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Skill Plan for Null.

Author
Zaph Ena
State War Academy
Caldari State
#1 - 2015-03-20 18:21:57 UTC
Hello all, firstly let me thank you for taking the time to read my post and reply.

I am not posting on my main, but my main is in a Null Sec Renter Corp(our home System is -0.2). I have roughly 7mil skillpoints and obviously that leads to me having some issues in Null Sec.

Presently I am at an impasse as to how to plan my training queue for the future. I was originally training towards Minmatar ships, hopefully getting to a Vargur or maybe a Machariel(not Min I know), but from the sounds of it those types of ships aren't going to succeed in Null.

I was hoping for some advice as to what direction I should plan my skill queue to be able to survive and thrive in Null. I have no interest in wasting my skill points for mining. I want to be capable of soloing the rats, and the combat anoms, or if there's Corp mates online, contribute to the group. Right now I can barely fly a Cruiser, so I am committed to just sitting in the POS indefinitely.

I was wondering if anyone had any advice? Should I work towards a Tengu? A Rattlesnake? Is it possible to fly the ships I want in Null(Minmatar)?

Thanks for taking the time to read my post.
Phig Neutron
Starbreaker and Sons
#2 - 2015-03-20 19:19:01 UTC  |  Edited by: Phig Neutron
A battlecruiser such as a Hurricane should be fine for killing belt rats. Skill up your tanking skills, powergrid and capacitor skills, and T2 medium weapons. I would not rush into a T3 cruiser because they're in the process of getting nerfed. I wouldn't rush into a battleship just yet, because the leap to battleship-sized weapons is a significant one, so if you can do the job with a battlecruiser that's ideal. A battleship, eventually, will let you do the bigger anomalies and to go faster through L4 missions. (Part of it depends on what region you're in. Minmatar ships have good ammo choices, but there are certain NPC types for which e.g. lasers do the ideal damage type.)

For PVP, those skills will also open up to you all the minmatar cruisers. The Stabber is good for PVP roams and the Scythe is always popular for shield logistics.

Beyond that I'd get Frigate V and train all the T2 frigate types: interceptors, assault frigates, covert ops and bombers, electronic attack ships. Minmatar Destroyer V is also a fantastic investment -- the Sabre is the most popular interdictor and the Svipul is a very nice PVP roaming ship.
Zaph Ena
State War Academy
Caldari State
#3 - 2015-03-20 19:31:43 UTC
Phig Neutron wrote:
A battlecruiser such as a Hurricane should be fine for killing belt rats. Skill up your tanking skills, powergrid and capacitor skills, and T2 medium weapons. I would not rush into a T3 cruiser because they're in the process of getting nerfed. I wouldn't rush into a battleship just yet, because the leap to battleship-sized weapons is a significant one, so if you can do the job with a battlecruiser that's ideal. A battleship, eventually, will let you do the bigger anomalies and to go faster through L4 missions. (Part of it depends on what region you're in. Minmatar ships have good ammo choices, but there are certain NPC types for which e.g. lasers do the ideal damage type.)

For PVP, those skills will also open up to you all the minmatar cruisers. The Stabber is good for PVP roams and the Scythe is always popular for shield logistics.

Beyond that I'd get Frigate V and train all the T2 frigate types: interceptors, assault frigates, covert ops and bombers, electronic attack ships. Minmatar Destroyer V is also a fantastic investment -- the Sabre is the most popular interdictor and the Svipul is a very nice PVP roaming ship.


Thanks for the reply, one thing I failed to mention in my post is that my Corp is a carebear corp, we are deep in our renter space and don't have to worry much about PvP. I am mainly looking to skill towards PVE capabilities.
Phig Neutron
Starbreaker and Sons
#4 - 2015-03-20 19:41:24 UTC
Zaph Ena wrote:
Thanks for the reply, one thing I failed to mention in my post is that my Corp is a carebear corp, we are deep in our renter space and don't have to worry much about PvP. I am mainly looking to skill towards PVE capabilities.


Assuming you don't have access to nullsec missions, then, you're going to make most of your money from ratting in belts and/or anomalies (or combat exploration sites). The same advice applies: start with a battlecruiser (Hurricane) and "optimize" toward a battleship. A Maelstrom is pretty awesome for PVE. So is a Machariel, I don't know why you heard otherwise. The thing about the marauder (Vargur) is that the "bastion mode" would make it vulnerable and unable to move for sustained periods of time, and obviously that makes it dangerous to use in 0.0, no matter what your "space landlords" have promised you about safety.
Zaph Ena
State War Academy
Caldari State
#5 - 2015-03-20 19:44:47 UTC
Ok, right now I am training Cruisers/Battlecruiers to 4, and then following that medium gun skills, and some more advanced shield/capacitor skills.
Phig Neutron
Starbreaker and Sons
#6 - 2015-03-20 20:58:44 UTC  |  Edited by: Phig Neutron
Here is a ratting Hurricane fit that I used in Sansha space. It's an armor fit, not a shield fit. Obviously change the armor hardeners and the ammunition and drones to match your local NPCs. It's not meant for PVP, but the web and scram are just there to take advantage of lucky opportunities or to scare off potential attackers. Since your capacitor skills probably aren't as good as mine, you might want to put two extra capacitor rechargers in the mid-slots so you can run your armor repairer longer.

[Hurricane, sansha ratting]
Medium Armor Repairer II
Armor EM Hardener II
Armor Thermic Hardener II
Armor Thermic Hardener II
Damage Control II
Gyrostabilizer II

10MN Afterburner II
Stasis Webifier II
Warp Scrambler II
Cap Recharger II

425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
Medium Nosferatu II

Medium Projectile Collision Accelerator I
Medium Auxiliary Nano Pump I

Acolyte II x5
Acolyte II x1
ergherhdfgh
Imperial Academy
Amarr Empire
#7 - 2015-03-20 21:24:55 UTC
You can belt rat in a cruiser just fine. A battlecruiser would be good for most anoms not the hardest ones however. You should not be sitting in the PoS shield with 7 million skill points waiting for skills to train.

Like has been stated you'll want to pick a race with strong damage type against the local rats and minmatar ships are ideal against angels. You can also do well against other races but for example with the EM weak bloodraiders and sansha the Amarr ships do much better. And since projectiles can't do kinetic as a primary high damage ammo anything weak to kinetic would be better done in a hybrid or missile boat. Keep resist holes in mind. Galente and Amarr have big explosive holes when armor tanking and Minmatar and Caldari have huge EM holes when shield tanking.

Also like Phig said I normally recommend avoiding Battleships early on due to long skill training times. Normally I would recommend getting into T3s for fast access to high damage ships for ratting but they just announced that T3 cruisers are getting a rebalance.

Belt ratting can be nice as about every 20 spawns you get a special spawn which will likely be a hauler or faction spawn. Big ships like battleships are painfully slow to warp for jumping from belt to belt. I usually use HACs for that but cruisers can handle it and faction cruisers do awesome in that role as well.

The best defense is a good offense so once you can fit T2 tank mods don't focus on that any longer until you have T2 guns and have your fitting skills trained up well. T2 guns can be a big difference depending on the situation.

Of course we've only covered combat so if you want to try out something else like exploration that's a different story but still not that bad to train into. Main thing is do what is fun.

Want to talk? Join Cara's channel in game: House Forelli

Davey Talvanen
Kingsparrow Wormhole Division
Birds of Prey.
#8 - 2015-03-20 21:40:05 UTC
The vexor can run most belts and most sites in a -0.2 system. a VNI with full T2 heavy drones would also run these at a higher speed but anything in a -0.2 system is not going to be that valuable.
Zaph Ena
State War Academy
Caldari State
#9 - 2015-03-20 21:45:02 UTC
Thanks for the replies, I will finish up battlecruisers to 4, and then work on refining my skills for the T2 mids/low/guns for those then move towards BS stuff.

We have Guristas out where we are.
ergherhdfgh
Imperial Academy
Amarr Empire
#10 - 2015-03-20 22:19:05 UTC
Davey Talvanen wrote:
The vexor can run most belts and most sites in a -0.2 system. a VNI with full T2 heavy drones would also run these at a higher speed but anything in a -0.2 system is not going to be that valuable.

With level 5 military upgrade a -0.2 system can be fine. Ya sure a -0.9 would be better but you can make good isk in a -0.2 and by good I'm talking about near 25 million bounty ticks in a non-faction T1 Battleship.

Want to talk? Join Cara's channel in game: House Forelli

ergherhdfgh
Imperial Academy
Amarr Empire
#11 - 2015-03-20 22:31:25 UTC
Zaph Ena wrote:
Thanks for the replies, I will finish up battlecruisers to 4, and then work on refining my skills for the T2 mids/low/guns for those then move towards BS stuff.

We have Guristas out where we are.

Phased Plasma should do well against Guristas. Since the Guristas jam and Minmatar ships typically have the lowest sensor strength that might be a little less than ideal but it should work fine. With the Domi even when you get jammed your drones can still do damage so that could be a direction also.

Years back before bastion modules existed a friend of mine and I were running missions from the same agent when I would run them in my Vargur I'd get jammed all the time as spent more time jammed than not in some missions. He would run them in a Tengu and almost never get jammed. He explained to me why but I don't know if I understood it then and certainly can't remember now. Marauders are a long way off so watch the balancing details coming out in the next week or two. You might still be better off heading into a T2 or T3 medium ship than jumping into the long path towards a marauder.

My best advice is try stuff out, see what works for you and don't be afraid to change up the plan. The likelihood of you coming up with a skill plan now for the next year and not changing it between now and then are not good. I have multiple toons over 100 million skill points and I still can't seem to stick to a plan. I am constantly changing it and moving stuff around based on what I am doing now versus last week.

Want to talk? Join Cara's channel in game: House Forelli

Zaph Ena
State War Academy
Caldari State
#12 - 2015-03-20 22:36:14 UTC
ergherhdfgh wrote:
Zaph Ena wrote:
Thanks for the replies, I will finish up battlecruisers to 4, and then work on refining my skills for the T2 mids/low/guns for those then move towards BS stuff.

We have Guristas out where we are.

Phased Plasma should do well against Guristas. Since the Guristas jam and Minmatar ships typically have the lowest sensor strength that might be a little less than ideal but it should work fine. With the Domi even when you get jammed your drones can still do damage so that could be a direction also.

Years back before bastion modules existed a friend of mine and I were running missions from the same agent when I would run them in my Vargur I'd get jammed all the time as spent more time jammed than not in some missions. He would run them in a Tengu and almost never get jammed. He explained to me why but I don't know if I understood it then and certainly can't remember now. Marauders are a long way off so watch the balancing details coming out in the next week or two. You might still be better off heading into a T2 or T3 medium ship than jumping into the long path towards a marauder.

My best advice is try stuff out, see what works for you and don't be afraid to change up the plan. The likelihood of you coming up with a skill plan now for the next year and not changing it between now and then are not good. I have multiple toons over 100 million skill points and I still can't seem to stick to a plan. I am constantly changing it and moving stuff around based on what I am doing now versus last week.


This is where my line of thinking with the changing towards Gallente or Caldari would be better. Everyone in my Corp is using Rattlesnakes, Tengus and ISKtars. Every time I mention Minmatar they basically ignore me. Maybe I should try switching it up now. I have all 4 races at 5 for Destroyers and 3 for Frigates, so I wouldn't be terribly far off from switching up my direction now.
ergherhdfgh
Imperial Academy
Amarr Empire
#13 - 2015-03-20 22:49:43 UTC
Zaph Ena wrote:

This is where my line of thinking with the changing towards Gallente or Caldari would be better. Everyone in my Corp is using Rattlesnakes, Tengus and ISKtars. Every time I mention Minmatar they basically ignore me. Maybe I should try switching it up now. I have all 4 races at 5 for Destroyers and 3 for Frigates, so I wouldn't be terribly far off from switching up my direction now.

In this game the best way to learn is to try different things and see what works. This is not like other MMOs where you can go to some website and find what is the "best" class or best ship or best weapon or what ever for some specific task. In the end you'll have to find you own path, your own style, what works best for you.

No skills that you train will be wasted and guristas unlike angles or sansha can do well armor or shield tanking. It sounds to me like you are in an ideal situation to play around with a few different ships. Try a Hurricane maybe a cyclone. Give a vexor and / or Myrmidon a try. DPS wise the drake is a long way off from the tengu so I'm not sure if you can really get a feel for it that way but it's worth a try. Anyway try a lot of different ships and see what style that you like and what works for you.

One thing to note is that Ishtars are getting a nerf to sentry damage coming up here soon so if you like the vexor and or Myrmidon without sentries then the Ishtar might be good and because there are so many of them now they could get cheap post nerf.

Also if you do stick with Minmatar for the artileries the biggest ones usually aren't so good for PvE. So 1200's probably better than 1400's and 650's over the 720's for the mediums.

Want to talk? Join Cara's channel in game: House Forelli

Phig Neutron
Starbreaker and Sons
#14 - 2015-03-20 22:52:30 UTC
As a Minmatar option you could go Cyclone instead of Hurricane, and then Typhoon for the battleship -- these are missile ships, not projectile ships. Then you can load missiles that do pure kinetic damage. As for jamming, fit an ECCM in one of those utility mid-slots.
L'ouris
Have Naught Subsidiaries
#15 - 2015-03-21 20:30:15 UTC  |  Edited by: L'ouris
As said, minmatar have ships that will do just fine in guristas space.

I'd be a bit concerned if your not flying with your corpies though, even to make ISK.
Working together is kinda the point of a corp, but especially in null.

If your current crew don't want to help you out, your probably better off finding some PVP corp out there that has members that help each other out.

When I was new, I struggled with the rats too. Best way I found to discover those helpful folk was to squat in anomlies and take forever to try and kill stuff. Eventually someone would help out just to get you out of there :)

Edit: spell check has disturbing humor.
Phig Neutron
Starbreaker and Sons
#16 - 2015-03-21 21:37:06 UTC
L'ouris wrote:
I'd be a bit concerned if your not flying with your corpses though...

Some people carry corpses in their cargohold, others carry exotic dancers. To each his own.
J'Poll
School of Applied Knowledge
Caldari State
#17 - 2015-03-21 22:06:34 UTC  |  Edited by: J'Poll
Hmz, renters, the people who only want the benefits without the downsides and want to min/max every possible income instead of just do what ever they have most fun doing.

*Me shrugs and walks away mumbling: Not worth my effort*

What I did laugh about, 7 mil SP and sitting in a POS.

It's just weird that when I had a fair bit less SP then you and I was doing PvE with my corp (yeah, together, you know...like as a group cause you joined a corp to be part of a group) as wel as PvP. So, you sitting in a POS is not a problem of SP, it's a problem of attitude and/or the people you are with.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Rosie Boness
The New Eden School of trade
Organization of Skill Extracting Corporations
#18 - 2015-04-22 11:21:07 UTC  |  Edited by: Rosie Boness
A lot of OP's assumptions are very wrong. I have been ratting solo in nullsec -10.0 sunsha anomalies in my VNI, since I had 3 mil skill points. I am making an alt right now for dual boxing which will start ratting with ~1mil skill points. All you need is Gallente Cruiser 4, Drone 5, Heavy Drones 4, level 3-4 shield/ armor tank skills, capacitor and afterburner skills. You can do Havens, Sanctums and the easier ones as well, SOLO.

Fit a VNI with 100MN afterburner with shield or tank fit (google it). Make sure its cap stable. No need for T2 Heavy or Sentries, use faction drones, they are better anyway. The reason why this fit works is, it has small signature radius and enough speed to dodge 95% of incoming damage. All the newbros are using it in nullsec and getting rich. And this principle works for every kind of rats. I am ratting in Serpentis space with my VNI atm.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#19 - 2015-04-22 12:23:52 UTC
well marauders are great for soloing 10/10 escalations, if your in blood raider space then the vargur is the best ship for doing it, vargur is definately worth training

machariel, also great ship for ratting so i dont know where you got that info from

ishtar is another good ratting ship or dominix

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

ergherhdfgh
Imperial Academy
Amarr Empire
#20 - 2015-04-22 12:56:16 UTC  |  Edited by: ergherhdfgh
In a cruiser you can belt rat. I've heard of people belt ratting in destroyers but a cruiser is reasonably comfortable mean less "oh ****" moments. For belt ratting the next step up would be a T2 or T3 cruiser a BC or BS warps too slow. You can run anoms in a BC the hardest anoms can be soloed by a BS with good skills but in groups BC should be fine especially if you pick anoms that your group does well.

So I recommend that you focus on medium ships as it will be the best way to make isk in the short term as well as almost all of the skills transitioning over to PvP. Start off by picking a race good against the local rats and then broaden out. Large ships and weapons take a long long time to train so I'd stay in medium ships for a while until you can very competently fly them before starting on BSs

Edit: I posted and then realized that I had posted in this thread already. Sorry for the confusion.

Want to talk? Join Cara's channel in game: House Forelli

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