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very long warp delay.

Author
Auduin Ituin
Doomheim
#1 - 2015-02-05 08:45:55 UTC
most of the time when I'm trying to escape from a mission, it takes 10-20s to warp, even after I'm at full speed and aligned. It just doesn't warp for ages, I can still do damage and I can still take damage.
Celine Sophia Maricadie
Tal-Cel Industry and Salvage LLC
#2 - 2015-02-05 09:02:18 UTC
10 to 20 seconds to get to warp can be normal when trying to get out from a mission site/pocket.

In order to warp you must be "aligned" to the target destination in order to enter warp.

In order to be "aligned" you must be at 75% of your top subwarp velocity and in a vector towards the target destination (within 5°). The game doesn't recognize "facing" but it does vectors.

If you are at a complete dead stop it will take the same time to enter warp no matter your ship's "facing". It has no vector, and turning doesn't factor in. It's vectoring that's the factor. If your already in a vector (doing some subwarp velocity and in a given direction) your ship must correct it's vector in order to meet the "aligned" criteria. This means that unless you were moving in the direction of your intended warp destination it will take time to slow and correct to the necessary vector and then increase to the needed velocity again.

And in mission sites you can end up hung up on objects such as asteroids, large collidable objects (LCO) and structures (LCS), acceleration gates, etc., which your ship will modify it's vector until clear of the obstruction. Should this happen you need to stop your ship (CTRL -Spacebar, or click on you capacitor hud to set the speed to zero) and then double-click in space away from the object to move yourself away from the obstruction. Once clear you should then be able to warp.

https://wiki.eveonline.com/en/wiki/Aligning

Auduin Ituin
Doomheim
#3 - 2015-02-05 09:26:39 UTC
I wasn't hung up on an object, afaik (not getting bumped by one). There was on in between me and the warpout point though.
Archibald Thistlewaite III
The Royal Society for the Prevention of Miners
#4 - 2015-02-05 09:49:25 UTC
The hit boxes of mission objects can be mis-leading so although it looks like you are clear of all collidables, you are actually hitting them.

Also, afterburners and microwarpdrives can increase the align time when warping, due to mass increases and agility of your spaceship.

User of 'Bumblefck's Luscious & Luminous Mustachio Wax'

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#5 - 2015-02-05 11:37:01 UTC  |  Edited by: BeBopAReBop RhubarbPie
If she were caught on a mission object, the ship would not be moving at full speed. I think the OP is talking about the ships speed visibly maxed, but the angle still being off. In larger ships with microwarpdrives on this can be extremely pronounced. My assumption is that your velocity vecotr is still not within 5 degrees of the warp target. Make sure to turn off your MWD when attempting to warp. This won't necessarily remove the issue, but it will drop your mass and speed up the process.

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Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#6 - 2015-02-05 11:51:25 UTC
why has nobody asked for a ship/fitting yet?

Could well be in a plated battleship and 10-20 seconds would be entirely normal
Sabriz Adoudel
Move along there is nothing here
#7 - 2015-02-05 11:58:33 UTC
I did not realise 5 degrees was the criteria. Here I was thinking that the criteria was v.ev (where v is your velocity vector, ev the vector defined by your max velocity and the direction of warp, and '.' is the dot product operator) is between 0.75 and 1.25 times ev.ev


I don't know why I thought that.

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Auduin Ituin
Doomheim
#8 - 2015-02-05 12:10:44 UTC  |  Edited by: Auduin Ituin
BeBopAReBop RhubarbPie wrote:
If she were caught on a mission object, the ship would not be moving at full speed. I think the OP is talking about the ships speed visibly maxed, but the angle still being off. In larger ships with microwarpdrives on this can be extremely pronounced. My assumption is that your velocity vecotr is still not within 5 degrees of the warp target. Make sure to turn off your MWD when attempting to warp. This won't necessarily remove the issue, but it will drop your mass and speed up the process.
See, it looks like I'm aligned (I'm not rotating, I'm at max speed), but I'm still not warping.

@Tsukino, Unplated cane. Align time is 16s, but that's not the issue (I think), I'm facing where I want to be warping and at max speed.

E:oh, and mwd off. I've had this issue after disabling the mwd (and being at max speed+aligned).
Ralph King-Griffin
New Eden Tech Support
#9 - 2015-02-05 12:13:00 UTC
Archibald Thistlewaite III wrote:


Also, afterburners and microwarpdrives can increase the align time when warping, due to mass increases and agility of your spaceship.

they also increse the required speed threshold for entering warp as while they cycle your max speed is higher, this is a pain in the arse on something like a 100mn ab fit legion (low agility, long cycle time)
Ralph King-Griffin
New Eden Tech Support
#10 - 2015-02-05 12:38:28 UTC  |  Edited by: Ralph King-Griffin
Auduin Ituin wrote:
BeBopAReBop RhubarbPie wrote:
If she were caught on a mission object, the ship would not be moving at full speed. I think the OP is talking about the ships speed visibly maxed, but the angle still being off. In larger ships with microwarpdrives on this can be extremely pronounced. My assumption is that your velocity vecotr is still not within 5 degrees of the warp target. Make sure to turn off your MWD when attempting to warp. This won't necessarily remove the issue, but it will drop your mass and speed up the process.
See, it looks like I'm aligned (I'm not rotating, I'm at max speed), but I'm still not warping.

@Tsukino, Unplated cane. Align time is 16s, but that's not the issue (I think), I'm facing where I want to be warping and at max speed.

E:oh, and mwd off. I've had this issue after disabling the mwd (and being at max speed+aligned).

What are you flying? derp, one of these days ill learn to read
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#11 - 2015-02-05 13:17:55 UTC
Auduin Ituin wrote:
BeBopAReBop RhubarbPie wrote:
If she were caught on a mission object, the ship would not be moving at full speed. I think the OP is talking about the ships speed visibly maxed, but the angle still being off. In larger ships with microwarpdrives on this can be extremely pronounced. My assumption is that your velocity vecotr is still not within 5 degrees of the warp target. Make sure to turn off your MWD when attempting to warp. This won't necessarily remove the issue, but it will drop your mass and speed up the process.
See, it looks like I'm aligned (I'm not rotating, I'm at max speed), but I'm still not warping.

@Tsukino, Unplated cane. Align time is 16s, but that's not the issue (I think), I'm facing where I want to be warping and at max speed.

E:oh, and mwd off. I've had this issue after disabling the mwd (and being at max speed+aligned).


This is odd indeed.

Aura is saying "warp drive active" and then your velocity bar says "warping" right?

Only thing I can think of is latency or tidi.
Tipa Riot
Federal Navy Academy
Gallente Federation
#12 - 2015-02-05 13:29:50 UTC
Tsukino Stareine wrote:
Auduin Ituin wrote:
BeBopAReBop RhubarbPie wrote:
If she were caught on a mission object, the ship would not be moving at full speed. I think the OP is talking about the ships speed visibly maxed, but the angle still being off. In larger ships with microwarpdrives on this can be extremely pronounced. My assumption is that your velocity vecotr is still not within 5 degrees of the warp target. Make sure to turn off your MWD when attempting to warp. This won't necessarily remove the issue, but it will drop your mass and speed up the process.
See, it looks like I'm aligned (I'm not rotating, I'm at max speed), but I'm still not warping.

@Tsukino, Unplated cane. Align time is 16s, but that's not the issue (I think), I'm facing where I want to be warping and at max speed.

E:oh, and mwd off. I've had this issue after disabling the mwd (and being at max speed+aligned).


This is odd indeed.

Aura is saying "warp drive active" and then your velocity bar says "warping" right?

Only thing I can think of is latency or tidi.

I had this before with a frig in fleet and in free space, everybody was fleet warping, my speed bar was full (warping) but I didn't move for about 10s ... and got killed. The one thing I can't fully remember was, whether I was aligned with MWD to somewhere else at this point in time, which could have induced the issue with direction change mentioned above.

I'm my own NPC alt.

Inxentas Ultramar
Ultramar Independent Contracting
#13 - 2015-02-05 13:52:31 UTC
This is one of those issues where everyone will be digging into game mechanics, but I'm quite convinced it's a persistant bug. Happens to me once every 50 times or so. Even when all conditions to warp are fullfilled, there is a slight chance your ship will simply keep moving at max speed for a few seconds more before actually going into warp. I have treated this as a bug for the last two years.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#14 - 2015-02-05 14:02:43 UTC
One last thing that it could be:

are you sure you're moving in the direction of where you are warping? Sometimes when I hit an accel gate at speed even when my ship has turned around to face where im warping I will still technically be aligning since my velocity isn't in the direction of the warp.
Auduin Ituin
Doomheim
#15 - 2015-02-05 14:32:17 UTC
Tsukino Stareine wrote:
Auduin Ituin wrote:
BeBopAReBop RhubarbPie wrote:
If she were caught on a mission object, the ship would not be moving at full speed. I think the OP is talking about the ships speed visibly maxed, but the angle still being off. In larger ships with microwarpdrives on this can be extremely pronounced. My assumption is that your velocity vecotr is still not within 5 degrees of the warp target. Make sure to turn off your MWD when attempting to warp. This won't necessarily remove the issue, but it will drop your mass and speed up the process.
See, it looks like I'm aligned (I'm not rotating, I'm at max speed), but I'm still not warping.

@Tsukino, Unplated cane. Align time is 16s, but that's not the issue (I think), I'm facing where I want to be warping and at max speed.

E:oh, and mwd off. I've had this issue after disabling the mwd (and being at max speed+aligned).


This is odd indeed.

Aura is saying "warp drive active" and then your velocity bar says "warping" right?

Only thing I can think of is latency or tidi.
I dunno if aura says it (eve has sounds?) but velocity bar does say warping.
In regards to your latest cement, I'm pretty sure. Enable tracking computer, click where I want to go and I'm looking at the back of my ship.

@Inx, I'm not sure if it's unintentional. It always seems to happen when I really want to escape (tank is failing).
Auduin Ituin
Doomheim
#16 - 2015-02-05 15:57:21 UTC  |  Edited by: Auduin Ituin
http://i.imgur.com/0BoedoJ.jpg

Been like that since about 75% shield. Warped at about 51%
Archibald Thistlewaite III
The Royal Society for the Prevention of Miners
#17 - 2015-02-05 16:09:03 UTC  |  Edited by: Archibald Thistlewaite III
Auduin Ituin wrote:
http://i.imgur.com/0BoedoJ.jpg

Been like that since about 75% shield. Warped at about 51%


Its the web thats causing it.

Whilst web can help you into warp quicker if you are stationary when you initiate warp.

If however you are already moving webs can extend the time it takes to get into warp, especially if you are also using a prop mod.

User of 'Bumblefck's Luscious & Luminous Mustachio Wax'

Auduin Ituin
Doomheim
#18 - 2015-02-05 16:11:39 UTC
Archibald Thistlewaite III wrote:
Auduin Ituin wrote:
http://i.imgur.com/0BoedoJ.jpg

Been like that since about 75% shield. Warped at about 51%


Its the web thats causing it.

Whilst web can help you into warp quicker if you are stationary when you initiate warp.

If however you are already moving webs can extend the time it takes to get into warp, especially if you are also using a prop mod.
Nope, that picture is of me while aligned but not actually warping. Had been like that since about 75% (said "warping")
Archibald Thistlewaite III
The Royal Society for the Prevention of Miners
#19 - 2015-02-05 16:14:45 UTC
Auduin Ituin wrote:
Archibald Thistlewaite III wrote:
Auduin Ituin wrote:
http://i.imgur.com/0BoedoJ.jpg

Been like that since about 75% shield. Warped at about 51%


Its the web thats causing it.

Whilst web can help you into warp quicker if you are stationary when you initiate warp.

If however you are already moving webs can extend the time it takes to get into warp, especially if you are also using a prop mod.
Nope, that picture is of me while aligned but not actually warping. Had been like that since about 75% (said "warping")


Its because of the web Players aren't allowed to do it, but NPCs cheat

User of 'Bumblefck's Luscious & Luminous Mustachio Wax'

Auduin Ituin
Doomheim
#20 - 2015-02-05 16:24:04 UTC
Archibald Thistlewaite III wrote:
Auduin Ituin wrote:
Archibald Thistlewaite III wrote:
Auduin Ituin wrote:
http://i.imgur.com/0BoedoJ.jpg

Been like that since about 75% shield. Warped at about 51%


Its the web thats causing it.

Whilst web can help you into warp quicker if you are stationary when you initiate warp.

If however you are already moving webs can extend the time it takes to get into warp, especially if you are also using a prop mod.
Nope, that picture is of me while aligned but not actually warping. Had been like that since about 75% (said "warping")


Its because of the web Players aren't allowed to do it, but NPCs cheat
https://forums.eveonline.com/default.aspx?g=posts&m=968892#post968892 ?
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