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Player Features and Ideas Discussion

 
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Author
Skye McLeod
STK Scientific
The Initiative.
#1 - 2015-04-05 12:20:23 UTC
EVE Online is a massively multiplayer online game set 23,000 years in the future. (http://www.eveonline.com/) . For all you diehard Eve players that like to fight any new ideas that come out. OK, I live in the year 2015 and I can pick up my smart phone and obtain any and all information available. 23, 000 years later we can jump a clone anywhere from anywhere. That is some serious data transfer. Now tell me why with this technology that we cannot look on our screen and research available prices in other systems. Why can't we research loyalty points and ships / parts with other factions without flying there?
Fabrizio Faggetino
Doomheim
#2 - 2015-04-05 12:24:17 UTC
Skye McLeod wrote:
EVE Online is a massively multiplayer online game set 23,000 years in the future. (http://www.eveonline.com/) . For all you diehard Eve players that like to fight any new ideas that come out. OK, I live in the year 2015 and I can pick up my smart phone and obtain any and all information available. 23, 000 years later we can jump a clone anywhere from anywhere. That is some serious data transfer. Now tell me why with this technology that we cannot look on our screen and research available prices in other systems. Why can't we research loyalty points and ships / parts with other factions without flying there?



Because being able to see the prices in other regional markets would remove the need for market alts and possibly reduce CCP's income.

。.:・°☆ FABRIZIO 。.:・°☆

Raphael Celestine
Celestine Inc.
#3 - 2015-04-05 12:41:21 UTC
Not to mention sucking the life out of secondary market hubs.
Icebears
Brutor Tribe
Minmatar Republic
#4 - 2015-04-05 12:44:40 UTC
Currently you can see prices on a planet.
In the future you can see prices across star systems.
That's a pretty big upgrade, don't you think?
Tiddle Jr
Brutor Tribe
Minmatar Republic
#5 - 2015-04-05 12:51:55 UTC
The answer is in your post. Thete are no Eve Online smart phones yet. As soon as we get them issue is solved.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Zan Shiro
Doomheim
#6 - 2015-04-05 22:04:14 UTC
Tiddle Jr wrote:
The answer is in your post. Thete are no Eve Online smart phones yet. As soon as we get them issue is solved.



Maybe ccp went the route of games workshops view of the year 40k here. We are in the imperium of man. And unless a an STC is found....well you can't have it since it be heresy to invent technology otherwise lol, Making the machine god angry a bad thing it seems....

Strange universe this, I can have shotgun fit scouts on the table alongside Space Marines with plasma weapons or since I roll Dark Angels they get chapter exclusive time altering stasis weapons (they found STC's for but don't share them).



OP, the masking of prices is the unknown in the trading career. The unknown that need some work to clear out. The work that needs to be done to see if worth the time to buy low at amarr and sell high at jita. All prices upfront, no work really,

PLace alts
if motivated work on market api pulls (know some with programming and data analysis skills who take this to pro levels)
.....
profit


Cade Windstalker
#7 - 2015-04-05 22:16:10 UTC
For the same reason this information isn't available on the API. CCP don't want perfectly available up to date information to be available easily.

If you need a lore reason think of it as the various regions and empires engaging in trade protectionism.
Iain Cariaba
#8 - 2015-04-05 22:30:03 UTC
Skye McLeod wrote:
EVE Online is a massively multiplayer online game set 23,000 years in the future. (http://www.eveonline.com/) . For all you diehard Eve players that like to fight any new ideas that come out. OK, I live in the year 2015 and I can pick up my smart phone and obtain any and all information available. 23, 000 years later we can jump a clone anywhere from anywhere. That is some serious data transfer. Now tell me why with this technology that we cannot look on our screen and research available prices in other systems. Why can't we research loyalty points and ships / parts with other factions without flying there?

You can, and coincidentally you do it the exact same way. Pick up your smart phone and do the research.
Lienzo
Amanuensis
#9 - 2015-04-05 22:42:00 UTC
Given the state of investment in Jita versus all other trading hubs combined, it stands to reason that lack of market transparency isn't quite the driving force in regional variance that we might like to believe. However, it is probably the mechanism that allows for that variance in the small amount of trade that does exist in the periphery.

We really do need to dangle some carrots to spread out the trillions in capital invested there, and some unique factors to the individual markets of each region. I'd love to see more industrial variance to the different kinds of stations, and have the skill queues and limit abilities apply on a per-structure basis rather than globally. If we're willing to move around, we should be able to build a lot more than just 10 or so items, or place only 300ish market orders.

It would be nice to have more ability to at least cancel orders in distant regions rather than have to train remote skills, train cloakies and go all the back out to some abandoned backwater just to clear up queues.

Iroquoiss Pliskin
9B30FF Labs
#10 - 2015-04-05 23:08:17 UTC
This thread - really?

Answer:

1) Reduces player interaction by A LOT;
2) Increases market manipulation;
3) Everyone ends up in Jita;

Roll
elitatwo
Zansha Expansion
#11 - 2015-04-05 23:24:54 UTC
Iain Cariaba wrote:
Skye McLeod wrote:
EVE Online is a massively multiplayer online game set 23,000 years in the future. (http://www.eveonline.com/) . For all you diehard Eve players that like to fight any new ideas that come out. OK, I live in the year 2015 and I can pick up my smart phone and obtain any and all information available. 23, 000 years later we can jump a clone anywhere from anywhere. That is some serious data transfer. Now tell me why with this technology that we cannot look on our screen and research available prices in other systems. Why can't we research loyalty points and ships / parts with other factions without flying there?

You can, and coincidentally you do it the exact same way. Pick up your smart phone and do the research.


Yup, you have smarty-phone? Look here.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Skye McLeod
STK Scientific
The Initiative.
#12 - 2015-04-06 13:07:39 UTC
Awesome! Thank you elitatwo.
Zura Namee
The Scope
Gallente Federation
#13 - 2015-04-06 13:17:41 UTC
Skye McLeod wrote:
EVE Online is a massively multiplayer online game set 23,000 years in the future. (http://www.eveonline.com/) . For all you diehard Eve players that like to fight any new ideas that come out. OK, I live in the year 2015 and I can pick up my smart phone and obtain any and all information available. 23, 000 years later we can jump a clone anywhere from anywhere. That is some serious data transfer. Now tell me why with this technology that we cannot look on our screen and research available prices in other systems. Why can't we research loyalty points and ships / parts with other factions without flying there?


Early capsuleers kept dropping their smartphones in the pod goo and insurance didn't wanna keep buying new ones
Tiddle Jr
Brutor Tribe
Minmatar Republic
#14 - 2015-04-06 13:21:51 UTC
Evephone ftw! I used to say evecentral, sorry.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Lugh Crow-Slave
#15 - 2015-04-06 14:05:12 UTC
Skye McLeod wrote:
EVE Online is a massively multiplayer online game set 23,000 years in the future. (http://www.eveonline.com/) . For all you diehard Eve players that like to fight any new ideas that come out. OK, I live in the year 2015 and I can pick up my smart phone and obtain any and all information available. 23, 000 years later we can jump a clone anywhere from anywhere. That is some serious data transfer. Now tell me why with this technology that we cannot look on our screen and research available prices in other systems. Why can't we research loyalty points and ships / parts with other factions without flying there?


... i can i just go to one of the many sites that list it


tell me if i can already do something effectively with the tools i have why should CCP divert dev time into making another way to do it.



its not like CCP can just go turn a switch on and BOOM you have the entire market