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How come CCP hasn't simply isolated minerals?

Author
Anhenka
Native Freshfood
Minmatar Republic
#21 - 2015-04-14 21:51:50 UTC  |  Edited by: Anhenka
Nevyn Auscent wrote:
If you want Null to not be interdependent, then the same should apply to ALL area's of space. Null should not get to be special snowflakes who don't have the same rules as the rest of EVE.

As for mining ratios. And? Who cares? There is Veld and Scordite in Null, and it's just as valuable.

Making Null into special snowflakes who get to be the exception while everyone else must be interdependent is not improving the long term health of the game, it's wrecking the long term health because it means Null can grief the other zones all it wants. And yes, I do mean the term grief there. Since they no longer have to care about their own supply lines at that point.


Why, because we have to care about our own supply lines now?

Are miners going to suddenly stop selling us ore en mass because bored nullsec miners gank individual miners who don't fit tank?
Are mission runners going to stop selling us things from LP stores because we wardec mission running corps?
Will haulers stop hauling for all nullsec players just because goons make a hobby of suicide ganking them?

Oh wait, we already do all those things, and they keep doing their thing like sheep. Glad to see people avoiding griefing highsec players for fear of their retribution acts as a hard check on the actions of nullsec players.


The mineral composition matters because if we are unable to import or export in bulk and are reliant upon locally sourced material, the lack of export pressure valves means that all the ore becomes equally valuable.

If I have 10 miners and even one miner can mine enough highends to satisfy production needs for all 10, I have 1 person mining highends, and 9 people mining lowends, and since there is no highsec exporting to serve as a pressure valve and any of the lowend miners could swap over to the highends in an instant, both the one mining highends mining and the nine mining lowends are mining the exact same in terms of the value of material.

Tell me if this sentence makes any sense to you.

"Out here in nullsec, we have a huge amount of far richer ABC asteroids which contain minerals which we only need a tiny bit of. Of course, since we only need a tiny bit of it, the rocks are only as valuable as the identical to highsec Veldspar and Scordite which we spend 95% of our time mining"

Basically if you don't have a market that demands it and you can't export it, there's no reason to mine more than you need. If you only need to mine the rocks unique to null 10% of the time and that for the same income as Veldspar, the benefit of having respawning anoms is practically nonexistant.

Adjusting mineral and build compositions so that the anoms contain a decent spread of minerals required for production means that having more than the tiny amount of ABC ore required in the current system is actually an asset.


Not much point in having an industrial upgraded system if you can only use the upgrades for a tiny fraction of the time, now is there?

As to you "nullsec shouldn't get unique things because special snowflake froth froth froth froth" rant. Highsec has thousands of mission agents. It has a significant degree of NPC enforced safety. It is the source of all the BPO's except the ORE ones. You don't have to pay Concord through the nose to live there. You have publicly available research, invention, and copy slots. You have the NPC buy orders for things like WH effects, Overseer effects, and empire tags. You can autopilot with near certainty you will arrive in one piece if you are not flying something shiny and undertanked.

If highsec feels like giving up all the special things about it, I'll agree in a heartbeat that you shoulg get QoL improvements like useful respawning anoms.
Nevyn Auscent
Broke Sauce
#22 - 2015-04-14 22:11:35 UTC
Null has vastly higher income in reality, ignoring what certain people try and lie about.
Null has the only source of officer modules.
Null is the source of T2 materials
Null has the only source of Pirate BS.
Null has Pirate mission agents.
Null has infinite ore in a single system due to anoms.

If you want to play that game...... Null has plenty going for it already without turning Mining anoms into braindead farms that you don't have to even think about. The Belts already are sufficient for creating balanced ore supply, just Null miners insist on obsolete guides that say 'don't mine in belts because they suck' as gospel and demanded CCP change it for them because they were brainless for so long that they killed their own cash cow.

Also where did I ask for infinite instantly respawning anoms. I asked for self sufficiency, I'm fine with it being in belts and not instantly respawning so there is actually competition for it. Unlike Null who must have it all given to them on a platter.
Really shows who actually wants all the reward with no risk with demands like that.
Anhenka
Native Freshfood
Minmatar Republic
#23 - 2015-04-14 22:23:31 UTC  |  Edited by: Anhenka
Nevyn Auscent wrote:
Null has vastly higher income in reality, ignoring what certain people try and lie about.
Null has the only source of officer modules.
Null is the source of T2 materials
Null has the only source of Pirate BS.
Null has Pirate mission agents.
Null has infinite ore in a single system due to anoms.

If you want to play that game...... Null has plenty going for it already without turning Mining anoms into braindead farms that you don't have to even think about. The Belts already are sufficient for creating balanced ore supply, just Null miners insist on obsolete guides that say 'don't mine in belts because they suck' as gospel and demanded CCP change it for them because they were brainless for so long that they killed their own cash cow.

Also where did I ask for infinite instantly respawning anoms. I asked for self sufficiency, I'm fine with it being in belts and not instantly respawning so there is actually competition for it. Unlike Null who must have it all given to them on a platter.
Really shows who actually wants all the reward with no risk with demands like that.

As long as Nullsec is the only place where you can freely shoot each other at will with no NPC repercussions, it will have more valuable opportunities than highsec. Get over it.

The belts are currently inferior to the anoms primarily because we can export excess highends to highsec for sale with only moderate effort, and then use the resulting money to but compressed ore and export it back out. Why mine veldspar for 2 hours when I can spend 1 hour mining ABC and then sell it to buy two hours worth of veldspar and ship it back out?

As soon as that ability to export disappears, the anomalies become useless, due to only supplying the highends which are the easiest to come by anyway.

It's as simple as that. The primary drive behind changing the composition of the anomalies was so that they would have a place in the game after JF are nerfed as CCP intends once the t2 issue is fixed. If CCP changed it so that the anomalies spawned huge chunks of ultra dense lowend ores instead of highends, we would be perfectly fine with mining them and then getting our highends out of the belts instead.

P.S: Lowsec has a ton of moons as well, lowsec has frequent pirate BS's and exploration sites, even highsec anomalies frequently escalate into expedition which spawn deadspace and faction rats, Pirate faction missions are only available in a few regions and then only available to people who have never shot the local rat flavor, and as has already been established at this point, the anomaly ore mix is terrible for actually producing anything (hence the change).

A very large number of nullseccers actually run WH altcorps, or do highsec incursions or mission blitzing, specifically because it's far less effort for similar or greater reward as any nullsec activity.
Anhenka
Native Freshfood
Minmatar Republic
#24 - 2015-04-14 22:43:47 UTC
13kr1d1
Hedion University
Amarr Empire
#25 - 2015-04-14 22:54:56 UTC
Nariya Kentaya wrote:

yeah one thing i hope to NEVER see though on the map, that alot of people are asking for, is for "extra stargates" either size-locked or not, to let people jump from lowsec right out to the farthest sections of nullsec, cause IMO the far regions of nullsec unreachable by lowsec have a purpose, and will continue to have a purpose, plus i *HATE* fast travel mechanics of any kind


So bring back manual warp to 15km if you want eve to feel big.

No part of eve should be self sufficient. That's economically bad for everyone.

Don't kid yourselves. Even the dirtiest pirates from the birth of EVE have been carebears. They use alts to bring them goods at cheap prices and safely, rather than live with consequences of their in game actions on their main, from concord to prices

Anhenka
Native Freshfood
Minmatar Republic
#26 - 2015-04-14 22:58:25 UTC
13kr1d1 wrote:
Nariya Kentaya wrote:

yeah one thing i hope to NEVER see though on the map, that alot of people are asking for, is for "extra stargates" either size-locked or not, to let people jump from lowsec right out to the farthest sections of nullsec, cause IMO the far regions of nullsec unreachable by lowsec have a purpose, and will continue to have a purpose, plus i *HATE* fast travel mechanics of any kind


So bring back manual warp to 15km if you want eve to feel big.

No part of eve should be self sufficient. That's economically bad for everyone.


So how do you plan on not having areas be self sufficienct, but not permitting them to import and export everything of worth.

I'm waiting with bated breath to hear you or any of the other "interdependence" proponents explain how it's supposed to work one JF's get nerfed to 5LY.

You can have self-sufficiency, or you can have Jita dependency + large coalitions, but there's honestly not much middle ground.
13kr1d1
Hedion University
Amarr Empire
#27 - 2015-04-14 23:19:24 UTC  |  Edited by: 13kr1d1
Anhenka wrote:
13kr1d1 wrote:
Nariya Kentaya wrote:

yeah one thing i hope to NEVER see though on the map, that alot of people are asking for, is for "extra stargates" either size-locked or not, to let people jump from lowsec right out to the farthest sections of nullsec, cause IMO the far regions of nullsec unreachable by lowsec have a purpose, and will continue to have a purpose, plus i *HATE* fast travel mechanics of any kind


So bring back manual warp to 15km if you want eve to feel big.

No part of eve should be self sufficient. That's economically bad for everyone.


So how do you plan on not having areas be self sufficienct, but not permitting them to import and export everything of worth.

I'm waiting with bated breath to hear you or any of the other "interdependence" proponents explain how it's supposed to work one JF's get nerfed to 5LY.

You can have self-sufficiency, or you can have Jita dependency + large coalitions, but there's honestly not much middle ground.


Same way things work in the real world; offset increased costs of doing business by raising the prices of your exports.

Or you guys who do export can keep whining about costs while selling your souls the same way those "highsec sheep" do with absurdly low prices.

Don't kid yourselves. Even the dirtiest pirates from the birth of EVE have been carebears. They use alts to bring them goods at cheap prices and safely, rather than live with consequences of their in game actions on their main, from concord to prices

Anhenka
Native Freshfood
Minmatar Republic
#28 - 2015-04-15 00:47:34 UTC  |  Edited by: Anhenka
13kr1d1 wrote:

Same way things work in the real world; offset increased costs of doing business by raising the prices of your exports.

Or you guys who do export can keep whining about costs while selling your souls the same way those "highsec sheep" do with absurdly low prices.


We already do to a significant extent. The (R4's?) and R8's and R16's are largely dictated by the price of fuel to tower the moons and the effort to react it and move it to market. The markups on prices that we move depend on the effort it takes to move the material out.

It's more of an issue of being able to export it at all.

A station to station route from my current staging system in Feythbolis takes 14 midpoints to get to a highsec adjacent lowsec with a 5LY jump capable ship. Not all of which are allied to me.

Even if I am feeling suicidal enough to use non station systems as midpoits for my 20+ bil isk cargo+ship, it's still 9 cynos, with only the last two being allied station systems. And that route takes me through three region, with two or more likely being neutral in a Fozziesov EVE.

The level of markups that would be required to offset the time and risk of that route would mean that nobody could afford what you imported, and nobody would risk sending their exports with you. For 9 midpoints through hostile space, you are talking 100% markups at least, and people would rather leave and go live somewhere else than pay that sort of price for all items.

Feythbolis, Period Basis, Paragon Soul, Esoteria, Impass, Omnist, Tenerferis, Detorid, Insmother, The Spire, Outer Passage, Malpais, Perrigen Falls, Oasa, and the Cobalt Edge.

All of these regions are at least 6-7 midpoints from lowsec with a 5LY ship, and all of them have other regions between them and lowsec.

If you cannot safely import then the burden of importing all t2/3/non BPC Faction items is on WH chains, resulting in major markups and prices spike. At the same time, the reward for living there is far less due to requiring all moon goo to be exported though WH chains as well.

TLDR: The regions far from empire get completely deep dicked by any change that reduces the LY range of JF's or removes their fatigue reduction, at least until such time as changes permit a greater degree of local ability to do t2 production.
Mario Putzo
#29 - 2015-04-15 01:11:11 UTC
Anhenka wrote:

Currently, People mine highends in nullsec and import lowends from highsec, because it takes only a short while to mine enough highends to build basically anything.

This dynamic keeps the prices of highec ores (primarily Trit, Pyerite, and Megacyte) artificially high.

TLDR: It will still be safer to mine in highsec, but the demand for ore in highsec will be low enough that there will be far far more incentive to have miners move to nullsec than there currently is. And when CCP inevitably nerfs the JF range down to 5LY, it will basically hammer the nail in the coffin of highsec exporters.



Megacyte is found in NS ore though, not HS. The only source of Mega in HS is from gun mining, which received about 45% nerf last year. There is already a notable lag of supply vs demand in HS regional markets. Suppy side is running about 25% of demand currently, and CCP made a post today about increasing the required volume of Mega in production is going to double.

So basically once those changes go through, HS markets will effectively on have 12.5% of demand.

While I am sure there are people sitting on reserves, the supply side is still coming from NS. Which will be even riskier to take Mega to HS...and why would you if you have massive reserve and only need to match the Low Ends (Trit, Pyr, Mex) to build.

I think this is great for NS, but HS production of anything requiring Megacyte is going to get dicked, which is pretty much everything.
Anhenka
Native Freshfood
Minmatar Republic
#30 - 2015-04-15 01:31:01 UTC
Mario Putzo wrote:
Anhenka wrote:

Currently, People mine highends in nullsec and import lowends from highsec, because it takes only a short while to mine enough highends to build basically anything.

This dynamic keeps the prices of highec ores (primarily Trit, Pyerite, and Megacyte) artificially high.

TLDR: It will still be safer to mine in highsec, but the demand for ore in highsec will be low enough that there will be far far more incentive to have miners move to nullsec than there currently is. And when CCP inevitably nerfs the JF range down to 5LY, it will basically hammer the nail in the coffin of highsec exporters.



Megacyte is found in NS ore though, not HS. The only source of Mega in HS is from gun mining, which received about 45% nerf last year. There is already a notable lag of supply vs demand in HS regional markets. Suppy side is running about 25% of demand currently, and CCP made a post today about increasing the required volume of Mega in production is going to double.

So basically once those changes go through, HS markets will effectively on have 12.5% of demand.

While I am sure there are people sitting on reserves, the supply side is still coming from NS. Which will be even riskier to take Mega to HS...and why would you if you have massive reserve and only need to match the Low Ends (Trit, Pyr, Mex) to build.

I think this is great for NS, but HS production of anything requiring Megacyte is going to get dicked, which is pretty much everything.


I actually meant Mexallon, which I believe is currently most efficiently harvested from Plagioclase.

My bad. In my defense they both start with Me......
13kr1d1
Hedion University
Amarr Empire
#31 - 2015-04-15 03:53:20 UTC  |  Edited by: 13kr1d1
https://books.google.com/books?id=ZN7jgbblBLQC&pg=PA4&lpg=PA4&dq=mineral+mining+company+business+plan+sample&source=bl&ots=iShvsJhUkL&sig=pwdlmn7QgOSqMH0Mnuz1h47Vn3c&hl=en&sa=X&ei=twItVf79MseyogTd6IDgCQ&ved=0CD8Q6AEwBw#v=onepage&q=mineral%20mining%20company%20business%20plan%20sample&f=false

Scroll down to mining company business issues. You might have to change your product.

Don't kid yourselves. Even the dirtiest pirates from the birth of EVE have been carebears. They use alts to bring them goods at cheap prices and safely, rather than live with consequences of their in game actions on their main, from concord to prices

Teckos Pech
Hogyoku
Goonswarm Federation
#32 - 2015-04-15 05:29:16 UTC
Nevyn Auscent wrote:
If you want Null to not be interdependent, then the same should apply to ALL area's of space. Null should not get to be special snowflakes who don't have the same rules as the rest of EVE


Dude...I think you need to look up the word irony. Do bubbles work in HS? Can we shoot you in HS with no repercussions? Are there not multiple stations in many systems offer you services?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Maldiro Selkurk
Radiation Sickness
#33 - 2015-04-15 05:56:35 UTC
Anhenka wrote:
Herateis wrote:
How come its relatively easy to come up with equal or better sources of minerals for lowsec ores instead of having a progression that only lowsec ores contain certain types of minerals, and nullsec, etc? Wouldn't that encourage more people to mine in low?


Why must people mine in low?

Barring making certain minerals occur only in lowsec, there's very little that can be done to force people to mine in the wasteland that is lowsec.

And that would be a really messy job, forcing extremely artificial constraints on the system.


Making ore that is lowsec exclusive would be one of the best decisions CCP could ever make. Real and constant war over a resource of very high value in which SOV doesn't give you a huge fighting advantage would be awesome in the extreme. It would be farmed, in sufficient supply due to it's value. From single miners hoping to grab some and get out, to fleets enforcing their will and taking theirs by force of numbers.


Yawn,  I'm right as usual. The predictability kinda gets boring really.

Maldiro Selkurk
Radiation Sickness
#34 - 2015-04-15 06:33:49 UTC  |  Edited by: Maldiro Selkurk
Anhenka wrote:
13kr1d1 wrote:
Nariya Kentaya wrote:

yeah one thing i hope to NEVER see though on the map, that alot of people are asking for, is for "extra stargates" either size-locked or not, to let people jump from lowsec right out to the farthest sections of nullsec, cause IMO the far regions of nullsec unreachable by lowsec have a purpose, and will continue to have a purpose, plus i *HATE* fast travel mechanics of any kind


So bring back manual warp to 15km if you want eve to feel big.

No part of eve should be self sufficient. That's economically bad for everyone.


So how do you plan on not having areas be self sufficienct, but not permitting them to import and export everything of worth.

I'm waiting with bated breath to hear you or any of the other "interdependence" proponents explain how it's supposed to work one JF's get nerfed to 5LY.

You can have self-sufficiency, or you can have Jita dependency + large coalitions, but there's honestly not much middle ground.

I have the same question for you. How is highsec going to overcome getting null ore to highsec?
I wait with bated breath....

You belong to a large coalition. You would find a way to overcome logistics issues, just as highsec is going to be forced to do. The net effect of this one-sided change will put highsec industrials in front of your nullsec guns when we try to move null ore to highsec, while you suffer no such risk as you will not need to move ore.

You null guys always going on about risk vs reward but this change erases your risk but keeps ours. As, always CCP seems to only pull their risk vs reward mantra out of their behinds when it benefits null or harms highsec.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

13kr1d1
Hedion University
Amarr Empire
#35 - 2015-04-15 07:02:10 UTC
Hahaha, excellent.

Exactly, he's not thinking about it. With no equal demand on both sides, null will have all the bargaining power. Then what happens? Do null groups get to hold hisec hostage for all the money possible, when hisec already doesn't make that much?

Don't kid yourselves. Even the dirtiest pirates from the birth of EVE have been carebears. They use alts to bring them goods at cheap prices and safely, rather than live with consequences of their in game actions on their main, from concord to prices

Anhenka
Native Freshfood
Minmatar Republic
#36 - 2015-04-15 13:55:53 UTC  |  Edited by: Anhenka
Maldiro Selkurk wrote:

I have the same question for you. How is highsec going to overcome getting null ore to highsec?
I wait with bated breath....

You belong to a large coalition. You would find a way to overcome logistics issues, just as highsec is going to be forced to do. The net effect of this one-sided change will put highsec industrials in front of your nullsec guns when we try to move null ore to highsec, while you suffer no such risk as you will not need to move ore.


There are 15 regions with direct lowsec connnection that can easily export highends to empire.

Unless you are imagining some massive OTEC conspiracy where literally all of non allied alliances all conspire not to send highends to empire for sale, you will still have people exporting bulk highends to you with ease.

The changes to self sufficiency have always been primarily directed towards deep nullsec, not the areas that live close to empire. They will continue to mine and sell you all the higends your peace loving wallet could desire.

This change is something coming directly from CCP for the reason "Yeah, we are going to nerf your JF even more. Here, have a small change so you are not totally ****** if you are not within 5LY of lowsec"

Maldiro Selkurk wrote:
You null guys always going on about risk vs reward but this change erases your risk but keeps ours. As, always CCP seems to only pull their risk vs reward mantra out of their behinds when it benefits null or harms highsec.


Right, because CCP never nerfs nullsec.

We used to have the ability to spawn high end anomalies anywhere, until CCP killed that by tying it harshly to sec status.
We used to have miners and ratters going along safely in anomalies and belts in highly bubbled systems until CCP added superfast 8au/second bubble immune ceptors.
We used to be able to send a carrier caravan across the map in hours, till CCP cut our jump ranges in half.
We used to be able to make many consecutive jumps, but now a carrier must wait an hour between jumps if he doesn't want to rack up fatigue. And a JF 15 minutes.
We used to be able to get the entire rat bounty directly to our pockets, till CCP decided the steal-able ESM was a good idea and chopped 5% off the top of all rewards unless we used it.
We used to have unprobable t3 boosters till CCP decided they didn't like that cause they were not risky enough.
We used to be the only ones who could compress with a rorqual until they gave highseccers that ability too witht he compression structure, ruining the Rorqual.
We used to be able to punt timers on sov structures for days if we knew we could win the last one, now CCP is making it to so we have to be on guard across our entire territory every day or we can lose it in a single day.

We used to harvest massive amounts of minerals from the drone regions until CCP decided that they should help the poor highsec miners by removing it all and turning entire nullsec regions into **** in the process.
We used to supply lots of minerals locally until CCP cut out meta 0 modules, then reduced drop rates, then cut refining of non ores in half across the board.
We used to export minerals in bulk from highsec using highly efficient 425 railgun compresssion, until CCP killed it.

These last three in particular were all done with the express purpose of "Think of the highsec miners!" Spiked bats to our face, gentle nut buffing for highsec.

So yeah. CCP NEVER NERFS NULLSEC!

Mind telling me how CCP has nerfed highsec lately?

I seem to recall CCP adding compression arrays so you guy could easily compress ore. Whoops not a nerf.

I remember CCP eliminating agent quality levels and adjusting all of them so that they are all now the equivalent of the previous maximum quality so that all agents got a buff and far more were top tier. Whoops also not a nerf.

I remember CCP eliminating station slots so people no longer had to wait months for a slot in a busy system or bother moving to a backwater for slots. Oh god, that's not a nerf either :S

I remember CCP allowing toggle aggression options to remove highsec awoxing. Oops not a nerf.

I remember CCP adding in crimewatch to remove can flipping tricks, and discouraging third party neutral reppers. And... not a nerf.

I remember then rebalancing the barges which resulted in higher EHP retriever and mackinaws, giving them all massive ore bays, and ungankable skiffs. Well ****. Not a nerf.

I remember them removing the standings requirements for anchoring towers. Gee Whizz, not a nerf either!

I remember them allowing people to freely assist defenders in wardecs. Hm. What a nerf.

Poor Poor highsec. That beleaguered space that gets nothing but nerfs while CCP heaps buff after buff on nullsec.
Nariya Kentaya
Ministry of War
Amarr Empire
#37 - 2015-04-15 16:03:32 UTC
13kr1d1 wrote:
Hahaha, excellent.

Exactly, he's not thinking about it. With no equal demand on both sides, null will have all the bargaining power. Then what happens? Do null groups get to hold hisec hostage for all the money possible, when hisec already doesn't make that much?

highsec doesnt make that much?

what are incursions, level 4s, PERFECTLY SAFE MINING, market trading, hauling contracts, PI (if your living in an area with not-stupid landlords)

all of this income near risk free if your at your monitor for it, all of which not only makes about the same or LESS an hour in nullsec, but comes with added risk
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#38 - 2015-04-15 16:13:50 UTC
Nariya Kentaya wrote:
13kr1d1 wrote:
Hahaha, excellent.

Exactly, he's not thinking about it. With no equal demand on both sides, null will have all the bargaining power. Then what happens? Do null groups get to hold hisec hostage for all the money possible, when hisec already doesn't make that much?

highsec doesnt make that much?

what are incursions, level 4s, PERFECTLY SAFE MINING, market trading, hauling contracts, PI (if your living in an area with not-stupid landlords)

all of this income near risk free if your at your monitor for it, all of which not only makes about the same or LESS an hour in nullsec, but comes with added risk


PI is crap in hisec, you need to go to at least 0.2 sec to get decent planets.

market trading is what it is, I doubt it is any more dangerous in null since it is carried out purely in stations. All of the other activities have the level of risk allowed to them by people ganking. If nullsec folks don't like mission runners hopping in and out of level IV's why not go and gank them? I'm sure they will have some juicy big holes in their mission fit that you can exploit. Incursions? Same thing except hit the logi and watch the rest fall. Mining? Join code. Hauling? Join code.

If someone is at their monitor and fit correctly to mitigate risk how is this wrong? If they are interacting socially in a mining fleet and fit for protection how is this wrong? If they are co-operating in an incursion in a social group how is this wrong?
Anhenka
Native Freshfood
Minmatar Republic
#39 - 2015-04-15 16:41:22 UTC  |  Edited by: Anhenka
Corraidhin Farsaidh wrote:

PI is crap in hisec, you need to go to at least 0.2 sec to get decent planets.

market trading is what it is, I doubt it is any more dangerous in null since it is carried out purely in stations. All of the other activities have the level of risk allowed to them by people ganking. If nullsec folks don't like mission runners hopping in and out of level IV's why not go and gank them? I'm sure they will have some juicy big holes in their mission fit that you can exploit. Incursions? Same thing except hit the logi and watch the rest fall. Mining? Join code. Hauling? Join code.

If someone is at their monitor and fit correctly to mitigate risk how is this wrong? If they are interacting socially in a mining fleet and fit for protection how is this wrong? If they are co-operating in an incursion in a social group how is this wrong?

Nobody said it was wrong. Sheesh. Lighten up.
There's not a single nullsec player in this thread saying highsec is doing something bad or wrong, or that highsec needs to be nerfed or changed.

This entire thread is comprised of two groups.

1: Nullsec players who are glad that they will be able to self supply our lowend minerals through our upgraded anomalies instead of needing to import huge quantities of Veldspar and Scordite from highsec, and will be unable to do so once the JF nerf hits. Mainly those of us who live in the middle of bumfuck Egypt like me (Feythbolis, 14 midpoints highsec)

2: Highsec players who view the change as some sort of personal affront.

It seems most of you either imagine that nullsec is going to hold all the highends hostage (???? I honestly have no idea why anyone would think this, very little will change when it comes to exporters in lowsec adjacent regions ????)

Or that it is better to burn the regions out along the rim of the EVE universe to the ground than let them have self sufficiency. Especially keeping in mind that regardless of if this anomaly composition change happened or not, those regions will NOT be importing trit from highsec once the JF nerfs happen. You are complaining about losing a market you will lose anyway.


So let's sum it up for a post anomaly change, post JF nerf EVE.

High ends will still easily be exported to highsec by at least the 14 regions which have adjacent lowsec connections. There's probably a few more without direct lowsec connections that still can jump to lowsec, but I can't be bothered to find out which ones.

The regions far from lowsec will be able to supply their own minerals instead of importing them from highsec, which they would be unable to do because of the number of hostile jumps between them and lowsec.

See? In practice, EVERYONE IS HAPPY! Well except the highsec trit miners, but you were going to get deep dicked by the eventual JF changes anyway, no way to avoid that.
Maldiro Selkurk
Radiation Sickness
#40 - 2015-04-15 22:16:20 UTC
Nariya Kentaya wrote:
13kr1d1 wrote:
Hahaha, excellent.

Exactly, he's not thinking about it. With no equal demand on both sides, null will have all the bargaining power. Then what happens? Do null groups get to hold hisec hostage for all the money possible, when hisec already doesn't make that much?

highsec doesnt make that much?

what are incursions, level 4s, PERFECTLY SAFE MINING, market trading, hauling contracts, PI (if your living in an area with not-stupid landlords)

all of this income near risk free if your at your monitor for it, all of which not only makes about the same or LESS an hour in nullsec, but comes with added risk

highsec PI never made ISK worth getting involved with, it is even more worthless now with nullsec overlords in control of the offices.

Ive lost 3 decently tanked mackinaws in 0.8 and above systems.

Nullsec trades on the market.

Hauling contracts occur throughout New Eden and highsec hauling pays ****.

Incursions and FW pay well im told but this topic is about mining.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

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