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Returning Player: How is 0.0 combat these days

Author
d026
State War Academy
Caldari State
#1 - 2015-01-03 10:19:57 UTC
I quit eve a couple years ago because 0.0 combat was just so out of order that it was no longer fun. It was just a horrid buggy lag fest.

Ccp seemed to introduce some mechanics to prevent big blobs such as cap ships can't jump from one end of the map to he other. Was this enough? How is 0.0 combat these days?

Herzog Wolfhammer
Sigma Special Tactics Group
#2 - 2015-01-03 10:27:34 UTC
d026 wrote:
I quit eve a couple years ago because 0.0 combat was just so out of order that it was no longer fun. It was just a horrid buggy lag fest.

Ccp seemed to introduce some mechanics to prevent big blobs such as cap ships can't jump from one end of the map to he other. Was this enough? How is 0.0 combat these days?





Try unlocking the door for more content.

Bring back DEEEEP Space!

Solecist Project
#3 - 2015-01-03 10:38:48 UTC
Herzog Wolfhammer wrote:
d026 wrote:
I quit eve a couple years ago because 0.0 combat was just so out of order that it was no longer fun. It was just a horrid buggy lag fest.

Ccp seemed to introduce some mechanics to prevent big blobs such as cap ships can't jump from one end of the map to he other. Was this enough? How is 0.0 combat these days?





Try unlocking the door for more content.

You monster! :O

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Herzog Wolfhammer
Sigma Special Tactics Group
#4 - 2015-01-03 10:43:03 UTC
Solecist Project wrote:
Herzog Wolfhammer wrote:
d026 wrote:
I quit eve a couple years ago because 0.0 combat was just so out of order that it was no longer fun. It was just a horrid buggy lag fest.

Ccp seemed to introduce some mechanics to prevent big blobs such as cap ships can't jump from one end of the map to he other. Was this enough? How is 0.0 combat these days?





Try unlocking the door for more content.

You monster! :O




I come from the factory

Bring back DEEEEP Space!

Malcanis
Vanishing Point.
The Initiative.
#5 - 2015-01-03 10:44:21 UTC
d026 wrote:
I quit eve a couple years ago because 0.0 combat was just so out of order that it was no longer fun. It was just a horrid buggy lag fest.

Ccp seemed to introduce some mechanics to prevent big blobs such as cap ships can't jump from one end of the map to he other. Was this enough? How is 0.0 combat these days?



Well there are still some lagfests, but there are several more or less regional conflicts merrily burning away now that regularly provide fights that aren't lagfests. So the change was rather successful in that respect.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Yarda Black
The Black Redemption
#6 - 2015-01-03 11:03:36 UTC
Based on your post I am under the impression you think 0.0 combat is no fun due to lag.

That hasn't changed. It is now called Time Dilation and kicks in every time you jump a reasonably sized fleet through a gate. The game slows down instead of simply stopping to respond.

I consider it an improvement.

But in all honesty, I do not believe you would call it that.

So my answer would be: The same

Serene Repose
#7 - 2015-01-03 17:09:07 UTC
Herzog Wolfhammer wrote:
d026 wrote:
I quit eve a couple years ago because 0.0 combat was just so out of order that it was no longer fun. It was just a horrid buggy lag fest.

Ccp seemed to introduce some mechanics to prevent big blobs such as cap ships can't jump from one end of the map to he other. Was this enough? How is 0.0 combat these days?


Try unlocking the door for more content.
I know. In an argument, you're one of these folks that brings up what somebody said fifteen years ago, right?

We must accommodate the idiocracy.

knobber Jobbler
State War Academy
Caldari State
#8 - 2015-01-03 18:40:04 UTC
Lag is gone. However the only ship you'll see in null is the Ishtar. Literally only PL and the EG CFC Sig don't use it. Something about standards.
Herzog Wolfhammer
Sigma Special Tactics Group
#9 - 2015-01-03 18:41:18 UTC
Serene Repose wrote:
Herzog Wolfhammer wrote:
d026 wrote:
I quit eve a couple years ago because 0.0 combat was just so out of order that it was no longer fun. It was just a horrid buggy lag fest.

Ccp seemed to introduce some mechanics to prevent big blobs such as cap ships can't jump from one end of the map to he other. Was this enough? How is 0.0 combat these days?


Try unlocking the door for more content.
I know. In an argument, you're one of these folks that brings up what somebody said fifteen years ago, right?



Maybe. If I bothered to listen to what people say.

Bring back DEEEEP Space!

Hal Morsh
Doomheim
#10 - 2015-01-03 18:54:37 UTC  |  Edited by: Hal Morsh
Well a few months back it was. You bring a 30 cruiser defense fleet to defend lowsec customs office, and 30 PL dreads would show up in the middle of the fight".

Dunno if that's changed... but. I've never been in null, as far as I hear they are likely to just take whatever they can in an offer to haul it for you, then gank you a few times.

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Jenshae Chiroptera
#11 - 2015-01-03 19:07:08 UTC  |  Edited by: Jenshae Chiroptera
Null PVP:
  • Tengus
  • Cap blops
  • Ishtars
  • Covert hot droppers
  • Bomber wings.

Can still kick small gangs out of your SOV np and sometimes you can find a good fleet fight but it isn't near as often as is possible with better game mechanics.

Edit: You will notice a theme. Big tanks or high alpha. All else has been made useless. Hopefully, we can find a solution to that. One of my ideas in CSM thread is an absorb module.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Vorran
Doomheim
#12 - 2015-01-03 19:13:19 UTC
NUll is all BLUE hot drops are the norm CTA's every 5 min just a big mess

still no fun still not going back to it
Lexia Nova
Hedion University
Amarr Empire
#13 - 2015-01-03 21:10:15 UTC
That's disheartening. I thought, or should I say, I assumed null sec was full of all sorts of battles raging all the time. Are you guys saying null sec is stagnant and or stale?
Herzog Wolfhammer
Sigma Special Tactics Group
#14 - 2015-01-03 21:16:05 UTC
Lexia Nova wrote:
That's disheartening. I thought, or should I say, I assumed null sec was full of all sorts of battles raging all the time. Are you guys saying null sec is stagnant and or stale?



*snicker* *snort*

No. Not at all. Big smile

Bring back DEEEEP Space!

Hicksimus
Torgue
#15 - 2015-01-03 21:33:26 UTC
Lexia Nova wrote:
That's disheartening. I thought, or should I say, I assumed null sec was full of all sorts of battles raging all the time. Are you guys saying null sec is stagnant and or stale?


Nullsec isn't stagnant or stale any more because that's what it was 3 years ago.....it is rotten now. As for all sorts of battles raging all the time, that was lowsec and NPC null but now the maggots(failed alliances) emerging from null with supercap fleets that are too easy to move away from the "danger" of nullsec are ruining lowsec and NPC null so highsec and FW lowsec are the only places left with battles raging all the time.

Recruitment Officer: What type of a pilot are you? Me: I've been described as a Ray Charles with Parkinsons and a drinking problem.

Jenshae Chiroptera
#16 - 2015-01-03 22:31:50 UTC
Hicksimus wrote:
Nullsec isn't stagnant or stale any more because that's what it was 3 years ago.....it is rotten now. As for all sorts of battles raging all the time, that was lowsec and NPC null but now the maggots(failed alliances) emerging from null with supercap fleets that are too easy to move away from the "danger" of nullsec are ruining lowsec and NPC null so highsec and FW lowsec are the only places left with battles raging all the time.
The "maggots" fight each other and invade SOV holders so they probably have some fun, I guess.
Lexia Nova wrote:
That's disheartening. I thought, or should I say, I assumed null sec was full of all sorts of battles raging all the time. Are you guys saying null sec is stagnant and or stale?
There are always fights going and there is SOV changing hands. Brave would be the easiest to join and get something to do.

My bloc runs fleets almost all the time and there is quite a mix of doctrines but the enemies you face aren't very diverse

I would have recommended worm holes before frigate holes and recon changes but now that will only be any good for large corps and medium to large alliances. Ergo, they are becoming a waste land like low sec.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Blobskillz McBlub
The Scope
Gallente Federation
#17 - 2015-01-03 23:07:59 UTC
Geminate is fun at the moment.
Paynus Maiassus
Imperial Academy
Amarr Empire
#18 - 2015-01-04 00:00:00 UTC
d026 wrote:
I quit eve a couple years ago because 0.0 combat was just so out of order that it was no longer fun. It was just a horrid buggy lag fest.

Ccp seemed to introduce some mechanics to prevent big blobs such as cap ships can't jump from one end of the map to he other. Was this enough? How is 0.0 combat these days?



As far and bugs and lag go it is pretty good these days, unless you consider tidi lag. It's Tengu and Ishtar only at this point though. Battleship and battle cruiser are too slow. A T3 nerf is on the way though.

It's still blobs alpha vs. Reps. Very boring. Carriers are still broken.
Artemis Scat
Thebes Guild
#19 - 2015-01-04 00:34:17 UTC
Catch is pretty fun right now with Test/Brave+a few others seeing action usually 1-3 times daily from PL, Nulli Secunda, The Kadeshi or BL. It seems far from dead in that area in my opinion. Maybe the the reason the forum-pioneers see stagnant space (though the term is somewhat of a paradox), is because they live in renter 0.0 where it is a bit like a strip club, you pay to get blue-balled.
Amyclas Amatin
SUNDERING
Goonswarm Federation
#20 - 2015-01-04 05:06:05 UTC
Approach this way: it is not about how fun the lagfest actually is - but it is about what will motivate you to endure it.

For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/

Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"

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