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Player Features and Ideas Discussion

 
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BPCs should stack in industry interface

Author
Rhenia Lachesis
Valkyrie Knights
#1 - 2015-02-04 19:42:16 UTC
BPCs should stack when their values (material research, time research, runs left, etc.) are identical (like they do in the inventory interface). It would make scrolling through that interface much nicer.
Frostys Virpio
State War Academy
Caldari State
#2 - 2015-02-04 20:01:47 UTC
Rhenia Lachesis wrote:
BPCs should stack when their values (material research, time research, runs left, etc.) are identical (like they do in the inventory interface). It would make scrolling through that interface much nicer.


Or just make it possible to combine BPC who have other stats at the same value by adding the number of runs. Then you get less scrolling too.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#3 - 2015-02-04 20:08:53 UTC
Frostys Virpio wrote:
Rhenia Lachesis wrote:
BPCs should stack when their values (material research, time research, runs left, etc.) are identical (like they do in the inventory interface). It would make scrolling through that interface much nicer.


Or just make it possible to combine BPC who have other stats at the same value by adding the number of runs. Then you get less scrolling too.


Even if they were to make this a research option it would help. Input: x bpc's of a given set of stats, output: 1 bpc with the same stats but a combined total number of runs <= the total possible runs for the BPO of the BPC's being combined.
Nolen Cadmar
Caldari Provisions
Caldari State
#4 - 2015-02-04 21:18:25 UTC
Frostys Virpio wrote:
Rhenia Lachesis wrote:
BPCs should stack when their values (material research, time research, runs left, etc.) are identical (like they do in the inventory interface). It would make scrolling through that interface much nicer.


Or just make it possible to combine BPC who have other stats at the same value by adding the number of runs. Then you get less scrolling too.

Would be nice for T2 BPC's. If you only get 5 T2 drone runs per BPC (just a hypothetical example), you don't have to run 10 jobs to get 50 drones. Could just combine them, then only have to install 2 jobs total (1=combining, 2=making all 50 from 1 BPC)

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Foxicity
The Scope
Gallente Federation
#5 - 2015-02-04 21:46:03 UTC
Why is there a BPC run limit?

Genuinely curious.
Paranoid Loyd
#6 - 2015-02-04 21:58:54 UTC  |  Edited by: Paranoid Loyd
Foxicity wrote:
Why is there a BPC run limit?

Genuinely curious.

If there was no run limit, it wouldn't be much different than a BPO.

Confirming something should be done about this. I currently have 6 containers full and I don't really even do industry. I can only imagine the nightmare for those that are full blown industrialists.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Lugh Crow-Slave
#7 - 2015-02-04 22:48:09 UTC
Nolen Cadmar wrote:
Frostys Virpio wrote:
Rhenia Lachesis wrote:
BPCs should stack when their values (material research, time research, runs left, etc.) are identical (like they do in the inventory interface). It would make scrolling through that interface much nicer.


Or just make it possible to combine BPC who have other stats at the same value by adding the number of runs. Then you get less scrolling too.

Would be nice for T2 BPC's. If you only get 5 T2 drone runs per BPC (just a hypothetical example), you don't have to run 10 jobs to get 50 drones. Could just combine them, then only have to install 2 jobs total (1=combining, 2=making all 50 from 1 BPC)


no forcing you to use more than one job is the point you have a limited amount you can run at ones so a copy with higher runs is more valuable