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Capitals in highsec? Make standings matter then

Author
Kaarous Aldurald
Black Hydra Consortium.
#21 - 2015-01-25 23:41:13 UTC
The less gameplay is tired into the awful, awful standings system, the better.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lugh Crow-Slave
#22 - 2015-01-25 23:50:06 UTC
now i'm not 100% against caps in HS seeing as if CCP are considering it they must have some idea as to how to properly implement it



but this idea is just messy poorly thought out and will simply cause problems for new players and small/start up groups
Tiddle Jr
Brutor Tribe
Minmatar Republic
#23 - 2015-01-26 00:59:01 UTC
Let's imagine Jita 4-4 undock and there are a chain of SC's aligning to jg...

Next thing BL's blob land on grid and DD all those

Welcome to Very New New Eden.


Ah, my dreams would never come through... deep sigh...

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Daichi Yamato
Jabbersnarks and Wonderglass
#24 - 2015-01-26 02:23:48 UTC
tying it to standings would be a horrible mistake.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

McChicken Combo HalfMayo
The Happy Meal
#25 - 2015-01-26 07:31:40 UTC
Capitals in highsec is a painfully terrible idea. Besides, catching your first glimpse of a capital when you decide to move out of highsec is a glorious experience. I wouldn't take that away from anyone.

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

Swind
Viziam
Amarr Empire
#26 - 2015-01-26 08:27:43 UTC  |  Edited by: Swind
How about only JF's jumps in and out?
Arya Regnar
Darwins Right Hand
#27 - 2015-01-26 08:36:16 UTC
Can't wait to haul 1 trillion of plex in an archon with 8m ehp that nobody can kill without crashing the node beforehand.

EvE-Mail me if you need anything.

Helios Panala
#28 - 2015-01-26 09:16:10 UTC
I'm fine with capitals coming into high-sec, so long as CONCORD declares that defending them is your problem.

Tabyll Altol
Viziam
Amarr Empire
#29 - 2015-01-26 09:20:35 UTC
Kain Coorhagen wrote:
Recently there was lot of hint that CCP might allow capitals in Highsec again and I'm guessing it's being considered how to pull it off.

Here is one idea.

Highsec faction are allowing capsulers use of capital ships in their controlled space if capsuler has standing of 5.0 (or some other number) towards that faction. This gives standings some meaning other then install jump clone once and get some discount on taxes (useful mostly just to traders). It gives initiative for people to get their standings up. It also limits how many people are able to have capitals in highsec (faction standings cannot be shared or bought like corporate one). Basically it ask for dedication if you want to have cap in highsec.

What would happen if you don't have standings and undock/jump in an capital? You get warning from militia and you get 1 minute (or some other number) to dock up or to leave system. After 1 minute they start jamming your electronics / sensor dampening or something that hinders usage of the ship (I'll leave this up to CCP). After x minutes (CCP roll a number) they would start applying damage to your ship.

Why reward carebears with ability to have caps?
Why not? They will be able to defend themselves easier and might even consider using them in wardecs and that will generate nice killmails. Also any decent HS PVPer or wardecer can work on his standings as well to get his own carrier in that part of space really fast, just needs a bit of dedication.

So what do you guys think?


The problem would be that high sec mercs like Marmite would have a big capital fleet, normal sized corps could not defend their pos. So they would have to pay isk to end the war or have to rebuild the whole pos after each wardec. The dps of capital is way higher than the dps from bs. I think if you wanna fly bigger ships get out of your safty zone.

-1
The Legendary Soldier
United.
#30 - 2015-01-26 15:36:17 UTC
Roberta Gastoni wrote:
What is going to stop people from buying a standing service like they used to do when PoSess required a certain amount of standing to be anchored?


Standings services boosted corp standings for 7 days. Not personal standings.

Need to place a high-sec POS? Premade corps for sale, or your corps standings boosted. Trading since January 2012. Many corps sold/boosted - see my thread: https://forums.eveonline.com/default.aspx?g=posts&t=63128&find=unread

Lugh Crow-Slave
#31 - 2015-01-26 15:46:24 UTC
Swind wrote:
How about only JF's jumps in and out?


you are joking right?


this would mean almost no risk comes to the JFs as i can now jump hub to hub and never once have to take a gate
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#32 - 2015-01-26 15:50:02 UTC  |  Edited by: Bronson Hughes
Regarding the OP's suggestion...I dunno. On the one hand, I feel like it would be reasonable from a lore perspective for empires to allow their closest allies the use of capital assets in their territory, especially in response to recent events with Sleepers entering known space. On the other hand, I feel like this would quickly devolve into a mass standings grind in order to access the ultimate "I Win" button, which is not what I'd call ideal gameplay.

I'm torn on the whole thing.

IF capitals were ever to be allowed into hisec, and that is an awfully big "if" that I don't necessarily support, they should be limited to 0.7 and below security systems, just like the old POS limits.

My main reason for thinking this is several-fold:

1. There are several major losec pipes that are interrupted by small pockets of hisec systems. If CCP really wants capitals to use gates as a viable alternative to jump drives, they shouldn't be excluded from major pipes.

2. Without being able to enter 0.8 and above systems, capital ships still couldn't "cut across hisec" to save travel time. I did a little experiment in Dotlan a while back when I first started thinking about this, and every which way I tried to cut across hisec, you end up hitting a 0.8+ system. You're limited to skirting the edges and can't every get anywhere near major trade hubs.

3. Even assuming that you didn't limit their combat abilities in hisec, POS owners in 0.8+ systems would be safe from capital threats. This would make such systems more valuable for POS owners.

EDIT:
4. No cynos in hisec. There are no real controls on who can and who can't jump to a cyno, and that just opens up a huge can of worms.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Frostys Virpio
State War Academy
Caldari State
#33 - 2015-01-26 16:20:47 UTC
Lugh Crow-Slave wrote:
Swind wrote:
How about only JF's jumps in and out?


you are joking right?


this would mean almost no risk comes to the JFs as i can now jump hub to hub and never once have to take a gate


It's a bad idea indeed but just once I want to see the forum tears from someone jumping into Jita when it's traffic controled and their freighter gets stuck in a jump tunnel or blackscreen.
Daichi Yamato
Jabbersnarks and Wonderglass
#34 - 2015-01-26 17:04:26 UTC
McChicken Combo HalfMayo wrote:
Capitals in highsec is a painfully terrible idea. Besides, catching your first glimpse of a capital when you decide to move out of highsec is a glorious experience. I wouldn't take that away from anyone.


As they appear in a flash of light just above your tiny cruiser, spewing forth swarms of drones that envelope your friends like starved piranhas. One by one your, watchlist is systematically devoured and comms go silent as the FC buys it moments before the feeding frenzy finally turns to you. Like a blinky red blob reminiscent of the defence of Zion, they descend on your ship. So terrifying that even your client freezes in fear. Alarms sound off with barely a breath between them. Shield. Armour. Structure.

And then you wake up, safe and warm in your home station. Was it a bad dream?


Right?

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Lugh Crow-Slave
#35 - 2015-01-26 17:09:16 UTC
Bronson Hughes wrote:


2. Without being able to enter 0.8 and above systems, capital ships still couldn't "cut across hisec" to save travel time. I did a little experiment in Dotlan a while back when I first started thinking about this, and every which way I tried to cut across hisec, you end up hitting a 0.8+ system. You're limited to skirting the edges and can't every get anywhere near major trade hubs.


did you factor in jumps to this I.E. jumping to LS pockets on the other side of the .8s?

this is something i would be interested in knowing
Frostys Virpio
State War Academy
Caldari State
#36 - 2015-01-26 17:11:31 UTC
Daichi Yamato wrote:
McChicken Combo HalfMayo wrote:
Capitals in highsec is a painfully terrible idea. Besides, catching your first glimpse of a capital when you decide to move out of highsec is a glorious experience. I wouldn't take that away from anyone.


As they appear in a flash of light just above your tiny cruiser, spewing forth swarms of drones that envelope your friends like starved piranhas. One by one your, watchlist is systematically devoured and comms go silent as the FC buys it moments before the feeding frenzy finally turns to you. Like a blinky red blob reminiscent of the defence of Zion, they descend on your ship. So terrifying that even your client freezes in fear. Alarms sound off with barely a breath between them. Shield. Armour. Structure.

And then you wake up, safe and warm in your home station. Was it a bad dream?


Right?


Would of been more funny if that story ended with concord blasting the cap apart because it's owner had safety on reds and targetted the wrong person.
Frostys Virpio
State War Academy
Caldari State
#37 - 2015-01-26 17:14:58 UTC
Also of interest if cap get in high sec and can use their weapon. How much would you price a dread with no tank at all. Just weapon, damage mods and whatever tracking required to let's say hit a freighter?
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#38 - 2015-01-26 17:26:37 UTC
Lugh Crow-Slave wrote:
Bronson Hughes wrote:


2. Without being able to enter 0.8 and above systems, capital ships still couldn't "cut across hisec" to save travel time. I did a little experiment in Dotlan a while back when I first started thinking about this, and every which way I tried to cut across hisec, you end up hitting a 0.8+ system. You're limited to skirting the edges and can't every get anywhere near major trade hubs.


did you factor in jumps to this I.E. jumping to LS pockets on the other side of the .8s?

this is something i would be interested in knowing

Not explicitly as that was not the question I was asked (I did this as part of another forum discussion), but I did get the impression that doing so wouldn't be helpful. There are a couple of paths that you could take to get reasonably deep into hisec, and there are some losec pockets within jump range of those paths, but it seemed that jumping to those losec pockets would take you the wrong direction or wouldn't be enough to cross some of the major regional boundaries. (Kaaputenen to Niarja is a perfect example of this.)

Keep in mind, I'm not saying this conclusively. That level of confidence would take more work.

Now, if you could cyno into 0.5-0.7, cutting across hisec would be do-able. Probably almost trivial. This, coupled with a few other notions, is why I firmly believe that if capitals ever do get access to hisec, it be by stargate only.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Lugh Crow-Slave
#39 - 2015-01-26 17:31:50 UTC  |  Edited by: Lugh Crow-Slave
Bronson Hughes wrote:


Now, if you could cyno into 0.5-0.7, cutting across hisec would be do-able. Probably almost trivial. This, coupled with a few other notions, is why I firmly believe that if capitals ever do get access to hisec, it be by stargate only.


yeah although i feel caps in HS may be doable i would never be for cynos anyplace in HS




as for how much a dread + just guns and tracking you would get to around 2.4-2.6 bill depending on the market


so yeas it would be worth it for the lulz or to make proffit in some casses (nags would be king for this as most can alpha cargo fit freighters) but a moros would be more reliable if your nag missed you would only get one more shot b4 CONCORD was on you
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#40 - 2015-01-26 17:43:27 UTC
Lugh Crow-Slave wrote:
Bronson Hughes wrote:


Now, if you could cyno into 0.5-0.7, cutting across hisec would be do-able. Probably almost trivial. This, coupled with a few other notions, is why I firmly believe that if capitals ever do get access to hisec, it be by stargate only.


yeah although i feel caps in HS may be doable i would never be for cynos anyplace in HS




as for how much a dread + just guns and tracking you would get to around 2.4-2.6 bill depending on the market


so yeas it would be worth it for the lulz or to make proffit in some casses (nags would be king for this as most can alpha cargo fit freighters) but a moros would be more reliable if your nag missed you would only get one more shot b4 CONCORD was on you

I feel like if capitals ever do get allowed in hisec, the CONCORD response against capital ships may have to get beefed up considerably. It's scary to think it, but a fully-insured, cheaply fit dread could likely solo-gank the right freighter and still profit.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

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