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EVE New Citizens Q&A

 
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Leiliana Atruin
SPATULA-CITY
#1 - 2015-01-31 09:14:54 UTC  |  Edited by: Leiliana Atruin
I have three alts and I have just realized that all three of them is trained for Gallente ships. I looked at Incursions and I mostly see Gallente and Amarr ships. On at least one alt I want to make a change to something else but for many reasons I do not like Amarr ships.

What are the alternative that other races bring to the game? To PvP, Missions & Incursions

Caldari has the Raven, which performs poorly in Incursions

Minmatar I have no clue about.
Gregor Parud
Imperial Academy
#2 - 2015-01-31 09:33:42 UTC  |  Edited by: Gregor Parud
First you have to realise why certain ships do well in incursions.

1) Incursion NPC are Omni tanked so it doesn't matter what damage types you use. But in "normal" PVE damage types can very much cause trouble: using lasers against Guristas or, even worse, Angels just doesn't make much sense. Also, being able to select damage type by switching ammo has no use in incursions, but it can have a massive use in other PVE and also PVP

2) incursions are effectively fleet combat where it doesn't make sense to bring a missile ship because the target will be dead from instant turret dps from the other ships. But in "normal" PVE, which is mostly done solo, this is not a consideration and you're fine to use missiles if you want to. And in solo or small gang PVP missiles also work fine

So incursions want high dps and instant damage from turrets. All four factions have their pros and cons for other forms of PVE and PVP but it's nigh impossible to start listing them because it'd be a very long list. For PVP it very much depends on what type of PVP you want to do: solo in low sec, solo in 0.0/WH, small groups, large fleets etc etc.
ergherhdfgh
Imperial Academy
Amarr Empire
#3 - 2015-01-31 09:34:38 UTC
Minmatar opens you up to the Vindicator and the Machariel both good incursion ships. I really like the Vargur as a Marauder for running level 4's.

Caldari: shield tanked optimal or flight time bonus usually and missiles or hybrids for weapons, ECM for ewar bonus type

Minmatar: mostly shield tanked, Projectiles for weapons, lots of mixed damage ships as in missiles and guns together. Mostly falloff and / or tracking bonus for damage, web for Ewar bonus type

You really could just browse through the market and look at all the ships and see what the bonuses are. Then you'll know what they offer. To find your playstyle you just have to try stuff out.

You don't commit to anything in this game and it would be hard this early on for you to train wasted skills also it does not take long at all to train stuff high enough to just try it out. Try some stuff and don't think that you need to come up with a skill plan for the next 10 years that does not change.

Early on in the game it's probably rare that you will log in and not wind up changing your skill plan. So if you can't keep the same skill queue for 24 hours without making changes then don't worry about next week or next year.

This game is very deep and complex and you come in here and say something like tell me all the ups and downs of all the races ships lines and you give us nothing to go on. You don't tell us anything about your playstyle or your likes. It sounds like a bunch of laziness and someone who hasn't even bothered to do the simpliest amount of reading before coming to the forum and expecting us to write you a personalized newbie beginners guide that you probably can't be bothered to read.

If you can't do at least some basic googling or even reading descriptions of ships on the in game UI before running to the forums then you won't make it in this game. I suggest you save yourself the money and time right now and just quit.

Want to talk? Join Cara's channel in game: House Forelli

Leiliana Atruin
SPATULA-CITY
#4 - 2015-01-31 10:11:32 UTC
ergherhdfgh wrote:
Minmatar opens you up to the Vindicator and the Machariel both good incursion ships. I really like the Vargur as a Marauder for running level 4's.

Caldari: shield tanked optimal or flight time bonus usually and missiles or hybrids for weapons, ECM for ewar bonus type

Minmatar: mostly shield tanked, Projectiles for weapons, lots of mixed damage ships as in missiles and guns together. Mostly falloff and / or tracking bonus for damage, web for Ewar bonus type

You really could just browse through the market and look at all the ships and see what the bonuses are. Then you'll know what they offer. To find your playstyle you just have to try stuff out.

You don't commit to anything in this game and it would be hard this early on for you to train wasted skills also it does not take long at all to train stuff high enough to just try it out. Try some stuff and don't think that you need to come up with a skill plan for the next 10 years that does not change.

Early on in the game it's probably rare that you will log in and not wind up changing your skill plan. So if you can't keep the same skill queue for 24 hours without making changes then don't worry about next week or next year.

This game is very deep and complex and you come in here and say something like tell me all the ups and downs of all the races ships lines and you give us nothing to go on. You don't tell us anything about your playstyle or your likes. It sounds like a bunch of laziness and someone who hasn't even bothered to do the simpliest amount of reading before coming to the forum and expecting us to write you a personalized newbie beginners guide that you probably can't be bothered to read.

If you can't do at least some basic googling or even reading descriptions of ships on the in game UI before running to the forums then you won't make it in this game. I suggest you save yourself the money and time right now and just quit.


As someone who hasn't done any missions past L2 and never set foot in a Incursion I have no frame of reference when it comes to the stats of the game. If I took a screenshot of my desktop you would see the UNIWIKI is open all the time as I read ship descriptions and game mechanics.

Some of the information is easy to understand. For instance I know that some ships has no place in missions (like Celestis as an example). But when I look at others it is hard to understand. For instance I look at Tornado. The description states that it has high DPS, but little tank. Does that mean it is a wet paper towel that will explode in missions? I would love to just buy it, fit it according to the the wiki and go try it out, but right now I dont have money to afford to do that and I need to make some hard decisions. if I choose wrong the consequences is much higher than it would be for someone like you.

Another barrier I have run into with information available on the Internet is that the majority of information that can be found in blogs is pvp related. The pve information I do find is on the Battleclinic site, and as I keep hearing I should avoid it because it has 'shitfits'.

I do appreciate the other information you have given, thanks.
Gregor Parud
Imperial Academy
#5 - 2015-01-31 10:19:23 UTC
Tornado CAN work in certain forms of PVE but generally it has the following problems:

- BS size turrets which will have problems hitting smaller/faster targets that have some transversal
- no drones to fend off short range frigates, combined with the above issue that makes it pretty much a nono
- as you stated, very little tank


So it can do well in a "I'm going to run away from those NPC while shooting them as they try to approach me" situation. However, most forms of PVE are "oh god, they've surrounded me!" and there it'll just suck.
J'Poll
School of Applied Knowledge
Caldari State
#6 - 2015-01-31 14:37:58 UTC  |  Edited by: J'Poll
Leiliana Atruin wrote:
ergherhdfgh wrote:
Minmatar opens you up to the Vindicator and the Machariel both good incursion ships. I really like the Vargur as a Marauder for running level 4's.

Caldari: shield tanked optimal or flight time bonus usually and missiles or hybrids for weapons, ECM for ewar bonus type

Minmatar: mostly shield tanked, Projectiles for weapons, lots of mixed damage ships as in missiles and guns together. Mostly falloff and / or tracking bonus for damage, web for Ewar bonus type

You really could just browse through the market and look at all the ships and see what the bonuses are. Then you'll know what they offer. To find your playstyle you just have to try stuff out.

You don't commit to anything in this game and it would be hard this early on for you to train wasted skills also it does not take long at all to train stuff high enough to just try it out. Try some stuff and don't think that you need to come up with a skill plan for the next 10 years that does not change.

Early on in the game it's probably rare that you will log in and not wind up changing your skill plan. So if you can't keep the same skill queue for 24 hours without making changes then don't worry about next week or next year.

This game is very deep and complex and you come in here and say something like tell me all the ups and downs of all the races ships lines and you give us nothing to go on. You don't tell us anything about your playstyle or your likes. It sounds like a bunch of laziness and someone who hasn't even bothered to do the simpliest amount of reading before coming to the forum and expecting us to write you a personalized newbie beginners guide that you probably can't be bothered to read.

If you can't do at least some basic googling or even reading descriptions of ships on the in game UI before running to the forums then you won't make it in this game. I suggest you save yourself the money and time right now and just quit.


As someone who hasn't done any missions past L2 and never set foot in a Incursion I have no frame of reference when it comes to the stats of the game. If I took a screenshot of my desktop you would see the UNIWIKI is open all the time as I read ship descriptions and game mechanics.

Some of the information is easy to understand. For instance I know that some ships has no place in missions (like Celestis as an example). But when I look at others it is hard to understand. For instance I look at Tornado. The description states that it has high DPS, but little tank. Does that mean it is a wet paper towel that will explode in missions? I would love to just buy it, fit it according to the the wiki and go try it out, but right now I dont have money to afford to do that and I need to make some hard decisions. if I choose wrong the consequences is much higher than it would be for someone like you.

Another barrier I have run into with information available on the Internet is that the majority of information that can be found in blogs is pvp related. The pve information I do find is on the Battleclinic site, and as I keep hearing I should avoid it because it has 'shitfits'.

I do appreciate the other information you have given, thanks.


A. Yes, ABC (Attack BattleCruisers) have lower tank then the other battlecruisers. Their main downside however, they use Large (Battleship sized guns) too and the Nado doesn't support drones either.

So that combination makes it less practical to use in missions (read: Not useless, just not very effective etc.) over the other battlecrusiers (say Hurricane to stay with Minny ships)

What the Nado does do very very well, alpha-sniping.
So, if you can set yourself up at a good range, it does very high alpha damage with artillery guns. Which given the nature of PvE vs PvP is more useful in PvP.

Then again, I used to run anomalies in my Nado in null-sec, but then again, I used a 2nd character that assigned fighters to the Nado...so that solved part of the problem.

B. It's not weird that most of the blogs are PvP related. This is because reading PvP related stories is much more fun then the dull PvE related stories (The Angel Extravaganza mission is ALWAYS the same).

PvE is scripted stuff, which quite frankly only takes the players about a month to figure out and optimize how they should be done. For instance, Incursion FCs know exactly in what order the NPCs in a site must be shot down, to minimize risk and maximize profit (time = money). The same for missions and combat sites, with guides (EVE survival) aswel as experience, you will easily learn how to maximize your output from it.

Now take PvP, you never know what will happen. Who you will engage, what they will bring, will they escalate the fight or not, will they call in reinforcements. The same of course, will you escalate the fight or batphone your friends to assist you.
This makes that it is much easier to make nice stories about it for a blog compared to PvE, which would be similar every single time.

C. About Battleclinic:

Yes, don't fully trust most fits. A lot of the fits are made by EFT warriors, who based their fit purely on EFT stats and not on in game performance.

However, it is a good site to get "ideas" about fits, but don't just blindly copy them, use them as templates to figure out your own fit.


For PvE: Helpmymission channel, ask for fits in there or link your own and ask for ideas/suggestions on how to improve it. There are also incursion community channels where you can do the same for Incursion fits.

Basically, make friends in EVE, if possible in the profession you want to pursuit, and ask them for help when you need it.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

ergherhdfgh
Imperial Academy
Amarr Empire
#7 - 2015-01-31 18:36:38 UTC
Leiliana Atruin wrote:


As someone who hasn't done any missions past L2 and never set foot in a Incursion I have no frame of reference when it comes to the stats of the game. If I took a screenshot of my desktop you would see the UNIWIKI is open all the time as I read ship descriptions and game mechanics.

Some of the information is easy to understand. For instance I know that some ships has no place in missions (like Celestis as an example). But when I look at others it is hard to understand. For instance I look at Tornado. The description states that it has high DPS, but little tank. Does that mean it is a wet paper towel that will explode in missions? I would love to just buy it, fit it according to the the wiki and go try it out, but right now I dont have money to afford to do that and I need to make some hard decisions. if I choose wrong the consequences is much higher than it would be for someone like you.

Another barrier I have run into with information available on the Internet is that the majority of information that can be found in blogs is pvp related. The pve information I do find is on the Battleclinic site, and as I keep hearing I should avoid it because it has 'shitfits'.

I do appreciate the other information you have given, thanks.

sorry didn't meant to shoot you down for asking a question. I just figured had you done any reading you'd have a more specific question like some of the ones that you have pointed out here.

Want to talk? Join Cara's channel in game: House Forelli

ergherhdfgh
Imperial Academy
Amarr Empire
#8 - 2015-01-31 18:45:22 UTC
Another thing to note is that if you do have a lot of questions about the various ships and stuff there is really too much to be answered effectively in the forums here.

This game is not solo-friendly. You need to make friends so that you have people to ask questions of on the fly. Get into a player corp or find some public channels and get some people that you can ask questions of and get answers.

Want to talk? Join Cara's channel in game: House Forelli

Gregor Parud
Imperial Academy
#9 - 2015-01-31 18:48:33 UTC
Yup, just make sure that you get into a good corp, of which there's not too many (percentage wise).
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#10 - 2015-02-01 20:33:55 UTC
Leiliana Atruin wrote:
Please close - Question answered
rgr

ISD Ezwal Community Communication Liaisons (CCLs)