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Issues, Workarounds & Localization

 
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One client registering slower than other client?

Author
Lil' Brudder Too
Pistols for Pandas
#1 - 2015-04-09 20:07:25 UTC
So i've noticed lately that when i run 2+ clients, one of them is always atleast a second slower in seeing stuff that the other client/s have already registered...

I've heard that there might be something related to graphics levels with how quickly the client registers stuff (ships coming through gate/wrecks appearing/ect...), ie, lower graphics settings see stuff much faster than high quality settings...but all my clients are currently set to high quality. (though i'm considering bumping them down to miminal to get the quicker server ticks (per-se).

Any thoughts on what might be causing this?