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Crime & Punishment

 
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Suicide Ganking Mission Runners

Author
Mobadder Thworst
Doomheim
#1 - 2015-03-19 01:20:46 UTC
So, I'm an old can flipper/ war dec guy who is trying to get back into the game.

CCP drove me off for a while (with these awful new crimewatch mechanics), but I'm trying to get back into the game. I don't often post on the forums, but I didn't see a lot of information on the topic in which I'm interested.

I popped a mission ship the other day and got a nice officer module worth a lot. It reminder me I once killed a macharial that dropped 2.3b in loots. I want to relive that experience more, I think.

Now I'm wondering how hard it would be to non-consentually engage some of these massive faction fit ships. I used to gank bots now and then for laughs, but I haven't done much of it.

I can choose just the active fit ones and, if i need, I could open the gank with 8 heavy neuts to prevent modules from getting turned on (at a gate).

I do have experience with alpha shooting, but I think I need to find exact concord response times to determine how many shots i'll get with a given gank ship. All i can find on this is people's guesstimates.

Here is the gig, I'm thinking.

Step 1) spend a day outside a mission hub with passive scanner and sensor boosts looking for suitable fits and recording the info
Step 2) Choose a ship with about the right EHP
Step 3)Arrange team gank with either 50k ehp alpha or neut followed by gank (need references to do the maths).

Has anyone been doing this? Seems like an untapped natural resource to me. I hadn't considered doing this. If you have the maths done, please post.

Thanks,
Mo



Paranoid Loyd
#2 - 2015-03-19 01:43:35 UTC  |  Edited by: Paranoid Loyd
There is no time or need for neuts, either the target is paying attention or he is not.
If you are using Tornados and relying on Alpha, the Concord response time is kind of irrelevant, you will only get off one shot 9 times out of 10. The only systems you may get off two are .5s. Looks like you got it besides that.

Consider baiting them as an alternative. Its sounds like you have a few alts, just steal out of their wrecks in a noobish looking ship or shoot their MTU and irritate them until they engage. If you are unsure about your tank, have a logi boat or two on standby.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Ralph King-Griffin
New Eden Tech Support
#3 - 2015-03-19 01:51:39 UTC
try thisBlink

requires a deal more patience but it works.
Mobadder Thworst
Doomheim
#4 - 2015-03-19 02:00:31 UTC
Can anyone post a kill mail that has done this? I would love to see an example.
Paranoid Loyd
#5 - 2015-03-19 02:14:37 UTC  |  Edited by: Paranoid Loyd
The baiting? Click the link in Ralph's sig. Looks like he's been doing other things lately, here is a summary.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Sabriz Adoudel
Move along there is nothing here
#6 - 2015-03-19 02:48:01 UTC
If you are set on suicide ganking them, most of it is done on the system gates of mission hubs.

Example: Sometimes, the mission agent in Apanake will send you into Sheroo to do a mission. If a blinged target is seen jumping from Apanake into Sheroo, get eyes on the Sheroo side of the Sheroo-Apanake gate, then get a fleet of highsec legal instanados on the Apanake side. When they finish their mission, shoot them as they get into Apanake.

Your eyes then scoop loot (Deep Space Transports do this well)

I support the New Order and CODE. alliance. www.minerbumping.com

Arden Elenduil
Unlimited Bear Works
#7 - 2015-03-19 07:50:24 UTC
Mobadder Thworst wrote:
Can anyone post a kill mail that has done this? I would love to see an example.


Here's an old vid I made
I've got a new one in the works but struggling to find the time atm
Leto Thule
Caldari Provisions
Caldari State
#8 - 2015-03-19 07:56:03 UTC
Welcome back Mo.

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Azov Rassau
Iron Destiny
#9 - 2015-03-19 10:21:17 UTC
You can contact this guy for more info.

He will probably ask for ISK before answering though.. Smile

Be the change you want to see in Highsec.

Anti-Ganking Fun: www.gankerjamming.com

Iroquoiss Pliskin
9B30FF Labs
#10 - 2015-03-19 11:10:46 UTC
Azov Rassau wrote:
You can contact this guy for more info.

He will probably ask for ISK before answering though.. Smile


Looking at the damage profiles, it's pretty sneaky: Wait till the crab faget gets into low shield/armor from incoming NPC fire, then land a group of thrashers on him.

Thrashers with autocannons, no less. Cool
Mike Adoulin
Happys Happy Hamster Hunting Club
#11 - 2015-03-19 15:07:06 UTC
Last time I was in Lanngisi (SOE L4 mission hub), feral packs of Mad Drunken Russians hunted the wild mission bear with hordes of Arty Thrashers.

Being that they were popping blinged out Marauders (Krono's were especially popular that day...) they were making what we in the business like to call 'the phat lewts'.

Also, glorious, glorious tears.

Pirate

Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Sabriz Adoudel
Move along there is nothing here
#12 - 2015-03-20 05:12:16 UTC
Mike Adoulin wrote:
Last time I was in Lanngisi (SOE L4 mission hub), feral packs of Mad Drunken Russians hunted the wild mission bear with hordes of Arty Thrashers.

Being that they were popping blinged out Marauders (Krono's were especially popular that day...) they were making what we in the business like to call 'the phat lewts'.

Also, glorious, glorious tears.

Pirate



Since the rebalance of Marauders, it's much more common to see them with mostly tech 2 fittings, however - maybe tech 2 with 300m of faction/deadspace modules on top.

I personally fly a PVP oriented Marauder fit that's very close to that - one AAR, one X-type deadspace rep (the only valuable module), and the rest all tech 2 (meta 4 for the neuts).

Ships like that aren't profitable to gank. (They may still be fun).

I support the New Order and CODE. alliance. www.minerbumping.com

Serendipity Lost
Repo Industries
#13 - 2015-03-20 07:52:43 UTC
We played around with it a bit between wh gigs. It's pretty much just a math problem you need to work out. It's not even that difficult of a math problem.

http://repoindustries.eve-kill.net/?a=home&m=1&y=2014&view=kills

This is pretty much a couple of us multiboxing. The biggest issue is sec status. We found a way to balance out 3 ganks worth of sec hits for the whole crew with less than an hours worth of eve activities. You just have to stay ahead of it and stay positive while you are doing it.

We came out over a billion ahead from start to finish. We only did if for a week or two. Once you solve the math problem.... it's kind of boring. The logistics aren't what I would call difficult (assuming you keep a positive sec status).

(How those deep immersion CODE role players do it is beyone me. The question you really need to ask those ninnies is which is more boring? Mining or flying around in a catalyst dunking mining barges. They both take about the same amount of eve skill. To each is own though, you can't have a healthy forest w/ out a few nuts rolling around here and there)
Mega Face
Absolute Order
Absolute Honor
#14 - 2015-03-22 18:44:05 UTC  |  Edited by: Mega Face
How to make stupid amounts of money for no reason:

Bait officer vindi bragging about it's officer fit in local.

Let people scan you for about 10 minutes (keep your EHP relatively low at this point) near the closes mission hub, drooling about how much gucci that's fitted, warp to your mission , wait for about 2m for scouts to find your location, warp to another station, refit to lollerbulkheads, jump back to mission, have logi friends waiting on cloak, inc 15 or so alphnados, they all lock onto a 500k EHP vindi, they all drop their T2 1400s and scout 1400s. Repeat until financially satisfied or the imminent 40man fleet for no reason is formed.

Alternatively you could play the "i'm new and need advice on how to better fly my -links 8b vindi setup- " shtick. It helps to have multiple missions active within the same system so you can bounce between gank squads (so the first group doesn't have a BM drop available). When any scout sees a vindi presumably warp away with 10b in mods, they immediately have to start calling in the Calvary, because you just gave them a sense of urgency. How long will this space bank be in this mission? Scanning starts immediately, give them enough time to get at least a name. Proceed to refit, chances are they won't scan again, especially if you pretend to align. Now the scout has tackling duty.

litrly w0rkz evrytiem. Bonus points if you have mad obvious PVE'r with age on them.
Demerius Xenocratus
The Scope
Gallente Federation
#15 - 2015-03-23 08:03:27 UTC
I can't help but notice all the faction frigates undocking in Lanngisi, presumably to run burner missions.

Wonder if a thrasher could alpha some of them? Daredevils and Garmurs will be active tanked with paper buffer...
Mobadder Thworst
Doomheim
#16 - 2015-03-23 10:15:17 UTC
Demerius Xenocratus wrote:
I can't help but notice all the faction frigates undocking in Lanngisi, presumably to run burner missions.

Wonder if a thrasher could alpha some of them? Daredevils and Garmurs will be active tanked with paper buffer...


+1
Great observation. That's worth figuring out.
Tear Jar
New Order Logistics
CODE.
#17 - 2015-03-23 12:42:39 UTC
Serendipity Lost wrote:
We played around with it a bit between wh gigs. It's pretty much just a math problem you need to work out. It's not even that difficult of a math problem.

http://repoindustries.eve-kill.net/?a=home&m=1&y=2014&view=kills

This is pretty much a couple of us multiboxing. The biggest issue is sec status. We found a way to balance out 3 ganks worth of sec hits for the whole crew with less than an hours worth of eve activities. You just have to stay ahead of it and stay positive while you are doing it.

We came out over a billion ahead from start to finish. We only did if for a week or two. Once you solve the math problem.... it's kind of boring. The logistics aren't what I would call difficult (assuming you keep a positive sec status).

(How those deep immersion CODE role players do it is beyone me. The question you really need to ask those ninnies is which is more boring? Mining or flying around in a catalyst dunking mining barges. They both take about the same amount of eve skill. To each is own though, you can't have a healthy forest w/ out a few nuts rolling around here and there)


Most of the fun isn't in the ganks, but in interacting with the ganked target and the local community.
Jaxi Wreckful
The Conference Elite
Safety.
#18 - 2015-03-25 00:16:21 UTC
I've seen D400 solo alpha tengus on mission hub undocks. Definitely money to be made.
Drez Arthie
Center for Advanced Studies
Gallente Federation
#19 - 2015-03-26 01:39:18 UTC
Is your goal to make a profit, or just ruin someone's day? If the latter, just make some biting comments on local and mess with their MTU. Congratulations, and you're not the best example of our species.
Serendipity Lost
Repo Industries
#20 - 2015-03-26 02:27:01 UTC
Tear Jar wrote:
Serendipity Lost wrote:
We played around with it a bit between wh gigs. It's pretty much just a math problem you need to work out. It's not even that difficult of a math problem.

http://repoindustries.eve-kill.net/?a=home&m=1&y=2014&view=kills

This is pretty much a couple of us multiboxing. The biggest issue is sec status. We found a way to balance out 3 ganks worth of sec hits for the whole crew with less than an hours worth of eve activities. You just have to stay ahead of it and stay positive while you are doing it.

We came out over a billion ahead from start to finish. We only did if for a week or two. Once you solve the math problem.... it's kind of boring. The logistics aren't what I would call difficult (assuming you keep a positive sec status).

(How those deep immersion CODE role players do it is beyone me. The question you really need to ask those ninnies is which is more boring? Mining or flying around in a catalyst dunking mining barges. They both take about the same amount of eve skill. To each is own though, you can't have a healthy forest w/ out a few nuts rolling around here and there)


Most of the fun isn't in the ganks, but in interacting with the ganked target and the local community.


Whatever you role players believe is cool with me. I've tried to sort through all the elaborate hoo haw you guys put out to 'justify' the low skill stuff you do and tbh I just get overwhelmed with the sheer magnitude of BS you guys generate and lose interest. The elaborate fantasy world you goobers have created would waste too much of my time to get my arms around it all.

Straight up role players I get. They have a mission statement and then 'talk like pirates' (or whatever). It's short, simple and doesn't waste too much of my time. Then there are you guys... Sweet Mother of Pearl you guys have some creative juices.

It's my fault, not yours. I just don't have all the free time necessary to wade into a pond that deep.
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