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So, why aren't there ships that can carry other pilots?

Author
Vito Tattaglia
Deep Core Mining Inc.
Caldari State
#1 - 2011-12-23 21:10:09 UTC
I think it would be a very good industry if people could carry other pilots. Like, for example, a businessman has to go deep into null-sec, but is worried about getting podded. So he contracts out the services, and is shuttled to the destination.
Nirnias Stirrum
UberWTFBBQ and Battle Technologies
#2 - 2011-12-23 21:12:38 UTC
Hop in my ship sure, i totally wont turn on self destruct while your in it or go pew pew while ur stored in my cargo hold :P

Way to many ways to abuse this system and its pretty lazy imo.
J Kunjeh
#3 - 2011-12-23 21:12:42 UTC
Because CCP invented Jump Clones instead.

"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) 

Mr Epeen
It's All About Me
#4 - 2011-12-23 21:15:25 UTC
Train for a Rorqual.

Problem solved.

Mr Epeen Cool
Crumplecorn
Eve Cluster Explorations
#5 - 2011-12-23 21:17:00 UTC
I think they intended for some variety of captial ship to be able to do this, but they found it way too hard to implement. IIRC.

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Ramacliv
Ramacliv's IRA
#6 - 2011-12-23 21:23:44 UTC
Okay I see your point because a serious industrialist neither has the skills nor experience necessary to fly a ship into deep null. Simply put training all those market and MFG skills as well as research and such does not leave a lot of time to train for combat. Truthfully, if someone is good at playing the markets while sitting in station they don't have what it takes to even safely fly around in High Sec much less low and null. That said if you are this person what the hell do you need to "physically" go into low for? I am not sure what the need to go into low without the skills to fly there yourself and stay as safe as possible is.
Indahmawar Fazmarai
#7 - 2011-12-23 21:28:56 UTC
Hamsters dislike having two pilots in one ship. And the Hamsters Union is powerful. Smile
Skorpynekomimi
#8 - 2011-12-23 21:44:16 UTC
Rorquals and titan clone bays not enough for you?

Otherwise, just speed-tank a rifer, pack on as much EHP and resists as you can after the AB and MWD, and just floor it through any gatecamps.

Economic PVP

Jack Traynor
Doomheim
#9 - 2011-12-23 22:28:41 UTC
I was thinking last night on my short drive home how it might be interesting to see CCP take the whole "multi-player" thing one step further and convert super-caps into multi-player-required ships: takes two or more pilots working in conjunction to operate the super caps. I think that would add a whole new level to the multi-player aspect that they're pushing REAL hard on the subscriber base. If it requires multiple pilots to interact to use the biggest, most powerful ships in the game then that effectively forces the subscriber base into exactly what CCP wants.
Selinate
#10 - 2011-12-23 22:30:58 UTC  |  Edited by: Selinate
Jack Traynor wrote:
I was thinking last night on my short drive home how it might be interesting to see CCP take the whole "multi-player" thing one step further and convert super-caps into multi-player-required ships: takes two or more pilots working in conjunction to operate the super caps. I think that would add a whole new level to the multi-player aspect that they're pushing REAL hard on the subscriber base. If it requires multiple pilots to interact to use the biggest, most powerful ships in the game then that effectively forces the subscriber base into exactly what CCP wants.


Exactly, it forces more users to get more alts on more accounts so that they can operate a super cap alone, just like CCP wants.

This game, in many ways, was effectively ruined from what it could be when they let people have multiple alts playing at the same time...
Dr Karsun
Coffee Lovers Brewing Club
#11 - 2011-12-23 22:31:32 UTC
Uhm, get a group of people who will cover your slow freighter ass? Pay them after the mission, since if you do it in advance, they will blow you and steal your tresure.

"Have you had your morning coffee?" -> the Coffee Lovers Brewing Club is recruiting! https://forums.eveonline.com/default.aspx?g=posts&m=363976#post363976

Alski
Aliastra
Gallente Federation
#12 - 2011-12-23 22:45:47 UTC
Crumplecorn wrote:
I think they intended for some variety of captial ship to be able to do this, but they found it way too hard to implement. IIRC.


Moms (supercarriers) used to do this to an extent in that you could install jumpclones on them, but no-one used them to any great effect afaik.

I still have hopes that Titans will eventually become what some of us thought they should be before they actually came to be:

Offensive Mobile Outposts combining traits of stations and POS's, docking, unlimited corp hangers, super-speedy manufacturing, shield bubbles, guns, and lots more guns, all piloted and controlled by multiple different pilots in separate roles, seriously powerful and very deathable with the most epic killmails ever Twisted
1-Up Mushroom
Imperial Academy
Amarr Empire
#13 - 2011-12-23 23:01:21 UTC
Because there is autopilot
5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!  If You Like My Sig, Like Me!   Remember EVE is EVErything!
Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#14 - 2011-12-24 01:01:51 UTC
because the pod-goo can transmit disease, and people aren't always clean! Shocked

https://forums.eveonline.com/default.aspx?g=posts&t=118961

EvE = Everybody Vs. Everybody

  • Qolde
yumike
Doomheim
#15 - 2011-12-24 01:14:48 UTC
Mr Epeen wrote:
Train for a Rorqual.

Problem solved.

Mr Epeen Cool


I can't believe i'm agreeing with epeen here, But What you are asking for is basically in the game already somewhat.

What they need to do is allow you to jump with subcapitals in carriers, and give them a real usage. Trash the fighter bays and let me launch 15 real players in frigates.. That's what the super carrier should have been imo.
Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#16 - 2011-12-24 02:10:55 UTC
yumike wrote:
Mr Epeen wrote:
Train for a Rorqual.

Problem solved.

Mr Epeen Cool


I can't believe i'm agreeing with epeen here, But What you are asking for is basically in the game already somewhat.

What they need to do is allow you to jump with subcapitals in carriers, and give them a real usage. Trash the fighter bays and let me launch 15 real players in frigates.. That's what the super carrier should have been imo.


This would be epic :) -- but, would they have unlimited ammo like drones? Twisted

https://forums.eveonline.com/default.aspx?g=posts&t=118961

EvE = Everybody Vs. Everybody

  • Qolde
Syphon Lodian
Fabled Enterprises
#17 - 2011-12-24 08:32:16 UTC
Dr Karsun wrote:
Uhm, get a group of people who will cover your slow freighter ass? Pay them after the mission, since if you do it in advance, they will blow you and steal your tresure.


Sexual favors traded for 'tresure' is illegal in some regions.

What kind of pirates do you hang out with, sir?
Phyress
Isumi Industries
#18 - 2011-12-24 08:48:31 UTC
Ris Dnalor wrote:
yumike wrote:
Mr Epeen wrote:
Train for a Rorqual.

Problem solved.

Mr Epeen Cool


I can't believe i'm agreeing with epeen here, But What you are asking for is basically in the game already somewhat.

What they need to do is allow you to jump with subcapitals in carriers, and give them a real usage. Trash the fighter bays and let me launch 15 real players in frigates.. That's what the super carrier should have been imo.


This would be epic :) -- but, would they have unlimited ammo like drones? Twisted


Nope! And as an added benefit over drones, they'll complain about your attack orders shortly before tackling the gate!
Jango Firefly
Republic Military School
Minmatar Republic
#19 - 2011-12-24 09:34:04 UTC
Because you can't holla at girls from the passenger side of your best friends ride.
Eladanus
24th Imperial Crusade
Amarr Empire
#20 - 2011-12-24 09:41:47 UTC
"Trust me guys, I know a shortcut through this WH"
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