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Dev blog: A Glimpse into the Future of Ship Skins

First post First post
Author
Jarod Garamonde
Federal Navy Academy
Gallente Federation
#161 - 2015-01-21 16:27:08 UTC
I get the balance between generating revenue and providing content. We want stuff, but CCP's employees need to eat and pay rent. No big deal. I accept this truth, and support it. All for this system costing AUR.
Keep in mind that a smaller AUR price tag will mean more people will jump on these, and tying each skin to one hull isn't the best way, either.

As someone who has used the current system (in combat, no less), and WILL use the new one when it happens, allow me to suggest this... apply each design to size class, carry over the "pirate" skins to the new system (never giving up my Guristas Ferox), those of us who were gifted the Quafe skin should have that license, and keep the price tag as small as possible.

Example:
I am far more likely to buy every skin if I'm paying, say, 50 cents for each skin in every size class than I would be to buy the Nefantar skin for every single individual hull I use, but paying only 25 cents a pop. And I'm sure most of the playerbase feels the same.
This way could allow you to release far more skins, and still have people buy a good number of them. Besides... some days, I'm in a piratey mood and I just want to Guristas all the things :)

If I've repeated anything, please forgive me, and just add my voice to the pile. 8 pages is a lot to read through before class.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Crazy Vania
EM Program for Training and Youth
#162 - 2015-01-21 16:32:15 UTC
CCP Terminus wrote:

You don't have to be docked in order to change your SKIN. When jumping in to a ship in space you can simply go into the fitting window, which is accessible in space and change it there. The ship will then immediately change to your new SKIN choice.


This might not be at the top of your list of problems, but I'd like to point out this seems extremely immersion breaking.
War Kitten
Panda McLegion
#163 - 2015-01-21 16:36:29 UTC
Moac Tor wrote:
Bentakhar wrote:
PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpg
It could make nanocoating part of EVE by involving many other aspects of the game (some of which require attention aswell) while still involving microtransactions.

Images speak louder than words.


Kind Regards, Ben

+1. Now that is much more eve like.

Out of curiosity who produced that image?


Indeed, much more Eve-like. CCP, have you ruled out a solution like this for any particular reasons? It seems much more reasonable.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Destoya
Habitual Euthanasia
Pandemic Legion
#164 - 2015-01-21 16:38:06 UTC
Crazy Vania wrote:

This might not be at the top of your list of problems, but I'd like to point out this seems extremely immersion breaking.


Not really, I'm sure it's not too out of the question to do a quick animation to show the skin "reacting" (think cloaking effect). Definitely less immersion breaking than your pod teleporting from 5km away instantly to the helm of the ship that you are boarding in space.
Bentakhar
ANKOU INITIATIVE
#165 - 2015-01-21 16:40:39 UTC  |  Edited by: Bentakhar
Moac Tor wrote:
Bentakhar wrote:
PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpg
It could make nanocoating part of EVE by involving many other aspects of the game (some of which require attention aswell) while still involving microtransactions.

Images speak louder than words.


Kind Regards, Ben

+1. Now that is much more eve like.

Out of curiosity who produced that image?



I did ... you can find it on my Flickr Aswell ^^ FLICKR
Crumplecorn
Eve Cluster Explorations
#166 - 2015-01-21 16:41:08 UTC
Bentakhar wrote:
PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpg
It could make nanocoating part of EVE by involving many other aspects of the game (some of which require attention aswell) while still involving microtransactions.

Images speak louder than words.


Kind Regards, Ben
But if you do it this way, it treads dangerously close to adding actual features and content to the game, and is only tenuously related to nickel and diming the playerbase. Have you missed the point of the whole endeavour?

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

Paynus Maiassus
Imperial Academy
Amarr Empire
#167 - 2015-01-21 16:43:40 UTC
I totally support the direction. I would buy more skins if they were reusable.

Now if the licenses are temporary, like 1 year of a skin, people will complain it's a micro transaction cash gouge. If they are permanent and reasonably priced, I think they could become quite popular.

One thing, though. This technology can open the door to player created ship skins. Now I trust CCP's art, but if players are allowed to design skins or put their own corp logos on ships, please put in a feature allowing me to disable logos and/or disable skins, preferably disable player skins. I would like the ability to see CCP created skins but not see player created skins.

Players will uglify anything they can get their hands on.

Would this be too technologically difficult?
Dr Cedric
Science and Trade Institute
Caldari State
#168 - 2015-01-21 16:49:04 UTC
Bentakhar wrote:
Moac Tor wrote:
Bentakhar wrote:
PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpg
It could make nanocoating part of EVE by involving many other aspects of the game (some of which require attention aswell) while still involving microtransactions.

Images speak louder than words.


Kind Regards, Ben

+1. Now that is much more eve like.

Out of curiosity who produced that image?



I did ... you can find it on my Flickr Aswell ^^ https://www.flickr.com/photos/47881312@N04/


Bentakhar: wow, awesome stuff on that Flickr page

CCP: You have to figure out a way to incorporate this into the player producing economy. Yes its cool to have your own SKIN, yes its cool to have it transfer from ship to ship and be indestructible and yes, its a neat way to incorporate a microtransaction.

BUT, it is very much, in this form, a non-integrated option for eve players, which almost makes it a distraction from playing the game. If I want to paint my ship, then I want an in-game, fittings window related, industry/invention produced and procured module that I stick onto my ship. PLEASE have a look at this idea, and give the players more sand in the box!

This is also a great stepping stone into corp/alliance customized SKINs, or at least corp/alliance Logo's that can be put on the ship.

PLEASE, PLEASE, PLEASE consider putting this in the pipeline at some point, players need to have a hand at "making" these SKINs, even if its just producing a module that doesn't do anything more than sit on the ship!

Cedric

Thoirdhealbhach
Liga der hessischen Gentlemen
#169 - 2015-01-21 16:54:07 UTC
Bentakhar wrote:
PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpg
It could make nanocoating part of EVE by involving many other aspects of the game (some of which require attention aswell) while still involving microtransactions.

Images speak louder than words.


Kind Regards, Ben


This. +1

Make the Aurum store sell SKIN-BPOs and make the SKIN itself a rig on a newly introduced skinning-rig-slot.

Skins would feel less like a way to get microtransactions into the game and more like an in-game item, thats part of the sandbox.

Corps & alliances could enforce a unified look for their fleets by handing out pre-skinned ships.

NPCs, Data/Relic sites and LP Stores could provide BPO's (or in some cases BPC's) as well. That way general availability, real world money value and in-game ISK value could be completely decoupled for a wide variety of interesting choices.
Embla Caidus
Maibatsu
#170 - 2015-01-21 17:32:06 UTC
Bentakhar wrote:
PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpg
It could make nanocoating part of EVE by involving many other aspects of the game (some of which require attention aswell) while still involving microtransactions.

Images speak louder than words.


Kind Regards, Ben


+1

This would be an awesome way to incorporate it into the game, and if you would be able to utilise your corp/alliance logo, build unity within corps and alliances.

I would also like to see the ability to buy special NPC-corp paintjobs in LP-stores, Quafe, state protectorete etc.



and CCP, if you are truly stuck on having it be a microtransaction, PLEASE, at least give us limited time license paintjobs for FW, so that you can have faction navy paintjobs on your ships while fighting for them, and then when you quit FW, then you lose the ability to use them.
Shelmim0
#171 - 2015-01-21 17:49:41 UTC
To start take to the ships did not change its color depending on the shaders settings.
Vaju Enki
Secular Wisdom
#172 - 2015-01-21 18:07:56 UTC
Altrue wrote:
Here is my feedback: Its awesome and its everything I could dream of, coming from a skin system.

The deciding factor is the fact that they are not destroyed with the ship. I don't want to invest any real money into something destructible, but if its permanent then you have my wallet \o/

Now we're waiting on corporation-made skins and logos on ships! :D


If it's not destructible, it shouldn't be in EvE.

The Tears Must Flow

CCP Terminus
C C P
C C P Alliance
#173 - 2015-01-21 18:08:03 UTC
The Slayer wrote:
CCP Terminus wrote:
You don't have to be docked in order to change your SKIN. When jumping in to a ship in space you can simply go into the fitting window, which is accessible in space and change it there. The ship will then immediately change to your new SKIN choice.


And this is how I get my account banned, by designing a hook which ties into the fitting window and changes my ship skin between all available iterations 10 times a second.


We will be throttling the number of times you can change SKINs for obvious reasons. It will most likely be much faster while docked, and a reasonable (undetermined at this time) length in space. So you'll pick a new SKIN, the ship will do a nice transition effect, and then you have to wait X amount of time to do it again.

@CCP_Terminus // Game Designer // Team Size Matters

CCP Terminus
C C P
C C P Alliance
#174 - 2015-01-21 18:09:47 UTC
Lavayar wrote:
I really don't like "Buy" button with price in aurum near each SKIN. It's just sort of free-to-play trick. This way of obtaining SKIN should not be encouraged.

The whole menu is collapsible (like the right side menu) so you only have to look at it when you want to.

@CCP_Terminus // Game Designer // Team Size Matters

Noriko Mai
#175 - 2015-01-21 18:17:21 UTC
CCP Terminus wrote:
Lavayar wrote:
I really don't like "Buy" button with price in aurum near each SKIN. It's just sort of free-to-play trick. This way of obtaining SKIN should not be encouraged.

The whole menu is collapsible (like the right side menu) so you only have to look at it when you want to.

I too think it is not really nice that way. Having "BUY" spewed all over the place while taking a look at available skins is not only ugly but also just a cheap sort of free-to-play trick for children to fall for.
One subtle button somewhere around it would be a much nicer solution. How about a button that takes you to the NES and preselects the according filters to match your current ship.

"Meh.." - Albert Einstein

Oraac Ensor
#176 - 2015-01-21 18:33:49 UTC  |  Edited by: Oraac Ensor
Noriko Mai wrote:
How about a button that takes you to the NES and preselects the according filters to match your current ship.

No. I stay away from the launcher as much as possible. Having to go through the damned thing to buy the SKIN in the first place would be bad enough, but having to do it every time I want to use the SKIN would be a right pita.
Zapman987
Imperial Commandos
#177 - 2015-01-21 18:38:37 UTC
Sounds good, make it happen next release.
Sim Cognito
Obani Gemini Corporation
#178 - 2015-01-21 18:49:29 UTC
It's about time.


Still waiting for all those Battleship skins CCP. http://imgur.com/a/mWIrD Hopefully you will include them when the new system launches. I can't wait to get rid of camouflage.

Hakkon Oskold
Sebiestor Tribe
Minmatar Republic
#179 - 2015-01-21 19:10:01 UTC  |  Edited by: Hakkon Oskold
It's better Then before but two Color dye system would be better. And if the dye is two slots on the ship then
A: you sink some ISk in it and you create demand for them
B: you solve all in space transfers
C: you could get blood raider coloured scorpion etc
War Kitten
Panda McLegion
#180 - 2015-01-21 19:15:12 UTC
War Kitten wrote:
Moac Tor wrote:
Bentakhar wrote:
PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpg
It could make nanocoating part of EVE by involving many other aspects of the game (some of which require attention aswell) while still involving microtransactions.

Images speak louder than words.


Kind Regards, Ben

+1. Now that is much more eve like.

Out of curiosity who produced that image?


Indeed, much more Eve-like. CCP, have you ruled out a solution like this for any particular reasons? It seems much more reasonable.


Not empty quoting, wondering if CCP has a response to this idea and reason why they're going the direction they've chosen over this.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.