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C6 Anoms...

First post
Author
biz Antollare
The Graduates
The Initiative.
#1 - 2015-01-29 18:06:08 UTC  |  Edited by: biz Antollare
I'm finding that the majority of C6 anoms are respawning in c6 shattered holes. I think that the shattered holes should be in their own region so they have no effect on the rest of C6 space. Or just make all sites have a built in timer that starts when they spawn instead of when they are warped to.

Other than ninja gas mining, I have never seen people of know of people running sites in the C6 shattered holes and that's why whenever I find one there's 50+ anoms in it. It should be addressed.

-biz
Chesterfield Fancypantz
Viziam
Amarr Empire
#2 - 2015-01-29 19:23:15 UTC
I actually very much concur with you.

I think it would fix so so many of the problems in WH space regarding ****** regions and no sites for days if all combat anoms were on say, a week timer or the same 4 days you would get cap escalating them.

Keep the sites moving and fresh, and get rid of the behemoth 30-40 site systems and instead give us a much more reasonable spread of combat sites.

Good Suggestion
Blobskillz McBlub
The Scope
Gallente Federation
#3 - 2015-01-29 23:35:59 UTC
ok noob question. What do you mean with the regions? Do they somehow influence when sites spawn? Can I read about this somewhere?
Adarnof
Kingsparrow Wormhole Division
Birds of Prey.
#4 - 2015-01-29 23:41:59 UTC
Much agreed - anom spawn mechanics need a rework. While it's great to stumble across a "honey hole" full of anoms, it perpetuates a lack of content felt in all classes.
Abraham Vyacheslav
Doomheim
#5 - 2015-01-29 23:52:40 UTC
Is it much worse now?

If you live in a wormhole, it's certainly more profitable, safe, and convenient to have sites spawn regularly in your home system. But is that best for the game? Encouraging players to leave the safety of their well scanned/bookmarked/defended home holes seems like a good mechanic...
Chesterfield Fancypantz
Viziam
Amarr Empire
#6 - 2015-01-29 23:59:55 UTC  |  Edited by: Chesterfield Fancypantz
Abraham Vyacheslav wrote:
Is it much worse now?

If you live in a wormhole, it's certainly more profitable, safe, and convenient to have sites spawn regularly in your home system. But is that best for the game? Encouraging players to leave the safety of their well scanned/bookmarked/defended home holes seems like a good mechanic...


It isnt about having sites spawn regularly in home, its more about.. having a smoother distribution of the sites throughout the region

Right now if you have one or two dead spots in your region, your sites sometimes go in groups of ore or two, then BAM 9 sites because someone went and cleared those sites.

If there was a regular short time interval of them moving, you would end up with a more smoooth regular number of sites in your home, as opposed to these massive swings.

It also means that MOST of the holes I roll into would have sites enough to make it worth running, and not have these massive jew holes where I have to PvE for 9 hours because the hole is just.. that good and ive already done all the safety work.

A more consistantly dispersed sites would encourage more activity in the chain.
Michael1995
Lazerhawks
L A Z E R H A W K S
#7 - 2015-01-30 01:03:44 UTC
Just warp to them.

Selling WH CFC Standings 10b/month for +10 with: Lazerhawks, Hard Knocks, Overwatch This, Many Vacancies, Golden Showers, Friendly Probes, Isogen Memed.

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Peter Moonlight
Suddenly Carebears
#8 - 2015-01-30 02:35:03 UTC
Like there is not enough sites comparing to how many C6's are out there. C6's never have less then like 5-10 sites, and most of them have 15-20+. Combined with the ragerolling that C6 groups do, and triggering the sites, like NOHO does, and also other C6-C6 residents do all of their sites on regular basis, you should never have lack of sites, and you didn't.
Crying about C6 sites not respawning is just sad, because there is way more sites then there should be specially in C6-C6's (ex:Polaris), if anyone could complain it's the C5/C4 residents where C5 people can't control the site spawning because 531 systems vs 118. And still that's close to 5 times more systems not counting that not everyone's static is the class of their home.

And tbh, I'm a bit disappointed hearing this from you biz, because NOHO always had way too much sites, not counting 2 farming holes (3 before you joined), and many other farming holes members were using, along with all of the other ways of making isk easily solo or in group (Marauders,Gases,Relic/Datas..)
I'm not sure if you know about the so called "dry effect" thing when C5s or C4s don't spawn more then 2-4 sites for 3 or more weeks, and that happens to C5 and other low-class entities too, who have to risk more and earn ISK in static/chain, comparing to 3 minutes per site (5min siege), with 30-40+ people online being supersafe.
I'm not blaming you, been there done that, but complaining about lack of sites in your position is seriously not right.

PS: Anomalies are constellation based not region.
Jess Tanner
Bangworks Systems Inc.
#9 - 2015-01-30 02:55:23 UTC
Peter Moonlight wrote:
Like there is not enough sites comparing to how many C6's are out there. C6's never have less then like 5-10 sites, and most of them have 15-20+. Combined with the ragerolling that C6 groups do, and triggering the sites, like NOHO does, and also other C6-C6 residents do all of their sites on regular basis, you should never have lack of sites, and you didn't.
Crying about C6 sites not respawning is just sad, because there is way more sites then there should be specially in C6-C6's (ex:Polaris), if anyone could complain it's the C5/C4 residents where C5 people can't control the site spawning because 531 systems vs 118. And still that's close to 5 times more systems not counting that not everyone's static is the class of their home.

And tbh, I'm a bit disappointed hearing this from you biz, because NOHO always had way too much sites, not counting 2 farming holes (3 before you joined), and many other farming holes members were using, along with all of the other ways of making isk easily solo or in group (Marauders,Gases,Relic/Datas..)
I'm not sure if you know about the so called "dry effect" thing when C5s or C4s don't spawn more then 2-4 sites for 3 or more weeks, and that happens to C5 and other low-class entities too, who have to risk more and earn ISK in static/chain, comparing to 3 minutes per site (5min siege), with 30-40+ people online being supersafe.
I'm not blaming you, been there done that, but complaining about lack of sites in your position is seriously not right.

PS: Anomalies are constellation based not region.



Dammnnnn..............................
Chesterfield Fancypantz
Viziam
Amarr Empire
#10 - 2015-01-30 03:08:53 UTC
Peter Moonlight wrote:
Like there is not enough sites comparing to how many C6's are out there. C6's never have less then like 5-10 sites, and most of them have 15-20+. Combined with the ragerolling that C6 groups do, and triggering the sites, like NOHO does, and also other C6-C6 residents do all of their sites on regular basis, you should never have lack of sites, and you didn't.
Crying about C6 sites not respawning is just sad, because there is way more sites then there should be specially in C6-C6's (ex:Polaris), if anyone could complain it's the C5/C4 residents where C5 people can't control the site spawning because 531 systems vs 118. And still that's close to 5 times more systems not counting that not everyone's static is the class of their home.

And tbh, I'm a bit disappointed hearing this from you biz, because NOHO always had way too much sites, not counting 2 farming holes (3 before you joined), and many other farming holes members were using, along with all of the other ways of making isk easily solo or in group (Marauders,Gases,Relic/Datas..)
I'm not sure if you know about the so called "dry effect" thing when C5s or C4s don't spawn more then 2-4 sites for 3 or more weeks, and that happens to C5 and other low-class entities too, who have to risk more and earn ISK in static/chain, comparing to 3 minutes per site (5min siege), with 30-40+ people online being supersafe.
I'm not blaming you, been there done that, but complaining about lack of sites in your position is seriously not right.

PS: Anomalies are constellation based not region.


Everything aside, its constellation based not region?

Ive always heard region.
biz Antollare
The Graduates
The Initiative.
#11 - 2015-01-30 03:51:54 UTC  |  Edited by: biz Antollare
yes its region based and all of c6 space and the new c6 shattered holes are in the same region.

thanks for that peter... but this is something new. ive never complained about c6 site mechanics until these new holes have started sucking up the sites over the last few weeks which also effects peoples c6 farming holes. yea its not the end of the world but I think its a mechanic that should be looked at to keep things moving around. I asked around and nobody has said they have 15-20 sites in their c6's... we also don't see much when we roll.
Peter Moonlight
Suddenly Carebears
#12 - 2015-01-30 05:05:16 UTC
It's constellation based, and it is just like they added a few more regular holes, you just trigger the shattered hole and anoms get back to other holes after 4 days.
Jack Miton
School of Applied Knowledge
Caldari State
#13 - 2015-01-30 05:07:55 UTC  |  Edited by: Jack Miton
CCP should just fix ALL site like they should have years ago and auto start the despawn timer when they spawn.
They've finally fixed at least WHs to auto spawn after a point, nfi why sites didnt get the same treatment.

PS:
the constellation thing's been done to death for years. move the fk on, it's irrelevant.
especially now since C6 sites spawn in all classes of shattered systems, pretty sure there's more to it than just regions/constellations. could just be silly old me with my logic i guess...

There is no Bob.

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Newt BlackCompany
Ministry of War
Amarr Empire
#14 - 2015-01-30 07:18:08 UTC
I kind-of like the current system, but the increase in region size with introduction of the shattered holes has definitely made the concentration effect worse, like the OP said. When you find one of the new shattered holes, they are almost always chock-ful-o-anoms.

I'd agree that all anoms should be on a long timer (perhaps 10 days or 20?) and will despawn thereafter to respawn somewhere else in the region.

Krops Vont
#15 - 2015-01-30 07:29:34 UTC
I like it. Less RMT/Farmers in c6s printing easy isk roll, run, roll, run ect.

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Ruvin
Amarr Empire
#16 - 2015-01-30 09:08:07 UTC
Blobskillz McBlub wrote:
ok noob question. What do you mean with the regions? Do they somehow influence when sites spawn? Can I read about this somewhere?



As n1 did ill answer it , WH's even if separated are "grouped with more wh's" not sure if they form a "constelation or region" but x amount of wh's are in the same grp .

what does that mean , simple there are for example 10 wh's , and 100 anomalies , there are ALWAYS 100 anoms . If you farm 3 WH's dry , theyre still be 100 but theyre spawn somewhere else between this 10 .

Thats what TS meant when he said that c6 anomalies should respawn in c6 , and not in some shattered ones .

Opportunities multiply as they are seized.

Lloyd Roses
Artificial Memories
#17 - 2015-01-30 10:47:31 UTC


Awesome music.
biz Antollare
The Graduates
The Initiative.
#18 - 2015-01-30 13:29:41 UTC  |  Edited by: biz Antollare
Peter Moonlight wrote:
It's constellation based, and it is just like they added a few more regular holes, you just trigger the shattered hole and anoms get back to other holes after 4 days.



after having my old constellation seeded for months I can assure you its region based. we had the entire constellation seeded and for a couple weeks there was only a couple sites in the entire constellation. so where did they go? Other 6's outside the constellation.

My original post of how all the sites are in the those shattered holes also supports it being region based.

either way sites should have a timer to keep them moving around instead of piling up in systems.
Peter Moonlight
Suddenly Carebears
#19 - 2015-01-30 15:10:53 UTC
biz Antollare wrote:
Peter Moonlight wrote:
It's constellation based, and it is just like they added a few more regular holes, you just trigger the shattered hole and anoms get back to other holes after 4 days.



after having my old constellation seeded for months I can assure you its region based. we had the entire constellation seeded and for a couple weeks there was only a couple sites in the entire constellation. so where did they go? Other 6's outside the constellation.

My original post of how all the sites are in the those shattered holes also supports it being region based.

either way sites should have a timer to keep them moving around instead of piling up in systems.

It was proven that is is constellation based several times in last few years, and I tested it myself as a project also, for some friends of mine who control one constellation. Maybe it was just bob thinking that TLC did way too many sites at that time, and decided to break the rules, maybe that's happening again now?

Also wormholes were never meant to have this amount of groups and groups of the current size in them, and we should be happy CCP allowed it and that we have wormholes as they are now without stabilizers and other crap that go with it.. Wormholes have WAY TOO MANY sites already, and it is the easiest way to earn ISK in, if you are not slacking and if you do homework how to do them safe. Counting that wormholes were never supposed to have people living in them permanently, and now there is thousands of us, and 1 wormhole is even able to feed alliance as big as NOHO, where it was not supposed to.
Did you or anyone else who wants more sites, think of how one C6 can feed several hundred people alliance, and suddenly you lack a bit of sites and you are making drama how you need them back? What about all those carebears and solo people running full escalations in their C6's? If sites were increased it would break the balance over time, and there is way too many sites even now in C6's.

On a more serious note, this thread was never supposed to be posted and I'm sad that it is coming from you, but I guess over the time even the strongest minds take over the mentality of their environment..

tl;dr C6's have way too many sites, CCP should reduce them, not increase, get over it
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#20 - 2015-01-30 16:11:42 UTC
If it's constellation based, then none of the shattered holes would affect sites in regular holes as they're all in their own constellations (327 through 333)

If it's based on region, there's only five shattered holes in region 30.
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