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EVE New Citizens Q&A

 
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Returning from Null sec?

First post
Author
J'Poll
School of Applied Knowledge
Caldari State
#21 - 2015-01-27 07:07:16 UTC
Winter Archipelago wrote:
Dracones wrote:
You need to open a support ticket for this. Returning players that have been gone for awhile can have 1 ship worth of property moved to a high-sec area by a GM. This is done so people old players won't have a "no point in returning to Eve, my guy is probably trapped out in nullsec" attitude.

True Creations are a Sansha corp, so it sounds like he may be in NPC null. While he can give the petition route a try, NPC null doesn't have the same lock-out issues that player-controlled null does. The GM may simply wish him luck and close the ticket.


This.

As it is NPC null, I doubt they will move it as he can always redock at said station.

The move system AFAIK is meant for player controlled outposts/stations and if you have been away for a longer period of time.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

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Roel Yento
Republic University
Minmatar Republic
#22 - 2015-01-27 11:13:33 UTC  |  Edited by: Roel Yento
J'Poll wrote:
Roel Yento wrote:
They really shouldn't move stuff for people. Figure a way to get it out, put it for sale, or cut your loses. Made a choice to go to null and have lots of assets, deal with it.


Yeah. Let us scare away possible customers who pay our wages because they might have left in the past due something happening in real life.

A very logical thing to do, luckily you aint in control of CCP otherwise they would be losing more money cause of this.

They move exactly 1 ship plus cargo, so unless you happen to have a freighter in nullsec with you, most of the stuff will have to be sold anyway.


So all the people that lose a station, pos, or lose system control in fw and get their stuff stuck or destroyed get a free pass? No they don't, just the people that leave and get bent out of shape that they messed up by leaving assets in a place they can't retrieve them from. If loss is something a player can't deal with then maybe they shouldn't play a pvp focused game.

When someone rage quits over losing a blinged 2 bil marauder to gankers everyone says suck it up and deal with it. When someone leaves a few bil in nullsec and it gets stuck there you are saying they should get a free pass? Great logic on your part.
Dracones
Tarsis Inc
#23 - 2015-01-27 14:13:24 UTC
Roel Yento wrote:

So all the people that lose a station, pos, or lose system control in fw and get their stuff stuck or destroyed get a free pass? No they don't, just the people that leave and get bent out of shape that they messed up by leaving assets in a place they can't retrieve them from. If loss is something a player can't deal with then maybe they shouldn't play a pvp focused game.


There's a huge difference between putting your stuff into a station and watching the control flip(or your POS blow up) the next day vs being a member of a large alliance, living deep in their territory, letting your sub expire and then 3 years later you'll A: No longer be in that corp and B: The entire SOV landscape will likely have changed anyway.

Roel Yento
Republic University
Minmatar Republic
#24 - 2015-01-27 14:39:58 UTC
Dracones wrote:
Roel Yento wrote:

So all the people that lose a station, pos, or lose system control in fw and get their stuff stuck or destroyed get a free pass? No they don't, just the people that leave and get bent out of shape that they messed up by leaving assets in a place they can't retrieve them from. If loss is something a player can't deal with then maybe they shouldn't play a pvp focused game.


There's a huge difference between putting your stuff into a station and watching the control flip(or your POS blow up) the next day vs being a member of a large alliance, living deep in their territory, letting your sub expire and then 3 years later you'll A: No longer be in that corp and B: The entire SOV landscape will likely have changed anyway.



Most people have the opportunity to do somethig with their assets if they are taking a break, chosig not to is usually their fault barring medical issues, jail time, or getting orders to move via military immediately. The only difference you speak of is one is a gameplay mechanic everyone has to deal with and one is a gameplay mechanic you feel a gm should fix for you. Letting your sub slip for other reasons then deciding to return 3 years later was a choice. Could of moved your stuff a long time ago but you didn't care to. When a station flips and you are barred out or your pos is destroyed, you did not choose to be lazy. So you are saying laziness should be okay but taking and accepting consequences of your risks means those people are out of luck when they lose assets?
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#25 - 2015-01-27 15:10:34 UTC  |  Edited by: ISD Ezwal
People please, the OP asked a simple question and has recieved several quite good answers for avenues to try out in regard to his stated problem. The fact that under certain conditions the GM team might decide to move asset X for player Y to location Z is not up for debate. Such decisions are at the sole discretion of CCP and theirs alone to make.

Any post continuing the discussion on such GM decisions will be considered off topic from here on.


And OP: Welcome back to EvE and good luck in your endeavours!

ISD Ezwal Community Communication Liaisons (CCLs)

KapTaiN KaVerN
Aliastra
Gallente Federation
#26 - 2015-02-02 14:26:19 UTC  |  Edited by: KapTaiN KaVerN
Sabriz Adoudel wrote:
Thera is a new wormhole system that is ultra-connected. It is a very, very dangerous way to move things back to empire, but very fast when it is available.


It's not that dangerous if done properly and by preparing your trip.

I'm part of EvE-Scout Enclave, we live in Thera and provide you the information on the eve-scout website

Here's what you can do :


  • First check http://www.eve-scout.com/ and search for the closest entrance (you can set destination from igb directly btw)
  • Contact Furtherance in their Furtherance Public channel for help getting scout in Thera


If you get an experienced scout from Furtherance., your passage will be a lot safer.


If you have any questions just ask in "Eve-scout" or "Furtherance Public" channel and the website is : http://www.eve-scout.com/

@kaptain_kavern -- Proud member of EvE-Scout Enclave -- EveEyeMap user

Baneken
Arctic Light Inc.
Arctic Light
#27 - 2015-02-03 09:09:00 UTC  |  Edited by: Baneken
Phig Neutron wrote:
Marsan wrote:
You could also check for entrances to Thera. This assumes you can buy a probe launcher and scanning probes.

http://www.eve-scout.com/


I'm intrigued but don't know what I'm looking at. What is Thera?


It's a WH system that has huge amount of statics to all over EVE and has some special rules from both WH and null such as having 4 stations and no local, no star gates and no moons, all planets are shattered and a whopping 325 AU wide system. Shocked

Man that distance an my poor recon took me 3 jumps to get from hole to hole with a cap recharge in between. Cry

also it's WH are unique to thera and behave differently from a normal WH of it's size.
KapTaiN KaVerN
Aliastra
Gallente Federation
#28 - 2015-02-03 17:04:48 UTC
Eve University had a good page on it on their wiki

http://wiki.eveuniversity.org/Thera

@kaptain_kavern -- Proud member of EvE-Scout Enclave -- EveEyeMap user

J'Poll
School of Applied Knowledge
Caldari State
#29 - 2015-02-03 21:14:44 UTC
Roel Yento wrote:
J'Poll wrote:
Roel Yento wrote:
They really shouldn't move stuff for people. Figure a way to get it out, put it for sale, or cut your loses. Made a choice to go to null and have lots of assets, deal with it.


Yeah. Let us scare away possible customers who pay our wages because they might have left in the past due something happening in real life.

A very logical thing to do, luckily you aint in control of CCP otherwise they would be losing more money cause of this.

They move exactly 1 ship plus cargo, so unless you happen to have a freighter in nullsec with you, most of the stuff will have to be sold anyway.




So all the people that lose a station, pos, or lose system control in fw and get their stuff stuck or destroyed get a free pass? No they don't, just the people that leave and get bent out of shape that they messed up by leaving assets in a place they can't retrieve them from. If loss is something a player can't deal with then maybe they shouldn't play a pvp focused game.

When someone rage quits over losing a blinged 2 bil marauder to gankers everyone says suck it up and deal with it. When someone leaves a few bil in nullsec and it gets stuck there you are saying they should get a free pass? Great logic on your part.



Wow. You really lack any form of logic thinking.


A. You play, you actively participate in EVE, you lose stuff...

Your choice on that.


B. You dont play for years cause of something so you had no ability or choice of what happened to what was going on in EVE. So yeah, it is a logical thing to do. It is called costumer service, something you clearly never heard about.

I know people personally who due to some serious family matter stopped playing from one day to another. You want those people to return if they wamt or just give up cause some serious RL issue is now preventing them from picking the game back up.


Obviously you are dumb enough and fail to see that any player that CCP assists and gets back into the game (that likely otherwise would just not return) is extra revenue for CCP.

God, I do hope you will never be in control of a company. If you do, I feel sorry for your customers and employees, the first for the crappy CS they will receive, the latfer cause they will quickly be without a job.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#30 - 2015-02-05 08:55:59 UTC
I have removed a rule breaking post.I will just refer to my previous statement.

ISD Ezwal Community Communication Liaisons (CCLs)

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