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Time to nerf sentry drones

Author
Solaris Vex
The Scope
Gallente Federation
#1 - 2015-02-09 08:59:41 UTC  |  Edited by: Solaris Vex
If we nerf the Ishtar warfare in low/null will become domis online. Sentrys have all the advantages of drones, like selectable damage types, without the drawbacks of delayed damage or vulnerability to fire walling ships armed with smart bombs. Nine times out of ten sentrys are the best choice for drone boats, while medium and heavy drones see little use in pvp.

This is not a nerf to ishtar nor is it intended to be, drones need to be balanced against each other before modifiers (ie ship bonuses) are applied to them.

If sentry tracking speed were reduced to 0.004 (the same as dread guns) their use would be limited to bashing structures and shooting capitals, while buffing the velocity of medium and heavy drones would increase their use in pvp.

Now for the hard numbers, I suggest,

All sentrys:
Tracking speed reduced to 0.004
Signature resolution increased to 2000 (protip: sig resolution is not the same as sig radius, http://www.evealtruist.com/2011/12/truth-about-signature-resolution.html )



I'm using Minmatar T2 drones as an example, other drones should get proportional changes.

Warrior II
Max velocity increased from 5040m/s to 6000m/s
Orbit velocity increased to 1500
Signature resolution increased to 80
Tracking speed reduced to .38

Valkyrie II
Max velocity increased from 3000m/s to 4500m/s
Orbit velocity increased to 1200
Signature resolution increased to 200
Tracking speed reduced to .12

Berserker II
Max velocity increased from 1800m/s to 3000m/s
Orbit velocity increased to 800
Signature resolution increased to 400
Tracking speed reduced to .052

tl:dr Sentry drones apply minimal damage to subcaps, medium and heavy drones are much faster but can be sig tanked by ships smaller then their intended targets.

All numbers require playtesting and are subject to change etc. etc.
Aplysia Vejun
Children of Agasul
#2 - 2015-02-09 09:14:42 UTC
There are many similar threads. Post your idea there.
afkalt
Republic Military School
Minmatar Republic
#3 - 2015-02-09 09:16:00 UTC
How do you propose any blanket nerf that doesnt wreck domis but keeps the ishtar balanced? Domis online is a vastly different deal from ishtars online.

The problem with ishtars is the synergy - excellent projection, T2 resists, fast speeds so highly mobile, MWD sig bloom reduction, lower sig, drone control range bonuses. Add that to the same projection, dps, drone availability of a domi and pretty quickly we can see why there are issues.

Domis are too fat to run, lack the same range out the box as ishtars. They are admittedly more tanky and can MJD, but can be countered much more easily than ishtars. More damage can be effectively applied for a start, range can be dictated in a far more controlled manner.


I am a pretty big fan of balancing little and often. First I'd sort the ishtar, THEN let the meta adapt to domis and see what happens (and ban them from carriers, but that's another story). If that doesnt work and it might not, then we reasses. But we're smart people I think players would be able to fight domis markedly more effectively than they can ishtars.


Again, the problem isn't sentries as a whole, it's the ships bonused for them (and capitals). No-one sees any other ships with 125m3 bays using sentries and thinks they're a problem.

(also drone assist needs to die in a fire)
Rain6637
GoonWaffe
Goonswarm Federation
#4 - 2015-02-09 09:17:41 UTC  |  Edited by: Rain6637
I was under the impression structure bashing was most of the reason Ishtars are used so much.

Now, I think 25 km is the magic distance for keeping sentries at all. That's how far it is to a large stick from the edge of a forcefield.

Another inconsistency that bothers me is the sheer range of sentries combined with their DPS. I think sentries can use a change to not only their damage type, but also the profile of their guns.

Starting with Caldari, Wardens could mimic rails, and have exceptional range but very weak damage, around 1/3 the DPS of Gardes. They would be able to reach 75km, 40 DPS, slow tracking...

Gardes which mimic blaster DPS, and have range that is less than Large blasters, base stats. 7 or 8 km. 120 DPS, great tracking, no hope of reaching large towers through forcefields. Or medium towers, for that matter.

Bouncers with a range of 45km, high alpha and lower rate of fire, equal to rails... 40 DPS, OK tracking

Curators with a range of 50km, 60 DPS, slow tracking

So basically, even for the purpose of shooting structures, especially in the case of large towers, sentries become half as effective or worse, and tower owners don't have to worry about tanking omni anymore.

redundant thread, btw.
Omnathious Deninard
University of Caille
Gallente Federation
#5 - 2015-02-09 09:23:38 UTC
Just no, killing off drones as a weapon is what you are doing rather than actually seeing the real issue. The Ishtar uses Battleship weapons, that is what needs to be addressed but that would require reworking drones as a whole and then modifing every ship with a drone bay.

If you don't follow the rules, neither will I.

Solaris Vex
The Scope
Gallente Federation
#6 - 2015-02-09 10:08:07 UTC  |  Edited by: Solaris Vex
afkalt wrote:
How do you propose any blanket nerf that doesnt wreck domis but keeps the ishtar balanced? Domis online is a vastly different deal from ishtars online.

This thread is about drones not specific ships, they're separate but related issues.

Rain6637 wrote:
I was under the impression structure bashing was most of the reason Ishtars are used so much.

Now, I think 25 km is the magic distance for keeping sentries at all. That's how far it is to a large stick from the edge of a forcefield.

Another inconsistency that bothers me is the sheer range of sentries combined with their DPS. I think sentries can use a change to not only their damage type, but also the profile of their guns.

Starting with Caldari, Wardens could mimic rails, and have exceptional range but very weak damage, around 1/3 the DPS of Gardes. They would be able to reach 75km, 40 DPS, slow tracking...

Gardes which mimic blaster DPS, and have range that is less than Large blasters, base stats. 7 or 8 km. 120 DPS, great tracking, no hope of reaching large towers through forcefields. Or medium towers, for that matter.

Bouncers with a range of 45km, high alpha and lower rate of fire, equal to rails... 40 DPS, OK tracking

Curators with a range of 50km, 60 DPS, slow tracking

So basically, even for the purpose of shooting structures, especially in the case of large towers, sentries become half as effective or worse, and tower owners don't have to worry about tanking omni anymore.

redundant thread, btw.

Reducing the range of a stationary drone would just make them useless for pvp.

Sentrys are so common right because they're effective against a wide variety of targets, from destroyers all the way up to capitals and structures. I'm proposing a substantial reduction in their ability to apply damage to subcaps, while buffing medium and heavy drones to replace them in the anti subcap role.

Hopefully this will result in a larger variety of drones in pvp.
Amarisen Gream
The.Kin.of.Jupiter
#7 - 2015-02-09 10:36:00 UTC
I am in agreement > that it isn't the drones at fault, but the ships that which can use the drones which are at fault.

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

afkalt
Republic Military School
Minmatar Republic
#8 - 2015-02-09 10:37:47 UTC
Solaris Vex wrote:
afkalt wrote:
How do you propose any blanket nerf that doesnt wreck domis but keeps the ishtar balanced? Domis online is a vastly different deal from ishtars online.

This thread is about drones not specific ships, they're separate but related issues.


They are hardly separate.

Sentry nerfs which leave ishtars balanced destroy domis, sentry nerfs which leave domis balanced result in overpowered ishtars.

Again the issue is not the drone but the hulls which have APPLICATION bonuses attached to them.
Solaris Vex
The Scope
Gallente Federation
#9 - 2015-02-09 10:56:11 UTC
afkalt wrote:
Solaris Vex wrote:
afkalt wrote:
How do you propose any blanket nerf that doesnt wreck domis but keeps the ishtar balanced? Domis online is a vastly different deal from ishtars online.

This thread is about drones not specific ships, they're separate but related issues.


They are hardly separate.

Sentry nerfs which leave ishtars balanced destroy domis, sentry nerfs which leave domis balanced result in overpowered ishtars.

Again the issue is not the drone but the hulls which have APPLICATION bonuses attached to them.

The issue IS the drone, sentrys are a do everything wonder weapon which consistently outperform medium and heavy drones in their own role, and I'm not just talking about ishtars and domis, sentrys are the preferred drones of carriers and supercarriers as well.
Omnathious Deninard
University of Caille
Gallente Federation
#10 - 2015-02-09 10:58:57 UTC
Solaris Vex wrote:
afkalt wrote:
Solaris Vex wrote:
afkalt wrote:
How do you propose any blanket nerf that doesnt wreck domis but keeps the ishtar balanced? Domis online is a vastly different deal from ishtars online.

This thread is about drones not specific ships, they're separate but related issues.


They are hardly separate.

Sentry nerfs which leave ishtars balanced destroy domis, sentry nerfs which leave domis balanced result in overpowered ishtars.

Again the issue is not the drone but the hulls which have APPLICATION bonuses attached to them.

The issue IS the drone, sentrys are a do everything wonder weapon which consistently outperform medium and heavy drones in their own role, and I'm not just talking about ishtars and domis, sentrys are the preferred drones of carriers and supercarriers as well.

Super carriers can't use sentry drones. And many would agree carriers shouldn't be able to either.
Again sentries alone aren't the problem, the ship that uses them are more often than not the problem.

If you don't follow the rules, neither will I.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#11 - 2015-02-09 11:01:19 UTC  |  Edited by: Rivr Luzade
When will people learn that the drones aren't the problem but the Bonuses on the ship hulls? Try to use sentries on an unbonused hull and you will quickly realize that you wasted your drone hole space. Give Ishtars the same boni to Sentries as the Armageddon has and it's infeasible to use as PVP boat, but remains it's usefulness in structure grinds and PVE. Problem solved.

Domis are easily countered by other BS who alpha them off the field. They are also easily bombed by bombers. They are extremely hard to import into Null sec (which is why Ishtars are so popular, by the way). Firewalls in the form of dedicated firewalling ships smartbombing off the drones work. Attacking the drones when you realize that the enemy can't kill you but you can't kill them works as well. Just get creative for a change, there are counters out there.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

afkalt
Republic Military School
Minmatar Republic
#12 - 2015-02-09 11:11:18 UTC
Solaris Vex wrote:
afkalt wrote:
Solaris Vex wrote:
afkalt wrote:
How do you propose any blanket nerf that doesnt wreck domis but keeps the ishtar balanced? Domis online is a vastly different deal from ishtars online.

This thread is about drones not specific ships, they're separate but related issues.


They are hardly separate.

Sentry nerfs which leave ishtars balanced destroy domis, sentry nerfs which leave domis balanced result in overpowered ishtars.

Again the issue is not the drone but the hulls which have APPLICATION bonuses attached to them.

The issue IS the drone, sentrys are a do everything wonder weapon which consistently outperform medium and heavy drones in their own role, and I'm not just talking about ishtars and domis, sentrys are the preferred drones of carriers and supercarriers as well.



You know there's a reason I don't stuff a hyperion full of sentries and DDAs, right? You know how no-one is complaining about 'geddons (which are much scarier than domis)?

How do you propose you balance two ships which have the same DPS output but compared to each other one has:
More than twice as fast at nearly 1/4 of the sig size
Better resists
Longer ranges out the box
Can lock further
Better scan res
Higher sensor str so harder to jam out if drone bunny is headshot
Same drone capacity and bandwidth
Much quicker warp speeds
Has speed and tracking bonuses for the heavy drones already thus making your proposed changes skewed even further.
.....
I could go on, but what's the point, it's not the ship synergies with the drones - it's the drones alone, right?

It's an absolute non starter without addressing the hulls. And yes, as I said caps and sentries are dumb and should be purged with fire.



Fix the goddamned ishtar (and sentry caps), if after that there are still issues then let us look at see what they are and address from there.
Anthar Thebess
#13 - 2015-02-09 11:12:36 UTC
Sentry drones are ok if they are used in battleships, and not cruisers or carriers.
Solaris Vex
The Scope
Gallente Federation
#14 - 2015-02-09 11:30:34 UTC
afkalt wrote:
Solaris Vex wrote:
afkalt wrote:
Solaris Vex wrote:
afkalt wrote:
How do you propose any blanket nerf that doesnt wreck domis but keeps the ishtar balanced? Domis online is a vastly different deal from ishtars online.

This thread is about drones not specific ships, they're separate but related issues.


They are hardly separate.

Sentry nerfs which leave ishtars balanced destroy domis, sentry nerfs which leave domis balanced result in overpowered ishtars.

Again the issue is not the drone but the hulls which have APPLICATION bonuses attached to them.

The issue IS the drone, sentrys are a do everything wonder weapon which consistently outperform medium and heavy drones in their own role, and I'm not just talking about ishtars and domis, sentrys are the preferred drones of carriers and supercarriers as well.

snip

Unbonused sentrys are much better then unbonused heavy and medium drones, as long as that remains the case simply switching sentry bonuses for medium or heavy drone bonuses will just give drone ships a bonus to an already poor weapon. Drones have to be balanced against each other before ships can balanced effectively. Otherwise your going to need huge yet specialized bonuses that lock drone ships to a specific drone type to make them effective again.

Step one is to balance drone types,
Balancing ships is step two.
afkalt
Republic Military School
Minmatar Republic
#15 - 2015-02-09 12:32:37 UTC
And yet, no-one uses them unbonsed, save maybe mission bears. I wonder why.....maybe it's because they couldnt hit the floor if they fell on it.
Luna Arindale
Caldari Independent Navy Reserve
Curatores Veritatis Alliance
#16 - 2015-02-09 13:02:38 UTC
This change would literally ruin all drone boats, remember when the domi was 68 mil because it was crap? Sentry drones haven't changed since then you know.
Tiddle Jr
Brutor Tribe
Minmatar Republic
#17 - 2015-02-09 13:18:49 UTC  |  Edited by: Tiddle Jr
Solar Vex, Where have you been all the time? Sentries doing well for years now but at some point people dtart thinking hell these things are very powerfull let's fukin nerf them vs switch on brains and develop a solid anti-ishtar/sentry doctrine.

Someone will say hey shut up the only thing is good against ishtar is only an ishtar. Ok then switch your brains on and propise a new weapon new ship or whatever is.

I still have both sentry domi and a sin for ratting purposes and i don't want to loose them due to someone's failure of relationship with drones.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#18 - 2015-02-09 13:26:30 UTC
afkalt wrote:
.....maybe it's because they couldnt hit the floor if they fell on it.


There's an art, or rather a knack to that...
Wulfy Johnson
NorCorp Security
#19 - 2015-02-09 13:39:18 UTC
Another way to approach it would be to address the control range of sentrys , to get them in line with other weapon systems, and then scale controll range vs damage/tracking from gal to cal to get them in line.
afkalt
Republic Military School
Minmatar Republic
#20 - 2015-02-09 14:47:23 UTC
Tiddle Jr wrote:
Someone will say hey shut up the only thing is good against ishtar is only an ishtar. Ok then switch your brains on and propise a new weapon new ship or whatever is.


Because not a single entity has been trying to do this. It is pure coincidence they all arrive at the same conclusion:

A) BLOB IT!
or
B) Just give in and use ishtars.


Sometimes people come up with novel ideas to kill ishtar fleets and you know what? They'd probably even work sometimes. Of course what they forget is it requires so many damned people it would be easier and more expedient at that point to kill them with....other ishtars. It's literally a poster child for broken when the counters are as stated above.


@Wulfy Johnson Drones already cap out at 60km before needing mods to get range....except on the go-to hull for fleet ops, the ishtar, which gets a free DLA II. Go figure.
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