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EVE New Citizens Q&A

 
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Passive or active armour tanking?

Author
Luthor Reiza
The League of Delusional Grandeur
#1 - 2011-12-22 00:50:30 UTC
Ok so I'm not so much of a new player but this sounds like a question I should have asked earlier so I'm putting it in here. Essentially what is better to fit on a Navy Armageddon, passive or active armour tank? I'm using active at the moment but just wanted to make sure I'm doing it right.
Athereon
Aths Harem
#2 - 2011-12-22 01:01:57 UTC
Luthor Reiza wrote:
Ok so I'm not so much of a new player but this sounds like a question I should have asked earlier so I'm putting it in here. Essentially what is better to fit on a Navy Armageddon, passive or active armour tank? I'm using active at the moment but just wanted to make sure I'm doing it right.


On the presumption that you are using it for PVE and not PVP I would use plates and active hardeners. If your armour compensation skills were high you may get away with passive hardeners depending upon the rats and save a small amount of cap. I don't think that fitting a repper on the geddon is worthwile as it chews cap.
Luthor Reiza
The League of Delusional Grandeur
#3 - 2011-12-22 01:10:13 UTC
Ah yes should have mentioned that it was for pve. Is still fairly cap stable even with large sansha rep running (6 mins) so I think I'm ok there. Was mainly asking as I noticed someone saying passive could get higher resists with training and had no idea whether to believe them.
wallenbergaren
Garoun Investment Bank
Gallente Federation
#4 - 2011-12-22 01:47:54 UTC  |  Edited by: wallenbergaren
Just a quick distinction to avoid confusion on your part=)
Passive tank tends to refer to self repair that does not expend capacitor, and the only form of that is a passive shield tank which focuses on the passive regeneration of the shields. Just fitting resist modules and mods / rigs that increase your total amount of shield or armor is usually called buffer tanking.

For PvE you always want an active tank unless it's group content like Incursions or Wormhole sites in which case you typically want a buffer tank with dedicated logistics ships in fleet. The Drake, Nighthawk and Rattlesnake are the notable exceptions because those ships can put up a really mean passive shield tank.

If you're referring to whether or not the actual resist modules should be passive or active, you often want a mix for armor tanking because the only omni-resist armor module is passive. For filling specific resist holes you almost always want active hardeners because they have a bigger bonus. The only exceptions are if you don't have enough CPU to fit them or if you expect to get neuted out of capacitor so that the hardeners turn off.
Ottersmacker
Genos Occidere
HYDRA RELOADED
#5 - 2011-12-22 01:50:25 UTC  |  Edited by: Ottersmacker
If you are flying solo PVE, then you're pretty much stuck with active, since armour doesn't regenerate on its own so it must be repaired.
If someone else is repairing you, just focus on going for higher resists, because more damage resisted = more effective armor repaired by your friend.

if you're asking about passive or active modules in general, active gives a higher resist bonus and can overheat for even more resists, but uses capacitor to run and is harder to fit cpu-wise. if you want an omni-resist module, you are stuck with passive (adaptive nano plating, energized adaptive nano membrane).

i just locked an open door.. strange, yet symbolically compelling.

Capital T
Doomheim
#6 - 2011-12-22 08:06:28 UTC
IDK about you but I hate having to dock up, refit in the middle of my mission, rep, dock up, (if I can get repped fully on the first go around) re fit, undock, warp back to m mission blaa blaa..

For pve, I active rep all the way. I dual rep if I need more tank.