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Ship interiors artwork?

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Author
Vash Typhoon
New Eden Public Security Section 9
#41 - 2015-01-19 17:55:01 UTC  |  Edited by: Vash Typhoon
Khald Hilitari wrote:
Vash Typhoon wrote:
Indahmawar Fazmarai wrote:
They don't exist not even as a concept. EVE ships are just empty shells which look pretty ("design is the function") and so there is no need to figure what's inside or how do they work.

Of course, that job can be done retroactively, but personally I would not recommend it. "It looks cool" is quite incompatible with "it makes sense". I mean, how large would be the ammuniton magazines of ships firing artillery shells 1,400 mm wide and 16.2 milimeters long for a volume of 0.025 cubic meters? (I guess they fire them as killer frisbies...)


EVE Ships are not empty shells, far from that they have crews, there is fiction written about that.

I don't know how much time will I take, but I hope we'll be able to walk inside our ships and be in their bridges flying in space, the capsule concept can be reworked in many diferent ways, from the gameplay point of view and the fiction point of view, we can have both now, specially since we have Dust 514, soldiers immortal like the capsuleers, but without the need of a capsule.

For me the capsule is a restraint more than an advantage, something needed to make the gameplay work, for now.

There is a lot of people, that expect a lot more from CCP and this game in the years to come, for us EVE is limitless.



The lore as it is now, you could not simply take away the capsule and have a full command bridge instead and it make sense. In the lore the capsule's primary function wasn't to give the pod pilot immortality, but was to provide the captain of a ship with the ability to directly control his his ship.

Let's look at an example:
In a naval vessel, the captain gives the order to fire the guns, a crewman on the bridge radios the blokes at the guns and tells them the captain's orders, the blokes at the guns decide whether or not they are going to follow the captain's orders, and then the guns are finally fired if the blokes at the guns followed their orders (and they probably did). This whole process would take about 1 - 5 seconds, depending on where everyone is.

In a capsuleer's ship the captain thinks "fire the guns" and the guns fire immediately. The whole process takes less than second.

The advantage of the capsule is that it replaces the entire bridge crew and several other positions on the ship with the captain, while allowing him to think the ship into following his commands. Immortality was an after thought, added not by the Jovians, but by one of the empires.

Sources:
http://community.eveonline.com/backstory/short-stories/the-jovian-wet-grave/
http://community.eveonline.com/backstory/scientific-articles/ppcc-part-1-the-capsule-and-the-clone/


You're absolutely right about that, I've readed those chronicles.

Wich does not forbid that we could have some new techonological advance that allowed us to control our ships outside the capsule.

Another option could be to be able to control and avatar, could be a holographic one, or a robot perhaps that would allow us to explore our ships and interact in a more personal way with our crews. EVE universe is always evolving.
Metal Icarus
Star Frontiers
Brotherhood of Spacers
#42 - 2015-01-19 17:55:40 UTC
CCP Falcon wrote:
This is something myself and CCP t0rfifrans have been talking about for some time now, some kind of ship inventory with a lot of techincal backstory and history of hulls in it.

What would you guys think of something like that? Would you be interested in buying some form of media completely devoted to technical backstory in EVE? Stuff like technical readouts, drawings, histories of hulls and their variants, that kind of thing?

Just wondering! Big smile



Yes.
Ashlar Maidstone
MoonFyre BattleGroup Holdings
#43 - 2015-01-19 18:01:08 UTC
@CCP_Falcon, +1 forr another yes, go for it!
Azda Ja
Native Freshfood
Minmatar Republic
#44 - 2015-01-19 18:10:01 UTC
CCP Falcon wrote:
This is something myself and CCP t0rfifrans have been talking about for some time now, some kind of ship inventory with a lot of techincal backstory and history of hulls in it.

What would you guys think of something like that? Would you be interested in buying some form of media completely devoted to technical backstory in EVE? Stuff like technical readouts, drawings, histories of hulls and their variants, that kind of thing?

Just wondering! Big smile



I want this last week.

Gimme!



Please Big smile

Grrr.

John Henke
Decompression Services
#45 - 2015-01-19 18:17:03 UTC
CCP Falcon wrote:
This is something myself and CCP t0rfifrans have been talking about for some time now, some kind of ship inventory with a lot of techincal backstory and history of hulls in it.

What would you guys think of something like that? Would you be interested in buying some form of media completely devoted to technical backstory in EVE? Stuff like technical readouts, drawings, histories of hulls and their variants, that kind of thing?

Just wondering! Big smile



Yes! I would buy something like that immediately.
Meiyang Lee
Game Instrument Applications
#46 - 2015-01-19 18:19:23 UTC
CCP Falcon wrote:
This is something myself and CCP t0rfifrans have been talking about for some time now, some kind of ship inventory with a lot of techincal backstory and history of hulls in it.

What would you guys think of something like that? Would you be interested in buying some form of media completely devoted to technical backstory in EVE? Stuff like technical readouts, drawings, histories of hulls and their variants, that kind of thing?

Just wondering! Big smile



ooh, consider me interested. If CCP were to release something like this I'd most likely buy it, if it was a reasonable price. Big smile
I generally love the background tech and associated info going on in various sci-fi universes.
Khald Hilitari
Native Freshfood
Minmatar Republic
#47 - 2015-01-19 18:38:04 UTC
Vash Typhoon wrote:
Khald Hilitari wrote:
Vash Typhoon wrote:
Indahmawar Fazmarai wrote:
They don't exist not even as a concept. EVE ships are just empty shells which look pretty ("design is the function") and so there is no need to figure what's inside or how do they work.

Of course, that job can be done retroactively, but personally I would not recommend it. "It looks cool" is quite incompatible with "it makes sense". I mean, how large would be the ammuniton magazines of ships firing artillery shells 1,400 mm wide and 16.2 milimeters long for a volume of 0.025 cubic meters? (I guess they fire them as killer frisbies...)


EVE Ships are not empty shells, far from that they have crews, there is fiction written about that.

I don't know how much time will I take, but I hope we'll be able to walk inside our ships and be in their bridges flying in space, the capsule concept can be reworked in many diferent ways, from the gameplay point of view and the fiction point of view, we can have both now, specially since we have Dust 514, soldiers immortal like the capsuleers, but without the need of a capsule.

For me the capsule is a restraint more than an advantage, something needed to make the gameplay work, for now.

There is a lot of people, that expect a lot more from CCP and this game in the years to come, for us EVE is limitless.



The lore as it is now, you could not simply take away the capsule and have a full command bridge instead and it make sense. In the lore the capsule's primary function wasn't to give the pod pilot immortality, but was to provide the captain of a ship with the ability to directly control his his ship.

Let's look at an example:
In a naval vessel, the captain gives the order to fire the guns, a crewman on the bridge radios the blokes at the guns and tells them the captain's orders, the blokes at the guns decide whether or not they are going to follow the captain's orders, and then the guns are finally fired if the blokes at the guns followed their orders (and they probably did). This whole process would take about 1 - 5 seconds, depending on where everyone is.

In a capsuleer's ship the captain thinks "fire the guns" and the guns fire immediately. The whole process takes less than second.

The advantage of the capsule is that it replaces the entire bridge crew and several other positions on the ship with the captain, while allowing him to think the ship into following his commands. Immortality was an after thought, added not by the Jovians, but by one of the empires.

Sources:
http://community.eveonline.com/backstory/short-stories/the-jovian-wet-grave/
http://community.eveonline.com/backstory/scientific-articles/ppcc-part-1-the-capsule-and-the-clone/


You're absolutely right about that, I've readed those chronicles.

Wich does not forbid that we could have some new techonological advance that allowed us to control our ships outside the capsule.

Another option could be to be able to control and avatar, could be a holographic one, or a robot perhaps that would allow us to explore our ships and interact in a more personal way with our crews. EVE universe is always evolving.



Personally I don't think it makes sense to have an all-in-one escape pod, command center, cloning facility and not use it. What advantages would being on the empty bridge of the ship give over being in the pod? These are the questions you'd need to ask and answer to keep the lore believeable.

As far as holograms of the capsuleer inside the ship? It'd take an extremely egotistical and/or paranoid person to have a hologram of himself walking around the ship interior interacting with the crew even if it was just automated. So that might actually be somewhat commonplace.
Herzog Wolfhammer
Sigma Special Tactics Group
#48 - 2015-01-19 18:47:49 UTC
CCP Falcon wrote:
This is something myself and CCP t0rfifrans have been talking about for some time now, some kind of ship inventory with a lot of techincal backstory and history of hulls in it.

What would you guys think of something like that? Would you be interested in buying some form of media completely devoted to technical backstory in EVE? Stuff like technical readouts, drawings, histories of hulls and their variants, that kind of thing?

Just wondering! Big smile





Yes.

Have you ever seen....... hmm you are younger.... OK back in the 1980s we were purchasing stuff like that for Star Trek and Star Wars. This was back when we have ONLY STTOS and only three installments of SW from George Lucas. But even then we knew that the "TIE" in TIE Fighter meant "Twin Ion Engine".


What I'm saying is, there's a market for that stuff and presently, as far as the media is concerned, there is no currently running Sci fi series on TV, so what you have is a huge void that can be filled. You might imagine that Eve players will get this stuff, but you also may find people getting into this stuff first and then becoming players (and the improvements you made to Industry will pay for itself at that point).

Bring back DEEEEP Space!

Unsuccessful At Everything
The Troll Bridge
#49 - 2015-01-19 18:49:43 UTC
CCP Falcon wrote:
What would you guys think of something like that? Would you be interested in buying some form of media completely devoted to technical backstory in EVE? Stuff like technical readouts, drawings, histories of hulls and their variants, that kind of thing?


Stewie Griffin wrote:
No, my pants just got tighter because I hated the idea.


I would buy this in a heartbeat. If the pages weren't stuck together when I got it, they would be shortly afterwards...

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#50 - 2015-01-19 18:53:00 UTC
CCP Falcon wrote:
This is something myself and CCP t0rfifrans have been talking about for some time now, some kind of ship inventory with a lot of techincal backstory and history of hulls in it.

What would you guys think of something like that? Would you be interested in buying some form of media completely devoted to technical backstory in EVE? Stuff like technical readouts, drawings, histories of hulls and their variants, that kind of thing?

Just wondering! Big smile

Yes, yes I would!

ISD Ezwal Community Communication Liaisons (CCLs)

Bienator II
madmen of the skies
#51 - 2015-01-19 19:14:38 UTC
CCP Falcon wrote:
This is something myself and CCP t0rfifrans have been talking about for some time now, some kind of ship inventory with a lot of techincal backstory and history of hulls in it.

What would you guys think of something like that? Would you be interested in buying some form of media completely devoted to technical backstory in EVE? Stuff like technical readouts, drawings, histories of hulls and their variants, that kind of thing?

Just wondering! Big smile



tbh things like that should be on the "evelopedia" and crosslinked with the ship info windows. Having a high quality version of that in purchasable book form is a nice thing for sure.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Catherine Wolfisheim
Perkone
Caldari State
#52 - 2015-01-19 19:16:39 UTC
CCP Falcon wrote:
This is something myself and CCP t0rfifrans have been talking about for some time now, some kind of ship inventory with a lot of techincal backstory and history of hulls in it.

What would you guys think of something like that? Would you be interested in buying some form of media completely devoted to technical backstory in EVE? Stuff like technical readouts, drawings, histories of hulls and their variants, that kind of thing?

Just wondering! Big smile



Sounds like a great idea for an app.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#53 - 2015-01-19 19:37:37 UTC
Adding a yes to the yes chorus.
Jenshae Chiroptera
#54 - 2015-01-19 19:52:59 UTC
Herzog Wolfhammer wrote:
What I'm saying is, there's a market for that stuff and presently, as far as the media is concerned, there is no currently running Sci fi series on TV, so what you have is a huge void that can be filled.
Film CGI team + EVE assets + EVE lore + TV series writer + TV production company.

Could it happen? Yes.
Would it drive new members to the game through the roof? Yes.
Will it happen? Probably not.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Gilan Isana
Science and Trade Institute
Caldari State
#55 - 2015-01-19 20:05:03 UTC
BIG +1

and if you can get poster sized ones ready for fanfest. . . . . . $$$

pick the most popular (you guys have the stats) ship for each race to start off with, and if successful expand to other ships.

I was thinking something like this :

[url]http://www.iwmshop.org.uk/images/item_22263.jpg[/url] - cut away deck plan of WWII British light Cruiser HMS Belfast


though thats probably something for further down the line!
Indahmawar Fazmarai
#56 - 2015-01-19 20:08:47 UTC
Vash Typhoon wrote:
Indahmawar Fazmarai wrote:
They don't exist not even as a concept. EVE ships are just empty shells which look pretty ("design is the function") and so there is no need to figure what's inside or how do they work.

Of course, that job can be done retroactively, but personally I would not recommend it. "It looks cool" is quite incompatible with "it makes sense". I mean, how large would be the ammuniton magazines of ships firing artillery shells 1,400 mm wide and 16.2 milimeters long for a volume of 0.025 cubic meters? (I guess they fire them as killer frisbies...)


EVE Ships are not empty shells, far from that they have crews, there is fiction written about that.

I don't know how much time will I take, but I hope we'll be able to walk inside our ships and be in their bridges flying in space, the capsule concept can be reworked in many diferent ways, from the gameplay point of view and the fiction point of view, we can have both now, specially since we have Dust 514, soldiers immortal like the capsuleers, but without the need of a capsule.

For me the capsule is a restraint more than an advantage, something needed to make the gameplay work, for now.

There is a lot of people, that expect a lot more from CCP and this game in the years to come, for us EVE is limitless.


LOL, I was talking about the ingame assets. And there is nothing else than a few scattered concepts of some ships. It doesn't matter where anything is because it can't be targetted nor hit. Mess room? Ammunition magazines? Engines? Power plant? They don't exist. Nobody ever tought where would they be or how would they work.

This is why I say that EVE ships are just pretty shells. There is nothing inside.

Of course CCP Falcon & al can go and start putitng things inside, afterwards. Bu t he task is enormous and all in all... EVE ships are sjut empty shells. We can imagine them in any way we want, but most of them make no sense at all. Think about asymmetrical ships. Why would anyone bother having different engines of different sizes and powers at different distances from the CoG in asymmetric array? It's "cool", but it makes no sense.

And quite frankly, more than fictions about what there is (not) inside our ships, i'd rather buy (with money) a in-client replica of my appartment at the Greater Fool Bar. Or even the whole TGFB. Or the station where it is located in *my* imagination, not CCP's.

But hey, now I am slipping into the realm of avatar content, and this is a spaceships only game, will always be a spaceships only game and will never be anything else.
Warde Guildencrantz
Caldari Provisions
Caldari State
#57 - 2015-01-19 20:47:34 UTC
CCP Falcon wrote:
This is something myself and CCP t0rfifrans have been talking about for some time now, some kind of ship inventory with a lot of techincal backstory and history of hulls in it.

What would you guys think of something like that? Would you be interested in buying some form of media completely devoted to technical backstory in EVE? Stuff like technical readouts, drawings, histories of hulls and their variants, that kind of thing?

Just wondering! Big smile



Eve cross-section artbook? I would pay all the cash.

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Bud
Imperial Academy
Amarr Empire
#58 - 2015-01-19 20:58:05 UTC
I would buy that

Also tell us how much money the elevator maintenance crew make aboard a Naglfar
Savkef Nexturus
Baconic Plague
#59 - 2015-01-19 21:16:32 UTC
That would most definately be something I would purchase.
gulftobay
Mesotopia
#60 - 2015-01-19 21:17:21 UTC
Phoenix Jones wrote:
Long as it doesn't steal away from the development cycle, go for it.