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Missions In High and Low Sec

First post
Author
c0rny
Cold Fire Technology
#1 - 2015-01-30 13:43:45 UTC  |  Edited by: c0rny
I would like to advise you of a situation of which you've probably already heard - but which is causing a growing disquiet amongst players - sometimes causing them to de-activate their accounts.

The problem is this......

I.... like quite a few other players - do not wish to engage in PvP at all - you will find I am mostly a PvE player, having run thousands of missions at level 4.

However - as a subscriber to the game - my experience is being ruined by gate campers in low sec systems whose ships are fitted for PvP where Mission runners fit for PvE. They are camping the gates and locking down upon entry to the low sec system meaning three things.
1) Loss of the ship and mods
2) Declining of the mission - losing standing points
3) dis-interest in the game - with a reluctance to want to play.

It is highly unfair that PvE capsuleers have to deal with PvP players. Our ships are fitted completely differently.... and often its not even 1 on 1 - its like 15-20 on one. Leaving you absolutely no chance at all. If i wasn't subscribing - i wouldn't care less, but I am - I pay for it - and feel that the satisfaction I receive from game play now falls very short of the mark. Why should I consider paying you when I can't play the game I want to play.

I have spoken in RL to at least 1-200 players in the UK who ALL feel the same way. 1 friend of mine who plays eve has recently de-activated all 6 of his accounts because of this issue. This at the end of the day is lost revenue toCCP!!!!! his situation alone has cost CCP £720.00 in one year. Multiply that by other multiple account players all doing the same and it isn't going to take long before your revenue comes into some noticeable decline.

Please PLEASE PLEASE accept the following suggestion.

1) Once a PvE player accepts a mission in low sec from his agent - Grant the mission runner some immunity from PvP players. This means that upon entry to the low sec system - the mission runner will show as a different colour to the rest of the players and cannot be locked or scrambled. In turn - the mission runner cannot lock or scramble a player either. Only an NPC.

2) lock down the mission gates so that only the player that accepted his mission can use them in order to prevent PvP players from scanning for and entering the mission theatre and destroying you there.

3) Lock down all other stargates in the mission system other than the route there and home whilst the mission is in acceptance. This means that there can be no abuse by the player who accepts the mission. Once the mission is accepted - it has to be done and you can't jump to other systems to ferry cargo for example - which I know some players may wish to exploit.

4) The immunity period lasts only as long as the mission bonus deadline. If the deadline passes - the mission runner is no longer immune to PvP players targeting. This will also mean that then the player has a choice - i) do the mission straight away, or ii) if the bonus deadline passes - he can risk it or decline. - THAT'S FAIR!!!!

5) Another alternative would be to give players the option of working for agents at Level 4 or Level 5 that only provide missions in high sec and do not send into low sec space even at the expense of lower LP's and isk rewards.


I urge you to listen to this - because probably unknown to you - it really is becoming a problem ingame.

I really love playing eve - and I know many other players who love playing it too. So please.... be fair!!!
We are paying you don't forget.
It is therefore fair that the players who subscribe have at least a chance to play the game that they wish to play without the aggro of more aggressive players ruining their game play.

In reference to the above - I don't even attempt Level 5 missions anymore. I really want to do them too - but just simply can't - because as soon as you accept - your mission theatre is invaded by PvP players who lock you down and destroy your ship. As if a mission 5 solo isn't hard enough anyway!!!

Please can you let me know your thoughts.
Kaarous Aldurald
Black Hydra Consortium.
#2 - 2015-01-30 14:05:53 UTC
My thoughts are as follows:

No.

Hell no.

Go back to WoW.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

ShahFluffers
Ice Fire Warriors
#3 - 2015-01-30 18:17:20 UTC  |  Edited by: ShahFluffers
If troll 0/10

If not... every single one of your ideas runs afoul of the core tenets of EVE such as, but are not limited to...

- No instancing, ever.

- Everyone is allowed to affect each other for better or worse.

- Industry affects PvE which affects PvP which can affect Industry and PvE back.

- Everything you do in EVE requires that you be in competition with someone else... meaning you are always PvPing in a sense (either directly or indirectly).

- *important one* All styles of play are SUPPOSED to come into CONFLICT with one another... whether they like it or not.

- Industrialists and PvEers MUST learn some basic PvP... PvPers MUST learn basic industry and PvE. Neither side can get away with being "pure."


If you still think that you are entitled to being left alone** then I do not think EVE is the game you want. And I rarely say that to anyone.


** NOTE:
Crumplecorn wrote:
"It's a sandbox"

... some bright spark in the back pipes up, EVE is a sandbox, so I should be able to do whatever I want. EVE is indeed a sandbox, however it is a Multiplayer Sandbox. The definition of a sandbox is not "I can do whatever I want", it is that rather than providing a specific experience, the game provides an environment and tools with which to craft your own experience. For single-player games, these definitions are functionally the same. The problem with a multiplayer sandbox is that not only can you do whatever you want, so can everyone else. You want to mine in highsec in complete peace? The game lets you. It's the other players that are the problem.

The hypocrisy of demanding the freedom to do what you like, while simultaneously demanding or celebrating the curtailment of other people's playstyles should be self-evident, but apparently it's not.

"EVE isn't a PvP game"

Yes, it really is. Being, as it is, a multiplayer sandbox, it is a shared environment which we all inhabit together and all affect. For any of it to be non-PvP, all of it would have to be non-PvP. Even if CCP made it so it was impossible to blow up spaceships in highsec, highsec would still affect the rest of the game just by being there. As long as we are all playing the same game, the guy in the corner mining endlessly has an effect on the guys fighting a war in the other corner. And so, requests to be able to act with impunity will be not be received well by those who actually understand the game.


Taken from this thread: https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176
Crumplecorn
Eve Cluster Explorations
#4 - 2015-01-30 18:51:27 UTC
Posting a lengthy response would feel a little redundant now, so I'll just say...

c0rny wrote:
I.... like quite a few other players - do not wish to engage in PvP at all
Wrong game. Play another. It's quite possible to avoid combat in this game - but avoiding the interference of others in your activities is just another form of PvP - which you don't want to engage in.

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

J'Poll
School of Applied Knowledge
Caldari State
#5 - 2015-01-30 19:45:46 UTC
Not sure if serious???

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

J'Poll
School of Applied Knowledge
Caldari State
#6 - 2015-01-30 19:47:03 UTC
c0rny wrote:

It is highly unfair and annoying that PvP capsuleers have to deal with PvE bears.


Fixed it for you.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Mike Azariah
The Scope
Gallente Federation
#7 - 2015-01-30 22:10:01 UTC
Hell, I am the carebear rep and I find the proposal either a massive troll or extremely objectionable

no, I will never take something like this to CCP except maybe over beers for a laugh

m

Mike Azariah  ┬──┬ ¯|(ツ)

Zappity
New Eden Tank Testing Services
#8 - 2015-01-30 23:30:36 UTC
See, OP, the thing about High Security space is that it has high security. Conversely, the thing about Low Security space is that it has low security. If you want a high level of security then perhaps you should stay in High Security space. This is not a difficult concept.

I don't think you are trolling. I think you are still grieving over your Tengu. And yet, this is a somewhat excessive response to a single ship loss in the last five years.

Zappity's Adventures for a taste of lowsec and nullsec.

Iain Cariaba
#9 - 2015-02-01 19:20:37 UTC
c0rny wrote:
I would like to advise you of a situation of which you've probably already heard - but which is causing a growing disquiet amongst players - sometimes causing them to de-activate their accounts.

The problem is this......

I.... like quite a few other players - do not wish to engage in PvP at all

Stopped reading here.

You knew when you signed up for the game, at least you did if you actually read the EULA and TOS, that Eve Online is a PvP game. If you don't want to PvP, go play some other game, or hope and pray for the lastest vaporware of the month to be released.

Either HTFU, or GTFO.
Malcanis
Vanishing Point.
The Initiative.
#10 - 2015-02-01 20:13:46 UTC
Mike Azariah wrote:
Hell, I am the carebear rep and I find the proposal either a massive troll or extremely objectionable

no, I will never take something like this to CCP except maybe over beers for a laugh

m


I suggest asking for a very large amount of ISK.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

admiral root
Red Galaxy
#11 - 2015-02-01 20:23:53 UTC
This reminds me - I must complain to my local butcher about him not catering to vegitarians.

No, your rights end in optimal+2*falloff

Iain Cariaba
#12 - 2015-02-01 20:59:16 UTC
admiral root wrote:
This reminds me - I must complain to my local butcher about him not catering to vegitarians.

Ok, this one gets added to my signature.
Rawketsled
Generic Corp Name
#13 - 2015-02-01 23:25:50 UTC
OP, I don't think this is the game for you.
Samillian
Angry Mustellid
#14 - 2015-02-01 23:42:38 UTC
I always find it surprising that someone can play this game for any length of time and just not understand the basic premise upon which it is built.

NBSI shall be the whole of the Law

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#15 - 2015-02-10 12:52:52 UTC  |  Edited by: Lan Wang
TL;DR - wants lowsec turned into highsec so can pve more?

i guess with all this he still wants the rewards of lowsec missioning Roll

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Dradis Aulmais
Center for Advanced Studies
Gallente Federation
#16 - 2015-02-10 13:25:14 UTC
OP has been added to watch list. May his death be big and expensive.

From one carebbear missioner to another . STFU.

Dradis Aulmais, Federal Attorney Number 54896

Free The Scope Three

Tinnian Maso
The Scope
Gallente Federation
#17 - 2015-02-23 21:13:34 UTC
Drawing attention to yourself like this will guarantee you'll end up with lots of PvP'ers looking to make your missions in lowsec...interesting.

Welcome to the sandbox. Twisted
sabre906
The Scope
Gallente Federation
#18 - 2015-02-23 23:32:17 UTC  |  Edited by: sabre906
I actually share the sentiment, although the solution should be in the opposite direction.

It is currently 100% risk free to gank missioners. No pvp should be risk free.

Give all ships an innate point, equal to a t1 meta zero point. Yes, rookie ships included. Eve is a pvp game, point should be innate. Rookies/carebears/whoever else should have the capacity to present risk from day one, no matter how small.
Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#19 - 2015-03-02 20:00:12 UTC
If people could opt out of pvp in low sec to some extent, people would move there and be willing to undock in something more than a combat ship with a fleet/

Most of pvp goes
Highsec: is it a tank ship scan it> does it have value, yes, kill it before concord gets you
Does it have value, No, keep scanning targets
Doesn't have a tank> kill it just to kill it
Use an alt to scout a war target, it is something to solo or gang up on, yes, jump in warp to alt

Low sec: does it move >yes> kill it
Null sec: is it red, yes> kill it
Is it neutral, yes> kill it
Is it Blue, yes> kill it
Is it blue and large/expensive, yes> get others and kill it

Ive been in PVP a lot, been shot at by blues, been ganked landing on station at 0 while waiting docking confirmation, had terrribad FC figure they can attack a t3 on a gate with 200 reds in system and no one would respond, been awoxed several times, seen others ganked after just undocking, most of the time going to low sec is greeted by smart bombs, going to null is greeted by bubbles, going to wormhole space is greeted by a fleet.

If people actually cared about economy or fleets, people wouldn't be so quick on the trigger just for a kill mail

I'd like to see the vast support of Alts go away myself as the usual MO is "use an alt" or "train an alt"
We have alts for every from boosting and logi so some one can "solo fight" to massive amount of production rather its building, mining, or injecting massive amounts of isk via missions/ratting/incursions or what ever into the system.m the economy would be looking a lot better.

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Black Pedro
Mine.
#20 - 2015-03-03 10:10:46 UTC
sabre906 wrote:
I actually share the sentiment, although the solution should be in the opposite direction.

It is currently 100% risk free to gank missioners. No pvp should be risk free.

Give all ships an innate point, equal to a t1 meta zero point. Yes, rookie ships included. Eve is a pvp game, point should be innate. Rookies/carebears/whoever else should have the capacity to present risk from day one, no matter how small.

PvP isn't risk-free, even missioner ganking. Last time I checked pretty much any ship can fit a tackle mod of some sort, and the training time is what 15 minutes?

Every player has the option to fit a point (or more PvP mods in general) while missioning. If they are too greedy to not fit one, then they have to bear the consequences.

Agondray wrote:
If people could opt out of pvp in low sec to some extent, people would move there and be willing to undock in something more than a combat ship with a fleet/

One of the major gameplay aspects of Eve is figuring out how to earn an income in the face of someone trying to stop you. "Opting-out" of PvP (not just in lowsec, but highsec as well) basically breaks the game by allowing risk-free ISK making. If anything, CCP has been recently increasing the opportunities for conflict between PvE activities and those that hunt them outside of highsec. This drives conflict and is good for the game.

I can see why your suggestion would increase PvE activity in lowsec, but I can see no way in which that is good for the game overall. If you want more non-combat ships in lowsec, increase the reward (or fun-ness) for that activity, not reduce the risk.
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