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JumpFreighter and his Drones

Author
TrickyBlackSteel
Black Consuls
#1 - 2015-03-10 10:03:37 UTC
Hello.
You all know jumpfreighters and how much they cost(7kkk),maybe we can add some drones for defending such a big ship,(in like star trek movies),lets take a case,a jf jumping trough gate and an interceptor tackle him,he can` do nothing,just watching his own slow death,what if he launch 5 hammer,or 5 hobgoblin,or ecm drones,i`m just saying, Why not?
Amak Boma
Dragon Factory
xX SERENITY Xx
#2 - 2015-03-10 10:09:14 UTC
it make sense to allow freighter some self defense module. but ccp thinks dits not nessecary. if freighters/jump freighters could recevie atleast one missile launcher slot it could give them ability to defend , drone bay in freighter is inadequate to ship class so only self defense modules. maybe built-on ecm jammers they could not be unfitted but it could have hard pointed four ecm jammers for each faction . so it could potentially jam single hostile. optional one or two high slots with launcher hardpoints

we do have deep space transports with weapons . lets look at impel he has two launcher slots (sic!) why not give jump freighters same thing
EVE-Lotteries
EVE-Lotteries Corporation
#3 - 2015-03-10 10:16:31 UTC
JF/Freighters are not designed to be self suffisient but to have a support fleet if you want to move it more secure ^^

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Samillian
Angry Mustellid
#4 - 2015-03-10 10:29:07 UTC
Considering what is usually used to take down freighters and JF's a few drones just aren't going to be of any value.

NBSI shall be the whole of the Law

TrickyBlackSteel
Black Consuls
#5 - 2015-03-10 10:54:19 UTC
I am saying in general,null sec or low sec tacklers,(i understand thatt in highsec is kinda hard because of suiciders gangs,but anyway such a big ship and no secure...
Rivr Luzade
Coreli Corporation
Pandemic Legion
#6 - 2015-03-10 11:05:46 UTC  |  Edited by: Rivr Luzade
A Ceptor can take care of 1 flight of light drones on it's own while still tackling the JF.

The safety for your JF comes from not using gates out of High sec (and in High sec only with a webber alt/friend) and jumping from station to station (that are not kickout and/or with a terribly small docking sphere). If you do that, you are 100% safe. What else do you need?

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Elenahina
Federal Navy Academy
Gallente Federation
#7 - 2015-03-10 13:40:22 UTC  |  Edited by: Elenahina
TrickyBlackSteel wrote:
Hello.
You all know jumpfreighters and how much they cost(7kkk),maybe we can add some drones for defending such a big ship,(in like star trek movies),lets take a case,a jf jumping trough gate and an interceptor tackle him,he can` do nothing,just watching his own slow death,what if he launch 5 hammer,or 5 hobgoblin,or ecm drones,i`m just saying, Why not?


I will say this again once. I will speak slowly and use small words.

LEAVE. FREIGHTERS. ALONE. FFS.

Last time you lot asked for freighters to get some kind of defense, they nerfed them to hell and back so you could have defense (without capacity) or capacity (without defense) or a craptastic mix of the two.

Do you folks never learn from your previous mistakes?

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Alexis Nightwish
#8 - 2015-03-10 14:44:56 UTC
JF are basically unkillable outside of HS. In HS a JF's largest threat is a Machariel, and due to the way bumping mechanics and HS aggression work, drones wouldn't do anything.

-1

CCP approaches problems in one of two ways: nudge or cludge

EVE Online's "I win!" Button

Fixing bombs, not the bombers

Celthric Kanerian
Viziam
Amarr Empire
#9 - 2015-03-10 15:23:43 UTC
A jumpfreighters weapon and self defence is its jump drive.
Tabyll Altol
Viziam
Amarr Empire
#10 - 2015-03-10 15:24:22 UTC
TrickyBlackSteel wrote:
Hello.
You all know jumpfreighters and how much they cost(7kkk),maybe we can add some drones for defending such a big ship,(in like star trek movies),lets take a case,a jf jumping trough gate and an interceptor tackle him,he can` do nothing,just watching his own slow death,what if he launch 5 hammer,or 5 hobgoblin,or ecm drones,i`m just saying, Why not?


No its a ship for moving stuff. If you wanna defend it take some Carriers or something similar. Or make a fleet.

A Titan is a very big ship and can“t hit a frig and is more expensive than a jf.

-1
sabre906
The Scope
Gallente Federation
#11 - 2015-03-10 19:22:56 UTC
It always baffled me how CCP would do stuff like giving interceptor interdiction nullifier, instead of large vulnerable noncombat ships like JF. Large noncombat ships are the only ones that can get these kinds of advantages without risk screwing up pvp balance.

None of my chars can fly ships like jf, orca, or rorqual. They can only gank them. But I have to admit, it would be carry little risk to give them abilities like interdiction nullification and dscan immunity. The worst that can happen is a few people who don't try hard enough in the first place, lose a few kms. Giving these things to potent, specialized pvp boats like interceptors and recons, is picking the most risky subject possible to conduct potentially game-destroying experiments.
Lugh Crow-Slave
#12 - 2015-03-10 20:07:18 UTC
I have a bunch of little drones that come with me when i am moving my JF some with ECM others with webs works real well



find or buy some friends
Omnathious Deninard
University of Caille
Gallente Federation
#13 - 2015-03-10 20:30:57 UTC
(Jump) Freighters are capital ships, which were never intended to be solo ships. Get some friends to defend you.

If you don't follow the rules, neither will I.

Rowells
Pator Tech School
Minmatar Republic
#14 - 2015-03-10 20:48:09 UTC
I don't really think a flight of lights would hurt anyone's gameplay much.

I mean, who doesn't want to see a freighter with a weapons timer?
Rivr Luzade
Coreli Corporation
Pandemic Legion
#15 - 2015-03-10 21:24:44 UTC
Rowells wrote:
I don't really think a flight of lights would hurt anyone's gameplay much.

I mean, who doesn't want to see a freighter with a weapons timer?

I do not care about a freighter with a weapon timer. Seeing one is not going to compensate for what CCP is going to take away in return for giving them drones. Besides, I have already seen suspect freighters, freighters with kill rights (very common scam these days) and even freighters with criminal status flying around. Weapon timers because of something as useless as drones is not necessary to have.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Violet Crumble
Weaponised Vegemite
Flying Dangerous
#16 - 2015-03-10 23:24:22 UTC  |  Edited by: Violet Crumble
TrickyBlackSteel wrote:
lets take a case,a jf jumping trough gate and an interceptor tackle him,he can` do nothing,just watching his own slow death,

As a jumpfreighter pilot I have to ask, why is a JF jumping through a gate?

If it's highsec, sure. I fly my JF in highsec between trade hubs, but then the risk of being tackled is virtually 0. A webbing alt reduces that even further. In the case of bumpers or gankers becoming a risk in the rare case that my webbing alt dc's, then I have an emergency cyno on standby so I can jump to lowsec if needed.

If it's lowsec or null, then why use gates. 90% reduction in jump fatigue and max 10 AU jump range based on skill means you should never have to use a low/null gate with a JF except for a gate connecting to highsec.

Funtime Factory - We put the fun back in funtime

Arthur Aihaken
CODE.d
#17 - 2015-03-11 02:08:44 UTC
My kingdom for a damage control...

I am currently away, traveling through time and will be returning last week.

d0cTeR9
Caldari Provisions
Caldari State
#18 - 2015-03-11 04:32:37 UTC
sabre906 wrote:
It always baffled me how CCP would do stuff like giving interceptor interdiction nullifier, instead of large vulnerable noncombat ships like JF. Large noncombat ships are the only ones that can get these kinds of advantages without risk screwing up pvp balance.

None of my chars can fly ships like jf, orca, or rorqual. They can only gank them. But I have to admit, it would be carry little risk to give them abilities like interdiction nullification and dscan immunity. The worst that can happen is a few people who don't try hard enough in the first place, lose a few kms. Giving these things to potent, specialized pvp boats like interceptors and recons, is picking the most risky subject possible to conduct potentially game-destroying experiments.


Supers were immune to bubble before. Enough noobs dying changed that.

Same reason for jump fatigue, fighter nerf, fighter/fighter bomber assign take away, etc...


Gotta give the noobs a chance, even when fighting 5 years... 10 years... vets...

Been around since the beginning.

ShahFluffers
Ice Fire Warriors
#19 - 2015-03-11 05:00:04 UTC
d0cTeR9 wrote:
Supers were immune to bubble before. Enough noobs dying changed that.

Supercapitals were never immune to bubbles. That was the primary (and only) means of keeping them pinned (at the time).
Rivr Luzade
Coreli Corporation
Pandemic Legion
#20 - 2015-03-11 07:46:18 UTC
Arthur Aihaken wrote:
My kingdom for a damage control...

I hope you are joking. Lol Right? Ugh Right?! Sad

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

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