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Player Features and Ideas Discussion

 
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AFK Cloaking™: Ideas, Discussion, and Proposals

First post First post
Author
Celestia Via
Kill'em all. Let Bob sort'em out.
Ushra'Khan
#961 - 2015-02-05 22:28:35 UTC
Dracvlad wrote:
Yeah yeah yeah, strong words from a renter and I just looked at your killboard, oh dear...


I promised to myself that I would not give you any more credit, but REALLY?

When so many people tell you the same thing, youre the sort of person to think its more probable they are all wrong and youre right.
And you solidify this mentality with personal attacks and characterizations??

For shame.

"We marched for days and nights, under sun, in the rain. Our minds and bodies ached for rest, but in our hearts there was nothing but the fight."

Debora Tsung
Perkone
Caldari State
#962 - 2015-02-05 22:31:28 UTC
Dracvlad wrote:
Yeah yeah yeah, strong words from a renter and I just looked at your killboard, oh dear...
Down to insults so soon? Straight

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Dracvlad
Taishi Combine
Astral Alliance
#963 - 2015-02-05 22:39:23 UTC  |  Edited by: Dracvlad
I am just stating facts you are a renter and your killboard would not get you into NCDOT. for example, thats a fact

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Debora Tsung
Perkone
Caldari State
#964 - 2015-02-05 22:45:15 UTC  |  Edited by: Debora Tsung
Dracvlad wrote:
you started it.
Would be nice if it were true. No, I just stated the obvious. EVE is a game, there is no risk involved, if it was even just remotely fun, it was worth it.

I simply cannot understand how you can be cowed into sitting around doing nothing for hours on end because of some random dude that might or might not actually be there.

EDIT: also, you're not the only one who can edit his posts.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Dracvlad
Taishi Combine
Astral Alliance
#965 - 2015-02-05 22:47:15 UTC
Celestia Via wrote:
Dracvlad wrote:
Yeah yeah yeah, strong words from a renter and I just looked at your killboard, oh dear...


I promised to myself that I would not give you any more credit, but REALLY?

When so many people tell you the same thing, youre the sort of person to think its more probable they are all wrong and youre right.
And you solidify this mentality with personal attacks and characterizations??

For shame.


Blimey for Eve players you are remarkably thin skinned, why would I want any credit from you, I put forward an idea to have an AFK flag after an hour of not playing, this would be removed by any use of D-scan, warping or using a module, an create a notification feed. The affect would be to improve the time it takes to identify when this person was really around, therefore making it less of an easy ride for afk campers.

Of course I am right, you have no argument against the benefit of this, especially as so many people here used the term they are AFK so no threat, so I put their money where their mouth is by saying good lets have that flag then. Its a simple idea that keeps cloaking as it is and thats good.

I kept on saying risk and this person said it was fear, which was a personal attack and a characterization, so I pointed out that was a bit rich coming from a renter and with a terrible killboard. If you can't stand the heat don't get in the kitchen!

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#966 - 2015-02-05 22:49:34 UTC  |  Edited by: Dracvlad
Debora Tsung wrote:
Dracvlad wrote:
you started it.
Would be nice if it were true., no. I just stated the obvious. EVE is a game, there is no risk involved, if it was even just remotely fun, it was worth it.

I simply cannot understand how you can be cowed into sitting around doing nothing for hours on end because of some random dude that might or might not actually be there.

EDIT: also, you're not the only one who can edit his posts.


Because I did not sit around cowed, there you go again!

EDIT: Its a question of risk, I take risks, but my main issue was I just do not want to give someone a damn easy kill where I have no chance to get one back, up until the time I was camped by NCDOT. I had the feeling I could get a kill, but this guy was so good at his executions BLOPS style and so risk adverse at a sniff of any setup that it was impossible. So at that point I decided to wait him out, the risk was 100% for me and 0.01% for him. Fear no, I just looked at the impossibility and said.no point...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Debora Tsung
Perkone
Caldari State
#967 - 2015-02-05 22:52:04 UTC
Dracvlad wrote:
Blimey for Eve players you are remarkably thin skinned, why would I want any credit from you, I put forward an idea to have an AFK flag after an hour of not playing, this would be removed by any use of D-scan, warping or using a module, an create a notification feed.
I already said there were worse ideas than an AFK flag, but what would that really change? As an intel gatherer I don't exacctly need to use dscan. I can just sit cloaked at a nice cozy ping and just post anything I see on my usual intel channels. There, still flagged as afk, still get intel and nothing has changed. Straight

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Debora Tsung
Perkone
Caldari State
#968 - 2015-02-05 22:53:37 UTC
Dracvlad wrote:
Debora Tsung wrote:
Dracvlad wrote:
you started it.
Would be nice if it were true., no. I just stated the obvious. EVE is a game, there is no risk involved, if it was even just remotely fun, it was worth it.

I simply cannot understand how you can be cowed into sitting around doing nothing for hours on end because of some random dude that might or might not actually be there.

EDIT: also, you're not the only one who can edit his posts.


Because I did not sit around cowed, there you go again!
So I guess cloaking is fine then, since there is nothing you actually seem to complain about, no?

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Dracvlad
Taishi Combine
Astral Alliance
#969 - 2015-02-05 22:57:32 UTC  |  Edited by: Dracvlad
Debora Tsung wrote:
Dracvlad wrote:
Blimey for Eve players you are remarkably thin skinned, why would I want any credit from you, I put forward an idea to have an AFK flag after an hour of not playing, this would be removed by any use of D-scan, warping or using a module, an create a notification feed.
I already said there were worse ideas than an AFK flag, but what would that really change? As an intel gatherer I don't exacctly need to use dscan. I can just sit cloaked at a nice cozy ping and just post anything I see on my usual intel channels. There, still flagged as afk, still get intel and nothing has changed. Straight


I respected that and I apologise for my earlier reaction, the issue is an AFK camper just has it so damn easy, give people who want to play the damn game something to help in terms of gaining TZ activity intel, it would require them to actually get cover for the TZ's, so be some effort. Smart players who take risks could get a benefit from it, those that want a clear system no.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Celestia Via
Kill'em all. Let Bob sort'em out.
Ushra'Khan
#970 - 2015-02-05 23:03:07 UTC  |  Edited by: Celestia Via
There are alot of good reasons not to impement an afk flag but i wont go into them, since this is not a thread about afk-flagging or your personal emotional imbalances.

Dracvlad wrote:

Of course I am right, you have no argument against the benefit of this

If you say so, all my arguments vanish and crumble before your majestic ego.


Quote:
I kept on saying risk and this person said it was fear, which was a personal attack and a characterization,

just the fact that you see the word fear as a personal attack shows alot. Noone called you a coward or anything, everyone is afraid, most just manage it better.



All you are suggesting is a half-assed idea that would supposedly solve only your own fear management problem and create alot of real problems for others.

Even if you got your afk flag you would soon find out that someone can pretend to be afk and then gruesomely murder you, which would start a whole new cycle of your whining.

I did my best to reason, but really, not worth it, enough with you.

"We marched for days and nights, under sun, in the rain. Our minds and bodies ached for rest, but in our hearts there was nothing but the fight."

Delegate
Federal Navy Academy
Gallente Federation
#971 - 2015-02-06 00:51:44 UTC  |  Edited by: Delegate
Dracvlad wrote:
I put forward an idea to have an AFK flag after an hour of not playing, this would be removed by any use of D-scan, warping or using a module, an create a notification feed. The affect would be to improve the time it takes to identify when this person was really around, therefore making it less of an easy ride for afk campers.


There are numerous small corps in holes playing the game daily without any intel from local. Yes, they don't need to care about cyno but they are under constant danger from roaming fleets. They have limited options for clone jumping (implants as well as trip back from k-space). Yet they keep playing and don't complain. Somehow they can organize well enough for their environment, even though they aren't Goons.
Nevertheless you suggest intel from local should in fact be strengthened because otherwise certain players won't be able to play... They refuse to undock when they can't verify whether an active red is in the system. This supposedly constitutes an “area denial”. Well, the only thing denied here is an expectation of safety. If that's a show stopper for some player, he should stay in hi-sec.

Dracvlad wrote:
I for one tended to fill in why I de-subbed, my last one was due to the D-scan immunity for combat recons, in the end I still liked the events that are developing in Eve in terms of the Jovians, so decided to come back, however I am selling all my stuff in NPC 0.0, and I will no longer bother trying to generate ISK in 0.0. My fun will come from sending alts into WH's and the like but not doing sites at all, its just the fun of moving around in hostile space and laugh at people camping that data site in cloaky ships waiting for me to go there, I will just send out the probes, probe them down and waste their time, fun fun fun...


So, CCP introduces another risk factor to the game and you... rage-quit. Then come back but leave NPC 0.0 …
By the way, your idea for trolling wormholes will fail. There is currently a flood of explorers doing data sites in holes. Often low SP players. They adapted perfectly for the new opportunity, flying cheap ships with basic needed fit. Somehow they aren't paralyzed by the lack of local intel.
Haywoud Jablomi
Vay Mining Corporation
#972 - 2015-02-06 01:46:55 UTC
Celestia wrote:

However, its part of the game. Why should we feel safer in w or null than the poor hisec miners who actually dont have a clue
when the next ganker lands on them?


Why should anyone feel safer? If someone manages to track down a cloaky, blow them up and pod them. They have earned the right to feel safer till that person returns. This is why I advocate being able to take an aggressive stance towards cloaks. I see nothing wrong with the idea of using scan probes to locate a cloaky. Cloaky can still use d-scan, and if they choose to stand still and be probed down, that is their own issue. Not saying its the best option but it is the one I like and the one I prefer to support.

Also on top of that, this is the Features & Ideas forum. I am well aware that this is current how the game works. That is why I am here suggesting a change.

My suggestion of cloak specific combat probes does very little to effect the overall use of cloak. Explores are always on the move, bombers are also always on the move, same with recons. At best this would eliminate the AFK cloaker completely as they would be easy to find.

Celestia wrote:

I understand how an untouchable watcher can be unnerving, frustrating and even scary, but its up to you to set the negative feelings aside and go out and do what you do. Worst case scenario, you lose a ship, he gets his kill and moves along.

If you play it right, you can send him on his way with a cheap kill and none's the wiser. I used to keep a stock of mammoths in the C3 just for that reason. Whenever I suspected a camper, I just strolled around in my mammoth for a while. You would be surprised how many times the camper took that bait, trashtalked in local some and went on his way satisfied.


I dont understand the point in this statement. I am ok with losing ships, but why would I just toss a ship out to be lost. Why would I feed a would be killer with free kills. He is likely to come back. Look at players like CtrlFreak who frequent the old IRC areas cause its been a fertile area for kills. PVPers arent stupid. They are looking for kills. A red killboad for an alliance means its likely they are easy targets. Feeding out ship kills is not wise.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? Yes; there are no systems or locations in New Eden where PvP should be completely avoided" "However if you train cloak, you can avoid it all you want." (Modified)

Delegate
Federal Navy Academy
Gallente Federation
#973 - 2015-02-06 02:14:15 UTC  |  Edited by: Delegate
Haywoud Jablomi wrote:
Why should anyone feel safer? If someone manages to track down a cloaky, blow them up and pod them. They have earned the right to feel safer till that person returns. This is why I advocate being able to take an aggressive stance towards cloaks. I see nothing wrong with the idea of using scan probes to locate a cloaky. Cloaky can still use d-scan, and if they choose to stand still and be probed down, that is their own issue. Not saying its the best option but it is the one I like and the one I prefer to support.

Also on top of that, this is the Features & Ideas forum. I am well aware that this is current how the game works. That is why I am here suggesting a change.

My suggestion of cloak specific combat probes does very little to effect the overall use of cloak. Explores are always on the move, bombers are also always on the move, same with recons. At best this would eliminate the AFK cloaker completely as they would be easy to find.


„very little to effect the overall use of cloak” except for like... turning scanning upside-down? Some pages ago Jenn aSide wrote about my-way-or-no-way players. And that is exactly what you demonstrate here. It's „CPP please give me the all-blue-all-safe-button”. How about instead you go back to, for example:
https://forums.eveonline.com/default.aspx?g=posts&m=5435558#post5435558
as well as
https://forums.eveonline.com/default.aspx?g=posts&m=5421282#post5421282 and the followup posts?
Celestia Via
Kill'em all. Let Bob sort'em out.
Ushra'Khan
#974 - 2015-02-06 03:17:52 UTC
well, as delegate above me stated, cloak-probes would not even allow an explorer to scan, being on the move doesnt help if all you can do is move. It would ruin exploration as an activity alltogether. Not to mention all cloak related activities. What you suggest actually negates cloaking, i mean, whats the point in having cloaks if there are special probes to detect them? its redundant mechanics that cancel each other out.

Also, i know people are obsessed with their killboards for some reason, but look at the bigger picture.
Once you get past the "image hit" of having a ship blown up you can see its benefits. It worked really well for me, I just added a bait ships cost to the operational expenses, just like, say, ammo. By throwing the dog a bone, I was able to use my 1bil Loki to make billions instead of just waiting around and getting pissed off at some guy that wont go away.
Will he leave? who knows, maybe. But wasnt the original problem that he wouldn't go away in the first place?

As for the PvPers arent stupid remark, well. All i can say is that you give them too much credit. They are people, and like all people some are stupid and some are not. The point is what are you prepared to do to outmaneuver them.

after alot of waiting, frustration and despair, i started experimenting. And I found a tactic that sometimes works, for me at least.
There are other things one can try, like leading the hunter into a trap. Or just ignore them and go about your business. most of the time, an afk cloaker is just a reminder that you should always be vigilant. If d-scan kept me safe for two years in a c3, im sure it can do the same for you in null, even with some dude afking out there.


"We marched for days and nights, under sun, in the rain. Our minds and bodies ached for rest, but in our hearts there was nothing but the fight."

Haywoud Jablomi
Vay Mining Corporation
#975 - 2015-02-06 03:59:10 UTC
Valid point on the exploration. Had not considered the impact, though I question how often it would honestly interfere with exploration. Most explorers arent willing to sit in a populated system and look for things other than WH's. Data and Relic sites are out of the question cause those sites have to be run while decloaked anyway, so it's not like anyone is going to be sitting in a high traffic system looking for those. I think the overall impact would be slight, however you are correct. It would be impacted.

I think you miss the implication of the killboards. They are used to look for hunting areas. Image is only one part of it, and one I personally ignore.

Quote:

There are other things one can try, like leading the hunter into a trap.


This is the part I personally want to see changed. I no longer wish to be the hunted, but prefer to be the hunter. For example, Nikk clearly states he wishes to hunt PVE ships. Why can I not choose to hunt cloakies?

To be honest I am not completely sure I am happy being talked down to either. You seem to like to imply that your experiences are the correct ones and that I should take what you say to heart like it is gospel. Least that is how it reads. I have not come to the forums to look for solutions I am already aware of. I personally see a flaw in cloaks. Almost every ship in the game can fit a cloak. This cloak can be used to achieve 100% safety in certain situations and that safety can last forever. No other mechanic in the game allows for that.

D-Scan doesnt show cloaked ships anyway. Be great if it did.

I am advocating change. No, I dont want a blue bubble. I think the only people that want that are the renter alliances.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? Yes; there are no systems or locations in New Eden where PvP should be completely avoided" "However if you train cloak, you can avoid it all you want." (Modified)

Celestia Via
Kill'em all. Let Bob sort'em out.
Ushra'Khan
#976 - 2015-02-06 04:21:50 UTC  |  Edited by: Celestia Via
sorry if i sound preachy, it was not my intent.

instead of just saying "what youre proposing is stupid" I am also putting alternatives out there, things you might try to solve your problem before actually proposing to remove cloaks from the game because you dont feel comfortable around them. And dont go "no im not, i just proposed probes that can track cloakers" because its the same thing.

now, if you feel the correct way to go is to dismiss anything i propose, some of which may be crap, but some of which i have successfully done already, and keep asking for the removal of whole game chunks that dont suit you, go right ahead.

all i am trying to say is that there are always other options to proposing a change that would ruin gameplay for many. sometimes a small change could be convenient to us, but that change might not be as small as we thought.

"We marched for days and nights, under sun, in the rain. Our minds and bodies ached for rest, but in our hearts there was nothing but the fight."

Dracvlad
Taishi Combine
Astral Alliance
#977 - 2015-02-06 06:36:25 UTC  |  Edited by: Dracvlad
Delegate wrote:
Dracvlad wrote:
I put forward an idea to have an AFK flag after an hour of not playing, this would be removed by any use of D-scan, warping or using a module, an create a notification feed. The affect would be to improve the time it takes to identify when this person was really around, therefore making it less of an easy ride for afk campers.


There are numerous small corps in holes playing the game daily without any intel from local. Yes, they don't need to care about cyno but they are under constant danger from roaming fleets. They have limited options for clone jumping (implants as well as trip back from k-space). Yet they keep playing and don't complain. Somehow they can organize well enough for their environment, even though they aren't Goons.
Nevertheless you suggest intel from local should in fact be strengthened because otherwise certain players won't be able to play... They refuse to undock when they can't verify whether an active red is in the system. This supposedly constitutes an “area denial”. Well, the only thing denied here is an expectation of safety. If that's a show stopper for some player, he should stay in hi-sec.

Dracvlad wrote:
I for one tended to fill in why I de-subbed, my last one was due to the D-scan immunity for combat recons, in the end I still liked the events that are developing in Eve in terms of the Jovians, so decided to come back, however I am selling all my stuff in NPC 0.0, and I will no longer bother trying to generate ISK in 0.0. My fun will come from sending alts into WH's and the like but not doing sites at all, its just the fun of moving around in hostile space and laugh at people camping that data site in cloaky ships waiting for me to go there, I will just send out the probes, probe them down and waste their time, fun fun fun...


So, CCP introduces another risk factor to the game and you... rage-quit. Then come back but leave NPC 0.0 …
By the way, your idea for trolling wormholes will fail. There is currently a flood of explorers doing data sites in holes. Often low SP players. They adapted perfectly for the new opportunity, flying cheap ships with basic needed fit. Somehow they aren't paralyzed by the lack of local intel.


Oh dear the wormhole argument again, well while you can light a cyno in worm hole space, nothing can jump to it, its not what is in system which is the problem, its what can cyno in on you that is, doh can you think it through before posting, facepalm!!!

In terms of the D-scan immunity, yeah too damn right I rage quit, it was the final straw, my arguments are posted on EN24 which explain why.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#978 - 2015-02-06 06:53:19 UTC
Celestia Via wrote:
There are alot of good reasons not to impement an afk flag but i wont go into them, since this is not a thread about afk-flagging or your personal emotional imbalances.

Dracvlad wrote:

Of course I am right, you have no argument against the benefit of this

If you say so, all my arguments vanish and crumble before your majestic ego.


Quote:
I kept on saying risk and this person said it was fear, which was a personal attack and a characterization,

just the fact that you see the word fear as a personal attack shows alot. Noone called you a coward or anything, everyone is afraid, most just manage it better.



All you are suggesting is a half-assed idea that would supposedly solve only your own fear management problem and create alot of real problems for others.

Even if you got your afk flag you would soon find out that someone can pretend to be afk and then gruesomely murder you, which would start a whole new cycle of your whining.

I did my best to reason, but really, not worth it, enough with you.


Well its a lot better than nerfing cloaks with fuel requirements which I am against, the issue is the AFK and as many people said in this thread and others, oh you are scared of someone not at the keyboard, well mark it as so and see what happens.

If you had read my suggestion earlier you would have noticed that I dealt with people gaming this mechanism, which I accept so if you think that is whining think again, you don't even read proposals before commenting do you?

I am against the blanket AFK camping of people logging in before heading to work and those leaving it on when they go to bed, the whole idea is to make it easier to ascertain when they are likely to be inactive, but its not total security. Yes its an improvement in intel which will upset people who don't like local, but many of them stated "But he is AFK so why does it affect you", so that deals with that, of course they don't like it.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#979 - 2015-02-06 07:00:23 UTC  |  Edited by: Dracvlad
Delegate wrote:
Haywoud Jablomi wrote:
Why should anyone feel safer? If someone manages to track down a cloaky, blow them up and pod them. They have earned the right to feel safer till that person returns. This is why I advocate being able to take an aggressive stance towards cloaks. I see nothing wrong with the idea of using scan probes to locate a cloaky. Cloaky can still use d-scan, and if they choose to stand still and be probed down, that is their own issue. Not saying its the best option but it is the one I like and the one I prefer to support.

Also on top of that, this is the Features & Ideas forum. I am well aware that this is current how the game works. That is why I am here suggesting a change.

My suggestion of cloak specific combat probes does very little to effect the overall use of cloak. Explores are always on the move, bombers are also always on the move, same with recons. At best this would eliminate the AFK cloaker completely as they would be easy to find.


„very little to effect the overall use of cloak” except for like... turning scanning upside-down? Some pages ago Jenn aSide wrote about my-way-or-no-way players. And that is exactly what you demonstrate here. It's „CPP please give me the all-blue-all-safe-button”. How about instead you go back to, for example:
https://forums.eveonline.com/default.aspx?g=posts&m=5435558#post5435558
as well as
https://forums.eveonline.com/default.aspx?g=posts&m=5421282#post5421282 and the followup posts?


Jenn aSnide is a "my way or no way" type of player, talk about the pot calling the kettle black, well at least that explains why you started talking about wormhole space and seemed to think it had any relevance to normal space.

That being said I did rather like the thought behind that Typhoon fit which he detailed, it really is then a question of how many they drop on you.

In affect there is too much emotion and vested interest behind this issue, my only issue is the AFK nature of it which is why I proposed what I did, because people also have to work on developing that intel, its not free it requires observation, its just a bit easier then it is currently. The rest of the suggestions change the game too much for me, I like cloaking as it is.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

baltec1
Bat Country
Pandemic Horde
#980 - 2015-02-06 08:29:50 UTC
Dracvlad wrote:


Oh dear the wormhole argument again, well while you can light a cyno in worm hole space, nothing can jump to it, its not what is in system which is the problem, its what can cyno in on you that is, doh can you think it through before posting, facepalm!!!

In terms of the D-scan immunity, yeah too damn right I rage quit, it was the final straw, my arguments are posted on EN24 which explain why.


Thing is you people never quit, you just post it as a threat.

We already have plenty of tactics we can use to deal with AFK cloakers and blops gangs.