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AFK Cloaking™: Ideas, Discussion, and Proposals

First post First post
Author
Belinda HwaFang
Coreli Corporation
Pandemic Legion
#1381 - 2015-03-08 09:57:33 UTC
I would 100% support a change to local in nullsec and just like Fozzie says, "it isn't a problem in w-space".
--
Fang
Demerius Xenocratus
The Scope
Gallente Federation
#1382 - 2015-03-08 10:40:43 UTC
Rhavas wrote:
Demerius Xenocratus wrote:
It seems broken that I can ... [sit] in someone's money system 24/7 as a strategic tool to disrupt their income


Translation: I have a right to this ISK. I shouldn't have to work for it if I get sov, declaring it "my money system" and worthy of absolute safety.

In wormholes, you declare a system "our money system" by kicking everyone else out, putting a POS on every damn moon in the system, scanning constantly, having bubbles and multi-sebo Interceptors constantly on hand to grab crashers and frigates, and doing almost everything in your home in a group for cross-support and reaction. You also sit in space unless you're logged off.

THAT is how you own a system.

CCP Fozzie wrote:
"It's very important that it be possible to disrupt people's moneymaking in nullsec. And AFK cloaking is one of the most effective ways that we have right now to do so."


I guess I just don't see the logic in being able to increase someone else's risk factor while assuming none myself.
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#1383 - 2015-03-08 11:25:51 UTC  |  Edited by: epicurus ataraxia
Demerius Xenocratus wrote:
Rhavas wrote:
Demerius Xenocratus wrote:
It seems broken that I can ... [sit] in someone's money system 24/7 as a strategic tool to disrupt their income


Translation: I have a right to this ISK. I shouldn't have to work for it if I get sov, declaring it "my money system" and worthy of absolute safety.

In wormholes, you declare a system "our money system" by kicking everyone else out, putting a POS on every damn moon in the system, scanning constantly, having bubbles and multi-sebo Interceptors constantly on hand to grab crashers and frigates, and doing almost everything in your home in a group for cross-support and reaction. You also sit in space unless you're logged off.

THAT is how you own a system.

CCP Fozzie wrote:
"It's very important that it be possible to disrupt people's moneymaking in nullsec. And AFK cloaking is one of the most effective ways that we have right now to do so."


I guess I just don't see the logic in being able to increase someone else's risk factor while assuming none myself.

I just proposed a solution, that eliminated AFK cloaky campers, gave you an improved intelligence tool, and enabled you to get out of the station, whilst giving you better abilities to avoid hot drops.
Whilst allowing an active hostile to disrupt activities.

Did you miss it?

Think of it as the crocodile under the water, as opposed to the lion at the watering hole.
Both dangerous, but it is only the lion that causes such consternation, as you see it there, in the bushes, all the time. You are just not sure what it is doing, and exactly where it will strike. The crocodile, you only see as it comes to the surface, and the alert can still get away.

Both can disrupt drinking, but the lion can do it whilst asleep enjoying the sun.

Any desire to have the predators shut out , behind fences, or nailed down to be shot is going to be a disappointment, and make no mistake, you ARE the prey.
The desire to be undisturbed, even from thinking about the possibility of disturbance, to be able to gain wealth without attention or worry, is not a scenario that is likely to occur.

The proposal I have suggested, removes the unpleasant anxiety aspect of "afk cloaky camping" rewards active play, whilst still keeping a powerful tool for creating disruption.

You should embrace it.

It is likely the best you are going to get.

It is the only proposal that will truly seperate those who really want to deal with the issues, as opposed to wanting a risk free farming zone.

If you truly want to solve this, you should be asking Fozzie to make pilots be removed from local only once their ships are fully cloaked, and reappear as soon as cloak is disengaged.

This may sound hard, but You will be judged by your response.

Edit. Whilst at first glance this is just like WH. This is almost infinitely safer than the wormhole mechanic, but we wormholers, like things as they are, making WH this safe, would not suit the patient, stalking, hunting nature of wormhole space, and please Fozzie, should you decide, this is a wise proposal, let WH keep our Risk high, just let KSpace have the high intel, safer version.

There is one EvE. Many people. Many lifestyles. WE are EvE

Alundil
Rolled Out
#1384 - 2015-03-08 15:49:01 UTC
Grasor wrote:

...local chat is not the problem with being immune to hunting while cloaked, the cloaking mechanics that allow it are the cause of that problem.

CCP Fozzie clearly disagrees with you.

I'm right behind you

Chatles
Deep Core Mining Inc.
Caldari State
#1385 - 2015-03-08 16:29:30 UTC
removing local wont work

the rewards for ratting in null is not going to allow it to work.
have you ever tried to rat as a group in null? well if you get say 10 players doing the same very profitable site you will end up getting something like 4 -5 mil a tick, at this point id be better of with high sec mission running.

why would the above be necessary?
1.) to make it like the WH space you would need to concentrate your group into a tight space, that way they can defend one another while this would work with mining seeing as increasing the number doesnt affect the profit per time base it hurts it very quickly and significantly with ratting activities. forcing those ratters to disperse and be vulnerable and practically solo.

2.) HOT DROP, not a problem for WH sure you might still have a group come though the WH and uncloak next to you but that takes a bit of work, getting up against a player and lighting the i win button cyno takes however significantly less and instantly brings overwhelming force. if it were to happen in WH space you might still have some hope of survival seeing as all the ratters are right there they may still come to your aid and maybe save your ass, but in null those same ratters would be dispersed over a constellation at least but probably over a region, there is no way they can ever make it to you to save you.

3.) you are also looking at populations hunting you, in NULL there is constantly someone out there looking for targets alot of those people dont bother going into WH specifically because the HOTDROP doesn't work there but all the pilots looking for a kill do look for it in null while only a small portion venture in WH. if you made cloaks remove you from local or remove local entirely you are looking at a rise in loses that might be even higher than an order or magnitude, you will drive ratting out of null as profits will plummet and it wont be worth it, especially with the security and profits afforded to high sec with incursions.

4.) if you remove local you will have to scale rewards for null way up that way those same people will still be able to make a profit while constantly loosing their 500mil + ratting ships.

5.) or just all start ratting in carriers within jump range of one another all fitted with a cyno that might work instead too.
Altirius Saldiaro
Doomheim
#1386 - 2015-03-08 17:44:47 UTC  |  Edited by: Altirius Saldiaro
Demerius Xenocratus wrote:
Rhavas wrote:
Demerius Xenocratus wrote:
It seems broken that I can ... [sit] in someone's money system 24/7 as a strategic tool to disrupt their income


Translation: I have a right to this ISK. I shouldn't have to work for it if I get sov, declaring it "my money system" and worthy of absolute safety.

In wormholes, you declare a system "our money system" by kicking everyone else out, putting a POS on every damn moon in the system, scanning constantly, having bubbles and multi-sebo Interceptors constantly on hand to grab crashers and frigates, and doing almost everything in your home in a group for cross-support and reaction. You also sit in space unless you're logged off.

THAT is how you own a system.

CCP Fozzie wrote:
"It's very important that it be possible to disrupt people's moneymaking in nullsec. And AFK cloaking is one of the most effective ways that we have right now to do so."


I guess I just don't see the logic in being able to increase someone else's risk factor while assuming none myself.


nullbear logic is that everything is broken if the nullbear is too scared to undock.

Zero Security, NullSecurity, Nullsec should mean what it says. No security. That means it should not have the security of a free intel channel. Dont be so scared of change, nullbears.
Grasor
Ministry of War
Amarr Empire
#1387 - 2015-03-08 18:57:32 UTC  |  Edited by: Grasor
Alundil wrote:
Grasor wrote:

...local chat is not the problem with being immune to hunting while cloaked, the cloaking mechanics that allow it are the cause of that problem.

CCP Fozzie clearly disagrees with you.


Well then I guess I disagree with Fozzie!Lol

Frankly, I'm disappointed that a representative of CCP would advocate that anything "AFK" is part of their game design. Sounds like a cop out to me.

Who did who in the what now?

M1k3y Koontz
Speaker for the Dead
Shadow Cartel
#1388 - 2015-03-08 20:19:27 UTC
Belinda HwaFang wrote:
I would 100% support a change to local in nullsec and just like Fozzie says, "it isn't a problem in w-space".
--
Fang


[sarcasm] Well then, it's a good thing wormholes and nullsec are completely comparable in every way! [/sarcasm]

You have control over the "gates" (wormholes) in W-space by collapsing holes. You can't shut down gates in nullsec.
There are no BLOPs or titan bridges in wormholes.

Thus the comparison between Wormholes and nullsec is deeply and inherently flawed.

How much herp could a herp derp derp if a herp derp could herp derp.

Delegate
Federal Navy Academy
Gallente Federation
#1389 - 2015-03-08 20:27:58 UTC  |  Edited by: Delegate
Grasor wrote:
Frankly, I'm disappointed that a representative of CCP would advocate that anything "AFK" is part of their game design. Sounds like a cop out to me.


I wouldn't call changes to local a "cop out". Rather its a tie breaker that desn't go along your expectations.
Delegate
Federal Navy Academy
Gallente Federation
#1390 - 2015-03-08 20:47:56 UTC  |  Edited by: Delegate
On a related note. There was a big lament from some wh groups when CCP implemented hyperion. Suddenly caps were at an increased risk. The connectivity rose and some holes you couldn't roll. Doom for w-space was predicted by many.
So hyperion become reality. Then CCP put more isk in C1-C3. Then added null sites, which brought a flood of explorers (btw. these are the guys that will take your sov if local really goes down and you run away scared Smile). And wormholes are doing really well.
So all you fearmongers – fear not! An environment that promotes solo ratting in a rented “home”, while getting a vision impairment off local, isn't in the best interest of this game. Its better to have d-scan related arthritis in your forefinger.
Chatles
Deep Core Mining Inc.
Caldari State
#1391 - 2015-03-09 00:33:37 UTC  |  Edited by: Chatles
how is it going to affect hot droppers let me think

1.) get in system
2.) Dscan
3.) check ships
a.) if mining barges warp to ore anoms repeat till ship found light cyno
b.) if ratting ship wap to forsaken hub or sanctum/haven repeat till ship found light cyno
c.) none move on
so you just check dscan instead of local big deal.



also park cloak hot dropper in site there is now no longer any warning whats so ever, guaranteed kill in systems with high military or industrial index.
GordonO
BURN EDEN
#1392 - 2015-03-09 00:45:44 UTC
Chatles wrote:
how is it going to affect hot droppers let me think

1.) get in system
2.) Dscan
3.) check ships
a.) if mining barges warp to ore anoms repeat till ship found light cyno
b.) if ratting ship wap to forsaken hub or sanctum/haven repeat till ship found light cyno
c.) none move on
so you just check dscan instead of local big deal.



also park cloak hot dropper in site there is now no longer any warning whats so ever, guaranteed kill in systems with high military or industrial index.


"so you just check dscan instead of local big deal."

You may want to review the changes to recon ships.. and of course lots of course rumor has it some ships can warp cloaked.. wh and null are different, they should be treated differently.. making everything the same just because.. is not good for the game

... What next ??

Ramases Purvanen
School of Applied Knowledge
Caldari State
#1393 - 2015-03-09 00:59:46 UTC
How about we just completely screw this awesome game that we have invested so much time and money into and just remove LOCAL all together in High/Low & Nullsec.

While CCP is at it they can remove the ability to assign drones to any other player. Actually just REMOVE drones/fighters/bombers from the game as they are way to OP. For the people that multibox, BAN that as that is not fair for people who play with 1 account. Take ganking out of the game so that anyone in high sec cant be aggressed unless they are suspect or criminal.

Just nerf the hell out of anything that shoots past 30kms to create more brawls and you have an awesome space sandbox left after all that.

Oh no sorry you wont cause no one will want to play it if CCP keep F*@king it up!

Cheers
Alundil
Rolled Out
#1394 - 2015-03-09 01:39:15 UTC
Ramases Purvanen wrote:
How about we just completely screw this awesome game that we have invested so much time and money into and just remove LOCAL all together in High/Low & Nullsec.

While CCP is at it they can remove the ability to assign drones to any other player. Actually just REMOVE drones/fighters/bombers from the game as they are way to OP. For the people that multibox, BAN that as that is not fair for people who play with 1 account. Take ganking out of the game so that anyone in high sec cant be aggressed unless they are suspect or criminal.

Just nerf the hell out of anything that shoots past 30kms to create more brawls and you have an awesome space sandbox left after all that.

Oh no sorry you wont cause no one will want to play it if CCP keep F*@king it up!

Cheers

El oh El

I'm right behind you

Veronika Skye
Doomheim
#1395 - 2015-03-09 02:56:30 UTC
AFK Cloaking can be fixed by gives players a structure or POS modules that emits a pulse that disables the cloaking devices for a period of time. i.e. 5 minutes but is only usable once every hour or so.
That would mean the players could not just cloak in systems afk but needs to monitor what is going on so they don't get scanned down once the pulse is activated.
Chatles
Deep Core Mining Inc.
Caldari State
#1396 - 2015-03-09 03:10:12 UTC  |  Edited by: Chatles
GordonO wrote:
Chatles wrote:
----------.


"so you just check dscan instead of local big deal."

You may want to review the changes to recon ships.. and of course lots of course rumor has it some ships can warp cloaked.. wh and null are different, they should be treated differently.. making everything the same just because.. is not good for the game


"You may want to review the changes to recon ships"
lets see
1.) these can be seen they cant stay cloaked and warp cloaked
2.) these can be probed down

i am ok with those

3.) who here rats or mines in recons? i think they are a non issue for the attacker.

4.) hot drop i have no chance against (which becomes a walk in a park without local)
5.) hostile tackle/warp in i have some chance against

point is this will raise the cost of living in null sec while taking away all null sources of revenue as hot drops will become the number 1 way to do any pvp. it will force all ratters nd miners out of null back to high and will leave null populated by those who make their isk on the market in jita with an alt.

we really want to play that? or do we all just create alts in jita seeing as we wont be making isk with any of our sov space.


i have 4 accounts
that means i can leave surprise hot-dropper toons across 12 systems i am just a single individual.
this means that i alone em capable of locking down 2 entire constellations if i coordinate with my corp or well just 2 others like me in my corp we are capable of having waiting hot droppers across an entire region.

all we need to do is rotate which toon is on and check the said systems, finding someone to kill this way becomes too easy.

its a hot droppers wet dream.
Teckos Pech
Hogyoku
Goonswarm Federation
#1397 - 2015-03-09 04:00:04 UTC
Grasor wrote:
Alundil wrote:
Grasor wrote:

...local chat is not the problem with being immune to hunting while cloaked, the cloaking mechanics that allow it are the cause of that problem.

CCP Fozzie clearly disagrees with you.


Well then I guess I disagree with Fozzie!Lol

Frankly, I'm disappointed that a representative of CCP would advocate that anything "AFK" is part of their game design. Sounds like a cop out to me.


Think about it for a second. If local stops showing my avatar and that I'm there and I go AFK then you'll be perfectly 100% safe doing whatever you want to do.

However, with the current mechanic you see that "I am in local" irrespective of whether or not I am AFK or not, and most players will err on the side of caution and assume I am not AFK and stay docked. So while AFK I can keep you from doing anything outside the station.

Removing the current local system actually renders AFK cloaking impotent.

Christ...how may farking times has this been explained?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#1398 - 2015-03-09 04:01:54 UTC
Chatles wrote:
GordonO wrote:
Chatles wrote:
----------.


"so you just check dscan instead of local big deal."

You may want to review the changes to recon ships.. and of course lots of course rumor has it some ships can warp cloaked.. wh and null are different, they should be treated differently.. making everything the same just because.. is not good for the game


"You may want to review the changes to recon ships"
lets see
1.) these can be seen they cant stay cloaked and warp cloaked
2.) these can be probed down

i am ok with those

3.) who here rats or mines in recons? i think they are a non issue for the attacker.

4.) hot drop i have no chance against (which becomes a walk in a park without local)
5.) hostile tackle/warp in i have some chance against

point is this will raise the cost of living in null sec while taking away all null sources of revenue as hot drops will become the number 1 way to do any pvp. it will force all ratters nd miners out of null back to high and will leave null populated by those who make their isk on the market in jita with an alt.

we really want to play that? or do we all just create alts in jita seeing as we wont be making isk with any of our sov space.


i have 4 accounts
that means i can leave surprise hot-dropper toons across 12 systems i am just a single individual.
this means that i alone em capable of locking down 2 entire constellations if i coordinate with my corp or well just 2 others like me in my corp we are capable of having waiting hot droppers across an entire region.

all we need to do is rotate which toon is on and check the said systems, finding someone to kill this way becomes too easy.

its a hot droppers wet dream.



Your items 1 and 2, IIRC, apply to COMBAT recons, not the FORCE recons.

Roll

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Chatles
Deep Core Mining Inc.
Caldari State
#1399 - 2015-03-09 04:21:39 UTC  |  Edited by: Chatles
Teckos Pech wrote:
Grasor wrote:
[quote=Alundil][quote=Grasor]
-----------.


Think about it for a second. If local stops showing my avatar and that I'm there and I go AFK then you'll be perfectly 100% safe doing whatever you want to do.

However, with the current mechanic you see that "I am in local" irrespective of whether or not I am AFK or not, and most players will err on the side of caution and assume I am not AFK and stay docked. So while AFK I can keep you from doing anything outside the station.

Removing the current local system actually renders AFK cloaking impotent.

Christ...how may farking times has this been explained?


yes we get that but it seems you have a hard time grasping the following

you are correct afk cloaking becomes impotent
but then hot dropping becomes OMNIPOTENT

how is that a solution?
Belinda HwaFang
Coreli Corporation
Pandemic Legion
#1400 - 2015-03-09 04:59:29 UTC
Chatles wrote:
removing local wont work

the rewards for ratting in null is not going to allow it to work.
have you ever tried to rat as a group in null? well if you get say 10 players doing the same very profitable site you will end up getting something like 4 -5 mil a tick, at this point id be better of with high sec mission running.


If ratting in null became some kind of deathwish activity such that it was both less profitable and riskier than running a solo dominix in HS, CCP could easily fix that by buffing one or nerfing the other or some combination of the two. Don't forget that nullsec ratting was not so long ago nerfed (ESS) except for the people who can be bothered to anchor an ESS (currently a distinct minority).

These changes, I'm sure, would all be reviewed in light of any change made to the way local works. I'm pretty sure CCP isn't interested in pressuring the people who had the guts to move to nullsec into moving back into highsec. No one wants that, as far as I can tell from attitudes I've seen expressed from CSM and CCP alike.

--
Fang