These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

CSM Campaigns

 
  • Topic is locked indefinitely.
 

Sion Kumitomo: CSM X

First post
Author
Hendrick Tallardar
Doomheim
#61 - 2015-02-02 19:14:28 UTC
Sion Kumitomo wrote:
Thanks for bringing up an excellent point on the need for greater transparency and visibility into the CSM. Protocols do not currently exist to allow CSM members to truly hold each other accountable, or for the voting public to hold their elected representatives accountable, so it can indeed come off as rumor mongering. This is something I'm going to attempt to tackle next term should I be elected again. As is, I entirely understand your reticence and am sympathetic as to how it could appear to be petty. With any luck, this will not be an issue next year pending some badly needed reform actions. The closed door nature of the CSM ill serves the purpose of the institution.


When you say that protocols do not allow for CSM members to "truly hold each other accountable" what do you mean? An internal reporting system or something similar? What would you publicly say the CSM should do to be more open under your ideal settings?

How would you suggest the voting public be enabled to hold a CSM accountable? A formalized body that runs as a check & balance of the CSM? A more structured process outside of voting a year after a CSM has more or less been deadweight? The only real example I can cite recently of the public holding a CSM member accountable for their actions was when Major J Silva got outed for account sharing, which saw him ejected from the CSM.
Michele Bachmann
The Scope
Gallente Federation
#62 - 2015-02-02 19:42:13 UTC
Csm ombudsman please
Sion Kumitomo
Garoun Investment Bank
Gallente Federation
#63 - 2015-02-04 01:22:24 UTC
Hendrick Tallardar wrote:
When you say that protocols do not allow for CSM members to "truly hold each other accountable" what do you mean? An internal reporting system or something similar? What would you publicly say the CSM should do to be more open under your ideal settings?

How would you suggest the voting public be enabled to hold a CSM accountable? A formalized body that runs as a check & balance of the CSM? A more structured process outside of voting a year after a CSM has more or less been deadweight? The only real example I can cite recently of the public holding a CSM member accountable for their actions was when Major J Silva got outed for account sharing, which saw him ejected from the CSM.


All excellent questions. For starters, were you aware that CSM members are heavily discouraged (functionally banned) from saying anything negative about another CSM member in public regardless of truth value?

As for the rest, I will likely treat it elsewhere at length. This isn't to be dismissive, instead there's a great deal about the CSM that I have yet to say and as yet haven't, and most of it ties back into these admittedly difficult problems.

On twitter @siggonK

FrFrmPukin
Multiplex Gaming
Tactical Narcotics Team
#64 - 2015-02-05 10:21:02 UTC
You got my vote! After meeting you in person in EVE Vegas and getting to shake your hand, I was highly enlightened with your true personality and character. I was very much impressed. You don't just represent Goons or the CFC... you honestly represent the betterment of this game that we all love and the surrounding community. You and some of the other incumbents are exactly what we need on the CSM and I don't say that lightly. Your hard work last year on the CSM shows even though many have turned a biased blind eye or are just plain ignorant and can't see it.

Thank you for your time and effort this past year representing us (the eve community) as CSM9 and Good Luck with the CSMX elections! Looking forward to another year of having you on the CSM.

Vote for Sion Kumitomo!!
Freelancer117
So you want to be a Hero
#65 - 2015-02-06 15:08:44 UTC
Dear Sion Kumitomo,

could you please post your 45 page summary of dynamics in 0.0 and how things interact ? Cool

Because CSM X might have an opportunity to influence CCPgames new Sov mechanics and currently you are the most qualified csm 9 member that understands nullsec. By posting it we could have a better and open discussion that helps along the process.

Regards, a Freelancer

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Bayonnefrog
Blueprint Mania
#66 - 2015-02-06 16:27:48 UTC  |  Edited by: Bayonnefrog
Why is he a jerk? Because he cuts through the BS and gives you straight talk? More CSM representatives like Sion please.

And Sion straight up owned Xander and the other self-promoting do-nothing CSM members which was great.
Bayonnefrog
Blueprint Mania
#67 - 2015-02-06 16:31:10 UTC
Oh, and does Ali Aras shop at Talbots?
Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#68 - 2015-02-06 16:58:55 UTC
GRRRRRRRRRRR GOOOOOOOOOOOOOOOOOON

[im voting for you]
[fix heavy missiles]
Rain6637
GoonWaffe
Goonswarm Federation
#69 - 2015-02-09 04:25:47 UTC  |  Edited by: Rain6637
Sion, I have a question about something you touched on in your latest Cap Stable interview, regarding the reality of the CSM versus what you imagined initially, before being elected to the CSM.

It also has to do with Agile with Scrum, and I'm basically wondering how much of an impact the shorter development cycle has on the effectiveness of the CSM. My naive impression is the shorter development cycles reduce the lead time available to you.

EVE's new release cycles are two weeks longer than the development cycles prescribed in Agile with Scrum. Is some of that additional time used to incorporate the CSM into parts of Scrum?

Also, does the CSM participate in Scrum meetings (perhaps via conference calls), such as Backlog Refinement Meetings, Sprint Planning Meetings, or Daily Scrum Meetings?

What provisions have CCP and the CSM implemented to integrate the CSM into the development process since adopting Agile with Scrum?

The Cap Stable interview of CCP Falcon / CCP Leeloo (released today) included discussion of CSM 9 in the development process. CCP Leeloo's description of CSM access to the develpment road map sounds one-way, and delayed by a week between updates. Is there anything you'd like to add?

For example, on which side of the Scrum Master does the CSM reside?
Sion Kumitomo
Garoun Investment Bank
Gallente Federation
#70 - 2015-02-10 01:31:44 UTC
Capqu wrote:
GRRRRRRRRRRR GOOOOOOOOOOOOOOOOOON

[im voting for you]
[fix heavy missiles]


Not empty quoting?

Not empty quoting.

Rain6637 wrote:
Sion, I have a question about something you touched on in your latest Cap Stable interview, regarding the reality of the CSM versus what you imagined initially, before being elected to the CSM.

It also has to do with Agile with Scrum, and I'm basically wondering how much of an impact the shorter development cycle has on the effectiveness of the CSM. My naive impression is the shorter development cycles reduce the lead time available to you.

EVE's new release cycles are two weeks longer than the development cycles prescribed in Agile with Scrum. Is some of that additional time used to incorporate the CSM into parts of Scrum?

Also, does the CSM participate in Scrum meetings (perhaps via conference calls), such as Backlog Refinement Meetings, Sprint Planning Meetings, or Daily Scrum Meetings?

What provisions have CCP and the CSM implemented to integrate the CSM into the development process since adopting Agile with Scrum?

The Cap Stable interview of CCP Falcon / CCP Leeloo (released today) included discussion of CSM 9 in the development process. CCP Leeloo's description of CSM access to the develpment road map sounds one-way, and delayed by a week between updates. Is there anything you'd like to add?

For example, on which side of the Scrum Master does the CSM reside?


Your impression is correct, the shorter development cycles usually reduce the lead time the CSM has.

As far as I know, no, none of that time is specifically blocked out for the CSM and certainly not two weeks worth.

The CSM has stakeholder status on one team and do sprint reviews with them.

Right now, the provisions are mostly provisional. The CSM has been added to confluence, which may help us keep better. Time will tell how it works out in practice, but thus far I am optimistic.

Roadmap accessibility is something I'm keeping a close eye on, it's likely to be key to keeping the CSM looped in and able to engage in a meaningful way in the new release environment.

The CSM isn't really part of the development process at all, nor do we have a formal placement within the development process or structure.

The business specifics I can't engage with however, for answers there it is probably best to target your questions to CCP. All I can say is that CCP's structure and how CCP Seagull runs it makes a lot of sense.

On twitter @siggonK

Rain6637
GoonWaffe
Goonswarm Federation
#71 - 2015-02-10 02:02:31 UTC
Thank you for the clarification. Stakeholder status was another unclear term in my mind, and I wondered how it related to ownership in the sense of Scrum.

Player stories are one thing I thought the CSM would be perfect for. I don't mean to say devs are at fault for not being subject matter experts. In your Cap Stable interview, you addressed the matter of in-depth knowledge, and mentioned that individual players outside of the CSM are likely to have the most experience in specific areas of the game. Still, wouldn't the CSM be ideal for providing player stories, for being bound to an NDA while very close to individual players?

In your latest blog post on TMC, you closed on the topic of CSM integration into the development process. Access to the road map is great, but wouldn't it be better to have access to backlog items and player stories? Player stories strike me as a mutually compatible piece of data between the CSM and Scrum.

Going forward into CSM X, this topic of CSM integration (which you mention consistently) strikes me as very important to the function of the CSM, and communication between players and CCP. Being an invested player, my hopefulness and faith in EVE depends on this communication process.

I suppose this isn't much of a question, and I mostly just want to say you are addressing the CSM on a level that is reassuring and I enjoy hearing about. Questioning the process of the CSM with a mind for reform.
Speedkermit Damo
Republic University
Minmatar Republic
#72 - 2015-02-10 17:48:34 UTC
Hello Sion,

Do you still log in to the game and fly spaceships etc?

Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.

Sion Kumitomo
Garoun Investment Bank
Gallente Federation
#73 - 2015-02-11 17:50:44 UTC
Rain6637 wrote:
Thank you for the clarification. Stakeholder status was another unclear term in my mind, and I wondered how it related to ownership in the sense of Scrum.

Player stories are one thing I thought the CSM would be perfect for. I don't mean to say devs are at fault for not being subject matter experts. In your Cap Stable interview, you addressed the matter of in-depth knowledge, and mentioned that individual players outside of the CSM are likely to have the most experience in specific areas of the game. Still, wouldn't the CSM be ideal for providing player stories, for being bound to an NDA while very close to individual players?

In your latest blog post on TMC, you closed on the topic of CSM integration into the development process. Access to the road map is great, but wouldn't it be better to have access to backlog items and player stories? Player stories strike me as a mutually compatible piece of data between the CSM and Scrum.

Going forward into CSM X, this topic of CSM integration (which you mention consistently) strikes me as very important to the function of the CSM, and communication between players and CCP. Being an invested player, my hopefulness and faith in EVE depends on this communication process.

I suppose this isn't much of a question, and I mostly just want to say you are addressing the CSM on a level that is reassuring and I enjoy hearing about. Questioning the process of the CSM with a mind for reform.


Stakeholder status is unclear in my mind too. It isn't a stakeholdership in the Scrum sense.

Access to player stories and being able to provide feedback there is a good idea, but nothing like that currently exists.

I concur, communication between players and CCP is of paramount importance. Still a lot of work to be done there.

Speedkermit Damo wrote:
Hello Sion,

Do you still log in to the game and fly spaceships etc?


When I have time, which is rarer than I would like.

On twitter @siggonK

Malcanis
Vanishing Point.
The Initiative.
#74 - 2015-02-11 20:26:38 UTC
Good TMC article. You have my vote.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Freelancer117
So you want to be a Hero
#75 - 2015-02-11 21:00:36 UTC
Dear Sion,

Since you currently are on the CSM and have expressed thoughts about legislating the process and the rules by which we play a sandbox game, I want to forward this idea.

Now that must likely the CSM white paper is being rewritten, would it not be a good idea to put in some (abridged) right of Interpellation Cool

source: http://en.wikipedia.org/wiki/Interpellation_%28politics%29

For example, when a dev or team does not want to communicate with the CSM, the CSM can invoke this right at the Senior Producer level and then he or she either veto's it or not, and then the dev or team has to respond to questions from CSM.

Regards, a Freelancer

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Bellak Hark
New Eden Media Organization
#76 - 2015-02-13 13:19:52 UTC
Here is your ad. You have my votes.
Alundil
Rolled Out
#77 - 2015-02-13 21:29:18 UTC  |  Edited by: Alundil
What are your thoughts on the current state of:

Capital class warfare - good place or in need of some work? What are the areas that you think could use some work?

Anchored Interdiction bubble spam - What are your thoughts on this? Working as intended? Or cowardly abuse of game mechanic? Would you suggest changes to this either in the form of anchor distance restrictions, material input adjustments or something entirely different?

Sov resources - do you see a need for changes in the distribution of resources in sov null? If so, what changes might you suggest?

Local channel as Intel - problem or non-issue? What are your thoughts on intel gathering currently in sov null and do you think it's in need of a change? If so, what change(s) might you suggest?

Thanks for your time and good luck.

I'm right behind you

Sion Kumitomo
Garoun Investment Bank
Gallente Federation
#78 - 2015-02-15 14:56:35 UTC
Malcanis wrote:
Good TMC article. You have my vote.


You have my appreciation, both for the kind words and for the vote.

Freelancer117 wrote:
Dear Sion,

Since you currently are on the CSM and have expressed thoughts about legislating the process and the rules by which we play a sandbox game, I want to forward this idea.

Now that must likely the CSM white paper is being rewritten, would it not be a good idea to put in some (abridged) right of Interpellation Cool

source: http://en.wikipedia.org/wiki/Interpellation_%28politics%29

For example, when a dev or team does not want to communicate with the CSM, the CSM can invoke this right at the Senior Producer level and then he or she either veto's it or not, and then the dev or team has to respond to questions from CSM.

Regards, a Freelancer


That's an excellent idea. I'll definitely be bringing it up.

Bellak Hark wrote:
Here is your ad. You have my votes.


Thanks for making that, and color me impressed that you managed to find my old EVE Down Under presentation.

Alundil wrote:
What are your thoughts on the current state of:

Capital class warfare - good place or in need of some work? What are the areas that you think could use some work?

Anchored Interdiction bubble spam - What are your thoughts on this? Working as intended? Or cowardly abuse of game mechanic? Would you suggest changes to this either in the form of anchor distance restrictions, material input adjustments or something entirely different?

Sov resources - do you see a need for changes in the distribution of resources in sov null? If so, what changes might you suggest?

Local channel as Intel - problem or non-issue? What are your thoughts on intel gathering currently in sov null and do you think it's in need of a change? If so, what change(s) might you suggest?

Thanks for your time and good luck.


Dreads are in a pretty solid spot, though carriers could probably use some work. I'm not a huge fan of the sans-risk Skynet style of play.

Cowardly abuse of game mechanics? As opposed to what, cowardly trying to leave the honorable field of battle?

Sov is becoming more trouble to hold than it's worth. Rather than a change in the distribution of resources, I'd like to see mechanics added that allowed alliances to build up their space into something more valuable. Build up in the urban sense of the word, to increase density and value and to allow for reduced footprints for alliances in 0.0. The side effect of being able to build a meaningful space metropolis is a greater sense of home and attachment, which is always more difficult in a static truesec type of mechanics system.

I wrote an entire article on the local issue: http://www.themittani.com/features/dont-touch-local

On twitter @siggonK

Proclus Diadochu
Mar Sarrim
Red Coat Conspiracy
#79 - 2015-02-25 13:08:43 UTC  |  Edited by: Proclus Diadochu
The following is an excerpt of my endorsements for CSMX:

Quote:
Sion is my final endorsement and is also the third member of the SOV Trifecta. Sion had the experience and the knowledge that made him a wise choice for CSM9, and that holds true for CSMX. Along with Endie and Manny, this trifecta is what I feel is needed on CSMX to ensure that as the SOV changes being developed, along with Capital/Super work, POS's and Corp/Alliance Management, CCP has the right CSM delegates to work and communicate with throughout the process. Endie, Manny, and Sion should be on everyone's ballots!

The rest of the article/list is found here. Best of luck, Sion!

Minister of High Society | Twitter: @autoritare

E-mail: diogenes.proc@gmail.com

My Blog: http://diogenes-club.blogspot.com/

The Diogenes Club | Join W-Space | Down The Pipe

Xayder
modro
The Initiative.
#80 - 2015-02-25 14:05:47 UTC
hello Sion Kumitomo,

you have my vote

Bye

I don't always post, But when i post I do it with my main