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Any word about the old turret icons? (Now with the answer)

First post
Author
Xander Riggs
Slamtown Federation
#41 - 2011-09-13 23:12:50 UTC
Grey Stormshadow wrote:
I start to get the feeling that Xander photoshopped these images for us from the actual models and now he doesn't want them to get trashed. Clear CCP alt spotted. Tinhat on. There is no spoon.


Nah, I just don't get my **** tied in a knot every time anything changes.

"A man with a drone-boat has nothing but time on his hands."

Tippia
Sunshine and Lollipops
#42 - 2011-09-13 23:14:44 UTC
Xander Riggs wrote:
Nah, I just don't get my **** tied in a knot every time anything changes.
Excellent. Then we can petition CCP to add a functionality where everything that appears in your (personal or corp) hangar and wallet is immediately transferred to me instead.

Because change is good. Roll
Riggs Droput
Brutor Tribe
Minmatar Republic
#43 - 2011-09-13 23:16:06 UTC
I dislike the new icons as well.

If you look at the icons on your PC for your word editor or your web browser they do not look like what they are. How difficult would it be if Microsoft made all of their icons look like the program you were to open. How easy would it be to tell the difference between Word, Excel, Power Point, and Internet Explorer. All of these programs share a common look. This would make it near impossible to tell what the differences are between the programs.

Icons should be designed to the most simple design format to be able to easily tell the difference at a glance. Also they should stand out against any background no matter the color.

It is basic design theory.

The least they could do would be give us an option on which icons we would like to use.

Riggs



I would rather die on my feet, than live on my knees

Xander Riggs
Slamtown Federation
#44 - 2011-09-13 23:18:48 UTC
Tippia wrote:
Xander Riggs wrote:
Nah, I just don't get my **** tied in a knot every time anything changes.
Excellent. Then we can petition CCP to add a functionality where everything that appears in your (personal or corp) hangar and wallet is immediately transferred to me instead.

Because change is good. Roll


So i herd u liek irony

"A man with a drone-boat has nothing but time on his hands."

Eric Xallen
Deep Core Mining Inc.
Caldari State
#45 - 2011-09-13 23:42:02 UTC
I personally don't like the new auto cannon icons, they are too dark, and hard to see which ones you have on which targets (especially against some backdrops).

You shouldn't have to look hard to see which targets your guns are firing at, they should be lit up like Christmas trees.
Psychophantic
#46 - 2011-09-13 23:47:10 UTC
Tippia wrote:
Xander Riggs wrote:
Nah, I just don't get my **** tied in a knot every time anything changes.
Excellent. Then we can petition CCP to add a functionality where everything that appears in your (personal or corp) hangar and wallet is immediately transferred to me instead.

Because change is good. Roll


Doesn't your school have a debate class or something?

There's no prize for winning the internets.
Tippia
Sunshine and Lollipops
#47 - 2011-09-13 23:54:47 UTC
Psychophantic wrote:
Doesn't your school have a debate class or something?
Nope. And either way, I'd have to finish Pedagogy II before being qualified to give it beyond the odd seminar or two…
Sonva Lat
Pator Tech School
Minmatar Republic
#48 - 2011-09-14 00:06:08 UTC
The internet is full of cunning linguists and master debaters.

However, icons aren't about words - they are meant to be a quick and convenient way to relay information without using words.
The old icons did that.
The new ones don't.

Icons work best when they are clear, colorful and abstract.
The new icons are none of those things.
Crystal Liche
ACME Mineral and Gas
#49 - 2011-09-14 01:09:55 UTC
Grey Stormshadow wrote:
Could someone with the knowledge let me/us know if there are plans to restore these?

The new icons are really messy compared to old ones and really difficult to see in space. I know very few - if any - who would disagree about old icons being better and easier to tell the difference between each other.


We could go back to DOS 1.1 too...

C:>

Hicksimus
Torgue
#50 - 2011-09-14 01:43:21 UTC
If I got in my car tomorrow and found out Nissan had changed the numbers on my speedometer to images of how blurry the center median is at that speed I'd be bothered at the lack of function but then I'd realize I don't rely on my speedometer at all and not care......the same applies here, there is only an issue here if you have too much time on your hands go fly your damn ship.


The pictures are definitely ugly though but so are the gauges in my Silvia and I still <3 it......

Recruitment Officer: What type of a pilot are you? Me: I've been described as a Ray Charles with Parkinsons and a drinking problem.

Leon Razor
Measure Zero
#51 - 2011-09-14 02:27:23 UTC
From the Special CSM summit, June 30th - July 1st 2011, meeting minutes
Quote:
The CSM stated that although the new gun effects are very nice, the new gun icons leave something to
be desired and are difficult to distinguish from each other. The CSM felt they were too dark and
generally hard to see. CCP agreed there was room for improvement, and stated that work was already
underway on this matter.


Hopefully we see this by the next expansion.
Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#52 - 2011-09-14 03:57:08 UTC
I agree w/ OP...

Yes they look neat when in hanger or on market screen...

But when i can't tell the difference between most of the guns when they are tasked on a target...(with the dark/obscured background of space) it gets a bit ridiculous.

Like, when i'm mining (puts on flame suit) i know i'm NOT shooting asteroids at the rocks to get ore out of them, but that's EXACTLY what the new "icon" looks like on my modules and target UI sections...

And to whomever said they could tell the color bands for T2 guns on the target section of the UI....i'd really like to know how big of a screen you have and how close you are sitting to it...

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

Kartaugh
The Scope
Gallente Federation
#53 - 2011-09-14 05:35:56 UTC
Xander Riggs wrote:
You think they blend in with the background. I don't. They look just fine beside the target locked.


Let me get this straight.

You believe a blurry, black/grey picture superimposed on a black background (i.e. SPACE) does NOT blend in?

Gimme some of what you're smoking, 'cause it must be very good...

That incredible amount of detail in the new "icons" is nearly impossible to make out when they are superimposed on a background that absorbs their main colors and shades.

Stop being disingenuous.

"It's not that I am afraid to die. I just don't want to be there when it happens." - Boris Grushenko

Valhallas
New Eden Robotics
#54 - 2011-09-14 12:21:25 UTC
Bring back the old icons.

They were more iconic.

Mr Kidd
Center for Advanced Studies
Gallente Federation
#55 - 2011-09-14 12:39:42 UTC
If I didn't think Tippia was getting trolled so hard by Xander I might be inclined to explain why simple representations are far superior to representing complex ideas than the complex ideas themselves.

On the other hand, the idea that Xander is a CCP dev from the art department desperately attempting to justify his catastrophic disaster in judgment is quite plausible.

Don't ban me, bro!

Jint Hikaru
OffWorld Exploration Inc
#56 - 2011-09-14 12:49:05 UTC
Sonva Lat wrote:

However, icons aren't about words - they are meant to be a quick and convenient way to relay information without using words.
The old icons did that.
The new ones don't.

Icons work best when they are clear, colorful and abstract.
The new icons are none of those things.



Have to agree here, the new 'icons' are not Icons. They are a set of "wouldnt_it_be_cool_if_we_showed_how_detailed_we_could_make_tiny_pictures_of_our_new_guns"

Icons shouldnt be about geting as much detail as possible in... they are about functionality.

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Paxx Hekki
Doomheim
#57 - 2011-09-14 13:17:11 UTC
Hi, I'm an EVE player and I also really like to complain.

RABBLE RABBLE BRABRA RABBLE BROOOO
DeBingJos
Sebiestor Tribe
Minmatar Republic
#58 - 2011-09-14 13:35:08 UTC
Jint Hikaru wrote:
Sonva Lat wrote:

However, icons aren't about words - they are meant to be a quick and convenient way to relay information without using words.
The old icons did that.
The new ones don't.

Icons work best when they are clear, colorful and abstract.
The new icons are none of those things.



Have to agree here, the new 'icons' are not Icons. They are a set of "wouldnt_it_be_cool_if_we_showed_how_detailed_we_could_make_tiny_pictures_of_our_new_guns"

Icons shouldnt be about geting as much detail as possible in... they are about functionality.


I agree that the new icons are very hard to identify compared to the old ones.

I also don't think this is a very big problem. How many different guns do you guys mount on your ships?
One type of gun and maybe a group of launchers and/or neuts covers 99% of the fits. Why do you need to see the type of gun from the icon?

Are the new icons bad? Yes
Does it bother me? No

Ungi maðurinn þekkir reglurnar, en gamli maðurinn þekkir undantekningarnar. The young man knows the rules, but the old man knows the exceptions.

Mona X
Caldari Provisions
Caldari State
#59 - 2011-09-14 13:46:03 UTC
This^^

I have worked out system to quickly recognize new "icons":

1. Dark with high slot icon - no gun
2. Dark with dark blur - some gun
3. Dark - offlined gun.

I need new signature.

Tippia
Sunshine and Lollipops
#60 - 2011-09-14 14:03:56 UTC
DeBingJos wrote:
I agree that the new icons are very hard to identify compared to the old ones.

I also don't think this is a very big problem. How many different guns do you guys mount on your ships?
One type of gun and maybe a group of launchers and/or neuts covers 99% of the fits. Why do you need to see the type of gun from the icon?
Because you might have them in a big pile in your hangar and it would be embarrassing to mount small blasters on your Snipoc… Blink

In space, you might only have one gun, but you might also have the quite common combination of tractor + salvager — both of which are now grey boxes — and it matters a fair amount which one you have activated on which target (and in the target display, those icons are even smaller than the ones posted in the comparison picture). With the old icons, they were distinctly different and the tractor icon even hinted at what it did: it attracted containers (and I suppose you could construe the salvager icon to look a bit like a camera or other sensor that sifted through the wreck), and, perhaps more importantly, the difference was in no way diminished by the reduction in size since the two icons also had drastically different colour schemes and highlights.