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why do players stay in npc corps?

First post
Author
Thorn en Distel
Federal Navy Academy
Gallente Federation
#241 - 2015-03-14 09:10:16 UTC  |  Edited by: ISD Ezwal
Kaarous Aldurald wrote:
Basil Pupkin wrote:
we should call it what it is - a grief dec.


EVE is a PvP game.

PvP is, by definition, not griefing.

*Snip* Please refrain from personal attacks. ISD Ezwal.
.


Uhm... can I have some of what you are smoking?

Seriously... of course there is griefing in player versus player combat, tons of it even. From lowbie-ganking to outright blockades denying content (i.e. gank as soon as trying to leave 'safe' areas or camping NPCs that are vital to progress) to serial killing at respawn points ... griefing in PVP is pretty common, and it's one of the main headaches for guild leaders in PVP games, especially those who play the underdog faction.

And sure, the examples I give are mostly non-EVE, but this game too has plenty of examples. Container baiting at newbie stations? Challenging noobs to duels they cannot win? 6 wardecs on a starting player corp full of new players who don't even know how to fly a ship straight, let alone deal with a wardec?

I AM a hardcore PVPer. And I consider the above griefing, not PVP. It's abusing existing mechanics to generate fights the opponent cannot win so you can boost your ego on fake achievements.
Thorn en Distel
Federal Navy Academy
Gallente Federation
#242 - 2015-03-14 09:11:39 UTC
Omar Alharazaad wrote:
On the other hand, by staying in NPC corps many players also rob themselves of the opportunity to have other like minded folks help them understand some of the various ways to put the SP they do have to their greatest use.
It's a great deal easier to establish a rapport with possible mentors in a closely knit social environment than to try to do so by shouting into the seething mob.


Unless, of course, you're in an organised NPC corp like CAS...
Demerius Xenocratus
The Scope
Gallente Federation
#243 - 2015-03-14 09:13:42 UTC
Valkin Mordirc wrote:
Demerius Xenocratus wrote:
Should make the cost of a wardec inversely proportional to the member count and total SP of a corp.

Deccing large, high SP corps becomes cheaper while deccing small or low SP corps becomes less profitable. I think one of the CSM candidates associated with the merc community actually suggested something similar.

Would require some interesting maths to fine tune. Maybe factor in assets aswell?



I hate this type of logic.

Skillpoints. DO NOT matter.

Skillpoints only open more options for you to use. But 150mil SP vet can still die to a 15mil SP newbrah.

Edit: SP Past 10mil don't matter.


15M SP is nine months with +3 implants and a decent remap. Not exactly new. Just because a veteran carebear can die to a relatively new ninja salvager in an incursus proves nothing.

When it comes down to it, there's simply not much you can do to fight an entity that can blob you with vindis on station or undock a roaming fleet of proteus and guardians, all with near perfect skills, when you are limited to tech 1 cruisers. Undock 30 gank catalysts and a brick tanked t3 with logi support will still laugh at you. SP opens options as you said, like being able to fly ships that are simply better at dealing with a given situation. Being able to undock BS BC and tech 2/3 cruisers from every race, faction BS/BC, or fully skilled t2 logi with near perfect skills for fitting, support, weapons and drones is an undeniably huge advantage and most hisec mercs I've seen fit this description.

To say SP doesn't matter is moronic. In a pvp contest, all other things being equal, higher SP in relevant skills will win. Having yoir ship be 5-10% better in even a few categories is a huge advantage. Having more options in ships and fits to employ is a huge advantage. I don't see why this isn't obvious.
Lisa Ouyano
School of Applied Knowledge
Caldari State
#244 - 2015-03-14 09:17:45 UTC
Thorn en Distel wrote:
Omar Alharazaad wrote:
On the other hand, by staying in NPC corps many players also rob themselves of the opportunity to have other like minded folks help them understand some of the various ways to put the SP they do have to their greatest use.
It's a great deal easier to establish a rapport with possible mentors in a closely knit social environment than to try to do so by shouting into the seething mob.


Unless, of course, you're in an organised NPC corp like CAS...

Or SAK
Prince Kobol
#245 - 2015-03-14 09:23:03 UTC
So 13 pages in and I have yet to see anybody give a good reason why players should leave a NPC corp if they are based in HS and even low sec depending on what they are doing
xxxTRUSTxxx
Galactic Rangers
#246 - 2015-03-14 09:47:11 UTC
Prince Kobol wrote:
So 13 pages in and I have yet to see anybody give a good reason why players should leave a NPC corp if they are based in HS and even low sec depending on what they are doing


For the very same reason we support a football team, for the very same reason we wave a flag. for the very same reason we feel pride in what we create.

good enough ?




Thorn en Distel
Federal Navy Academy
Gallente Federation
#247 - 2015-03-14 09:50:03 UTC
xxxTRUSTxxx wrote:
Prince Kobol wrote:
So 13 pages in and I have yet to see anybody give a good reason why players should leave a NPC corp if they are based in HS and even low sec depending on what they are doing


For the very same reason we support a football team, for the very same reason we wave a flag. for the very same reason we feel pride in what we create.

good enough ?






Not really....
Kaarous Aldurald
Black Hydra Consortium.
#248 - 2015-03-14 09:51:28 UTC
Thorn en Distel wrote:

Seriously... of course there is griefing in player versus player combat, tons of it even.


Nope.

"Griefing", as defined by CCP, is an actionable offense. Since none of those things you're describing are in fact against any rules in EVE Online, it follows that they are not griefing.



Quote:

I AM a hardcore PVPer. And I consider the above griefing, not PVP. It's abusing existing mechanics to generate fights the opponent cannot win so you can boost your ego on fake achievements.


There's another term for you.

Spaceship Samurai. But fortunately, EVE Online is not a game in which I have to kowtow to someone else's definitions.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Valkin Mordirc
#249 - 2015-03-14 09:52:23 UTC
Demerius Xenocratus wrote:


15M SP is nine months with +3 implants and a decent remap. Not exactly new. Just because a veteran carebear can die to a relatively new ninja salvager in an incursus proves nothing.

When it comes down to it, there's simply not much you can do to fight an entity that can blob you with vindis on station or undock a roaming fleet of proteus and guardians, all with near perfect skills, when you are limited to tech 1 cruisers. Undock 30 gank catalysts and a brick tanked t3 with logi support will still laugh at you. SP opens options as you said, like being able to fly ships that are simply better at dealing with a given situation. Being able to undock BS BC and tech 2/3 cruisers from every race, faction BS/BC, or fully skilled t2 logi with near perfect skills for fitting, support, weapons and drones is an undeniably huge advantage and most hisec mercs I've seen fit this description.

To say SP doesn't matter is moronic. In a pvp contest, all other things being equal, higher SP in relevant skills will win. Having yoir ship be 5-10% better in even a few categories is a huge advantage. Having more options in ships and fits to employ is a huge advantage. I don't see why this isn't obvious.



SP was a random number, Regardless.


Let me put this way.

Your out in your aweome 70+ Mill Toon. Your in Dodi. And you're flexxing your muscles with a Kronos. I'ts PVE fit but. Hey you can still tank a **** ton in Bastion.

Then you find some on yellow floating around station. He's only been playing for a year. And he's in a Harbinger/prophcey. So you shoot at him thinking you have an easy kill.

https://zkillboard.com/kill/45013722/

That you lose it. To a character who starting playing at the start of 2014.

That what I mean by SP doesn't matter.

SP opens doors for more options to counter with yeah. It's a big advantage. But it's nobody brings along Every ship wherever they go you know?

I have an alt out in lowsec that is 85mil SP. This character stays in Highsec and has 25mil sp. If My Alt and this Character went head to head. Both in Cruiser. Do you think the 85mil SP Alt would win? If you say yes, I would kindly say you are wrong
and possible right.

Valkin is spec into cruisers. Can fly every single one near perfect.
So can the alt.
So even though the alt is from 2011. And this one is from 2013. You don't really know who will win. 1v1.

Does that make more sense now?
#DeleteTheWeak
xxxTRUSTxxx
Galactic Rangers
#250 - 2015-03-14 10:08:39 UTC  |  Edited by: xxxTRUSTxxx
Thorn en Distel wrote:
xxxTRUSTxxx wrote:
Prince Kobol wrote:
So 13 pages in and I have yet to see anybody give a good reason why players should leave a NPC corp if they are based in HS and even low sec depending on what they are doing


For the very same reason we support a football team, for the very same reason we wave a flag. for the very same reason we feel pride in what we create.

good enough ?






Not really....


what would it take to get you to join a real corp then ?
Errata Sum
Doomheim
#251 - 2015-03-14 10:18:15 UTC  |  Edited by: Errata Sum
Because when your NPC corp is the Center for Advanced Studies there is no need to join a player corp, as we do almost everything that a player corp does, and unless I want to wardec or be wardecced, or play game of sovs, I have no reason to leave.
Niobe Song
Center for Advanced Studies
Gallente Federation
#252 - 2015-03-14 10:33:28 UTC
xxxTRUSTxxx wrote:
Thorn en Distel wrote:
xxxTRUSTxxx wrote:
Prince Kobol wrote:
So 13 pages in and I have yet to see anybody give a good reason why players should leave a NPC corp if they are based in HS and even low sec depending on what they are doing


For the very same reason we support a football team, for the very same reason we wave a flag. for the very same reason we feel pride in what we create.

good enough ?






Not really....


what would it take to get you to join a real corp then ?



I'm in a real corp. If you mean what would make me join a player run corp...nothing. There is absolutely nothing that will make me leave CAS. You can cry and kick and scream and start as many threads on the topic as you like. But if CCP ever does anything to really obliterate the NPC corps I'll just unsub my accounts.
Thorn en Distel
Federal Navy Academy
Gallente Federation
#253 - 2015-03-14 11:42:06 UTC
xxxTRUSTxxx wrote:
Thorn en Distel wrote:
xxxTRUSTxxx wrote:
Prince Kobol wrote:
So 13 pages in and I have yet to see anybody give a good reason why players should leave a NPC corp if they are based in HS and even low sec depending on what they are doing


For the very same reason we support a football team, for the very same reason we wave a flag. for the very same reason we feel pride in what we create.

good enough ?






Not really....


what would it take to get you to join a real corp then ?


I'm the leader of a multi-game guild and have been since what seems to be the stone age... I have zero issues with the principle of player associations in game. I am very proud of my guild and what it stands for, and of the fact people we know from other games are happy to see us arrive in new ones, including our enemies.

I just have issues with EVE.

I WILL NOT expose my guild to a place where you cannot trust your own guild members. We operate on trust and always having the others' backs, and everyone in the guild has the right to guildinvite people they like playing with. And I bloody well refuse to start having NSA background checks and telling them no, you can't invite your husband 'cause we don't know where he's been....
I WILL NOT expose my guild to the craptastic wardec system that is in place here. By far the majority of us would be new to EVE, and there's no way the handful of vets playing could actually protect them. SP don't matter my ***.

And I am very much not interested in joining an EVE player corp myself, for the above reasons, and because like I've said before, hell will freeze over before I give anyone my API keys. Or obey orders on how to play the game, for that matter.

So I keep my mains in CAS (which, like a few other NPC corps, is organized and a lot of fun), tell any guild mates who want to try the game to do the same, but give a negative advice on starting EVE in the first place. Cause guess what, there's plenty of other games out there where we can hang as a guild without having these issues.
Thorn en Distel
Federal Navy Academy
Gallente Federation
#254 - 2015-03-14 11:42:57 UTC
Niobe Song wrote:
xxxTRUSTxxx wrote:
Thorn en Distel wrote:
xxxTRUSTxxx wrote:
Prince Kobol wrote:
So 13 pages in and I have yet to see anybody give a good reason why players should leave a NPC corp if they are based in HS and even low sec depending on what they are doing


For the very same reason we support a football team, for the very same reason we wave a flag. for the very same reason we feel pride in what we create.

good enough ?






Not really....


what would it take to get you to join a real corp then ?



I'm in a real corp. If you mean what would make me join a player run corp...nothing. There is absolutely nothing that will make me leave CAS. You can cry and kick and scream and start as many threads on the topic as you like. But if CCP ever does anything to really obliterate the NPC corps I'll just unsub my accounts.


Same here.
Kaarous Aldurald
Black Hydra Consortium.
#255 - 2015-03-14 11:48:57 UTC
Thorn en Distel wrote:

I just have issues with EVE.


It shows.

This is paranoia on a whole other level, dude. Especially the part where you absolutely refuse to accept any risk that isn't dictated by you in advance. (which condemning other people who do the same)

It would not be a stretch for me to say that EVE is not for you.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Thorn en Distel
Federal Navy Academy
Gallente Federation
#256 - 2015-03-14 11:49:14 UTC
Kaarous Aldurald wrote:
Thorn en Distel wrote:

Seriously... of course there is griefing in player versus player combat, tons of it even.


Nope.

"Griefing", as defined by CCP, is an actionable offense. Since none of those things you're describing are in fact against any rules in EVE Online, it follows that they are not griefing.



Quote:

I AM a hardcore PVPer. And I consider the above griefing, not PVP. It's abusing existing mechanics to generate fights the opponent cannot win so you can boost your ego on fake achievements.


There's another term for you.

Spaceship Samurai. But fortunately, EVE Online is not a game in which I have to kowtow to someone else's definitions.


Mate, a lot of the stuff you get away with in EVE will get you insta-banned in any other game. You may not consider it to be griefing, hell, the EVE devs may not consider it to be griefing, but you're all in a rather small minority, even for full-on PVP games (which EVE really, really isn't). Which kinda explains the problem with new player retention too.
Gardav
Center for Advanced Studies
Gallente Federation
#257 - 2015-03-14 11:52:35 UTC  |  Edited by: Gardav
Lupe Meza wrote:
The better question is why don't players join player corps?


I can only speak for myself.

The Devs of CCP made this marvelous game, and IMO it is a fantastic virtual experience of Space. Then they gave Players all the tools to be the biggest jerks to each other possible if they choose to do so... and of course many want to use those tools.... and CCP then thinks all of us would want to join a Player Corp? We all don't want to play with these tools that allow us to bring harm to others, even in a game.

I have no desire to be a jerk to others, I do not take pleasure in gratifying the greed lust for ISK or the lust for any type of Power, I don't find Fighting fun at all.... so why would I join a Player Corp that seeks ISK, Power, and Wardecs with KillMails? I would be an Outsider and a "fifth wheel" in a Corp and they would see me as a Liability not an Asset. I have goals in EVE but they do not include the things CCP thinks we should want to do.

Players like me that don't play the game the way CCP thinks we should have joined together for years by forming our own Player Corps but that just ends in a Wardec(s) and Players like us being minnows in a pool of sharks. I have from time to time found others in EVE that play the way I do but it's not easy for us to find each other so I myself gravitated to a NPC Corp as my permanent home Corp.

It's a good thing CCP allows Players like me to join NPC Corps or Player Corps would have people like me inquiring much more to join them and then Corp CEOs would be demanding CCP ban us to get us out of the game.

I myself don't want to see EVE changed to better suit Players like myself. I have found a niche to "inhabit" in this game and I enjoy it. If CCP starts adjusting things many Players that are CCP target customer base will start having serious issues around here. I pay and play this game the way CCP made it and the way Players use it and I accept it for what it is.
Kaarous Aldurald
Black Hydra Consortium.
#258 - 2015-03-14 11:59:10 UTC
Thorn en Distel wrote:

Mate, a lot of the stuff you get away with in EVE will get you insta-banned in any other game.


Oh, really?

When I still played World of Warcraft with my wife, I once followed someone across the entire game server for 7 consecutive hours, ganking him all the while. My only reason? He pissed me off by taking an herbalism node.

When he brought a GM in, the GM laughed and said "PvP happens on PvP servers."

Even in WoW, one of the most legendarily wussy of MMOs, you can PvP freely within the rules.

EVE's rules are simply more broad, with more avenues of attack.


Quote:

You may not consider it to be griefing, hell, the EVE devs may not consider it to be griefing, but you're all in a rather small minority, even for full-on PVP games (which EVE really, really isn't). Which kinda explains the problem with new player retention too.


Yeah, no. You do not get to define your own terms here. Only CCP's definition matters in this context, you can wave whichever dictionary you like at me.

PvP activity in this game, within the rules set by CCP, is not griefing by definition. Whether your attitude agrees or not.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Thorn en Distel
Federal Navy Academy
Gallente Federation
#259 - 2015-03-14 11:59:42 UTC
Kaarous Aldurald wrote:
Thorn en Distel wrote:

I just have issues with EVE.


It shows.

This is paranoia on a whole other level, dude. Especially the part where you absolutely refuse to accept any risk that isn't dictated by you in advance. (which condemning other people who do the same)

It would not be a stretch for me to say that EVE is not for you.


I think you're rather confusing things here. This game leaves you a lot of different paths to walk. I chose the NPC corp route, which is perfectly legitimate. It denies you certain options, but also gives you a few others. Just because those are not the options YOU chose, does not mean they are invalid. Or that EVE is not for people who don't do things your way
Kaarous Aldurald
Black Hydra Consortium.
#260 - 2015-03-14 12:01:19 UTC  |  Edited by: ISD Ezwal
Thorn en Distel wrote:
Kaarous Aldurald wrote:
Thorn en Distel wrote:

I just have issues with EVE.


It shows.

This is paranoia on a whole other level, dude. Especially the part where you absolutely refuse to accept any risk that isn't dictated by you in advance. (which condemning other people who do the same)

It would not be a stretch for me to say that EVE is not for you.


I think you're rather confusing things here. This game leaves you a lot of different paths to walk. I chose the NPC corp route, which is perfectly legitimate. It denies you certain options, but also gives you a few others. Just because those are not the options YOU chose, does not mean they are invalid. Or that EVE is not for people who don't do things your way


*Snip* Please refrain from personal attacks. ISD Ezwal.


I was talking about your little rant about how you WILL NOT do all variety of things, etc, etc.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.