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Superior Sleeper Cache

Author
Sansh Leko
The Scope
Gallente Federation
#21 - 2015-01-24 13:53:16 UTC
Quote:
Mines room entrance is one of the rifts in Solar room.

Rift closest to the structure you need to hack in order to retrieve Radio/Gamma/etc thingy.


First time I failed Remote reroute hack, but even then message says something like " even tho you failed the hack nearby rift is

redirected".

Take the rift and it will warp you in the Mines room.

Second time I didnt failed Remote reroute hack, and again that same rift leads you to that Room.

Note, if you are in a Cov Ops, or even Astero upon failing the first hack in Mines room say farewell.

That hack is one of the hardest I ever encountered in explo, even with 130 coherence dont get baited in the corner like I did.

Last time in damage log there was 20k+ damage from that explosion.



Reposting quoted from Standard Sleeper Cache thread in case somebody dont know where is entrance to Mines room.









Aesynil
The Unit...
#22 - 2015-01-25 03:42:16 UTC
Was just doing the Superior site in a well-tanked Stratios (Active, though, not passive). Failing the hack on the Mine remote defense grid insta-popped my ship. Fly safely!

Looks like it did 1795, then 2795, then 719, then 1315 , from multiple separate hits. Maybe if I'd been further away, I wouldn't have died.
Ruvin
Amarr Empire
#23 - 2015-01-26 11:55:48 UTC
Work in progress , they have loads of input , but its from different persons so experience is different , so not yet a 100% working walktrough (its called algorithm there)

Found a video , didnt watched yet , its 40 mins . But videos in this stuff usually are great (better once to see then 10 times to read about it )

https://www.youtube.com/watch?v=YHzcvKnSybo

If someone watched would like a input if its usefull .

They have more written info on how to use this "site" to kill people then about hacking itself , lol .... Someone used it to kill a Goon gang :D

Opportunities multiply as they are seized.

Samantha Calderon
Heavenly Forge
#24 - 2015-01-27 04:08:46 UTC
Well, found another Superior Cache:

From the entrance it droped me in the Solar Room. This one is easy, you hack the observation tower, get the chip and put it in the right can (gamma in gamma, radio in radio, etc). Then you hack the cans, easy peasy.

Then i took the spatial rift next to the gamma can, and dropped me in the Turrets room. Again, hack the turret control unit to get one on your side, and quickly hack the turret repair tower to heal yours. After all the turrets are done, hack the cans, but do not get too close to the Plasma Silos. Then i hacked the Hyperflux Generator, and it droped me in...

The Archive. I quickly hacked the turret security can, I began to hack the Silos and get the parts for the Central Archive. Be careful, some times hacking the Silos can spawn turrets, it happened to me one. After you hack the three silos, i dropped all the part into the Central Archive, and it began to drop cans and a rejuvenation can. The thig is, it also dropped a "Impaired Archive Sentry Turret" (Impaired thanks to hacking the security can). It also reported about the incoming shockwave. With all this, i choose to bail out, my Tengu wa snot tanky enough.

Wherever I May Roam: Blog sobre EVE Online en castellano!

Jeremiah Saken
The Fall of Leviathan
#25 - 2015-01-28 08:07:08 UTC
Samantha Calderon wrote:
The Archive. I quickly hacked the turret security can, I began to hack the Silos and get the parts for the Central Archive. Be careful, some times hacking the Silos can spawn turrets,

I hacked first silo when 3 turrets spawned. Does defence grid unit do something here? I hacked it first but spawned turrets hited like train, few volleys and i had to warp off.
Also "mine" room can be enter by far more rift at solar room?

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Bagrat Skalski
Koinuun Kotei
#26 - 2015-01-29 21:34:52 UTC  |  Edited by: Bagrat Skalski
Dont fail the hackable structure in mine room, accesible from solar room, for me it was the closest rift when i warped to the room from the sentry room, the central one rift. Failing the hack made all mines explode instantly. 16000 dmg, my Stratios blew up with all the loot inside.
Orlacc
#27 - 2015-01-29 22:10:47 UTC  |  Edited by: Orlacc
Bagrat Skalski wrote:
Dont fail the hackable structure in mine room, accesible from solar room, for me it was the closest rift when i warped to the room from the sentry room, the central one rift. Failing the hack made all mines explode instantly. 16000 dmg, my Stratios blew up with all the loot inside.



16k and blew up a Stratios? Wow.

"Measure Twice, Cut Once."

Jeremiah Saken
The Fall of Leviathan
#28 - 2015-01-29 22:38:54 UTC
Bagrat Skalski wrote:
Dont fail the hackable structure in mine room, accesible from solar room, for me it was the closest rift when i warped to the room from the sentry room, the central one rift. Failing the hack made all mines explode instantly. 16000 dmg, my Stratios blew up with all the loot inside.

16k before or after resistances? You flying quite light tanked. My standard stratio explo fit shows me 37k EHP. Anyway they pushing us to Nestor for sure. I can overtank my t3 for now but nerf is incoming soon, what then? over 1b ship for rare sites?

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Orlacc
#29 - 2015-01-29 23:22:06 UTC
Lost a T3 in PVE? One billion dollar Proteus? Whacky stuff.

"Measure Twice, Cut Once."

Bagrat Skalski
Koinuun Kotei
#30 - 2015-01-30 13:19:27 UTC  |  Edited by: Bagrat Skalski
Jeremiah Saken wrote:
Bagrat Skalski wrote:
Dont fail the hackable structure in mine room, accesible from solar room, for me it was the closest rift when i warped to the room from the sentry room, the central one rift. Failing the hack made all mines explode instantly. 16000 dmg, my Stratios blew up with all the loot inside.

16k before or after resistances? You flying quite light tanked. My standard stratio explo fit shows me 37k EHP. Anyway they pushing us to Nestor for sure. I can overtank my t3 for now but nerf is incoming soon, what then? over 1b ship for rare sites?

Considering that I have done anexes in it and 5/10 DEDs, and having two lows with damage amplifiers, large plate, armor rigs, and energized nano membrane, It is surprising for me too.
Jeremiah Saken
The Fall of Leviathan
#31 - 2015-02-01 13:49:14 UTC
If remote defense grid unit is hacked after the sentries are spawn in archive room additional can is spawning.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

BUS1NESSMAN
MMMONSTER ENERGY
#32 - 2015-02-02 15:56:15 UTC  |  Edited by: BUS1NESSMAN
Ling Gong Chen
ALL THE LONELY PEOPLE
#33 - 2015-02-05 07:42:13 UTC



i just found this video on YOUTUBE.

i used EFT to fit a same nestor and it has 30K raw armors. and don't forget this pilot used 2x Corpus X-Type Large Armor Repairer. even for a battleship like this one is insanely tough.
and the result? the ealier few shockwaves didn't give his ship any more than scraches but when those colosal shockwaves arrived even his ship can hardly over repair the damage, and at the end he realized the damages have already overweight his repair amount so he warp out before his ship pods. seriously? damage amouts overweight a nestor with 2 deadspace top large repairers? who cames up a genius idea of that?
Torgeir Hekard
I MYSELF AND ME
#34 - 2015-02-05 11:31:20 UTC
Ling Gong Chen wrote:
damage amouts overweight a nestor with 2 deadspace top large repairers?

Use rewarp, Luke.

Ran a couple of these sites in past several days (was at work, so many distractions and thus usually screwed archives).
Used an incursion leftover buffer legion with a single T2 rep and links (full armor + one skirmish for mwd speed). About 150k ehp and about 450 tank.

Used links to keep the site open (I've noticed it despawn after the very first hacked loot can in the solar room), so I could rewarp at will (there are reports that cloaking in site will make it disappear).

The room order is random (turrets and solar harvester), the warpin rift in the solar room is also random.

You get to the mines from the solar room (in fact they are on the same grid, just 250km away). To get there I used to first fix the solar harvester, loot all the cans, then jump to the farthest rift, hack the defence grid, jump back and use the "left" rift (you can guess the right one by tying to use it - it will tell you 250-270ish distance to warp). There are reports that mines can kill you midwarp (their position is random), and I certainly triggered a mine one time when warping, but didn't receive any damage (also you can get hit by the solar flare midwarp when warping between the "left" and the far rift, and it does hurt). Hacking the defence grid will reveal a random number of loot cans (i've had from 1 to 2) and a minefield. Then you either have to slowboat back some 270 km to the "right" rift or simply rewarp.

The turret room is strange. One time i've successfully got myself a friendly turret and a healer for it, but made a stray shot which spawned some turrets 150km away, and the friendly turret didn't touch them (still, half of them wasn't even shooting me).
The other time I failed to hack the healing structure, and my little turret diedCry But still the initial enemy turrets blew up on their own.

The archive room. You get spare parts from the barrels, and you don't have to use them all. You need only 3 fluids, and you usually get more from the barrels than you need. Failing any hack (including loot cans) will spawn sentries. They hit like a freight train unless you hack the defence grid.

Unlike the turret room, the invul cans appear to do nothing of value. They don't seem to rep you, they don't stop the sentries, they don't stop the shock waves. Looks like a waste of time.

My advice is to get the cans farthest from the warpin first. I was able to last up to the second colossal wave before warping out. And if you clear out the farthest cans first, you can rep up back, return to the site and grab the remaining closer cans in a couple of tries. Tanking 2 colossal waves is very much possible if you have good buffer (at least 100k EHP). Just mind the debris clouds - they are worse than massive waves.
Damjan Fox
Fox Industries and Exploration
#35 - 2015-02-12 13:04:17 UTC  |  Edited by: Damjan Fox
Did anybody test, what kind of damage the shockwaves do? Omni, or EM/Thermal?


EDIT:
Did some research on that. The shockwaves in the final room definately do omni damage.
Sansh Leko
The Scope
Gallente Federation
#36 - 2015-02-17 02:11:21 UTC
Anyone tryed remote repping the final room?

So far I have been skipping Archive room because I dont have skills for any t3 or Nestor to try how much I can pick up in those ships.

My alt is 5 days from Amarr cruiser V, so I was thinking trying Augoror repping tanked Gnosis.

Atm I can pull out 70k EHP from Gnossy with data/relic MWD/Afterburner/Cap boosters.


Any suggestion on fitting Augoror for this test, what is the maxium range with him for remote medium repers.

I know collosal wawes dont hit as long you dont come close 20/40 km near the Archive ruins.
BUS1NESSMAN
MMMONSTER ENERGY
#37 - 2015-03-07 09:17:59 UTC
Sansh Leko
The Scope
Gallente Federation
#38 - 2015-03-07 17:35:43 UTC
Great vids BUS1NESSMAN, thanks for uploading.

I am currently doing these with Astero and buffer Gnosis, also I tryed remote rep Archive but Augoror met his fate 60km
away from ruins as soon waves started.

Reporting my highest loot from highsec Superior so far is 490mil not including blueprints. One can had 56 Drone AI Cool

How much EHP that Legion fit have?

I am asking because that first hack in Mines room can be deadly as you allready know that.

Also there are allways one Pristine, Intact and Dented storages in Mines room, sometimes you just need to search for them.

I know that can take up some time, but I had nice loot surprises few times.
BUS1NESSMAN
MMMONSTER ENERGY
#39 - 2015-03-08 08:18:46 UTC
Sansh Leko wrote:
Great vids BUS1NESSMAN, thanks for uploading.

I am currently doing these with Astero and buffer Gnosis, also I tryed remote rep Archive but Augoror met his fate 60km
away from ruins as soon waves started.

Reporting my highest loot from highsec Superior so far is 490mil not including blueprints. One can had 56 Drone AI Cool

How much EHP that Legion fit have?

I am asking because that first hack in Mines room can be deadly as you allready know that.

Also there are allways one Pristine, Intact and Dented storages in Mines room, sometimes you just need to search for them.

I know that can take up some time, but I had nice loot surprises few times.


My highest loot was 400mill not including bpc

Legion EHP: without links [52377] with links [68565]
Alicia Aishai
Perkone
Caldari State
#40 - 2015-03-08 08:55:22 UTC
Torgeir Hekard wrote:
Ling Gong Chen wrote:
damage amouts overweight a nestor with 2 deadspace top large repairers?

You need only 3 fluids, and you usually get more from the barrels than you need. Failing any hack (including loot cans) will spawn sentries. They hit like a freight train unless you hack the defence grid.



I tried the archive room both yesterday and today. Each time, sentries spawned though I didn't fail any hack.
Even with the remote defense grid hacked first, sentries do a lot of damage though they can be speed tanked.
For me, sentries spawning make the room undoable. Their damage plus the shockwave is too high to handle.

I am not sure what I am doing wrong or whether this is a bug, because I did archive room before and the sentries didn't spawn.
Or maybe it's the intend that the sentries always come and need to be destroyed while speed tanked.