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CSM9 Winter Summit minutes

First post First post
Author
Freelancer117
So you want to be a Hero
#61 - 2015-01-22 13:02:15 UTC
Quote:
There were also some questions about the number of PLEX used for other services, especially multiple
character training. At this point, CCP Foxfour also explained that they wanted to move away from people
directly buying PLEX and instead move to people just buy AUR
. This AUR could then instead just be used
to buy PLEX from the NES store along with everything that is currently using PLEX, moving from a three
currency system to a two currency system.


There is a potential danger here:

in the future aurum could become part of the cost to manufacture or acquire ingame items that do not currently use aurum
(a nice way to circumvent current ingame items and associated costs is to re-balance them, including naming, in the future)

Or:

in the future aurum will become a time-based currency in that it can be obtained from certain missions, added to the bounty system, or tied into factional warfare and it then can fall under player manipulation like the PLEX market, which CCP confirmed as happening just like any other item in game.

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#62 - 2015-01-22 13:04:46 UTC
If it's for something which has an in game mechanics effect (cosmetic doesn't count) it will not be sold for Aurum.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Freelancer117
So you want to be a Hero
#63 - 2015-01-22 13:25:09 UTC
Quote:
Removal of attributes was also mentioned, but the idea is still in quite an early stage. It's something they
want to do as it's on the level as learning skills, so that people don't have to get locked into training skills
in a non-optimal order for use in order to train at the optimal speed.


I agree removing attributes is a good idea, and it also removes any possibility for CCP to one day sell neural remaps for aurum.
source: PLEX For Neural Remaps A Possibility Again?

Also: one reason for using player appointed attribute points is to give the player a sense of control over their character and his/her development and forces them to make decisions about where to spend them.
Removing attributes from skill training time helps both new players and vets, who fly in null/wh space.

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Unezka Turigahl
Det Som Engang Var
#64 - 2015-01-22 18:12:30 UTC
If CCP wants more players then they need to get serious about a more simple and attractive UI.

My sister walks into my room as I am playing EVE:

sister: "What are you doing?"
me: "Playing a game."
sister: "That's... a game?... I don't understand."
me: "I'm a spaceship pilot."
sister: "Where's the spaceship?"
me: *pans the camera in close so that the ship can be seen in the little block of space left that isn't plastered with UI windows*
sister: "Oh... ok... I'm taking the dogs to the river, wanna come?"
me: "Yep."
CCP Leeloo
C C P
C C P Alliance
#65 - 2015-01-22 18:23:29 UTC  |  Edited by: CCP Leeloo
Day two. PDF & TXT

CCP Leeloo | Community Developer | @ccp_leeloo | leeloo@ccpgames.com

Mike Azariah
The Scope
Gallente Federation
#66 - 2015-01-22 18:30:11 UTC
and the hits keep coming

m

Mike Azariah  ┬──┬ ¯|(ツ)

Asayanami Dei
Adhocracy Incorporated
Adhocracy
#67 - 2015-01-22 18:34:25 UTC
ludicrous speed! GO!

I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY

Youtube: /asayanami

Twitter: @asayanami

wormholefundamentals.com

Altrue
Exploration Frontier inc
Tactical-Retreat
#68 - 2015-01-22 18:36:08 UTC
I love the way this is released supersuper fast.

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

War Kitten
Panda McLegion
#69 - 2015-01-22 18:39:04 UTC
Asayanami Dei wrote:
ludicrous speed! GO!


Fantastic turnaround!

More reading to do...

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Noriko Mai
#70 - 2015-01-22 18:51:44 UTC
Quote:
CCP also pointed out that only about 8% of people are turning their blur off.

Disable it by default and let's see how it goes then...

"Meh.." - Albert Einstein

Phoenix Jones
The Scope
Gallente Federation
#71 - 2015-01-22 19:08:57 UTC
Two things you should look at regarding the npe,

1) map wasd to movement by default. Having a new player having to map it themselves is confusing and does not help s new player. Make it the default setting upon eve online installation.

2) the default overviews need to be better. Ccp needs to redo their defaults to be more functional. Also by default, all 5 tabs should be used vs the current 1.

Yaay!!!!

Dradis Aulmais
Serious Non-stop Espionage and Kidnapping
#72 - 2015-01-22 19:10:53 UTC  |  Edited by: Dradis Aulmais
Misquote: tickets we get : safety in highsec, AFK cloakers, bumping.

Oh surprise people are upset about people cloaking and being AFK. So scary a player who is AFK is going to kill me oh noes.

If we hange that then those who dock and go AFK we need to change too

/unproductive rant

Dradis Aulmais, Federal Attorney Number 54896

Free The Scope Three

Phoenix Jones
The Scope
Gallente Federation
#73 - 2015-01-22 19:12:01 UTC
Hmm. Wormhole fine :-/

Mining should be both anomalies and sigs (good proposal).

The shattered wormholes need a little something (actual loot). I know they are still a little under developed atm.

Yaay!!!!

Noriko Mai
#74 - 2015-01-22 19:27:56 UTC  |  Edited by: Noriko Mai
Asayanami Dei wrote:
ludicrous speed! GO!

You no tell CCP make Dark Opaque theme. Bad CSM you, very bad!!!

Or is
Quote:
[...] including things like contrasting themes.
maybe something similar?

"Meh.." - Albert Einstein

Ali Aras
Aliastra
Gallente Federation
#75 - 2015-01-22 19:40:47 UTC
Noriko Mai wrote:

You no tell CCP make Dark Opaque theme. Bad CSM you, very bad!!!

It's what I was getting at with
Quote:
Ali asked if it would be possible to get the old window transparency style back, as some players had
issues with the new design. The reply was that it's currently possible to get something very similar in the
current system by disabling blur and setting the transparency to the minimum.

Given contrasting themes thing, I'll bring it up again when we hear more about that.

http://warp-to-sun.tumblr.com -- my blog

Steven Hackett
The Scope
Gallente Federation
#76 - 2015-01-22 20:15:34 UTC  |  Edited by: Steven Hackett
Day 2 seemed to have a lot of good talking about W-space.

I'm a bit sad to see that only PVE content in W-space was addressed with a short mention of Thera(which shouldn't even be considered a W-space system imo).

How is the current status of wormhole PVP?
How is the current state of capital fights in W-space?
Has the amount of W-space carriers fighting in NS changed due to the jump changes?

The minuts are discussing mining, pve kills and jumps, but it looks like the summit just skipped one of the major concerns of Hyperion(less capital fights) and one of the major concerns of w-space in general(missing PVP content).

Was this stuff discussed and just left out in the minuts? and if so why?
Or was this not discussed at all? and if so why?


Thanks a lot for the fast minuts <3

:) Steven :)
Asayanami Dei
Adhocracy Incorporated
Adhocracy
#77 - 2015-01-22 20:39:58 UTC
Noriko Mai wrote:
Asayanami Dei wrote:
ludicrous speed! GO!

You no tell CCP make Dark Opaque theme. Bad CSM you, very bad!!!

Or is
Quote:
[...] including things like contrasting themes.
maybe something similar?

We did ask, minutes aren't a transcrip just a summary.

I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY

Youtube: /asayanami

Twitter: @asayanami

wormholefundamentals.com

Freelancer117
So you want to be a Hero
#78 - 2015-01-22 20:40:20 UTC
CCP Leeloo wrote:
Day two. PDF & TXT


Thank you very much for typing the minutes CCP Logibro Cool

source: http://www.lowseclifestyle.com/2015/01/darkness-in-winter-day-threec.html

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Zappity
Aliastra
Gallente Federation
#79 - 2015-01-22 21:10:51 UTC
Thanks for the text version. This is exactly right IMHO:

minutes wrote:
Progod then talked about how some of the players that are leaving are often without any specific goals, and that having these achievements might help them bridge the gap towards being a long term player.


I think achievements would be a useful addition.

Zappity's Adventures for a taste of lowsec and nullsec.

Rain6637
NulzSec
#80 - 2015-01-22 21:13:50 UTC  |  Edited by: Rain6637
Quote:
As there was some free time, CCP Fozzie also went over an unrelated plan to add Cruiser-sized burner
missions. Corbexx also asked about Sleeper burner missions: CCP Bettik responded it's an option if it
made sense from the story.

My cruiser team will beat your burner cruiser teams, Fozzie. If you do this, you'd better make them scary.

CCP Bettik Best CCP



PVE, and missions... it's the right type of interaction with the game for people who haven't decided on a group to join. It's also a placeholder / holding pattern activity while players "level up their Raven" in an attempt to make themselves "worthy" before seeking to join a bigger group.

The content is stale right now, but somehow I think it's still enough to keep the occasional-login player's interest. It fits in as a minigame while skill queuing. I ran level 1 and 2 missions for my first two years, just for something to do while off-duty.



Quote:
Mike brought up the idea of a police scanner showing up and incidents and world type events.

That's kind of cool. I +1 this as a way of indicating game life in the player's vicinity. Feedback for actions. The rate might be similar to Jita local, but if it's important information it is possible for it to capture the player's attention like a stock ticker. If it announces rule-breaking, that's a bit better to interested parties, than a relatively mild blinking square in local.



The UI plans are not hopeful. Still failing to assimilate and interpret your own game.