruiser Hulls with MWD and of course no chance against anything small with MWD. The Range of the Blasters is really the problem here. No Slingshot will help you, unless the other guy is too noobish. But ECM Drones might safe you.

Edit: Ah no. One of the two times was that it was a trap. As soon as we had scramed each other, the local spiked a little. My only chance was ECM Drones and they worked fortunately fast enough before his friends landed on grid to nail me down.

On my gravestone will be written: "Died because he used sarcasm in the wrong moment"

Sentry 10
Escape Velocity
#12 - 2015-04-20 10:36:16 UTC
Hey man, I do Cloaky WH ganks in my Legion, and let me share two important things I've learned from experience:

1) Fit Medium Targeting Systems Stabilizer II for your rigs. They are cheap tech 2 rigs that significantly reduce your decloak targeting timer. This is important because most WH gank targets are in small, fast frigs. Without the rigs and at Cloaking 4 you are looking at some 5 second decloak targeting delay, which is enough time for an attentive player to warp out.

2) Increase your scan resolution values, be it from sensor boosters or whatever your means are. Even if the targeting delay is reduced to 3 seconds at Cloaking 5 + rigs, things could still be alerted and warp out and if you can't lock quick enough.

I can't tell you how many prey have slipped away because of these two reasons, which is also why I run a Legion now. The added mid slots for sensor boosters are nice.

I realize you may be looking at reduced EHP values, but really, in a cloaky gank you should be picking targets you know you can kill anyway.
HoruSeth
Republic University
Minmatar Republic
#13 - 2015-04-20 13:05:54 UTC  |  Edited by: HoruSeth
Sentry 10 wrote:
Hey man, I do Cloaky WH ganks in my Legion, and let me share two important things I've learned from experience:

1) Fit Medium Targeting Systems Stabilizer II for your rigs. They are cheap tech 2 rigs that significantly reduce your decloak targeting timer. This is important because most WH gank targets are in small, fast frigs. Without the rigs and at Cloaking 4 you are looking at some 5 second decloak targeting delay, which is enough time for an attentive player to warp out.

2) Increase your scan resolution values, be it from sensor boosters or whatever your means are. Even if the targeting delay is reduced to 3 seconds at Cloaking 5 + rigs, things could still be alerted and warp out and if you can't lock quick enough.

I can't tell you how many prey have slipped away because of these two reasons, which is also why I run a Legion now. The added mid slots for sensor boosters are nice.

I realize you may be looking at reduced EHP values, but really, in a cloaky gank you should be picking targets you know you can kill anyway.


But do you fight solo in your cloaky Legion with SeBo? That sounds a little bit strange tbh., like your proposals to switch Rigs for above one to gain approx. 2 seconds lock time when you stand on Grid. You sacrifice a lot of tank or dps for locking a little faster. Instead you could just decloak before you land on grid, which is the more common tactic afaik and which I use as well.
But your killboard says you do fight "solo". Though your targets, except the Gila are not too difficult and seems to be most times noobs as they even lost the pod, which usually should be easy to save if you have the intention to save it. But the Gila pilot just looks bad as well if you check his killboard. Looks like he thinks more money makes him better. :)

Besides this ever thought of bumping your target to increase his warp-/align-time? ;)

Edit: Defenitely would like to see your Legion fitting, because fitted with Neutrons just looks strange, but maybe worth to see it.

Edit2: And if you want to hunt frigates there other other, more safe options, than a cloaky legion. :)

On my gravestone will be written: "Died because he used sarcasm in the wrong moment"

Sentry 10
Escape Velocity
#14 - 2015-04-20 19:39:23 UTC  |  Edited by: Sentry 10
HoruSeth wrote:


But do you fight solo in your cloaky Legion with SeBo? That sounds a little bit strange tbh., like your proposals to switch Rigs for above one to gain approx. 2 seconds lock time when you stand on Grid. You sacrifice a lot of tank or dps for locking a little faster. Instead you could just decloak before you land on grid, which is the more common tactic afaik and which I use as well.
But your killboard says you do fight "solo". Though your targets, except the Gila are not too difficult and seems to be most times noobs as they even lost the pod, which usually should be easy to save if you have the intention to save it. But the Gila pilot just looks bad as well if you check his killboard. Looks like he thinks more money makes him better. :)

Besides this ever thought of bumping your target to increase his warp-/align-time? ;)

Edit: Defenitely would like to see your Legion fitting, because fitted with Neutrons just looks strange, but maybe worth to see it.

Edit2: And if you want to hunt frigates there other other, more safe options, than a cloaky legion. :)


Hey,

The lock time really does help. I used to decloak before I warp in to attack, but most people that are in WH's know how to use the Dscan, which we all use extensively, and smarter players are pre-aligned. To guarantee success I pretty much only decloak when I'm within gun and scram range.

Bumping absolutely works, but it's not very easy to do so in Strategic Cruiser, especially one as plated as OP's fittings. But i do bump them upon decloaking very close so it helps a little if they're pre-aligned.

Yesterday I lost an Astero kill because the pilot was attentive, and cloaks up as soon as my Legion was decloaked, well before my 3 second lock timer was over and land scram on him. Plus him going 2000m/s+ with MWD was hard for me to bump or chase under cloak. It just depends on who your target is and how careful of a player he is.

As far as fittings go, yes neutrons are weird on a Legion but Legion's cloaky subsystem bonuses are for laser cap reduction only. I think I prefer the Neutron gank power.

And it's not that I WANT TO hunt frigates in these. It's just most of the time the visitors that do come into these WH's are mostly data/relic raiders in Cov Ops, and then the very occasional sleeper ratters. For these targets the legion is just the one-size-fits-all ganker with dps and some tank. I don't use it for all ganks. For example, when I see the ninja WH gas miners in ventures with their bonus warp strength I would switch into my Interdictor and bubble the exit. Some times the residents want to fight, so I'll bring my Dramiel or Confessor to catch their fast tackles or bombers and what not.

Unless OP want to gank Battleships in big boy WH's like C4s or above, then I could see why his Prot fit would be better, but in C3s and below you're gonna find more Cov ops scanners, ninja gas miners, and cruisers or battlecruisers running anoms, which you really don't need the 80k+ EHP.

Really what it boils down to is your method of hunting. Find and refine a method that works for you, and the ships and its fittings are just tools that compliment your methods. Someone on the forum once said "ships are just really big ammunition" and I think he was right. The most important thing is to cloak up, be patient, and do proper surveillance of your enemies before you engage.

As for my legion fitting I'll post it later. At work so I don't wanna pull up EFT and give the numbers.
Abel Tellor
Viziam
Amarr Empire
#15 - 2015-04-21 21:54:33 UTC
Thanks Sentry - I too would like to see your legion fit, if you'd be so kind.
Fenris Orion
Strata Victoria
Of Essence
#16 - 2015-04-22 01:17:57 UTC
o7

Personally, I fly the Proteus as a counter-gank weapon in lowsec. That is, whenever my corpmates report something shiney like a Gila, Orthrus, Vagabond, etc ripping up one of our frigate fleets, I tend to drop a Proteus-shaped anvil on their heads. This is probably the riskiest way to fly one, but every Prote hull I've flown has earned its own weight in faction/dead space loot and tears.

That being said, I'll pitch in my two cents for free:

I'd advise against trading armor rigs for targeting rigs. If you can't bump them or catch them inside of the 6 second decloak timer then they're likely to turn the hunter into the prey by kiting you or getting under your guns. Also, ganking frigates in a cruiser is ill-advised in the first place; use the Astero for that. I caught and killed a Garmur in one the other night...Twisted

Using one of those precious mid slots for a cap booster is valid, but in my experience a single medium neutralizer won't cap you out near soon enough to save most victims. I use a scram/ab/mwd setup, and most of the single-neut cruisers I've caught had me to 50% cap when they died. Double neuts will definitely mess you up, so it's always a gamble.

The glory of the Strategic Cruiser is it's flexibility. I always keep multiple fits saved all using the same rigs with all the appropriate modules in hangar so that I can refit on the fly. Even the subsystems change out instantly with a click of the fitting management page, so I can go from cloaky gank machine to fleet railgun platform in just a few seconds.

The hardest part of Cov-Ops in the Proteus is locking that scram in time. Recently I caught an Orthrus looting the wrecks of my corpmates. His prop was on the instant I decloaked and I missed the bump, but still locked the scram before he got away. Very very high risk engagement, but I scooped my ships entire value from his wreck. More often than not, though, you have to be EXTREMELY patient and willing to let targets go when the conditions aren't quite right.

Good luck, happy hunting!
Fenris Orion
Strata Victoria
Of Essence
#17 - 2015-04-22 01:47:56 UTC

Also, if you really want to put the hurt on something with raw dps, try this:

https://o.smium.org/loadout/26912

Not my usual rig setup, but I do run those damage implants. Over 820dps with 81k-ehp, that'll kill almost any cruiser that doesn't get a bonus to neuts or two utility high slots. A Gila might be a challenge, but most would die to this.