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Day tripping gas sites, worth it?

Author
hollywood118921
Republic University
Minmatar Republic
#1 - 2015-02-17 04:43:07 UTC
So would you guys think its worth it? I have minimal skills and am just doing it while training other things, but i made 20mil in the 20min to make sleepers spawn. I just wanted to see what you guys thought if it's worth it just wanted a discussion.
Andrew Jester
Collapsed Out
Pandemic Legion
#2 - 2015-02-17 05:00:32 UTC
sure

If thuggin' was a category I'd win a Grammy

Iyokus Patrouette
University of Caille
Gallente Federation
#3 - 2015-02-17 05:42:24 UTC
How long is a piece of string?

If you feel like it is worth it. then yes it is worth doing.
If you think it's worth doing, then it is worth a google search and looking over the market prices for gases (HINT HINT) so you can make it as worth, worth doing as possible and become better at what you are learning. Blink

---- Advocate for the initiation of purple coloured wormholes----

Newt BlackCompany
Ministry of War
Amarr Empire
#4 - 2015-02-17 06:39:25 UTC  |  Edited by: Newt BlackCompany
In that 20 minutes, you made enough to replace 10 ventures. Definitely worth it.

Avoid Ordinary sites, their sentry guns are already there when you arrive and hit a venture pretty hard. Or take in a T3 and clear the guns first.

Skill up to prospects and T2 gas harvesters quickly to get more isk in your 20 minutes.

Fit for gank. You are going to lose these ships, but probably not very often.

As always, watch dscan constantly. Any movement, get out.

gl


ps. also, you can make considerably more isk if you set up a gas reaction pos and run gas reactions from the gas before selling the products.
poerkie
Out of Focus
Odin's Call
#5 - 2015-02-17 07:50:57 UTC
you dont need to do dscan. when you make sure your orbiting the cloud at 2k+ m/s pref 3.5k+ m/s. good luck catching a venture in that case...
Kupena
Xenophobics Asylum
#6 - 2015-02-17 08:54:15 UTC
Can confirm, catching orbiting ventures is not simple. The clouds are big so the orbit is very big. Clouds have the tendency to decloak people. Many people wont bother with that **** either. And tracking of common ganking vessels like proteus sucks to begin with unless you web that venture.
umnikar
Fishbone Industries
#7 - 2015-02-17 09:23:19 UTC
I agree.
CCP pls fix the venture, or make it expensive.
It's not even worth to try to catch one.
HoruSeth
Republic University
Minmatar Republic
#8 - 2015-02-17 10:06:17 UTC
Newt BlackCompany wrote:
Skill up to prospects and T2 gas harvesters quickly to get more isk in your 20 minutes.

ps. also, you can make considerably more isk if you set up a gas reaction pos and run gas reactions from the gas before selling the products.


No, a prospect will not generate more ISK in 20 Minutes!

And no a reaction pos is not worth the efforts for somebody doing daytripping. Racting Fullerites is inprofitable like hell as some wormhole corps do that already and do not count the fuel as they have their POS already. 6 of 9 Reactions are generating a loss! 2 of the remaining 3 are not worth the effort. Producing T1 modules is more profitable. The only exception currently Fulleroferrocene, but this will be just a matter of a short time! Profits are decreasing rapidly already (950k/h last Friday, 750k/h today).

On my gravestone will be written: "Died because he used sarcasm in the wrong moment"

poerkie
Out of Focus
Odin's Call
#9 - 2015-02-17 10:14:53 UTC
even webbing doesnt matter you need something like a lachesis with a tripple 80k point or so and too much things. only thing maybe working on a orbiting venture is a instalock arty nado to alpha it before it warps.
HTC NecoSino
Suddenly Carebears
#10 - 2015-02-17 13:59:56 UTC
Kupena wrote:
Can confirm, catching orbiting ventures is not simple. The clouds are big so the orbit is very big. Clouds have the tendency to decloak people. Many people wont bother with that **** either. And tracking of common ganking vessels like proteus sucks to begin with unless you web that venture.


In before smartbombing cloaky T3
HoruSeth
Republic University
Minmatar Republic
#11 - 2015-02-17 14:36:40 UTC
HTC NecoSino wrote:

In before smartbombing cloaky T3


How shall that work unless you are lucky and he is passing your Location when orbiting the cloud?

On my gravestone will be written: "Died because he used sarcasm in the wrong moment"

Soldarius
Dreddit
Test Alliance Please Ignore
#12 - 2015-02-17 14:39:29 UTC
poerkie wrote:
you dont need to do dscan. when you make sure your orbiting the cloud at 2k+ m/s pref 3.5k+ m/s. good luck catching a venture in that case...


The max range of a gas harverster is 1.5km. But the concept is sound.

http://youtu.be/YVkUvmDQ3HY

Soldarius
Dreddit
Test Alliance Please Ignore
#13 - 2015-02-17 14:42:22 UTC
HoruSeth wrote:
Newt BlackCompany wrote:
Skill up to prospects and T2 gas harvesters quickly to get more isk in your 20 minutes.

ps. also, you can make considerably more isk if you set up a gas reaction pos and run gas reactions from the gas before selling the products.


No, a prospect will not generate more ISK in 20 Minutes!

And no a reaction pos is not worth the efforts for somebody doing daytripping. Racting Fullerites is inprofitable like hell as some wormhole corps do that already and do not count the fuel as they have their POS already. 6 of 9 Reactions are generating a loss! 2 of the remaining 3 are not worth the effort. Producing T1 modules is more profitable. The only exception currently Fulleroferrocene, but this will be just a matter of a short time! Profits are decreasing rapidly already (950k/h last Friday, 750k/h today).


This is completely false. Even buying the gases on the market its profitable to run hybrid polymers. A single large POS running two reactions can make well over 1B isk/mo even after the expense of purchasing, fuel, and transport are accounted for.

If you can find the gasses yourself, then the costs are almost purely the cost of POS fuel. (roughly 450M/mo) per large pos.

http://youtu.be/YVkUvmDQ3HY

poerkie
Out of Focus
Odin's Call
#14 - 2015-02-17 14:51:13 UTC  |  Edited by: poerkie
Soldarius wrote:
poerkie wrote:
you dont need to do dscan. when you make sure your orbiting the cloud at 2k+ m/s pref 3.5k+ m/s. good luck catching a venture in that case...


The max range of a gas harverster is 1.5km. But the concept is sound.


Fit inertie stabs and nano. to increase speed and agility. venture has 1 low the prospect has more.

prospect is 3k+ viable. venture is often around 2-2,2ish depending on the cloud. you can probably not do max speed you will have to slow down.

last time this bomber tried to kill me in ma venture. didnt even bother him and neither i warped off. he just went and took his loss
HoruSeth
Republic University
Minmatar Republic
#15 - 2015-02-17 15:05:12 UTC  |  Edited by: HoruSeth
Soldarius wrote:

This is completely false. Even buying the gases on the market its profitable to run hybrid polymers. A single large POS running two reactions can make well over 1B isk/mo even after the expense of purchasing, fuel, and transport are accounted for.


Edit: Seems you are right. Sorry then. I have done a pen, paper and calculator calculation and got a different result than from my data sheet. Damn it. I seems I overlooked a critical mistake all the time!

Thanks for pointing out.

Question: Did I missed a patch the last 2 years where they change something on the output figures for some reactions? oO Because I have completele different figures and I have no clue where I took them from a long time ago because all my other reactions seems to be correct Roll

On my gravestone will be written: "Died because he used sarcasm in the wrong moment"

Blobskillz McBlub
The Scope
Gallente Federation
#16 - 2015-02-17 16:52:24 UTC
yup output got changed
Phoenix Jones
Small-Arms Fire
#17 - 2015-02-17 16:53:53 UTC
Actually I don't believe the prospect mines more gas than the venture. The bonuses to gas harvesting in both ships is the same. Mining in a prospect is faster (gas cloud harvesting and mining are two different things).

They harvest at the same rate at max skill. The difference is the prospect can cloak, mine ore better, and has a much larger ore bay.

Yaay!!!!

HoruSeth
Republic University
Minmatar Republic
#18 - 2015-02-17 16:55:09 UTC
This explains a lot. Sorry for the confusion.

On my gravestone will be written: "Died because he used sarcasm in the wrong moment"

Nightingale Actault
Borderland Dynamics
#19 - 2015-02-17 17:00:57 UTC
Just beware you can occasionally end up out of range of your harvesters if orbiting while huffing so (not like you would be afk mining in a WH right) make sure you're paying attention.
Hamish McRothimay
Norse Complex Inc
#20 - 2015-02-17 17:20:23 UTC
Turn on your tactical overview & you will see a line to the center of the gas cloud, then burn to the center and drop a can - I use a saved bookmark drag-& dropped into the hold.

Orbit can at about 15 to 20km, you will be inside the cloud and anyone sneaking up to get into scram range will be de-cloaked




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