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Player Features and Ideas Discussion

 
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Docking with Carriers

Author
thsoundman
Aliastra
Gallente Federation
#1 - 2015-03-30 22:02:28 UTC
I've had this idea mulling around in my head for awhile and I did a search for the title I had and didn't see anything so hear we go. I know with the upcoming Sov Changes and the previous jump range changes people are thinking that carriers and capitals in general are going to be much less useful. With that in mind I had always thought that carriers by definition are supposed to be mobile support platforms. Yes they have fighters but I think they should also be able to dock ships on them within the ship maintenance array and receive repairs and support based upon that. Some initial ideas in regards to that come to mind:

Idea:

- Carrier pilots would be able to dock up to 1,000,000 m3 worth of ships (with the pilots inside of them). I'm not sure what that numbers comes to in regards to built, fully fitted ships but I think that is 3 - 4 battleships, 5- 10 cruisers and maybe 10 - 20 frigates.

Reason: Carriers by definition are a mobile platforms that is a task force unto itself. I think adding this dynamic would enable a whole new set of fleet combat and small task forces would be able to bypass static gate camps to get into a system they either want to contest are get content in.


Risk: Obviously there needs to be some sort of risk/reward for this type of model. I think this could be accomplished in several ways.

1. Have an undock time after the carrier pilot has jumped into a system. Once the jump is complete it takes something like 2 minutes to undock from the carrier.
a. With that in mind if the carrier is destroyed before the ships can undock then all ships inside would be destroyed or have a chance of being destroyed. Pilots inside the carrier during its destruction could/would be killed instantly.

2. FIFO/LIFO style undock. Given the way carriers are currently setup you could say that only one ship could undock at a time. Perhaps it takes 15 - 30 seconds per ship in the hold based on size to undock before the next one can.


One thing that would need to be addressed from an aesthetic standpoint is the size/scale of carriers. It would look a little odd to see a Raven undocking from Chimera. J

Obviously my idea could have several or numerous tweaks. What do you all think?

Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2015-03-30 22:12:38 UTC
What happens if the carrier crashes on jumpin? Or one of the people inside? Or either of them logs off?

Also, you didn't search very hard. This gets suggested every couple of weeks. According to CCP, the code can't handle more than one pilot per ship.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#3 - 2015-03-30 22:39:16 UTC

Having multiple pilots in one ship has been proposed many, many times before.

CCP has stated there are some serious coding issues with this, and it isn't something they wish to pursue.

Quick FYI: a BS is 400-550 k m3. A cruiser is about 100-150k m3, and a frigate is 25-60 m3.