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EVE New Citizens Q&A

 
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3 Friends looking for what to do

Author
Chase Sing
Rogue Natives
#1 - 2015-02-16 04:19:54 UTC
Hello ALL. Im new to Eve online, and currently playing with 2 other friends.

we have been playing for about a month or so. We mine in our free time, and would like to do things together when we are all online. So my question is: What is fun, efficient and effective things to do with friends in a party? we are newer players so currently still researching a lot of things. what we have tried already is scanning and running things like Serpentis Yards and refuge's etc. but feel like the isk we make from that is extremely low (usually covering repair costs only) and usually takes a REALLY long time to find and scan out, sometimes with people already doing it or finished it as we arrive, and if we go higher than that we fail or lose a ship or 2. we currently all have Cruisers/Battlecruisers. Please can people suggest some fun things to do together that is also profitable and exciting. does not have to be AS profitable as mining of course. Quests? other Anomolies?

thank you all :)
J'Poll
School of Applied Knowledge
Caldari State
#2 - 2015-02-16 04:27:39 UTC
First.

"Not AS profitable as mining"

You do know that mining is in general the worst paying thing in EVE. if you 3 blitz level 4 missions together you will earn WAY more.

Hell combat sites should be way more profitable then you mentioned. It likely means your fits are not correct if it is as you say.



As for fun things to do, stop being that boring "carebear" that stares at rocks all day... Go out and shoot someone in the face (in game of course).

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Chase Sing
Rogue Natives
#3 - 2015-02-16 04:32:28 UTC
J'Poll wrote:
First.

"Not AS profitable as mining"

You do know that mining is in general the worst paying thing in EVE. if you 3 blitz level 4 missions together you will earn WAY more.

Hell combat sites should be way more profitable then you mentioned. It likely means your fits are not correct if it is as you say.



As for fun things to do, stop being that boring "carebear" that stares at rocks all day... Go out and shoot someone in the face (in game of course).



level 4 missions. how excatly do I unlock those? :( I am extemely noob as can be seen. haha. currently only have level 1/level 2 missions available to me. I read somewhere that increasing rep with a faction gives better missions, does this mean I should do missions for 1 person? or a a bunch of people from the same faction is ok?

Im currently using battleClinic for fits, as I dont know enough to make my own just yet. Thanks for the help so far.
Cara Forelli
State War Academy
Caldari State
#4 - 2015-02-16 05:27:39 UTC
Chase Sing wrote:
[quote=J'Poll]level 4 missions. how excatly do I unlock those? :( I am extemely noob as can be seen. haha. currently only have level 1/level 2 missions available to me. I read somewhere that increasing rep with a faction gives better missions, does this mean I should do missions for 1 person? or a a bunch of people from the same faction is ok?

Im currently using battleClinic for fits, as I dont know enough to make my own just yet. Thanks for the help so far.

There are three types of standing - agent, corporation, and faction. The highest of your respective standings is used to unlock access to missions. Agent and corporate standing are increased everytime you complete a mission. Faction standing comes from completing storyline mission (special missions offered after 16 "normal" ones). The easiest way to unlock higher levels is to run missions for a single corp. It will also speed things up considerably if you train the "social" and "connections" skills.

As for fitting, IMO there is no "correct" way to fit your ship, but there are many "incorrect" ways. Battleclinic is...ok. But you should always take everything there with a grain of salt. Start by looking at the bonuses of your ship. then look at the fits on battleclinic and see which one best uses those bonuses. Then think about how you can improve it even further. This isn't easy as a new player because you don't know what modules are available to you, but it gets easier as you fit more ships.

I get that it is fun to play with your RL friends, but you might also consider looking for an active newbro-friendly corporation to join. EVE is a very complex game and it helps to have some vets around to answer you questions and introduce you to different playstyles. Playing with other new players is typically the blind leading the blind, and kind of hit or miss. You may stumble onto a really fun activity and get hooked, or you may miss it completely and get bored of mining/missioning. There's way more to EVE than grindy PVE, but it's easy to miss if you aren't in the right circles.

I would second the previous suggestion. Put the three of you into some cheap frigates, head out to faction warfare lowsec, and see who you can kill. There's a very high probability all of you will die, but you would be surprised what a couple newbros in frigates can take down with a bit of coordination. PVP is generally more engaging than PVE and is a different experience every time you undock.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

L'ouris
Have Naught Subsidiaries
#5 - 2015-02-16 05:33:56 UTC
Put one in a cruiser, two in frigates and hunt the cruiser.

Seriously, get used to small pack combat with each other then go forth and terrorize the cluster.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#6 - 2015-02-16 05:43:45 UTC
Kill some people.
Chase Sing
Rogue Natives
#7 - 2015-02-16 06:05:57 UTC
Frigates? I am very confused by this. tier 2 frigates maybe? because I was under the impression that a frigate with less fire power, smaller shields etc is just food for other ships. which frigates are good for doing these kind of PVP kills? Im caldari btw.
L'ouris
Have Naught Subsidiaries
#8 - 2015-02-16 06:39:03 UTC
Plaint1 frigs. Caldari options include the Merlin, kestrel, condor and griffon.

Your confusion is exactly why I made the recommendation.

Three young players can destroy a smaller force if you can figure out the right tactics. Do that with each other.
Chase Sing
Rogue Natives
#9 - 2015-02-16 07:40:16 UTC
L'ouris wrote:
Plaint1 frigs. Caldari options include the Merlin, kestrel, condor and griffon.

Your confusion is exactly why I made the recommendation.

Three young players can destroy a smaller force if you can figure out the right tactics. Do that with each other.


What exactly will frigates be able to do against battlecruisers for example? wont they just 1 shot us?

also, what anomolies should we be looking to do with what kind of ships? thank you

Godfrey Silvarna
Arctic Light Inc.
Arctic Light
#10 - 2015-02-16 08:15:54 UTC  |  Edited by: Godfrey Silvarna
Chase Sing wrote:
What exactly will frigates be able to do against battlecruisers for example? wont they just 1 shot us?

In EVE. large weapons have a hard time hitting small targets, while small weapons are very damn good at hitting large targets. Large weapons also have a harder time hitting fast moving targets than small weapons, and frigates can be very damn fast. This means that a fast moving frigate with a small signature radius can fly "under the guns" of larger ships and slowly whittle away their tank. Frigates play many important roles in fleets as ships that for example can quickly deliver warp disruptors where they are needed.
Typhoid Mary
Caldari Provisions
Caldari State
#11 - 2015-02-16 08:18:49 UTC
Chase Sing wrote:
L'ouris wrote:
Plaint1 frigs. Caldari options include the Merlin, kestrel, condor and griffon.

Your confusion is exactly why I made the recommendation.

Three young players can destroy a smaller force if you can figure out the right tactics. Do that with each other.


What exactly will frigates be able to do against battlecruisers for example? wont they just 1 shot us?

also, what anomolies should we be looking to do with what kind of ships? thank you



That is not quite how it works. Battlecruisers has bigger guns that does more damage yes. However because it is bigger, it tracks slower, so if you are really close to the Battlecruiser and orbit it, you are going much faster than its guns can track you. Thats why many people prefer flying Frigates for solo and small group pvp. This is called being 'under the guns' of a ship by the way.

This phenomenon isnt unique to Frigates either though. Any smaller ship going up bigger ships with slow and big guns can generally get under the guns of the bigger ship and slowly damage it down without the big ship being able to damage you in return. Please be aware that if the bigger ship has drones, then the drones can kill you, so your first priority (before even shooting the bigger ship) would be to kill the drones. That is why you see videos of someone in a Frigate absolutely destroy Battleships.

Disclaimer: I have limited PvP experience, so my advice above is purely based on videos I have seen, blogs that I have read and the forum answers here.
Baneken
Arctic Light Inc.
Arctic Light
#12 - 2015-02-16 09:50:46 UTC
From the looks of it seems like you lot would be far better off if you would sign up to a larger corp that can teach you the basics.

There are several corp that mainly take newbies, such a brave newbies, EvEuniversity, RvB and many others there are also the so called 'Not Purple Shoot It' - type of gangs that form up a fleet and go shooting stuff (spectre fleet, bombers bar and what not).

So your first issue of the day is to get standing for some decent agents which is done by doing first enough lvl 1 then lvl 2 and so forth up until lvl 4's (5' would require man power and investments that you three can't afford).

So once you have that money base firmly growing up you can start thing what else is there besides grinding ISK from the shallow waters presented by high sec and lvl 4's.

As to how guns works in EVE there's so handy little graph that I have lost count on how many times I've posted it when someone is asking about turret mechanics.
ergherhdfgh
Imperial Academy
Amarr Empire
#13 - 2015-02-16 10:10:56 UTC
So just because you are caldari does not mean you fly caldari. You can fly anything.

Also no two people are the same. You ask what would be fun for you three to do without giving any indication of what kind of things that you like and what you would rather avoid.

I can confirm like other's have said mining is low isk per hour. If you are looking for mission advice I can give you that or about running null combat content I can help there also. If you want PvP advice there are plenty that follow this section of the forums that can help. Same with exploration.

I think a big part of the problem is that you have 3 players that don't know the game. Maybe get in a bigger or more active corp that is new player friendly or find some other way to hook up with more experienced players.

Or you could just mention what kind of stuff you like or are looking for advice on how to do.

Want to talk? Join Cara's channel in game: House Forelli

Ralph King-Griffin
New Eden Tech Support
#14 - 2015-02-16 10:19:53 UTC  |  Edited by: Ralph King-Griffin
Chase Sing wrote:
L'ouris wrote:
Plaint1 frigs. Caldari options include the Merlin, kestrel, condor and griffon.

Your confusion is exactly why I made the recommendation.

Three young players can destroy a smaller force if you can figure out the right tactics. Do that with each other.


What exactly will frigates be able to do against battlecruisers for example? wont they just 1 shot us?

also, what anomolies should we be looking to do with what kind of ships? thank you


I had this odd compulsion to check the forums, I wasn't sure why but now I see.

In eve bigger is not better.

Every ship has a stat called "signature radeus", this is the ships effective size.

Guns have two stats relevant to this discussion, "tracking speed" and "signature resolution",

The latter is what dictates how effective that gun will be on a target, if you're ships signature radius (sig) is lower than the signature resolution of the guns , the guns will have difficulty applying their damage to your ship.

You can manipulate your ships Sig , microwarpdrives make it bloom x 5, afterburners do not.
You can drop it down by carefully choosing your fitting and using implants.

The former "tracking speed" is fairly straightforward in concept , it's how fast The guns can track a moving target, the bigger the guns , the slower the tracking, the further the target, the easier it is to track .

Tracking and signature mechanics play a part in calculating how much damage is applyd from one target to another and is balanced specifically to make large ships vulnerable to small ones unless they have
a) tailored their fit specifically to deal with small fast targets (thus Sacrificing their effectivenes against big slows targets) or
b) the support of friendly small fast things

Now to take advantage of this what you do is ,
when in a frigate you approach the battlecriser from an angle to maximize your transversel velocity (you can have this display on your overview), and once you've gotten close to it (assuming he didn't one shot you , yes it will happen if he can land a solid hit) you Can orbit his ship at speed and because of his (comparatively) poor tracking he likely will not be able to hit you at all.

This is called "getting under their guns".

Here's . some . evidence

believe it or not, that's the abridged version, the version with the math would make your head explode.

Edit: also here is something you can do with your mates, as per the blog, one of ye scanns , the other two go and **** with the bears, take it in turns scanning.

Welcome to eve.
Centis Adjani
Adjani Corporation
#15 - 2015-02-16 11:29:00 UTC
When it comes to PvE...

You can do missions (you call Quests) together in fleet.
Choose a Faction and a Corporation for this. I propose run for Sisters of Eve.
Run Lv2 missions until you reach the standing of 3 for Level 3 missions, then
change Station / Agent and run lvl 3 until you reach the standing of 5.00 for Level 4 missions.
The Agent Finder in game will show you, where to find agents.
Agent Finder Info

Additional you can run Cosmic Anomalies together. These are the green marked locations
you see in a system, when opened the Probe Scanner while in space.
Info for Cosmic Anomaly
Sometimes finishing a cosmic anomaly (kill all ships there) leads to an escalation (Expedition).
ergherhdfgh
Imperial Academy
Amarr Empire
#16 - 2015-02-16 14:59:20 UTC
Ralph King-Griffin wrote:

I had this odd compulsion to check the forums, I wasn't sure why but now I see.

Ralph are you trying to say that you felt a great disturbance in the force? Was it as if a million voices suddenly cired out in terror and were suddenly silenced?

https://www.youtube.com/watch?v=UA0kNGaYrtg

Centis Adjani wrote:
When it comes to PvE...

You can do missions (you call Quests) together in fleet.
Choose a Faction and a Corporation for this. I propose run for Sisters of Eve.
Run Lv2 missions until you reach the standing of 3 for Level 3 missions, then
change Station / Agent and run lvl 3 until you reach the standing of 5.00 for Level 4 missions.
The Agent Finder in game will show you, where to find agents.
Agent Finder Info

Additional you can run Cosmic Anomalies together. These are the green marked locations
you see in a system, when opened the Probe Scanner while in space.
Info for Cosmic Anomaly
Sometimes finishing a cosmic anomaly (kill all ships there) leads to an escalation (Expedition).

This is good advice Centis. I would like to add that isk / hour wise 3 lower skill point and inexperienced pilots would probably be better off sticking with level 3s but if you want something more challenging then try the level 4's

Want to talk? Join Cara's channel in game: House Forelli

Cara Forelli
State War Academy
Caldari State
#17 - 2015-02-16 15:16:40 UTC
As stated, frigates rely mostly on their small signatures and fast speeds to mitigate damage. Check out this video which explains how to do it.

Then watch this to motivate yourself to try. Big smile

Ceptors, stay here and tackle Prophecies. This is where we fight.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Ralph King-Griffin
New Eden Tech Support
#18 - 2015-02-16 15:17:42 UTC
ergherhdfgh wrote:
Ralph King-Griffin wrote:

I had this odd compulsion to check the forums, I wasn't sure why but now I see.

Ralph are you trying to say that you felt a great disturbance in the force? Was it as if a million voices suddenly cired out in terror and were suddenly silenced?

https://www.youtube.com/watch?v=UA0kNGaYrtg


Close,
Feyd ran off with all the hoods when he scarperd for null,

hense I am hoodless
Dakkare Volkanus
Sugar Bomb Nuclear Confections
#19 - 2015-02-16 17:34:37 UTC
As you consume all of this information and advice, please keep one thing in mind. Fun is subjective. To me, my fun/hour is more important than isk. And my fun/hour is heavily reliant on activity diversification. I will do my best to provide a list of potential paths and activities, but will leave it up to you to explore each further to identify what is fun for you.


  • CORPS. Join 3 corps in this order for 1 month each. Eve Uni to learn a lot of the basics for both pve and pvp. Then join RVB to learn about the specifics of pvp warfare and frigate warfare, then join Brave to learn more about pvp specific to Null. Once you have done each, you should have a solid grasp about the various game mechanics and what direction you want to follow. Trying to go about it alone (or in this case 3) can be done, but you will likely be more successful and have more fun by learning from those who have been there.


  • Tackle. Train into a tackle frigate, all 3 of you. Only do tackle to start. Experience all the wonder of pvp in tackle before you go further. Why? Minimize wasted skill points. Use this tackle pvp time to experience pvp and identify the pvp path you want to follow.


  • EWAR. After you are into tackle, add some ewar to your training. This is an alternative to tackle.


  • LOGI. The healer of Eve. This is another alternative to tackle.


  • Explore. Both literally and figuratively. Train into exploration and go out to Null sec to explore. This is fun and a source of isk.


  • PI. While not necessarily fun for everyone, it is quite fun for me. And a source of passive isk to allow me to explode more ships.


  • PVE. There are different forms of pve. Mission running, ratting, incursions, ded complexes. A good source of income and can be entertaining as well.


  • Market PVP. Almost everything in Eve is player produced and sold on market. Jita is the main trade hub. Compete with other players in market pvp. Buy low, sell high is just the beginning.


  • Industry. Research blueprints, gather resources, make items, upgrade items to T2 equivalent, haul items to market, compete in market pvp. Suggested items to start with include but not limited to ammo, scripts, and drones. Then expad to items that don't have a T1 variation, then get into T2 and so on.


Again, these are just ideas, suggestions. In the end, you determine what is fun for you and then go do it. There is quite a bit more to do than what's in this list. This is just some ideas to get you started.
Nathan Shepert
Federal Defense Union
Gallente Federation
#20 - 2015-02-17 12:26:16 UTC  |  Edited by: Nathan Shepert
Welcome to Eve guys !!

Here are maybe some valuable resources:

https://wiki.eveonline.com/en/wiki/Your_first_days_in_space

http://www.tentonhammer.com/eve/guides/politics/30-things

http://www.tentonhammer.com/eve/guides/politics/30-things

http://wiki.eveuniversity.org/EVE_University_Class_Library

http://www.evealtruist.com/p/article-index.html

http://www.evealtruist.com/p/article-index.html

Remember, EvE is a game where to improve You almost have to spend more time off the game reading articles
and watching videos, as You spent in the game.

People buy things they don´t need, with money they don´t have, to impress people they don´t like !

Walter Slezak