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EVE New Citizens Q&A

 
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Security Status

Author
Robyn Hoodlum
Panama Tax Shelter
#1 - 2015-02-24 10:24:30 UTC
Hi,

I was just wondering how pvp in lowsec affects your security status? If I pvp in lowsec will my security status be a problem when I go to highsec again?
J'Poll
School of Applied Knowledge
Caldari State
#2 - 2015-02-24 10:31:16 UTC
Robyn Hoodlum wrote:
Hi,

I was just wondering how pvp in lowsec affects your security status? If I pvp in lowsec will my security status be a problem when I go to highsec again?


Shooting random people that aren't "legal" target by game mechanics does mean you have a negative impact on your security status.

Ships will have a small impact on it, pods how ever will have a huge impact on it.


And yes, it will affect you a little bit when it is low enough to go into high-sec, as in you will become a legal target to other players when low enough.

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Sha'Kor
Sebiestor Tribe
Minmatar Republic
#3 - 2015-02-24 10:45:40 UTC
Hello, well as far as I know pvp in low sec affects your security status negatively, and it could be a problem when going to high sec.

But you can make an alt that will do high sec shopping for your main character Big smile

Also you can do missions in high sec to improve your sec status before it goes too low...

Check this page for security status details
Robyn Hoodlum
Panama Tax Shelter
#4 - 2015-02-24 10:58:32 UTC
Thanks.
Sha'Kor
Sebiestor Tribe
Minmatar Republic
#5 - 2015-02-24 11:14:51 UTC
If you got more questions about pvp, just ask away...
Kaea Astridsson
Hoplite Brigade
Ushra'Khan
#6 - 2015-02-24 11:30:59 UTC  |  Edited by: Kaea Astridsson
You start the engagement with a non legal target, you loose some security status.

If the pilot you're shooting don't return fire the crime is even greater in the eyes of concord when/if your victim explodes. If your opponent is shooting back it will make it a "limited engagement" - turning it into a anything goes, even that pilots pod.

So only going for targets that shoots back, security will be easy to manage shooting the occasional rat/buying tags turning them in at the closest security office.

Sec loss is dependent on security of the space the crime is committed in also (I think, someone correct me if I'm wrong.)

*edit*

Might also add, players will only be allowed to shoot you when you go below -5.0

Keeping your security -1.9 + will allow you to move around all of highsec without worrying about the Faction Police, just mind your eventual Kill Rights

Get on Comms, or die typing.

J'Poll
School of Applied Knowledge
Caldari State
#7 - 2015-02-24 11:41:14 UTC
Kaea Astridsson wrote:
You start the engagement with a non legal target, you loose some security status.

If the pilot you're shooting don't return fire the crime is even greater in the eyes of concord when/if your victim explodes. If your opponent is shooting back it will make it a "limited engagement" - turning it into a anything goes, even that pilots pod.

So only going for targets that shoots back, security will be easy to manage shooting the occasional rat/buying tags turning them in at the closest security office.

Sec loss is dependent on security of the space the crime is committed in also (I think, someone correct me if I'm wrong.)

*edit*

Might also add, players will only be allowed to shoot you when you go below -5.0

Keeping your security -1.9 + will allow you to move around all of highsec without worrying about the Faction Police, just mind your eventual Kill Rights


To explain the negative outcomes of Sec status:


-2.0 - Faction police will hunt you in 1.0 systems
-2.5 - Faction police will hunt you in 0.9 and up systems.
-3.0 - Faction police will hunt you in 0.8 and up systems.
-3.5 - Faction police will hunt you in 0.7 and up systems.
-4.0 - Faction police will hunt you in 0.6 and up systems.
-4.5 - Faction police will hunt you in 0.5 and up systems. (Basically, all of high-sec).
-5.0 or lower - Legal target to anybody in EVE, everywhere.


So, generally, if possible, it's good to keep your sec status at -1.9, so that you can legally fly anywhere in high-sec if needed.
Or, if you know that you will only be visiting that 0.5 border system to transfer your belongings from your high-sec alt to your low-sec character, a sec status of -4.4 will do, if you want.

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Vol Arm'OOO
Central Co-Prosperity Union
#8 - 2015-02-24 14:45:59 UTC
As a general rule it is easy to pvp in lowsec and still remain positive for highsec. All you have to do is avoid pod kills and intersperse your pvp with some ratting. If you dont like ratting you can always buy tags when you feel like going back to highsec. Keep in mind that you can still transition highsec even if you are -10, you just got to move around to keep the po po from spawning on you, unless you are in a pod and then they will leave you alone.

I don't play, I just fourm warrior.

Chal0ner
Hideaway Hunters
The Hideaway.
#9 - 2015-02-24 17:02:16 UTC
Don't pod anyone and you'll be fairly well off for some time.
Cara Forelli
State War Academy
Caldari State
#10 - 2015-02-24 20:33:33 UTC
Kaea Astridsson wrote:
If your opponent is shooting back it will make it a "limited engagement" - turning it into a anything goes, even that pilots pod.

While that is true, if you shot first you will already have lost the security status for shooting their ship. The only way to prevent that loss is to allow them to shoot you first, which is usually not a good tactical decision.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

ShahFluffers
Ice Fire Warriors
#11 - 2015-02-24 20:58:53 UTC
Robyn Hoodlum wrote:
Hi,

I was just wondering how pvp in lowsec affects your security status? If I pvp in lowsec will my security status be a problem when I go to highsec again?

Generally speaking...

For the first two years of my time in low-sec I didn't have too many issues. I only selectively shot at "neutral" ships and mainly focused on war targets (I was in Faction Warfare at the time)... and I didn't shoot at pods (mainly because I could not catch them).

When I got to about -2.0 security status I spent a few days running level 4 missions in a 0.8 high-sec system (generally about 2 or 3 missions a day).

The NPCs would raise me back up to -1.0 or even -0.5 if I was lucky.


As I got better at PvP I found my security status dropping faster and faster. Then there was one night where there was nothing "legal" to shoot at... so my Fleet Commander (at the time) decided to shoot EVERYTHING that moved.
I quickly went down to -5.0

I tried to recover a bit to get back into high-sec by shooting at asteroid belt NPCs and even ventured into null-sec in a stealth bomber with some buddies (they give a higher increase to sec status).


After a few times of doing this I basically said "**** THIS!!"

I paused Fluffers' training for about two months and started a new character... one designed to ship things from high-sec to low-sec.
Once my new character could use a Blockade Runner (cloaking transport ship) and an Orca (multi-purpose Industry/hauling support ship) I switched my training back to Fluffers... and then went crazy with him.


Today... Fluffers has a -9.9 security status and has not been able to (legally) enter high-sec in well over 3 years. I still occasionally enter high-sec... but usually for a specific purpose (ganking, traveling, etc).

Money-wise, I make it however I can. Faction Warfare allowed me to pad my wallet and moving/selling equipment PvPers need to low-sec (using my alt) adds a good supplemental income.


Hopefully my anecdote helps.
J'Poll
School of Applied Knowledge
Caldari State
#12 - 2015-02-24 21:03:08 UTC
Cara Forelli wrote:
Kaea Astridsson wrote:
If your opponent is shooting back it will make it a "limited engagement" - turning it into a anything goes, even that pilots pod.

While that is true, if you shot first you will already have lost the security status for shooting their ship. The only way to prevent that loss is to allow them to shoot you first, which is usually not a good tactical decision.


Unless you fly a maller P













And have friends on the other side of the gate.Cool

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