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Why is EMP ammo so popular?

Author
Aeryn Maricadie
Federal Navy Academy
Gallente Federation
#21 - 2015-03-20 23:34:09 UTC

[/quote]


But you aren't picking 1 hardener vs omni hardener because very likely you're going to be using both. You can't just take one module vs the other, you have to look at the picture as a whole. And yeah of course you're going to fit an invuln over an EM ward on a T1 ship...especially since you'll have a EM rig anyway. But on a T2 caldari ship for example when all your other resists are huge big already, you'll want an EM ward to get your resists up as high as the others. Getting your thermal resists from their high 70s to your mid 80s isn't nearly as valuable to get your EM resists from zero to 55.

As for the armor ships, you'll be having ENAMs anyway, not just the hardeners.[/quote]

no you are not very likely using both, there are many fits that don't allow you to spend two midslots on resists, in pvp there is a lot more to consider than just dps vs tank. Not to mention two hardeners is really hard on CPU for many ships.
Seraph IX Basarab
Outer Path
Seraphim Division
#22 - 2015-03-21 00:29:05 UTC
Nobody said anything of that sort. What T1 fit ship are you going to use an invuln and not any sort of EM resist and still have an EM hole over a thermal hole?
Lloyd Roses
Artificial Memories
#23 - 2015-03-21 02:15:30 UTC
To be fair, EMP is atleast decent against anything T1 shields or T2 non-minmatar. Fusion is decent against anything T1 armortanked or T2 non-amarr. And PP is fine against pretty much anything bar T2 gallente/caldari.

Just shows how overrated damage selection can be.
Bastion Arzi
Ministry of War
Amarr Empire
#24 - 2015-03-21 03:19:32 UTC
i usually take both emp and fusion and switch depending on what target i come across.

but i didnt know that emp was the most popular.

is it?

now im also wondering why.
Jon Illat
Worthless Carebears
The Initiative.
#25 - 2015-03-22 05:16:17 UTC
Personally, I always fly with EMP ammo in my cargo, as I hunt rafters in Minmatar LS, and if they're shield tanked for taking on Angel rats, I will tear through their EM hole (T1 and faction ships at least).

I have bagged two quite shiny Orthrus's because of this, one worth 1.7 billion ISK if I remember correctly.
Chainsaw Plankton
FaDoyToy
#26 - 2015-03-22 05:35:17 UTC
a drake with 2 invulns has EM as the lowest resist. A drake with 2 invulns and an t1 EM rig still has EM as the lowest resist. With a t2 em rig then thermal is the lowest resist but so close I wouldn't worry too much.

cyclone with 1 invuln, 2 em rigs 1 therm rig, EM is the lowest resist. although it isn't much below therm/kin.

and yea in general don't shoot emp at armor tanked ships... duh.

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Aluka 7th
#27 - 2015-03-22 06:07:09 UTC
From personal experience, more often then not, nonMinmatar T2 ships are on average weakest in EM and usual shield setups based around invulnerability fields and one EM resist rig are weakest in EM.
And still 25% of EMP round damage is in EXPLO+KINETIC which is good for most other cases when you meet armor tanker.
Also EMP goes very fast through shield of armor tanker which has very strong psychological effect on the target.

IMHO for T1 armor tanked ship you should swap for Fusion.
Atomeon
Federal Navy Academy
Gallente Federation
#28 - 2015-03-22 08:39:11 UTC
EMP is popular because is the default ammo for EFT, as simple as that, ppl are lazy seeing high dps and never change ammoP
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#29 - 2015-03-22 11:46:56 UTC
Seraph IX Basarab wrote:
Cephelange du'Krevviq wrote:
Tsukino Stareine wrote:
I usually have thermal preloaded on any projectile/missile ship simply because that's the one that's most likely not defended against.

Every shield ship will plug their EM hole, guaranteed.


Killmails/lossmails will tell a different story.



They really don't. Any half competent pilot will plug the EM hole...even if that leaves Thermal as your lowest resist and here's why.

You never want to get into a fight where you have 0 percent resists going and you run into a laser ship that an apply pretty full damage. Also most shield ships will tend to try to kite so you're more in danger of lasers than you would be of blasters or thermal acs.

Pertinent part in bold. There will always be enough less-than-half-competent players out there that betting on finding an EM hole is a decent bet. Not to mention, a lot of folks who do plug their EM hole only do so with an EM rig, which leaves EMP still doing reasonably good damage.

EMP isn't the best choice all of the time against shields, often times Phased Plasma is. But it's the best choice often enough that folks won't bother wasting 10 seconds to switch ammo.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Adacia Calla
Native Freshfood
Minmatar Republic
#30 - 2015-03-23 16:19:36 UTC
Seems there's only 1 person, now 2, in the entire thread that knows about EMP rounds dealing EM, Kin, Exp damage.

While the other 2 are minor, it's absolutely amazing having THREE damage types rolling out without needing to switch in a panic when something else drops on grid. The exception is T2 Minmatar boats, those you're loading Fusion for.

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Bastion Arzi
Ministry of War
Amarr Empire
#31 - 2015-03-23 16:28:07 UTC
it only does a little exp and kin...
Squatdog
State Protectorate
Caldari State
#32 - 2015-03-25 07:58:24 UTC
Quote:
It makes no sense. The vast majority of T1 shield ships will have an EM rig or an EM module leaving Thermal as the hole.


No, no they don't.

The typical shield-tanked ship might not even attempt to directly cover the hole and instead rely on the resists provided by a Damage Control and Inv. Field.

Even with one EM rig the difference between EMP and Phased Plasma is negligible.
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