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Carrier Training Still worth It?

First post
Author
Ashlar Maidstone
MoonFyre BattleGroup Holdings
#1 - 2015-03-02 03:25:54 UTC
I like to ask the community at large, especially for those of you that fly carriers. With the upcoming changes to them and what ever else, I am wondering if it would still be worth starting on to the next step of carrier training skills.

The reason being I am confused about what has been revealed with the use of assigning fighters and fighter bombers to assist others off grid. I am not sure exactly whats entailed here and reaching to those of you that have experience with carriers to clear up some confusions here.

Any ideas will be greatly appreciated, please no flaming or trolling.

Thanks and FLY RECKLESS!
Rajeet Achmar
Rajeet Achmar Corporation
#2 - 2015-03-02 03:48:28 UTC
You realize there are more ways to use carriers then assigning fighters from a pos to your stabbed frigate on a gate right?
Rowells
Pator Tech School
Minmatar Republic
#3 - 2015-03-02 03:49:58 UTC
I don't think I've ever assigned fighters more than to test them out. I still have my carrier and am finishing up a second alt for one. It really depends on what you want to use it for.
Ashlar Maidstone
MoonFyre BattleGroup Holdings
#4 - 2015-03-02 04:33:51 UTC  |  Edited by: Ashlar Maidstone
Hi, thanks for your replies, I was thinking either Triage or Combat, and like to know in general what direction to go. If you want please evemail me some ideas and sugesstions for fittings I greatly appreciate it, THANKS!

I've trained into Amarr ships but will consider others, thanks!
Desimus Maximus
Deep Core Mining Inc.
Caldari State
#5 - 2015-03-02 04:39:59 UTC
If you are going carrier then you should aim for long term logi, but near term combat. Even faction sentries will make quick work of anoms and will be a thorn in the side of any pvpers for at least a few seconds...

imho a Carrier should be every pilots core goal.

20-35 mill ticks every 20min... sigh... i almost miss null.
Sniper Smith
Center for Advanced Studies
Gallente Federation
#6 - 2015-03-02 05:27:34 UTC
No, there is no reason at all to want a Jump Capable Capital ship with large cargo and ship maintenance bays, the ability to deploy drones and fighters, and strong logistics ability. None at all.

Any way, train it all. They are highly versatile ships able to fulfill a variety of roles including combat, transport, and logi.
Jane Shapperd
Quafe Commandos
The Obsidian Front - Reborn
#7 - 2015-03-02 05:31:51 UTC
Sniper Smith wrote:
No, there is no reason at all to want a Jump Capable Capital ship with large cargo and ship maintenance bays, the ability to deploy drones and fighters, and strong logistics ability. None at all.

Any way, train it all. They are highly versatile ships able to fulfill a variety of roles including combat, transport, and logi.


this.

Carriers can also be suit cases in case of emergancy evac load whats important to you in it and jump to safer location .
Guttripper
State War Academy
Caldari State
#8 - 2015-03-02 05:45:22 UTC
Eventually I will train Carriers...

...since it seems I am running out of everything else to train to level V!
Myriad Blaze
Common Sense Ltd
Nulli Secunda
#9 - 2015-03-02 06:13:59 UTC
Considering CVA is a sov holding alliance, I'm sure your corpmates would have given you a decisive answer, if you had asked them. P

Being able to fly a carrier will still be worth it, of course.

Train for taxi use first (as this has the lowest requirements). You should be able to move your own stuff and not rely on your corp/alliance to move your stuff for you. The key skill is probably Jump Drive Calibration. Ask your corpbros if JDC IV is sufficient in your alliance. In S2N JDC V is mandatory for move ops.

Train combat next and triage last (skills needed for combat and triage are mostly similar, except for the skills needed to run a triage mod, which will take a while). Ask in your corp for fittings, so you know exactly what you'll need to train for.
WarFireV
The Scope
Gallente Federation
#10 - 2015-03-02 06:20:34 UTC
Only coward alliances are mad that you will not be able to assign fighters from a pos. Now your not in one of them there coward alliances are ya?
Jenshae Chiroptera
#11 - 2015-03-02 06:25:06 UTC
Myriad Blaze wrote:
Considering CVA is a sov holding alliance, I'm sure your corpmates would have given you a decisive answer, if you had asked them. P
"Do not rat in them" P

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

V1P3RR
Amarr Empire
#12 - 2015-03-02 06:25:23 UTC
WarFireV wrote:
Only coward alliances are mad that you will not be able to assign fighters from a pos. Now your not in one of them there coward alliances are ya?


^ this
Rain6637
GoonWaffe
Goonswarm Federation
#13 - 2015-03-02 06:30:00 UTC
Dracvlad
Taishi Combine
Astral Alliance
#14 - 2015-03-02 07:16:20 UTC  |  Edited by: Dracvlad
Ashlar Maidstone wrote:
I like to ask the community at large, especially for those of you that fly carriers. With the upcoming changes to them and what ever else, I am wondering if it would still be worth starting on to the next step of carrier training skills.

The reason being I am confused about what has been revealed with the use of assigning fighters and fighter bombers to assist others off grid. I am not sure exactly whats entailed here and reaching to those of you that have experience with carriers to clear up some confusions here.

Any ideas will be greatly appreciated, please no flaming or trolling.

Thanks and FLY RECKLESS!


Of course you should, ok sig res changes on fighters hurt and this skynet change hurts people like you who operate in heavily camped areas such as Provi, nothing to do with cowardice as one PL idiot said, to operate there shows backbone IMO, rather than prancing around dropping noobs like PL.

But if you do get a chance to operate in a clear system then carrier ratting anoms is the best way to make ISK, just get aligned real fast.

However if CCP does remove the warping ability of fighters then the answer would be for ratting no, because you will lose too much ISK on fighters being left in anoms...

But if you intend to PvP with carriers then continue!

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

WarFireV
The Scope
Gallente Federation
#15 - 2015-03-02 08:07:23 UTC
Dropping the ill equipped is a well honored tradition in EvE and I am, frankly, disgusted that you would think other wise.
Dracvlad
Taishi Combine
Astral Alliance
#16 - 2015-03-02 09:23:34 UTC
WarFireV wrote:
Dropping the ill equipped is a well honored tradition in EvE and I am, frankly, disgusted that you would think other wise.


Well at least that made me laugh Big smileP Nice one!

Well Brave did at least do some house cleaning for you with the removal of one reckless Titan pilot.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Godfrey Silvarna
Arctic Light Inc.
Arctic Light
#17 - 2015-03-02 11:05:57 UTC
Triage Carriers have always been viable, and are likely to continue being so.
BrundleMeth
State War Academy
Caldari State
#18 - 2015-03-02 11:50:29 UTC
Rain6637 wrote:
nothing has been changed for people who matter.

So then everything has changed for you?
Rain6637
GoonWaffe
Goonswarm Federation
#19 - 2015-03-02 13:48:59 UTC
Seven Koskanaiken
Shadow Legions.
SONS of BANE
#20 - 2015-03-02 15:16:37 UTC  |  Edited by: Seven Koskanaiken
If you only fly Amarr, trust me, train the other races subcaps or some T2 specialities. You will be missing out on much more if you skip them to go into capitals now.

The skills for a carrier take an EXCRUCIATINGLY LONG time to train, incursions in high sec are more profitable than carrier ratting, pvp in your carrier (against players, not pos) will happen like once every few months if you're lucky (unless you are in some elite jabber ping alliance) and is boring when it does. They used to be good as a evac suitcase but with Phoebe moving your carrier solo to any significant distance now takes days or weeks, it's probably more profitable to trash the stuff and rat up isk to replace it in the time you'd spend moving a carrier back and forth. My carrier hasn't moved from its lowsec home in months now and I couldn't really care less.
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