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Client not remembering which modules are offlined

Author
REDNECKMINING
Fidget Spinners in Space
#1 - 2011-12-23 02:00:07 UTC
This might be a bug... I'm not sure.

I have a character in a Dominix with a high-slot module (Medium Energy Transfer Array II) that was offlined due to the lack of an implant.

I logged out in space at one point, and when I logged back on the high-slot module that was offlined was online and instead a mid slot module (100MN Afterburner II) was offlined.

I was in highsec so of course this was no issue, but I could see this being a problem for people logging back in to quite a surprise when a module such as their Damage Control, repair system module, hardeners, etc. are offlined in place of a previously-offlined probe launcher.