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Player Features and Ideas Discussion

 
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AFK Cloaking™: Ideas, Discussion, and Proposals

First post First post
Author
clipper shore
Deep Core Mining Inc.
Caldari State
#821 - 2015-01-30 01:24:27 UTC
guys closked up in a system AFK doing nothing but disrupting the activities going on in that system.

not about cloaky ships that are actievly been flown or gathering intel on systems or looking for a target to blops .


let me say it again AFK cloakers
Haywoud Jablomi
Vay Mining Corporation
#822 - 2015-01-30 01:40:49 UTC
clipper shore wrote:
guys closked up in a system AFK doing nothing but disrupting the activities going on in that system.

not about cloaky ships that are actievly been flown or gathering intel on systems or looking for a target to blops .


let me say it again AFK cloakers



You are correct in what you are saying, however some of those topics have bleed over to this topic as well. Intel gathering and targets are actually parts of the so called "AFK camper".

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? Yes; there are no systems or locations in New Eden where PvP should be completely avoided" "However if you train cloak, you can avoid it all you want." (Modified)

Dihi San
Lucky Few
#823 - 2015-01-30 01:50:59 UTC
Haywoud Jablomi wrote:


You are correct in what you are saying, however some of those topics have bleed over to this topic as well. Intel gathering and targets are actually parts of the so called "AFK camper".


Well then, if circadian sleeper idea would be implemented, then the cloakers will have nothing to worry about since they're ACTIVELY gathering intel...right....right? Oh wait...
Haywoud Jablomi
Vay Mining Corporation
#824 - 2015-01-30 01:54:18 UTC
Dihi San wrote:
Haywoud Jablomi wrote:


You are correct in what you are saying, however some of those topics have bleed over to this topic as well. Intel gathering and targets are actually parts of the so called "AFK camper".


Well then, if circadian sleeper idea would be implemented, then the cloakers will have nothing to worry about since they're ACTIVELY gathering intel...right....right? Oh wait...



Problem with the seekers is they wont be around forever. least I dont think so

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? Yes; there are no systems or locations in New Eden where PvP should be completely avoided" "However if you train cloak, you can avoid it all you want." (Modified)

Daichi Yamato
Jabbersnarks and Wonderglass
#825 - 2015-01-30 03:13:38 UTC  |  Edited by: Daichi Yamato
clipper shore wrote:


This is mainly where the players in system knows he is afk but cannot go about their daily activites because of it .



If you know they are afk then why cant you go about your daily activities?

clipper shore wrote:
we are talking about AFK CLOAKERS


WE are not.

Please read.

Accept that these topics should be dealt with as a whole, if at all. If Local, covert operations, intel, cyno's etc etc were off topic the ISD would be removing ALL of my posts.

Feel free to join the conversation the rest of us are having.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Harry Saq
Of Tears and ISK
ISK.Net
#826 - 2015-01-30 03:19:55 UTC
Daichi Yamato wrote:
clipper shore wrote:


This is mainly where the players in system knows he is afk but cannot go about their daily activites because of it .



If you know they are afk then why cant you go about your daily activities?

clipper shore wrote:
we are talking about AFK CLOAKERS


Wrong.

Please read.

Accept that these topics should be dealt with as a whole, if at all. If Local, covert operations, intel, cyno's etc etc were off topic the ISD would be removing ALL of my posts.

Feel free to join the conversation the rest of us are having.


You are incorrect

Please Read

Please join the more direct and purposeful conversation; actual cloaking mechanics.
Daichi Yamato
Jabbersnarks and Wonderglass
#827 - 2015-01-30 03:25:55 UTC  |  Edited by: Daichi Yamato
Harry Saq wrote:


Please join the more direct and purposeful conversation; actual cloaking mechanics.


direct as in tunnel visioned.

purposeful as in with the agenda of breaking game balance.

aka willful ignorance.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Dihi San
Lucky Few
#828 - 2015-01-30 03:26:16 UTC
Haywoud Jablomi wrote:


Problem with the seekers is they wont be around forever. least I dont think so


Then region specific rat raiding parties (composed of frigates/searching drones) that can randomly be sighted around the universe (so it won't mean where these rats are there's 100% chance of a cloakie there) but also in the area the afker is, gradually getting closer and closer to it's location.
Chad Wylder
Malevelon Roe Industries
Convocation of Empyreans
#829 - 2015-01-30 03:27:16 UTC
After a pilot has been cloaked and has not warped for 5 minutes, the following happens:
A) They disappear from local
B) They lose access to local intel (if people talk in local they can see it, but they don't have a list of pilots that are in local)

If the cloaked player drops cloak or initiates warp, they become visible in local again and their own local is restored. Moving around on grid does not affect their local status in any way, only warping.


+ Doesn't affect wormholes.
+ May give a small amount of warning to locals when a pilot stops being AFK, depending on where the cloaker decides to lie in wait.
+ Alternatively if a cloaker picks a good spot then they could surprise unsuspecting players who feel safe and aren't paying attention to/don't have access to earlier intel.


I have no clue whatsoever if this is possible from a programming standpoint.
Roxanne Quall
School of Applied Knowledge
Caldari State
#830 - 2015-01-30 05:01:59 UTC  |  Edited by: Roxanne Quall
Chad Wylder wrote:
After a pilot has been cloaked and has not warped for 5 minutes, the following happens:
A) They disappear from local
B) They lose access to local intel (if people talk in local they can see it, but they don't have a list of pilots that are in local)

If the cloaked player drops cloak or initiates warp, they become visible in local again and their own local is restored. Moving around on grid does not affect their local status in any way, only warping.


+ Doesn't affect wormholes.
+ May give a small amount of warning to locals when a pilot stops being AFK, depending on where the cloaker decides to lie in wait.
+ Alternatively if a cloaker picks a good spot then they could surprise unsuspecting players who feel safe and aren't paying attention to/don't have access to earlier intel.


I have no clue whatsoever if this is possible from a programming standpoint.

I like the idea it would make sense if a cloaked ship spools up it's warp drive it would give a signature that other ships systemly could pick up.


Then what about the act of AFK cloaking if this fixes there Need of local intel derivation?

POS mounted " quantum beacons " that you could perform " metaphysic sweep's" to determine a general location of 50KM from a cloaked ship. Only able to be re-used after like a 30 Min cool down Allowing said alliance/corp to warp and perform a physical search op?



The other idea I just saw back reading, is having Sleepers seek out Cloaked players.

Have a 5-10 min on grid counter start when someones cloaked and send seekers into 30km off of the cloaked player and move in on them taking no longer than 5 min to get to them. They wouldn't do any dmg to the player tho it would be funny to possibly give the player a speed boost or some other goofy effect while knocking the player outta cloak

Everyones happy, you wont be hunted by players and would just need to keep moving. (personally i think people still wont be happy with this because it somehow was invented to counter local wich is honestly a cop-out)



The last valid solution that people have brought up is just making it use some consumable fuel that would be light enough and only use so much to allow a player to cloak for 2-4 hours. any intel gathering situation requires logistics to make it work so the idea of you having a buddy or alt bring in fuel or you have to go back to get some shouldn't be a huge deal. 2-4 hours is plenty of time to troll and get people complacent of your afk activity while not giving you the ability to stay safe forever.

+++++++++++++++++++++++++++++++++++

( Honestly I think even if local was 100% like wormhole space you guys would still not want ships to be able to scan for cloaked players. It will just turn into, Cloak helps counter hostile systems with station and POSes with afk players in them ETC. Your arguments really Mute on the local thing. Your just evading the conversations logical debate on AFK cloaking and going keep bringing up out side issues. By your definition any game change would have a spider webs effect on so many different areas in different degrees so Nothing should EVER be changed in EVE under your " if you change that you have to change this" because I've decided there so interlinked it's imposable to discuss them separately)

The main point I've also seen on my side of the argument is, any activity that promotes AFK game play to disrupt playing people in space actively playing, is in it self illogical. All assets in space deserve threat of attack. Not when you move through gates. Everyone isn't safe moving through gates so thats just part of the game nothing special were talking about the act of AFK in space

And the argument that it's so hard to get there and you put your self at so much risk is mute. With a super cheap fit you can easily get into a target system and bring in 20+ friends with your cyno. Thats OP and yeah you should be hunted like anyone else un-docked, im not saying exact location but giving you something to do like physically search a grid is needed.
Harry Saq
Of Tears and ISK
ISK.Net
#831 - 2015-01-30 06:52:14 UTC
Daichi Yamato wrote:
Harry Saq wrote:


Please join the more direct and purposeful conversation; actual cloaking mechanics.


direct as in tunnel visioned.

purposeful as in with the agenda of breaking game balance.

aka willful ignorance.


If you have even begun to read the last two days worth of commentary on this, you would know that none of that accurately reflects anything I have said on the subject.

Your statements are willful ignorance:
Example 1
Example 2
Example 3
Example 4
Jenn aSide
Soul Machines
The Initiative.
#832 - 2015-01-30 13:16:34 UTC
Haywoud Jablomi wrote:
Jenn. What if sov space wasnt part of it. What if making isk wasnt part of it?

What if someones point was the simple fact that a person in space, camping a system shouldnt be 100% safe?


Those What ifs don't make any sense. EVE is an interconnected game, everything affects everything else.

The "100% safe" thing is important, because it describes the jealousy and bias of the particular situation. You're basically saying "that guy can do something I disagree with and that I can't do anything about so the game must be changed". In addition to that, he isn't 'safe', he is concealed, not under 'cover' like some how is docked is. Cover is safety, concealment isn't.

I don't worry about what the afk cloaker is doing, I have neutralized him long before I undocked, the cloaker could be knitting a sweater with his grandma for all he can do to me. By being obsessing about afk cloakers, YOU LET THEM WIN.

Multiple people have tried to help you (by "you" I mean the anti-cloak crowd) figure out how to make cloakers a non-issue. You refuse to do so because you have that classic "my way or no way" attitude (topped off with a frosting of victim-hood).

PBLRD Disband
Republic Military School
Minmatar Republic
#833 - 2015-01-30 13:26:43 UTC
Nulbears better be careful when asking for a nerf. When i'm camping, i'm almost never AFK. I have an inconsistent sleep cycle. I will tackle you and cyno you all hours of the day. If you are counting on nonsense like "cloak fuel" to protect you, be careful what you ask for
Leannor
State War Academy
Caldari State
#834 - 2015-01-30 13:38:54 UTC
PBLRD Disband wrote:
Nulbears better be careful when asking for a nerf. When i'm camping, i'm almost never AFK. I have an inconsistent sleep cycle. I will tackle you and cyno you all hours of the day. If you are counting on nonsense like "cloak fuel" to protect you, be careful what you ask for


Bet they're quaking in their boots. lol. But if it makes you feel better to wave that sabre, it's fun to watch.

"Lykouleon wrote:

STOP TOUCHING ICONIC SHIP PARTS"

Kaarous Aldurald
Black Hydra Consortium.
#835 - 2015-01-30 13:41:03 UTC
Leannor wrote:

Bet they're quaking in their boots.


I know you meant that sarcastically, but judging by the contents of this thread, it's not an unfair assumption when taken seriously.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Leannor
State War Academy
Caldari State
#836 - 2015-01-30 13:43:11 UTC
Jenn aSide wrote:
Haywoud Jablomi wrote:
Jenn. What if sov space wasnt part of it. What if making isk wasnt part of it?

What if someones point was the simple fact that a person in space, camping a system shouldnt be 100% safe?


Those What ifs don't make any sense. EVE is an interconnected game, everything affects everything else.

The "100% safe" thing is important, because it describes the jealousy and bias of the particular situation. You're basically saying "that guy can do something I disagree with and that I can't do anything about so the game must be changed". In addition to that, he isn't 'safe', he is concealed, not under 'cover' like some how is docked is. Cover is safety, concealment isn't.

I don't worry about what the afk cloaker is doing, I have neutralized him long before I undocked, the cloaker could be knitting a sweater with his grandma for all he can do to me. By being obsessing about afk cloakers, YOU LET THEM WIN.

Multiple people have tried to help you (by "you" I mean the anti-cloak crowd) figure out how to make cloakers a non-issue. You refuse to do so because you have that classic "my way or no way" attitude (topped off with a frosting of victim-hood).



How can you pursue and decloak an AFK Cloaked ship? Tell that, and then I'll agree that they're not 100% safe.

(And I'm roudning up that 100% from 99.9%recurring, because technically if you slowboated around the entire system 'yes you might stumble upon them', but that is not realistic in our RL lifetiems so that is ignored as an option. So the tiny % of stumbling upon them on self made safes is that tiny variance, but I'd have better chance winning the lottery a million times over).

"Lykouleon wrote:

STOP TOUCHING ICONIC SHIP PARTS"

PBLRD Disband
Republic Military School
Minmatar Republic
#837 - 2015-01-30 13:53:01 UTC
A good counter to AFK cloaking is to do exploration and run DED sites. the mechanics of DEDs makes it pretty unlikely an AFK cloaker will get you there. But these things would involve more effort than warping to a forsaken hub and dropping drones in your ishtar/rattlesnake/gila
Jenn aSide
Soul Machines
The Initiative.
#838 - 2015-01-30 14:04:16 UTC  |  Edited by: Jenn aSide
Thank you for proving my point.

Leannor wrote:
Jenn aSide wrote:
Haywoud Jablomi wrote:
Jenn. What if sov space wasnt part of it. What if making isk wasnt part of it?

What if someones point was the simple fact that a person in space, camping a system shouldnt be 100% safe?


Those What ifs don't make any sense. EVE is an interconnected game, everything affects everything else.

The "100% safe" thing is important, because it describes the jealousy and bias of the particular situation. You're basically saying "that guy can do something I disagree with and that I can't do anything about so the game must be changed". In addition to that, he isn't 'safe', he is concealed, not under 'cover' like some how is docked is. Cover is safety, concealment isn't.

I don't worry about what the afk cloaker is doing, I have neutralized him long before I undocked, the cloaker could be knitting a sweater with his grandma for all he can do to me. By being obsessing about afk cloakers, YOU LET THEM WIN.

Multiple people have tried to help you (by "you" I mean the anti-cloak crowd) figure out how to make cloakers a non-issue. You refuse to do so because you have that classic "my way or no way" attitude (topped off with a frosting of victim-hood).



How can you pursue and decloak an AFK Cloaked ship? Tell that, and then I'll agree that they're not 100% safe.

(And I'm roudning up that 100% from 99.9%recurring, because technically if you slowboated around the entire system 'yes you might stumble upon them', but that is not realistic in our RL lifetiems so that is ignored as an option. So the tiny % of stumbling upon them on self made safes is that tiny variance, but I'd have better chance winning the lottery a million times over).

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#839 - 2015-01-30 14:28:25 UTC
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay.
Please people, keep it on topic and above all civil!

The Rules:
4. Personal attacks are prohibited.

Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.


13. Spamming is prohibited.

Spam is defined as the repetitive posting of the same topic or nonsensical post that has no substance and is often designed to annoy other forum users. This can include the words “first”, “go back to (insert other game name)” and other such posts that contribute no value to forum discussion. Spamming also includes the posting of ASCII art within a forum post.


27. Off-topic posting is prohibited.

Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster.



As a reminder I want to urge everyone to report posts you perceive to be breaking the rules, instead of discussing the perceived rule violations here in this thread. Discussions of that sort are off-topic by definition and will be removed.

ISD Ezwal Community Communication Liaisons (CCLs)

Nikk Narrel
Moonlit Bonsai
#840 - 2015-01-30 14:57:24 UTC
The bias here, and apparent degree of assumptions being made, suggest a player who is unable to consider both sides.
You just want the cloaked ones to leave, not understanding their presence serves a valued purpose.

clipper shore wrote:

1. we are talking about the disruption that an AFK cloaky player does in a system with the intention of and no other reanon than to cause that disruption.

2. This is mainly where the players in system knows he is afk but cannot go about their daily activites because of it .

3. i.e for those of you talking about POSes and locsl channels etc this is not the point of the tread.

4. It is in fact about 1 player disrupting the activities of dozens by parking a toon in a system sometimes for weeks mainly in industrial hubs which disrupt the activities of that hub while it is in system.

5. and i mean logging it in after down time eash day and heading off to work to bed etc.... this activity needs to be stamped out of the game....

There have been a few ideas as too discourage this behaviour but the idea of the new sleeper NPC's able to scan decloak and shoot them is a wonderfull idea as on sisi atm they chase you all over system shooting you it will be a great addition to the game and discorage AFKERS and bots.

1
This line contradicts itself, but if you limit your views and expectations it may seem rational.
That cloaked player, who you assume is AFK... he wants to blow you all up.
(Out of a purely giving desire to share a mutual game experience, you should be thanking them)
Disrupt nothing... you won't bring out the pretty PvE ships to shoot at if you think the cloaked player is paying attention.

2
This line wildly contradicts itself, no perspective can defend it as rational.
They KNOW he is AFK.
Despite this, they cannot go about their daily activities, because the guy who is not there.. wait... how??

Is this some new kind of Amarrian religious thing?
You believe the invisible guy, who is not present, will punish you if you do certain things??
How the heck does he even know, not being present?!

3
Because local and POS items neither relate or compare to cloaking.... unless of course you are playing EVE.
Go on, tell me how you were aware of the non-present AFK Cloaking player, so you could politely suspend all activities?

(As foretold in the prophecies, his hidden name be praised??)

4
One player against dozens.
Now, if a cyno were involved, that would be many players against dozens.
Since we are establishing that it is one player, and dozens are not capable of beating one player... whaaaat?

(Great Amarr will summon the wrath, and thy pitiful mortal ships will be scattered before him as autumn leaves in a fierce breeze... cough cough.... and he will huff and puff and blow your POS down)

5
You are meta gaming so far beyond the norm, you even know this guys schedule... that is an invasion of privacy, by the sound of it.
Wait, I got it.
You know the guy, you know he is AFK, and you are the spy convincing your corp to be inactive despite this!!
But, you feel guilty.
You can't tell him the deal is off, or great Amarr will punish you.

So you need to make his side impossible instead, rather than simply faith based resource deprivation.

It all makes sense now.