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A Message Regarding "Hyperdunking"

First post First post First post
Author
John E Normus
New Order Logistics
CODE.
#521 - 2015-01-31 00:08:56 UTC
There is a mountain of good advice out there to help pilots avoid these kinds of bad situations. If you want to have a chat about it literally every New Order agent you see will happily tell you what to do to survive us in any given situation. Try it out, play eve like someone is out to blow up your stuff! Anyway...

There was a vote, James 315 won.

The beatings will continue until we reach full compliance.

Between Ignorance and Wisdom

Kaely Tanniss
Black Lotus Society.
#522 - 2015-01-31 00:17:05 UTC  |  Edited by: Kaely Tanniss
CCP Falcon wrote:
Okay, so what follows is entirely my personal opinion.

It's not a case of not "catering to the tearfilled entitled", it's a case of us staying true to the core of what EVE was built on.

Some of the people complaining in this thread have valid points about the fact that they don't feel safe. Simple fact of the matter is, that you're not suppose to feel safe in New Eden.

Eve is not a game for the faint hearted. It's a game that will chew you up and spit you out in the blink of an eye if you even think about letting your guard down or becoming complacent.

While every other MMO starts off with an intro that tells you you're going to be the savior of the realm, holds your hand, protects you, nurtures your development and ultimately guides you to your destiny as a hero along with several other million players who've had the exact same experience, EVE assaults you from the second you begin to play after you create a character, spitting you out into a universe that under the surface, is so complex that it's enough to make your head explode.

The entire design is based around being harsh, vicious, relentless, hostile and cold. It's about action and reaction, and the story that unfolds as you experience these two things.

True, we're working hard to lower the bar of entry so that more players can enjoy EVE and can get into the game. Our NPE (New Player Experience) is challenging, and we're trying to improve it to better prepare rookies for what lies out there, but when you start to play eve, you'll always start out as the little fish in the big pond.

The only way to grow is to voraciously consume what's around you, and its your choice whether that happens to be New Eden's abundant natural resources, or the other people who're also fighting their way to the top.

EVE is a playing experience like no other, where every action or reaction resonates through a single universe and is felt by players from all corners of the word. There are no shards here, no mirror universes, no instances and very few rules. If you stumble across something valuable, then chances are someone else already knows where you are, or is working their way toward you and you better be prepared to fight for what you've discovered.

EVE will test you from the outset, from the very second you undock and glimpse the stars, and will take pleasure from sorting those who can survive from those who'd rather curl up and perish.

EVE will let you fight until you collapse, then let you struggle to your feet, exhausted from the effort. Then when you can see the light at the end of the tunnel it'll kick you flat on your ass in the mud again and ask you why you deserve to be standing. It'll test you against every other individual playing at some point or another, and it'll ask for answers.

Give it an answer and maybe it'll let you up again, long enough to gather your thoughts. After a few more steps you're on the ground again and it's asking more questions.

EVE is designed to be harsh, it's designed to be challenging, and it's designed to be so deep and complex that it should fascinate and terrify you at the same time.

Corporation, Alliances and coalitions of tens of thousands have risen and fallen on these basic principles, and every one of those thousands of people has their own unique story to tell about how it affected them and what they experienced.

That's the beauty of EVE. Action and reaction. Emergence.

Welcome to the most frightening virtual playground you'll ever experience.


It's been posted by Feyd. It's been posted by many others. Read it, don't forget it. The point is, there is no better way to say it than the way CCP Falcon said it. Try to remember it. Eve is not WoW, it is not SWTOR..it is like nothing else. It weeds out who can hack it and who cannot. If you aren't prepared to fight to survive...you aren't prepared for Eve.. Cool

If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..

Kaldi Tsukaya
Deveron Shipyards and Technology
Citizen's Star Republic
#523 - 2015-01-31 00:22:28 UTC
John E Normus wrote:
There is a mountain of good advice out there to help pilots avoid these kinds of bad situations. If you want to have a chat about it literally every New Order agent you see will happily tell you what to do to survive us in any given situation. Try it out, play eve like someone is out to blow up your stuff! Anyway...

There was a vote, James 315 won.

The beatings will continue until we reach full compliance.


I gots my new tank fitted to pertect meez
Kaarous Aldurald
Black Hydra Consortium.
#524 - 2015-01-31 00:29:33 UTC
Market McSelling Alt wrote:
Dave Stark wrote:
Kaarous Aldurald wrote:
Veers Belvar wrote:
If we were going to be realistic about it, someone who committed the exact same crime 30 times in a row would be getting a life senten


If we're being realistic about it, the cop's response time is thirty minutes, not thirty seconds.


and then they tell you that there's not much they can do about it because apparently a man in his mid 20s wearing dark jeans and a hoodie isn't a unique enough description.



...Yeah but a license plate number is.

Ok, you can have your 30 minute response time, if every time you suicide gank your character spends 3-5 years in prison afterwards Roll


Or, we can abandon the ridiculous premise that this imaginary Magic Space Police in any way does or should behave like anything in real life.

Since, you know, it's a videogame set in outer space featuring players who are functionally demigods, and all.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Market McSelling Alt
Doomheim
#525 - 2015-01-31 00:41:24 UTC
Kaarous Aldurald wrote:
Market McSelling Alt wrote:
Dave Stark wrote:
Kaarous Aldurald wrote:
Veers Belvar wrote:
If we were going to be realistic about it, someone who committed the exact same crime 30 times in a row would be getting a life senten


If we're being realistic about it, the cop's response time is thirty minutes, not thirty seconds.


and then they tell you that there's not much they can do about it because apparently a man in his mid 20s wearing dark jeans and a hoodie isn't a unique enough description.



...Yeah but a license plate number is.

Ok, you can have your 30 minute response time, if every time you suicide gank your character spends 3-5 years in prison afterwards Roll


Or, we can abandon the ridiculous premise that this imaginary Magic Space Police in any way does or should behave like anything in real life.

Since, you know, it's a videogame set in outer space featuring players who are functionally demigods, and all.



Yeah, I wasn't the one trying to make that leap there chap.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Kaarous Aldurald
Black Hydra Consortium.
#526 - 2015-01-31 00:44:23 UTC
Market McSelling Alt wrote:

Yeah, I wasn't the one trying to make that leap there chap.


No, but you seem to have missed the whole "sarcasm" part of it.

"realism" is not something any reasonable person asks for in a freaking videogame. It was just Veers trying to justify his absurd bleating for something that is totally unacceptable in this game.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Market McSelling Alt
Doomheim
#527 - 2015-01-31 00:47:26 UTC
Kaarous Aldurald wrote:
Market McSelling Alt wrote:

Yeah, I wasn't the one trying to make that leap there chap.


No, but you seem to have missed the whole "sarcasm" part of it.

"realism" is not something any reasonable person asks for in a freaking videogame. It was just Veers trying to justify his absurd bleating for something that is totally unacceptable in this game.



.... except for the large rolly eyes I put in my post.

Whatever man, how are things?

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Kaarous Aldurald
Black Hydra Consortium.
#528 - 2015-01-31 00:50:59 UTC
Market McSelling Alt wrote:

Whatever man, how are things?


Not bad, my wife is getting out of the hospital soon, so I may actually be able to play the game for the first time in more than a month.

Thinking about getting some scamming started, or if I can get an Orca fit up right I might try hyperdunking myself. (just to keep it on topic)

Globby really should post a "how to" up on YouTube or something.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

baltec1
Bat Country
Pandemic Horde
#529 - 2015-01-31 01:05:07 UTC
Kaarous Aldurald wrote:

Globby really should post a "how to" up on YouTube or something.


Its rather easy to understand and somewhat harder to pull off. The bowhead that got highlighted more or less tackled himself when he logged off with aggression.
Kaarous Aldurald
Black Hydra Consortium.
#530 - 2015-01-31 01:10:07 UTC
baltec1 wrote:
Kaarous Aldurald wrote:

Globby really should post a "how to" up on YouTube or something.


Its rather easy to understand and somewhat harder to pull off. The bowhead that got highlighted more or less tackled himself when he logged off with aggression.


I'm aware of that, I meant it more towards encouragement of proliferation of the tactic.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#531 - 2015-01-31 01:31:51 UTC
baltec1 wrote:
Kaarous Aldurald wrote:

Globby really should post a "how to" up on YouTube or something.


Its rather easy to understand and somewhat harder to pull off. The bowhead that got highlighted more or less tackled himself when he logged off with aggression.

We've done this without the target logging off, though that is *significantly* harder.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Herr Wilkus
Aggressive Salvage Services LLC
#532 - 2015-01-31 01:56:20 UTC
Kaldi Tsukaya wrote:
baltec1 wrote:
Market McSelling Alt wrote:



Oh boo hoo. Not really. And last I checked you can still use a cloak at -10 sec status. Ever tried cloaking in highsec of the opposing faction?

You cant even dock at a contested station of the opposing faction. Come on man, try a little

Being a ganker should mean you live your life in low security space, and risk something to come to high security to do something bad.


I once flew a megathron through enemy faction space and attacked wartargets I found. I am still a wanted man in gal high sec for that rampage.

Also Gank ships don't fit cloaks. Before spouting nonsense like this you should go to -10 and see how much fun it is doing activities you currently enjoy.


The Outlaws who use their mains have my respect, for the path they choose limits their choices in gameplay. If ever there was a more (dis)honorable professionBlink


But what if the 'outlaw that uses their main' to gank, also has a well trained high sec alt for doing things without Faction Police interference in highsec? Do they still have your respect? Or have they now lost it because they use alts like everyone else in this game?
Kaldi Tsukaya
Deveron Shipyards and Technology
Citizen's Star Republic
#533 - 2015-01-31 02:11:47 UTC
Herr Wilkus wrote:

But what if the 'outlaw that uses their main' to gank, also has a well trained high sec alt for doing things without Faction Police interference in highsec? Do they still have your respect? Or have they now lost it because they use alts like everyone else in this game?


Why would that change things? That toon is still limited to being an outlaw. To invest that time and training is still the same, whether they have an alt or not.
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#534 - 2015-01-31 02:12:39 UTC
Kaarous Aldurald wrote:
my wife is getting out of the hospital soon


Just wanted to pop in and say I'm very happy to hear this and to raise a glass to hospitals not being in anyone's foreseeable future.

Have fun with it all, man :)
Rift Tarkken
Federal Navy Academy
Gallente Federation
#535 - 2015-01-31 03:37:43 UTC
Lucas Kell wrote:
Jenn aSide wrote:
Lucas Kell wrote:
I don't disagree, but then the gankers should also have to put some bloody effort in.
There it is. the underlying emotion based 'reasoning' behind an unreasonable worldview. "But, but, the other guy should have to work as hard as I think I am too!!!! It's not FAIR!!!" This thinking is at the core all every single anti ganking, scamming and afk-cloking post ever posted. Kind of a screwed up video game egalitarianism.
Of course they should have to work for it. I'm fed up of listening to CODE players going on and on and on about how easy the carebears have it while ganking is insanely easy, nearly risk free and without consequence. Now it's officially easy to solo gank basically any ship. Excuse me if I thought this is EVE Online where the game is supposed to take a modicum of effort.


"Excuse me if I thought this is EVE Online where the game is supposed to take a modicum of effort." - It's only supposed to be harder if you're a miner, mission runner, FW pilot, industrialist, hauler, etc. If you PvP or gank, it needs to be easier. Especially if you are PVP'ing or Ganking one of the above. Didn't you know that? :-)
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#536 - 2015-01-31 04:12:35 UTC  |  Edited by: Destiny Corrupted
Market McSelling Alt wrote:
baltec1 wrote:
They do get hunted.

Oh boo hoo. Not really. And last I checked you can still use a cloak at -10 sec status. Ever tried cloaking in highsec of the opposing faction?

You cant even dock at a contested station of the opposing faction. Come on man, try a little

Being a ganker should mean you live your life in low security space, and risk something to come to high security to do something bad.

Uh, you do realize that there are no contested stations in high-sec, right? When you're in high-sec and in FW, you can dock at any station just fine. I see plenty of Minmatar Militia guys docked in the Amarr hub on my alt.

Rift Tarkken wrote:
"Excuse me if I thought this is EVE Online where the game is supposed to take a modicum of effort." - It's only supposed to be harder if you're a miner, mission runner, FW pilot, industrialist, hauler, etc. If you PvP or gank, it needs to be easier. Especially if you are PVP'ing or Ganking one of the above. Didn't you know that? :-)

I have two questions:

1. Is the difficulty for, say, a miner, set by the game, or by other players?
2. Is the difficulty for, say, a ganker, set by the game, or by other players?

In both cases, let's state that training skills isn't difficulty, because it's simply a time constant in the game.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Kaarous Aldurald
Black Hydra Consortium.
#537 - 2015-01-31 04:17:44 UTC
Rift Tarkken wrote:

"Excuse me if I thought this is EVE Online where the game is supposed to take a modicum of effort." - It's only supposed to be harder if you're a miner, mission runner, FW pilot, industrialist, hauler, etc. If you PvP or gank, it needs to be easier. Especially if you are PVP'ing or Ganking one of the above. Didn't you know that? :-)


Please point out any way in which mining has punitive mechanical effects.

In fact, all those you listed and cried about, have zero mechanical consequences for doing them. (and no, mission running faction rep doesn't count)

And only ganking actually has any mechanical repercussion for doing it.

So, yeah... shut it, carebear, and play the game already.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Market McSelling Alt
Doomheim
#538 - 2015-01-31 04:30:31 UTC
Destiny Corrupted wrote:
Market McSelling Alt wrote:
baltec1 wrote:
They do get hunted.

Oh boo hoo. Not really. And last I checked you can still use a cloak at -10 sec status. Ever tried cloaking in highsec of the opposing faction?

You cant even dock at a contested station of the opposing faction. Come on man, try a little

Being a ganker should mean you live your life in low security space, and risk something to come to high security to do something bad.

Uh, you do realize that there are no contested stations in high-sec, right? When you're in high-sec and in FW, you can dock at any station just fine. I see plenty of Minmatar Militia guys docked in the Amarr hub on my alt.

Rift Tarkken wrote:
"Excuse me if I thought this is EVE Online where the game is supposed to take a modicum of effort." - It's only supposed to be harder if you're a miner, mission runner, FW pilot, industrialist, hauler, etc. If you PvP or gank, it needs to be easier. Especially if you are PVP'ing or Ganking one of the above. Didn't you know that? :-)

I have two questions:

1. Is the difficulty for, say, a miner, set by the game, or by other players?
2. Is the difficulty for, say, a ganker, set by the game, or by other players?

In both cases, let's state that training skills isn't difficulty, because it's simply a time constant in the game.



Actually that isn't true, you can't dock at any high sec faction warfare station either. But I do believe I specifically said low-sec anyways.

Regardless, why is being hunted by two empires harder to deal with than being hunted by all four? I don't want to hear that crap from Tippy again about how easy FW is to deal with, or have someone tell me I need to be -10 to see for myself. There is no risk in flying around in a pod and having safe alts drop your ships for you.

Again, no one -10 should be docking at any high sec station. Why would any of the empires harbor criminals?

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Paranoid Loyd
#539 - 2015-01-31 04:41:53 UTC
Market McSelling Alt wrote:
you can't dock at any high sec faction warfare station either.
Since when? Oh, are talking about mechanics you don't understand again?

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Kaarous Aldurald
Black Hydra Consortium.
#540 - 2015-01-31 04:50:06 UTC
Paranoid Loyd wrote:
Market McSelling Alt wrote:
you can't dock at any high sec faction warfare station either.
Since when? Oh, are talking about mechanics you don't understand again?


I mean, those guys who camp Hek are there almost every day. This is not some secret.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.