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Player Features and Ideas Discussion

 
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Factional Warfare, interdiction sphere in plexes

Author
Lamajagarn McMyra
State War Academy
Caldari State
#1 - 2015-01-19 00:31:31 UTC
I suggest that in addition to the anti cloak bubble in fw-complexes there should also be an interdiction sphere. preferably with a 5-10 kilometers buffer radius to the active "plexing space". All sides of fw seems to be filled with the dreaded tetra-stabbed lp-farmers. Proposed change would add some real risk to this quite lucrative game-style and probably even endorse actually fitting combat equipment on ships.Idea

The inconvenience this would cause to ab ships could be addressed by having the interdiction sphere get activated when a not friendly pilot lands on grid or at the gate outside.

Lugh Crow-Slave
#2 - 2015-01-19 00:38:58 UTC
ooor if some one is stab plexing jot down his name let your corp mates know then next time one of you see him flip your mids to disruptions use your lows to up your scan res make his life style risky.

rather than changing several dynamics of PvP interaction in FW such as completely removing the need for warp disruptors .
Nariya Kentaya
Ministry of War
Amarr Empire
#3 - 2015-01-19 01:46:02 UTC
Lamajagarn McMyra wrote:
I suggest that in addition to the anti cloak bubble in fw-complexes there should also be an interdiction sphere. preferably with a 5-10 kilometers buffer radius to the active "plexing space". All sides of fw seems to be filled with the dreaded tetra-stabbed lp-farmers. Proposed change would add some real risk to this quite lucrative game-style and probably even endorse actually fitting combat equipment on ships.Idea

The inconvenience this would cause to ab ships could be addressed by having the interdiction sphere get activated when a not friendly pilot lands on grid or at the gate outside.


yes, because we all love seeing 5-10 destroyers or pirate frigates pop up on d-scan, especially when we know we cant escape. even better when those 5-10 guys are neutrals that we cant even defend ourself against without incurring a large sec penalty. hell, when i did FW, over 90% of the people who actually PvP'ed in plexes were pirates roaming in gangs for kills, if plexes need ANY change, its flagging any neutral inside as a suspect/free-target.
Shelom Severasse
The Disney World Federation
Fraternity.
#4 - 2015-01-19 01:46:10 UTC
how about no. this idea would have far reaching implications that would deter many different pvp setups
Milton Middleson
Rifterlings
#5 - 2015-01-19 03:09:34 UTC
You need to treat the disease, not the symptoms. *****-mode plexers are a symptom.
Tabyll Altol
Viziam
Amarr Empire
#6 - 2015-01-19 06:34:04 UTC
Lamajagarn McMyra wrote:
I suggest that in addition to the anti cloak bubble in fw-complexes there should also be an interdiction sphere. preferably with a 5-10 kilometers buffer radius to the active "plexing space". All sides of fw seems to be filled with the dreaded tetra-stabbed lp-farmers. Proposed change would add some real risk to this quite lucrative game-style and probably even endorse actually fitting combat equipment on ships.Idea

The inconvenience this would cause to ab ships could be addressed by having the interdiction sphere get activated when a not friendly pilot lands on grid or at the gate outside.



Oh pirate tears, nice.

If you want targets you should be able to grab them. If you couldn´t you don´t deserve the kill.

-1
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#7 - 2015-01-19 07:20:12 UTC
Nariya Kentaya wrote:
Lamajagarn McMyra wrote:
I suggest that in addition to the anti cloak bubble in fw-complexes there should also be an interdiction sphere. preferably with a 5-10 kilometers buffer radius to the active "plexing space". All sides of fw seems to be filled with the dreaded tetra-stabbed lp-farmers. Proposed change would add some real risk to this quite lucrative game-style and probably even endorse actually fitting combat equipment on ships.Idea

The inconvenience this would cause to ab ships could be addressed by having the interdiction sphere get activated when a not friendly pilot lands on grid or at the gate outside.


yes, because we all love seeing 5-10 destroyers or pirate frigates pop up on d-scan, especially when we know we cant escape. even better when those 5-10 guys are neutrals that we cant even defend ourself against without incurring a large sec penalty. hell, when i did FW, over 90% of the people who actually PvP'ed in plexes were pirates roaming in gangs for kills, if plexes need ANY change, its flagging any neutral inside as a suspect/free-target.


This has been suggested since the dawn of time and might not have been a problem except for introduced tags4sec. I could potentially make more money off those tags than I can from LP seeing as those negotiators spawn so frequently.
Samillian
Angry Mustellid
#8 - 2015-01-19 11:39:57 UTC
As one of the filthy pirate scum mentioned earlier in this thread this would be of massive advantage to people like myself which is why I'm not going to support it.

NBSI shall be the whole of the Law