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Rorqual - New mining platform

Author
Tiddle Jr
Brutor Tribe
Minmatar Republic
#21 - 2015-01-05 12:55:44 UTC
Ms Forum Alt wrote:
Reaver Glitterstim wrote:

And your comment is deliberately destructive to that idea, shooting down the entire thread as well as the greater dream it is based on, as it you see nothing wrong with the current hiding Rorqual mechanics, and nothing right with attempting to fix that. Your comment is the problem, that attitude is not needed here. You are welcome to comment here but keep it constructive. If you think this whole thread is going in the wrong direction, try explaining why you feel that way, and point out some supporting evidence.


Don't tell me where I'm welcome to comment and how, you Stalinist. I'm an elite Rorqual pilot and have invested a lot of skills into it in the past. Here's a previous thread I (my previous forum alt) started on the subject. And just FYI, here's what the Rorqual zkillboard looks like right now. The reason I show that is because it's true that often a Rorqual will adequately defend itself (efficiency 77.8%). But is a 77.8% chance of survival really good odds for a 2.5 billion ISK asset? I don't think it is.


Not sure what makes you think otherwise, there is no ship in game which could stand alone vs. gang. How many freighters got blown daily, is that mean CCP should change them to protect? The whole idea is to add new role to ORE cap ships, that's it and as I said it's a common question - isk vs. risk. So its up to you will you move Rorq to the belt alone or have a strong back up for it, really doesn't matter to me.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Ms Forum Alt
Doomheim
#22 - 2015-01-05 13:40:41 UTC
Tiddle Jr wrote:

Not sure what makes you think otherwise, there is no ship in game which could stand alone vs. gang. How many freighters got blown daily, is that mean CCP should change them to protect? The whole idea is to add new role to ORE cap ships, that's it and as I said it's a common question - isk vs. risk. So its up to you will you move Rorq to the belt alone or have a strong back up for it, really doesn't matter to me.


CCP doesn't have to do anything. I'm talking about player behaviour. My Rorqual will stay inside a POS forcefield. It's not going into an anomaly to start mining. The best strategy to avoid losing something is to minimise the attack surface area. That is to say, the amount of time it's vulnerable to attack. Putting it into a belt is the absolute antithesis of this.
Gabriel Elarik
Celestiel Rams
#23 - 2015-01-05 13:56:51 UTC
true even ccp statet that putting the rorqual right know in a belt is suicide
Reaver Glitterstim
The Scope
Gallente Federation
#24 - 2015-01-05 21:46:10 UTC
I don't think it is, either. We agree on this, yet your solution is keep it out of fights while my solution is beef it up cause it's too squishy. Yours is deliberately evading a solution to the problem and attempting to support POS-locked ships.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Kurtz
Eldorado Exploration Expedition
#25 - 2015-01-06 00:28:12 UTC
Want to see a Rorqual in a belt? Let them use gates into Empire space. Want to see a Rorqual in a POS no matter what is done to buff the offense or defense of the ship, operate one in Low/Null/WH.

As many have commented, there is absolutely no reason to deploy a multi-billion ISK asset in an environment that could result in its destruction, when it can provide the same bonuses from the safety of POS.

I see no reason to buff the Rorqual with capital strip miners or added combat capabilities. It is an industrial support ship plain and simple.

What I would like to see is the drone bonus removed and the ability to use empire gates in exchange.

This should prevent the Battle-qual from becoming a reality, without changing the operation of the ship in Low/Null/WH from how it is used there already.
Reaver Glitterstim
The Scope
Gallente Federation
#26 - 2015-01-06 00:39:08 UTC
Kurtz wrote:
As many have commented, there is absolutely no reason to deploy a multi-billion ISK asset in an environment that could result in its destruction, when it can provide the same bonuses from the safety of POS.

The purpose of the discussion is to provide ideas to ensure the Rorqual is viable WHEN it no longer is allowed to provide its bonuses from the safety of the POS shield. There is little argument over whether it will eventually happen and zero intelligent debate opposed to the idea.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Paynus Maiassus
Imperial Academy
Amarr Empire
#27 - 2015-01-06 00:42:04 UTC
I am not for this type of change. Frankly, I think the Rorqual just needs its bonuses changed to reflect how it is used. Get rid of the tractor beam and scanner bonuses and accept that it will only be used in a POS.

I think there should be a T2 Rorqual added to the game that is a game changer for mining in PvP space, namely an invulnerability field set up with a specific set of uses and factors for onlining and offlining and all that will let it be the centerpiece of timer battles as well as making mining ops in dangerous space viable.

Regardless of the specific changes, though, the idea of a capital level booster and compressor is a cool one and I would hate to see this game without the Rorqual as it fundamentally is, a booster ship. It has always been very utilitarian and I would not mind seeing its jump range increased a bit so it can be closer to the hauler it once was. Ideas such as expanding its industrial role in various ways, such as letting it do reprocessing, are good. Also, hopefully clones and clone vat bays will be updated so that clones can actually jump to and from the ship and be stored in the ship rather than just being a way to create new clones. Things such as this that increase the Rorqual's general utility are what it needs.

If people want a capital mining barge or a T3 mining barge or if they want some kind of mining ship that does more than the mining ships we have, then it needs to be based on a mining barge hull or a completely new ship. Please do not adopt this idea of making the Rorq into something other than a command ship/booster. The Rorqual is a great ship that could use some love, but is a great concept. The game would lose a lot without it.

Really I think a lot of the Rorqual revamp ideas, especially those that involve killing the ship and making it as something else entirely (such as a capital mining barge) are from people that don't fly or use Rorquals. The idea doesn't appeal to them. But nullsec mining corp CEOs love them.
Reaver Glitterstim
The Scope
Gallente Federation
#28 - 2015-01-06 00:43:55 UTC
Paynus Maiassus wrote:
Get rid of the tractor beam and scanner bonuses and accept that it will only be used in a POS.

Why should a ship only be used in a POS? If something were meant only for use in a POS, shouldn't it then be a POS module?

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Paynus Maiassus
Imperial Academy
Amarr Empire
#29 - 2015-01-06 00:50:09 UTC
Reaver Glitterstim wrote:
Paynus Maiassus wrote:
Get rid of the tractor beam and scanner bonuses and accept that it will only be used in a POS.

Why should a ship only be used in a POS? If something were meant only for use in a POS, shouldn't it then be a POS module?


Because it can be used to transport to and from a POS. It can also jump and fly to various POSes. Its compression alleviates the need to devote POS CPU to compression. It can also carry POSes in its cargo hold along with indy ships and fuel to set up POSes wherever it will operate. And these POSes can be small, as they don't need to devote CPU to compression.

Do you run a mining corp? Do you fly a Rorqual? I flew my Rorqual all over the system and jumped to all sorts of various systems even though it is only wisely sieged in a POS. And when I was in deep remote blue null and things were safe, I would drop siege regularly and fly it to he belt to scoop cans or empty containers and fly back to the POS to siege it.

If you ran a mining corp or flew a Rorqual you'd know about all the uses it has as a cyno capable moving ship that sieges from within a POS.
Zimmer Jones
Aliastra
Gallente Federation
#30 - 2015-01-06 00:55:15 UTC
Would love to see a rorqual only cargohold buff ganglink. And could be the ONE ship in the game with hull rep bonuses. The real mans capship, the hulltanking rorq. Just think, its the only nonracial capship apart from sanchas(nation?). This sort of thing would be a godsend to supers and titans

Use the force without consent and the court wont acquit you even if you are a card carryin', robe wearin' Jedi.

Paynus Maiassus
Imperial Academy
Amarr Empire
#31 - 2015-01-06 00:59:42 UTC
Zimmer Jones wrote:
Would love to see a rorqual only cargohold buff ganglink. And could be the ONE ship in the game with hull rep bonuses. The real mans capship, the hulltanking rorq. Just think, its the only nonracial capship apart from sanchas(nation?). This sort of thing would be a godsend to supers and titans


I actually love the idea of replacing the scanner and tractor bonuses to a link bonus to ships' ore holds that would be usable from within a POS.
Tiddle Jr
Brutor Tribe
Minmatar Republic
#32 - 2015-01-06 01:02:40 UTC
Reaver Glitterstim wrote:
Paynus Maiassus wrote:
Get rid of the tractor beam and scanner bonuses and accept that it will only be used in a POS.

Why should a ship only be used in a POS? If something were meant only for use in a POS, shouldn't it then be a POS module?


..." hey grandpa, yesterday we've used your Cadillac which been sitting in a garage for ages, folks asked to help me, so we been moving stuff from a to b.
Next thing happen a grandpa felt apart under the heart attack, cause it was his beloved car for ages he never unlock"...

People are scared of changes more than stagnation.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Reaver Glitterstim
The Scope
Gallente Federation
#33 - 2015-01-06 01:32:31 UTC
Paynus Maiassus wrote:
Because it can be used to transport to and from a POS. It can also jump and fly to various POSes. Its compression alleviates the need to devote POS CPU to compression. It can also carry POSes in its cargo hold along with indy ships and fuel to set up POSes wherever it will operate. And these POSes can be small, as they don't need to devote CPU to compression.
So then it's a big expensive workaround to bypass the CPU requirements of the POS modules.



Tiddle Jr wrote:
..." hey grandpa, yesterday we've used your Cadillac which been sitting in a garage for ages, folks asked to help me, so we been moving stuff from a to b.
Next thing happen a grandpa felt apart under the heart attack, cause it was his beloved car for ages he never unlock"...
Not a fair comparison. The Cadillac was sitting in the garage unused; these Rorquals are providing fleet bonuses without opening the garage door.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Tiddle Jr
Brutor Tribe
Minmatar Republic
#34 - 2015-01-06 01:51:26 UTC
Reaver Glitterstim wrote:
Paynus Maiassus wrote:
Because it can be used to transport to and from a POS. It can also jump and fly to various POSes. Its compression alleviates the need to devote POS CPU to compression. It can also carry POSes in its cargo hold along with indy ships and fuel to set up POSes wherever it will operate. And these POSes can be small, as they don't need to devote CPU to compression.
So then it's a big expensive workaround to bypass the CPU requirements of the POS modules.



Tiddle Jr wrote:
..." hey grandpa, yesterday we've used your Cadillac which been sitting in a garage for ages, folks asked to help me, so we been moving stuff from a to b.
Next thing happen a grandpa felt apart under the heart attack, cause it was his beloved car for ages he never unlock"...
Not a fair comparison. The Cadillac was sitting in the garage unused; these Rorquals are providing fleet bonuses without opening the garage door.


Exactly, why not to undock them more often?

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Tiddle Jr
Brutor Tribe
Minmatar Republic
#35 - 2015-02-05 04:17:38 UTC
Bump

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Amarisen Gream
The.Kin.of.Jupiter
#36 - 2015-02-05 08:16:15 UTC
On grid boost FTW.

We get that > then let's talk capital ship changes.

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

Arthur Aihaken
CODE.d
#37 - 2015-03-29 04:44:42 UTC
I think there are a few interesting things you could do with the Rorqual, and the ideas presented to both expand its use and increase its combat or defensive capability are good ones.

I am currently away, traveling through time and will be returning last week.

Jenshae Chiroptera
#38 - 2015-03-29 05:36:02 UTC
https://forums.eveonline.com/default.aspx?g=posts&m=5207164

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Lienzo
Amanuensis
#39 - 2015-03-29 19:02:58 UTC  |  Edited by: Lienzo
Someone mentioned the idea of a new class of fighter-sized mining drones for the mining capital. Shocked

But really, getting the Rorq to use its bonuses in a belt is a matter of changing where and how ores are found. It'll mean massive belts, deadspace mechanics governing bookmarks and industrial cynoes. It'd mean new variable d-scan inhibiting mechanics for asteroids, and emitting a warp disruption field around them to make it at least a little fair for the hunters. LINK

Perhaps there could be new mechanics around the new structures to help find more hidden fields.

Survey range bonus? Expand this to the ability to find asteroids. Perhaps the details of asteroids could be anonymized until they are scanned. Only a trained geologist can tell what a rock type is, and even then they have to sometimes pull out the HCl dropper or bring it back to the lab.

Surveying in general could be a timesink replacement, allowing for displacement elsewhere. The lengthier the process, the more worthwhile it is to give industrial ships bonuses to it. The only people training up survey skills now are people who do ship/cargo scanning, a long ignored miniprofession in itself. Perhaps with at least 100km of scan deviation, it could be used for in-deadspace warping, sending off a barge as a scout, and then having them cyno in the fleet.

Some of the abilities overlap painfully with the Orca. Really, there's no reason for Orcas to not also get a mining drone bonus and a more serious drone bay.

Clone vats really only have any utility in WHs.

Ore compression is really the key ability. Activated in the d-scan shadow of a remote asteroid, a core coupled with the vast storage of the Rorqual should allow a comparatively "nimble" ore hauling ship to carry a vast amount of ore collected on that expedition to some refinery. This is the ability that leverages the cargo storage abilities of an attendant Orca. This won't change so long as pilots can simply warp between a dropoff POS and a bookmark next to an asteroid. Mining ships need a reason to get and stay wherever they are. It should be possible for a solo venture, but investments should have obvious rewards.

A game of cat and mouse should be possible, with the lengthy travel time that ought to be part and parcel of ore extraction. Surely some pirates out there should be keen on the idea of following a miasmos back to its friends, and giving the miasmos pilot a strong reason to train for a blockade runner. Darting from rock to rock might be interesting, and faster even for the Blockade Running as they can open up their MWD by decloaking. However, d-scan shadows, like mobile scan inhibitors, affect both those hidden as well as those who hide.
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