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Flying a Battleship like a Cruiser....

Author
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#1 - 2015-04-08 14:42:30 UTC  |  Edited by: ChromeStriker
Fellow people that fly around in spaceships....

It is a sad time in eve.... where the battleship is relegated to the sidelines... they are used in the sad act of shooting red crosses, shooting immovable objects, or are potatos Sad

So i implore you. Lend me you fits.
In this world of cruiser online, give me your recommendations for battleships that i can take on a cruiser roam!

- - - - - - - - - - - -
The Rules-

1) Not a Mach ( Roll im not making it that easy)

2) Has to keep up with a cruiser fleets (armour with armour, shield with shield) SO around the 8 sec align time and 3AU warp speed.

- - - - - - - - - - - -

Thats it. What have you used? what would you recomend? what do you think might be fun?

I like the idea of a nano Bhall with smart bombs...

Edit: i know there are some special snowflakes around using PvP marauders and machs etc...

No Worries

Degnar Oskold
Moira.
#2 - 2015-04-08 16:03:53 UTC
Your biggest issue is going to be warp speed, not really align time. Every fleet pauses for a few seconds on gates, align time gaps are not that bad.

Having said that , what you need is the following, to be flown with HIGH GRADE ASCENDANCY implants.

Align time 11.8 seconds, warp speed 3.24 AU/s.

106k EHP and 1257 DPS

Cheap to insure too!

[Megathron, Megathron Hull Nano]

Damage Control II
Reinforced Bulkheads II
Reinforced Bulkheads II
Reinforced Bulkheads II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Overdrive Injector System II

Prototype 100MN Microwarpdrive I
Large Micro Jump Drive
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator

Neutron Blaster Cannon II, Federation Navy Antimatter Charge L
Neutron Blaster Cannon II, Federation Navy Antimatter Charge L
Neutron Blaster Cannon II, Federation Navy Antimatter Charge L
Neutron Blaster Cannon II, Federation Navy Antimatter Charge L
Neutron Blaster Cannon II, Federation Navy Antimatter Charge L
Neutron Blaster Cannon II, Federation Navy Antimatter Charge L
Neutron Blaster Cannon II, Federation Navy Antimatter Charge L

Large Transverse Bulkhead I
Large Transverse Bulkhead I
Large Transverse Bulkhead I


Ogre II x2
Hammerhead II x2
Hobgoblin II x1
RavenPaine
RaVeN Alliance
#3 - 2015-04-08 16:06:20 UTC  |  Edited by: RavenPaine
I'm an old BS pilot myself, and I feel your pain 1000%.
With the current gameplay, what I see is a lot of warp in, warp out tactics. Otherwise known as "Run Away!"
And what I liked about the old BS fights was, you did your intel, you engaged, and you slugged it out till victory or death.
Lots of HP, long fights, and not a lot of running away.
Decent insurance made it all quite affordable.

I always like Typhoons and Tempests. Both could fit large neuts, and both could be shield or armor fit.
If you armor fit, there are lots of mid-slots for versatility. (I liked long point, short point, web, TP, MWD)
I did fit neuts in the extra highs on both hulls. (Unless we were doing a remote rep spider tank thing)
The hulls are fast as any other BS, the DPS is great, and the tank is/can be a lot as well.

Tempest is flown similar to BC. I liked to burn away and get ships to trail me in a fairly straight line.
800's and lots of utility mods. Multi tasking at its finest.

My Phoons were Torp fit back then. These days I'm guessing you'd fit cruise and target painters.
Probly a sebo or 2.

Not a big fan of smart bombs myself. I AM a big fan of drones, and managing smart bombs and drones is problematic in most PvP situations. (At least for me it is. Dead drones are worthless, and an empty drone bay is like an unfitted hi slot imo)

Edit here: My next favorite ship was a Mega similar to the one above. Also neut or RR fit. Mega is a beast.
Next in line was the *old* Armageddon. Gun ship with 1200ish DPS and a big tank. These days the Navy issue Geddon can fit about the same, but insurance won't near cover the loss.
Degnar Oskold
Moira.
#4 - 2015-04-08 16:27:44 UTC
If you don't want to dish out for a high grade ascendancy set, you can go with the gimped armour fit version. By skipping the mag field stabilisers, you can put in warp speed mods, which with 1 rig can keep you up with cruisers. You lose 33% of your DPS, however.

Align time 11.1 seconds, warp speed 3.12AU/s
115kEHP and 844 DPS

[Megathron, Megathron Warp Gimp]

Limited Hyperspatial Accelerator
Limited Hyperspatial Accelerator
Limited Hyperspatial Accelerator
Damage Control II
1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II

Prototype 100MN Microwarpdrive I
Warp Scrambler II
X5 Prototype Engine Enervator
Large Micro Jump Drive

Neutron Blaster Cannon II, Federation Navy Antimatter Charge L
Neutron Blaster Cannon II, Federation Navy Antimatter Charge L
Neutron Blaster Cannon II, Federation Navy Antimatter Charge L
Neutron Blaster Cannon II, Federation Navy Antimatter Charge L
Neutron Blaster Cannon II, Federation Navy Antimatter Charge L
Neutron Blaster Cannon II, Federation Navy Antimatter Charge L
Neutron Blaster Cannon II, Federation Navy Antimatter Charge L

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Hyperspatial Velocity Optimizer I


Ogre II x2
Hammerhead II x2
Hobgoblin II x1
Paranoid Loyd
#5 - 2015-04-08 17:11:09 UTC
As another alternative to Dengar's strategy, you can use a set of Mid-Grades and one HVO rig to get to 3.3, foregoing the Omega implant still gets you to 3 AU/s

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Sleepaz Den
Artificial Memories
#6 - 2015-04-08 17:47:19 UTC  |  Edited by: Sleepaz Den
To keep up with cruiser gangs and kida make sense being a BS has not many options imo.

Look at

Typhoon with cruises, mwd/mjd and AAR. You can stuff in 2 hyperspatials to get to acceptable warpspeeds while plowing through smaller stuff decently with precisions.

A Geddon offers 35+km neuting and with rapid heavies/AAR can get two hyperspatials.

Pretty much regardless of which BS you'Re trying to fit, fit two hyperspatials, get an AAR, a RAH, a DCU, a nano or two, damage mods in the lows and mwd/CB/point and potentially mjd in the mids. Rest is up to taste.

On a bhaal:
Quote:
[Bhaalgorn, Bhaalgorn]

Large Ancillary Armor Repairer
Internal Force Field Array I
Reactive Armor Hardener
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Heat Sink II
Heat Sink II

Prototype 100MN Microwarpdrive I
Large Micro Jump Drive
Heavy Electrochemical Capacitor Booster I
Warp Disruptor II
Federation Navy Stasis Webifier

Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Heavy Unstable Power Fluctuator I
Corpus B-Type Heavy Nosferatu
Corpus B-Type Heavy Nosferatu

Large Hyperspatial Velocity Optimizer I
Large Hyperspatial Velocity Optimizer I
Large Auxiliary Nano Pump I


Currently needs genos and a 3% CPU imp, will go with empty clone post hyperspatial changes.
baltec1
Bat Country
Pandemic Horde
#7 - 2015-04-08 19:44:04 UTC
Any BS can be adapted for 3au warps rather easily with mid grade warp implant set and a single t1 hyperspacial rig. I also advise a single nano.

Chainsaw Plankton
FaDoyToy
#8 - 2015-04-08 19:45:26 UTC
any battleship with 2x t2 hyperspatial rigs will go 3 au/s (or 3x t1). In general throw a nano and/or polycarbon on there for some help with speed/agility.

geddon/domi sound like better options to me thanks to drones, and highs for neuts. Bhaal sounds like it would be fun, long range webs and heavy neuts/nos. most gun ships could be interesting, bring some deepz. I really like the thought of a nano nightmare, bonus an ab will let you get to warp speed in 7.5 sec.

these threads have some mobility BS action.
https://forums.eveonline.com/default.aspx?g=posts&t=417036&find=unread
https://forums.eveonline.com/default.aspx?g=posts&t=414766&find=unread

@ChainsawPlankto on twitter

Glathull
Warlock Assassins
#9 - 2015-04-09 01:25:22 UTC
baltec1 wrote:
Any BS can be adapted for 3au warps rather easily with mid grade warp implant set and a single t1 hyperspacial rig. I also advise a single nano.



If that's all it takes to make a BS viable for small gang roams, then why all the hating on BSs in GD and all the tears about how they need massive buffs or they're completely worthless?

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

elitatwo
Zansha Expansion
#10 - 2015-04-09 02:29:24 UTC
ChromeStriker wrote:
So i implore you. Lend me you fits.
In this world of cruiser online, give me your recommendations for battleships that i can take on a cruiser roam...


Why not make your own?

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Chainsaw Plankton
FaDoyToy
#11 - 2015-04-09 03:08:04 UTC
~500m of pirate implants, and/or use rig slots that chop off a bunch of CPU... "that's all" well at least the CPU penalty is changing to a sig radius penalty soon™

There are still issues like projection, application, resists, hp, and more that aren't on the top of my head, that interact in complex ways. I'm not completely up to speed on the meta so I'm not going to take a stance on the issue. But I don't think it can be said BS are fine because they can be fit for warp speed.

@ChainsawPlankto on twitter

Sobaan Tali
Caldari Quick Reaction Force
#12 - 2015-04-09 03:18:55 UTC  |  Edited by: Sobaan Tali
Glathull wrote:
baltec1 wrote:
Any BS can be adapted for 3au warps rather easily with mid grade warp implant set and a single t1 hyperspacial rig. I also advise a single nano.



If that's all it takes to make a BS viable for small gang roams, then why all the hating on BSs in GD and all the tears about how they need massive buffs or they're completely worthless?


To be fair, when was the last time you took any of the common day-to-day *****ing in GD seriously? No offense to anyone who ever brought up a valid complaint, but 9 times out of 10, it's usually people who want CCP to code in the solution to their problems anytime there is one thought up.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

baltec1
Bat Country
Pandemic Horde
#13 - 2015-04-09 07:23:36 UTC
Glathull wrote:
baltec1 wrote:
Any BS can be adapted for 3au warps rather easily with mid grade warp implant set and a single t1 hyperspacial rig. I also advise a single nano.



If that's all it takes to make a BS viable for small gang roams, then why all the hating on BSs in GD and all the tears about how they need massive buffs or they're completely worthless?


They cant be bothered to learn how to fly them.
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#14 - 2015-04-09 07:45:02 UTC  |  Edited by: ChromeStriker
Ladies and gentlepilots... I know HOW to make a battleship turn on a sixpence, im looking for something a bit more than that...

For example an Abbadon would be a BAD choice to take on a cruiser roam, yeah sure it *could* be fit to keep up.... but then its fit is so gimped id feel so bad id probably take it out of its missery my self....

I know there are peeps that take nano-phoons out... talk to me about THEM!

Also ive heard the proposed change to the rig drawbacks... if you want to theory craft with that is all good in my book... really looking forward to it myself

elitatwo wrote:
Why not make your own?


[Typhoon Fleet Issue, Cruiser-phoon]
Damage Control II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Reactor Control Unit II

Prototype 100MN Microwarpdrive I
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Medium Capacitor Booster II, Navy Cap Booster 800
Large Micro Jump Drive

800mm Repeating Cannon II, Republic Fleet Phased Plasma L
800mm Repeating Cannon II, Republic Fleet Phased Plasma L
800mm Repeating Cannon II, Republic Fleet Phased Plasma L
800mm Repeating Cannon II, Republic Fleet Phased Plasma L
800mm Repeating Cannon II, Republic Fleet Phased Plasma L
800mm Repeating Cannon II, Republic Fleet Phased Plasma L
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I

Large Hyperspatial Velocity Optimizer I
Large Hyperspatial Velocity Optimizer I
Large Anti-EM Screen Reinforcer II

Hammerhead II x5
Ogre II x5
Warrior II x5

1100dps with the ogres/ 950 with the hammerheads + a pair of heavy neuts. EHP is... low... (cough 76k cough) but thats not bad for a cruiser...right ... right....
Would prob swap out the cap boster depending on the fleet.... could also swap out the MJD... but im going though a phase of really liking them Roll
Tracking may be an issue, but in a fleet if you run out of webs your in trouble anyway lol

If i was spacerich this would prob lend itself well to an implant set... but i feel this fit is a bit obvious... (phoon? almost as bad as a Mach...)

No Worries

baltec1
Bat Country
Pandemic Horde
#15 - 2015-04-09 09:56:37 UTC
[Typhoon Fleet Issue, Cruiser-phoon]

Damage Control II
Nanofiber Internal Structure II
Tracking Enhancer II
Tracking Enhancer II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II

Prototype 100MN Microwarpdrive I
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Medium Capacitor Booster II, Navy Cap Booster 800
Large Micro Jump Drive

Dual 425mm AutoCannon II, Republic Fleet Titanium Sabot L
Dual 425mm AutoCannon II, Republic Fleet Titanium Sabot L
Dual 425mm AutoCannon II, Republic Fleet Titanium Sabot L
Dual 425mm AutoCannon II, Republic Fleet Titanium Sabot L
Dual 425mm AutoCannon II, Republic Fleet Titanium Sabot L
Dual 425mm AutoCannon II, Republic Fleet Titanium Sabot L
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I

Large Hyperspatial Velocity Optimizer I
Large Hyperspatial Velocity Optimizer I
Large Anti-EM Screen Reinforcer II

Much better tracking
Nalha Saldana
Aliastra
Gallente Federation
#16 - 2015-04-09 10:23:24 UTC
The tempest was always good for flying in fleets with smaller ships

[Tempest, Cruiser]
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II
Inertial Stabilizers II
Internal Force Field Array I

Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Prototype 100MN Microwarpdrive I

800mm Repeating Cannon II, Republic Fleet EMP L
800mm Repeating Cannon II, Republic Fleet EMP L
800mm Repeating Cannon II, Republic Fleet EMP L
800mm Repeating Cannon II, Republic Fleet EMP L
800mm Repeating Cannon II, Republic Fleet EMP L
800mm Repeating Cannon II, Republic Fleet EMP L
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I

Large Hyperspatial Velocity Optimizer II
Large Hyperspatial Velocity Optimizer II
Large Core Defense Field Extender I

Warrior II x5
Vespa EC-600 x5

Aligns in 8,6 with MWD off, warps 3au/s and can almost pull over 1600m/s with heated MWD.
Also costs about half as much as the phoon above.
SmilingVagrant
Doomheim
#17 - 2015-04-09 14:39:10 UTC
baltec1 wrote:
Any BS can be adapted for 3au warps rather easily with mid grade warp implant set and a single t1 hyperspacial rig. I also advise a single nano.



For those of you not in the know, Baltec here is famous in goonswarm for bringing a mega to anything. Frigate roam? Mega. Bomber operation? Mega. Supercap fight? Mega.
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#18 - 2015-04-09 15:00:37 UTC
SmilingVagrant wrote:
baltec1 wrote:
Any BS can be adapted for 3au warps rather easily with mid grade warp implant set and a single t1 hyperspacial rig. I also advise a single nano.



For those of you not in the know, Baltec here is famous in goonswarm for bringing a mega to anything. Frigate roam? Mega. Bomber operation? Mega. Supercap fight? Mega.


Lol awesome... Cant really blame him Big smile

No Worries

baltec1
Bat Country
Pandemic Horde
#19 - 2015-04-09 20:37:46 UTC
SmilingVagrant wrote:
baltec1 wrote:
Any BS can be adapted for 3au warps rather easily with mid grade warp implant set and a single t1 hyperspacial rig. I also advise a single nano.



For those of you not in the know, Baltec here is famous in goonswarm for bringing a mega to anything. Frigate roam? Mega. Bomber operation? Mega. Supercap fight? Mega.


Not bombers. CCP have to date failed to give me access to bomb launchers and the ability to fit a cov ops cloakEvil

Can't imagine why.
Niobe Song
Center for Advanced Studies
Gallente Federation
#20 - 2015-04-09 21:34:00 UTC
FYI on the 07 show the other day Fozzie said that in the next expansion (or maybe the one after that) Hyperspatial Velocity Optimizers will get their drawback changed from reducing CPU to increasing Sig Radius. They felt that the CPU penalty was too restrictive for fitting and at least for a BS the added sig radius doesn't matter that much I suppose.

Battlecruisers are also getting a boost in warp speed to be closer to cruisers.
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