These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123Next page
 

Proteus changes, for good or ill?

First post
Author
Ferni Ka'Nviiou
Doomheim
#21 - 2015-01-12 11:15:20 UTC
Aralyn Cormallen wrote:
Scipio Artelius wrote:

Rookie mining anomolies: I expect it will see an influx of less than new players to mine their little hearts out. This may create issues because ganking in starter systems is something that requires some caution, but I hope if non-new players head there to mine, they are ganked repeatedly.


Interestingly, its not ganking in newbie systems that is verboten, its "greifing new players". Who is greifing the new player, the guy ganking an exhumer (which by its training times cannot be a newbie), or the veteran miner deliberately (and inefficiently) mining out all the newbie-specific belts? I'd think there would be some mileage in reporting exhumer pilots who are stripping the newbie belts clean.

I thought the same thing.
I find it quite distasteful to mine in a rookie system, of all the places someone could mine.

It was an age ago, but I do remember having to travel more than 2 jumps just to find belts that weren't stripped, or were being stripped.

It's such a shame that Rookie systems are 0.9+, as CODE. could probably do good work out there.
VaIefar Drekavac
Brutor Tribe
Minmatar Republic
#22 - 2015-01-12 11:32:15 UTC
I'm too daft to figure out how to D-scan properly.
Now I don't even have to.


Perfect.

Can I take my procure to those anomalies,already?
Jenn aSide
Worthless Carebears
The Initiative.
#23 - 2015-01-12 12:23:45 UTC
Ramona McCandless wrote:
Makes utterly no difference in 99.9% of situations.

People will still ignore Dscan

People will still crap their pants at a neut in local

People will still not see Falcon on DScan at all

News at 11


This exactly. I don't see why so many people decided that dscan immunity will somehow be the end of a game that already allows other ships to warp cloaked. You can put out probes and still be as aware of what's coming at you after this change as before, where as you STILL can't see cloaky ships coming at you.

The people saying dscan immunity is the end of the world are just 'solo' player who solo in ships to small to mount expanded probe launchers....yet somehow some of those same ...solo... players can manage to have a link alt lol.
Tam Arai
Mi Pen Rai
#24 - 2015-01-12 12:26:06 UTC
As someone who currently mines in rookie systems in a Falcon, these changes impact me greatly Shocked
Ranger 1
Ranger Corp
Vae. Victis.
#25 - 2015-01-12 14:07:14 UTC
For those of you who may watch the linked video, I'd like to apologize for an error.

The Naga animation was slipped in with the Rhea update, but they broke the sensor dish animation when they did so. I had missed this fact and thought the hull animation was releasing in Proteus, but they were simply repairing the dish animation.

Still, since I missed it in my last update I'm leaving it in (it's a great animation).

I've put a correction in the video.

Sorry about that.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Derath Ellecon
University of Caille
Gallente Federation
#26 - 2015-01-12 14:34:31 UTC
From what you are writing you'd think people forgot about combat probes. Dscan immunity is not combat probe immunity.

Lives in WH, not worried.
Harrison Tato
Yamato Holdings
#27 - 2015-01-12 15:09:50 UTC
Solecist Project wrote:
Aralyn Cormallen wrote:
Scipio Artelius wrote:

Rookie mining anomolies: I expect it will see an influx of less than new players to mine their little hearts out. This may create issues because ganking in starter systems is something that requires some caution, but I hope if non-new players head there to mine, they are ganked repeatedly.


Interestingly, its not ganking in newbie systems that is verboten, its "greifing new players". Who is greifing the new player, the guy ganking an exhumer (which by its training times cannot be a newbie), or the veteran miner deliberately (and inefficiently) mining out all the newbie-specific belts? I'd think there would be some mileage in reporting exhumer pilots who are stripping the newbie belts clean.

Last year I wardecced some scrub that ran a "new player friendly corp".
He ran his mouth most of the time without having even the slightest clue of the game.
I insulted him for hours, repeatedly, in local, in the starter system.

He kept talking and talking about how I am a griefer,
how I will get banned, blablabla ... all from the safety of the docking range.
I killed a few members of his corp, but the rest never even logged already
long before I started the wardec.

Nothing ever happened to me, not even a warning.


He's just one of those carebearing griefers who ruin the game.
One of those who don't understand the game and can't seperate ingame and outside reality.

Starter systems are systems like all the others. Wardeccing these people's sorry asses
and driving them out of the game should be a top priority and CCP does not protect
them when they hide there.


You need a hobby or your parents need to use sugar-free icing on your birthday cakes.
ISD LackOfFaith
ISD Community Communications Liaisons
ISD Alliance
#28 - 2015-01-12 15:16:40 UTC
My anti-recon fallout bunker has been built with just a little time to spare. Time to stock it with food, nanite paste, and tinfoil hats. Could I get someone to give a signal when it's safe to come out again, since I can't use d-scan to check anymore?

ISD LackOfFaith

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to Eve Mail or anything other than the forums.

Solecist Project
#29 - 2015-01-12 15:20:05 UTC  |  Edited by: Solecist Project
ISD LackOfFaith wrote:
My anti-recon fallout bunker has been built with just a little time to spare. Time to stock it with food, nanite paste, and tinfoil hats. Could I get someone to give a signal when it's safe to come out again, since I can't use d-scan to check anymore?

Interested in some sexy posters? ;)

lol I mean for the walls! XD

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Ranger 1
Ranger Corp
Vae. Victis.
#30 - 2015-01-12 15:31:45 UTC
I have a black light and some lava lamps if that will help?

Don't ask...

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

DaReaper
Net 7
Cannon.Fodder
#31 - 2015-01-12 16:49:11 UTC  |  Edited by: DaReaper
Am I missing something here?

What I mean is this: I live in a C4 and rat, and whatnot. Couldn't I just deploy a single combat probe, set it to max, clear all the known spaceship sigs, then just spam that every few seconds as I rat? In theory I should get a hit on a new ship entering even if its d-scan immune and should eb able to bounce.

Also as stated, if you are in a site, odds are you will need to be probed out (unless your in an obvious location like a mining barge in the single belt spawn) and you will see probes on d-scan.

So honestly.. how hard is it to deploy a probe and mash scan every few seconds? or oh idk, if you have a single static place an alt at your static and listen for the bong. Really being d-scan immune will just get the stupid killed.. or those not paying attention, so lets face it they would of died anyway, nothing changes.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Mr Epeen
It's All About Me
#32 - 2015-01-12 17:50:09 UTC
Ranger 1 wrote:

However, I want to know what the EVE community thinks.



Interesting changes for the few and a non-issue for the many.

It's a good balance to strike for CCP and should be continued. Most pilots just want to keep doing what they've always done. This expansion affects almost none of them. But the creative few, that's a whole different story. They are going to have some fun.

All in all, a good strategy by CCP for creating a solution to the players that crave more challenging gameplay and don't want stagnation while at the same time catering to the mindless masses that pay most of the bills.

Mr Epeen Cool
Solecist Project
#33 - 2015-01-12 17:55:07 UTC
DaReaper wrote:
Am I missing something here?

What I mean is this: I live in a C4 and rat, and whatnot. Couldn't I just deploy a single combat probe, set it to max, clear all the known spaceship sigs, then just spam that every few seconds as I rat? In theory I should get a hit on a new ship entering even if its d-scan immune and should eb able to bounce.

Also as stated, if you are in a site, odds are you will need to be probed out (unless your in an obvious location like a mining barge in the single belt spawn) and you will see probes on d-scan.

So honestly.. how hard is it to deploy a probe and mash scan every few seconds? or oh idk, if you have a single static place an alt at your static and listen for the bong. Really being d-scan immune will just get the stupid killed.. or those not paying attention, so lets face it they would of died anyway, nothing changes.
You are hitting it right on the spot. :)
And it always feels good when that happens, doesn't it ... (:

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

VaIefar Drekavac
Brutor Tribe
Minmatar Republic
#34 - 2015-01-12 18:11:56 UTC
Solecist Project wrote:
DaReaper wrote:
Am I missing something here?

What I mean is this: I live in a C4 and rat, and whatnot. Couldn't I just deploy a single combat probe, set it to max, clear all the known spaceship sigs, then just spam that every few seconds as I rat? In theory I should get a hit on a new ship entering even if its d-scan immune and should eb able to bounce.

Also as stated, if you are in a site, odds are you will need to be probed out (unless your in an obvious location like a mining barge in the single belt spawn) and you will see probes on d-scan.

So honestly.. how hard is it to deploy a probe and mash scan every few seconds? or oh idk, if you have a single static place an alt at your static and listen for the bong. Really being d-scan immune will just get the stupid killed.. or those not paying attention, so lets face it they would of died anyway, nothing changes.
You are hitting it right on the spot. :)
And it always feels good when that happens, doesn't it ... (:


Why, every time I read one of your posts.. they seem so ambiguous.
Not sure if it's me, or..
Ranger 1
Ranger Corp
Vae. Victis.
#35 - 2015-01-12 20:13:16 UTC
VaIefar Drekavac wrote:
Solecist Project wrote:
DaReaper wrote:
Am I missing something here?

What I mean is this: I live in a C4 and rat, and whatnot. Couldn't I just deploy a single combat probe, set it to max, clear all the known spaceship sigs, then just spam that every few seconds as I rat? In theory I should get a hit on a new ship entering even if its d-scan immune and should eb able to bounce.

Also as stated, if you are in a site, odds are you will need to be probed out (unless your in an obvious location like a mining barge in the single belt spawn) and you will see probes on d-scan.

So honestly.. how hard is it to deploy a probe and mash scan every few seconds? or oh idk, if you have a single static place an alt at your static and listen for the bong. Really being d-scan immune will just get the stupid killed.. or those not paying attention, so lets face it they would of died anyway, nothing changes.
You are hitting it right on the spot. :)
And it always feels good when that happens, doesn't it ... (:


Why, every time I read one of your posts.. they seem so ambiguous.
Not sure if it's me, or..

Solecist Project ambiguous?

Maybe, maybe not...

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

baltec1
Bat Country
Pandemic Horde
#36 - 2015-01-12 20:15:47 UTC
I have to rethink all of my ship builds. A little upset that the two faction nano and two overdrives are the same mod with a different name.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#37 - 2015-01-12 20:36:36 UTC
baltec1 wrote:
I have to rethink all of my ship builds. A little upset that the two faction nano and two overdrives are the same mod with a different name.

It's okay, we got faction reinforced bulkheads.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

baltec1
Bat Country
Pandemic Horde
#38 - 2015-01-12 21:03:19 UTC
ISD LackOfFaith wrote:
My anti-recon fallout bunker has been built with just a little time to spare. Time to stock it with food, nanite paste, and tinfoil hats. Could I get someone to give a signal when it's safe to come out again, since I can't use d-scan to check anymore?


I have something for this
Serene Repose
#39 - 2015-01-12 22:00:16 UTC
Ranger 1 wrote:
Serene Repose wrote:
OP - Too easy for new players? Give me a break. You're burying your gripe about the recon change amid a ton of useless verbiage. Not even a stealth recon gripe thread.

Smile I think you have confused me with someone who doesn't like the recon changes.

All I have done here is to point out some of the concerns players have been debating since the content for the Proteus release was announced... in as neutral a way as possible. I put my opinions in the video, not in this thread.

I think you skimmed this one a little too quickly this time Serene. Judging from your post we probably see eye to eye on most of what's about to arrive in Proteus.
Oh, and here I thought you were trying to say something new. My bad.

We must accommodate the idiocracy.

Ranger 1
Ranger Corp
Vae. Victis.
#40 - 2015-01-12 23:55:03 UTC
Serene Repose wrote:
Ranger 1 wrote:
Serene Repose wrote:
OP - Too easy for new players? Give me a break. You're burying your gripe about the recon change amid a ton of useless verbiage. Not even a stealth recon gripe thread.

Smile I think you have confused me with someone who doesn't like the recon changes.

All I have done here is to point out some of the concerns players have been debating since the content for the Proteus release was announced... in as neutral a way as possible. I put my opinions in the video, not in this thread.

I think you skimmed this one a little too quickly this time Serene. Judging from your post we probably see eye to eye on most of what's about to arrive in Proteus.
Oh, and here I thought you were trying to say something new. My bad.

No, not in the thread anyway.

What I'm doing is bringing some of the conversations that have been occurring in other sections of the forums, and focused on specific individual aspects of Proteus, into the light of day in general discussion and look at what to expect from Proteus as a whole.

Yes, the time for debating if a change should happen is over. Now it's time for the general population (who may not have been following discussions elsewhere) to kick around how they think the release as a whole will go.

I've tried to avoid getting on my personal soap box this time around. I'm not entirely sure why that seems to bother you, but your input is always welcome anyway. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Previous page123Next page