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Player Features and Ideas Discussion

 
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Mining Drone Assist

Author
MBizon Osis
Doomheim
#1 - 2014-12-15 00:12:20 UTC  |  Edited by: MBizon Osis
Vexor Vexor Navy Issue and Arbitrator all have mining drone bonuses left over from the old mining cruiser days.
Now they can mine a nice amount and if you max out mining drone rigging they can mine even more.
But the cargo holds are small. Now what if you could assign them to a orca?
And they mined for that ship ?

Not many use this feature cause it is impractical to hold enough ore to to make it cost effective. Combat drones have the Assist/Assignment
feature of up to 50 per one controller. Mining drones need some love and have not gotten any (ever?). This small change would give mining a New Dynamic with existing code and ships/bonuses.

Incursion and pvp fleets have their 'Done Bunnies' to help in harvesting CONCORD LPs and Kill Mails. Logi, mining, and Ewar drones should have the same option.

The Assisted miner drones would deposit their ore in the done controller's ore hold/cargo bay. The Mining Drone Controller would have a mining laser or his own mining drones to direct the controlled drones. In this way a ship with a large enough ore bay/cargo hold can support the drone mining cruisers, and or fleet.

Harvester mining drones size 10m3 bandwidth 10

"The only source that existed for the Harvester drone was from killing NPC convoys in an early release of EVE. One of the random drops from these killed freighters would be these drones. However, CCP stopped Harvester drones from being dropped from NPC convoys."
How about bringing back the random convoy harvester drops? Why were they taken out in the first place?
Variety is the spice of life.
Nevyn Auscent
Broke Sauce
#2 - 2014-12-15 01:40:17 UTC
This would be an interesting way to allow 'escorts' to do something when not escorting a mining fleet. If only with specific ships or at low efficiency.
Cledus Snowman Snow
Doomheim
#3 - 2014-12-16 00:26:06 UTC
"Harvester mining drones size 10m3 bandwidth 10

"The only source that existed for the Harvester drone was from killing NPC convoys in an early release of EVE. One of the random drops from these killed freighters would be these drones. However, CCP stopped Harvester drones from being dropped from NPC convoys."
How about bringing back the random convoy harvester drops? Why were they taken out in the first place?
Variety is the spice of life."

Would love to see Harvest Drones make a comeback! Why the heck were these taken out of convoy drops? They are worthless as is. And slaving your Miners to a fleet boss sounds like a option that should have been in game already.
Dangeresque Too
Pistols for Pandas
#4 - 2014-12-16 02:41:14 UTC
Yes please... that and for the "Drone Engage" keyboard shortcut to also cover "Mine Repeatedly"...
Lugh Crow-Slave
#5 - 2014-12-16 05:23:15 UTC  |  Edited by: Lugh Crow-Slave
I don't see a problem with it(though i didn't think about it all that hard) +1 this could also get orcas back in belts
Akemon Numon
Doomheim
#6 - 2014-12-17 00:06:13 UTC
Reintroduce Harvester Mining Drone drops! +1 Why were these taken out? You have 10 to 15 or 20 types of the same shield hardener. Add Harvester Mining Drone Blueprint's make em ORE or what ever. CCP why not? Just make em T1 med mining drones there simple.

I like Jerid Verges idea to boost them

"Proposal
-Increase the Harvester cargo capacity by 4x over the Mining Drone II
-Double the HP of the Harvester. If these get popped so easily there is no point in having them at all since a full flight costs as much as loosing a Hulk.
-Increase mining capacity by 20m3 at the least."


As far as the mining drone assist good call, such a elegant solution. I can not understand why CCP did not add this years ago like with the introduction of the orca. It is too bad such simple things will never get the time of day.
vikari
Deep Core Mining Inc.
Caldari State
#7 - 2014-12-17 00:40:37 UTC
so you are effectively introducing a mechanic that allows for afk mining far beyond what is is now, and also make it harder for ganking, which like it or not is a form of checks and balances in the game.

-1 the idea.
MBizon Osis
Doomheim
#8 - 2014-12-18 19:58:28 UTC
vikari wrote:
so you are effectively introducing a mechanic that allows for afk mining far beyond what is is now, and also make it harder for ganking, which like it or not is a form of checks and balances in the game.

-1 the idea.



So if every one is AFK they all die when the gankers or rats come? It's hard to fight with mining drones.
vikari
Deep Core Mining Inc.
Caldari State
#9 - 2014-12-18 20:34:55 UTC  |  Edited by: vikari
MBizon Osis wrote:
[quote=vikari]So if every one is AFK they all die when the gankers or rats come? It's hard to fight with mining drones.



The gank of a mining fleet right now is substantially costly giving the cost of a T2 exhumer. Now looking at this idea, we are talking about dozens of T1 cruisers (extremely cheap and low sp requirements) and a ship like a Orca which can be tanked far higher then that of an exhumer. These leads to multiple issues. The risk of large scale mining is lower, which is definitely not a positive change. You are making a change that in someways undoes the change CCP is doing with ISBoxer. You are perpetuating an issue we already have where Eve for some people is an AFK game, which is not healthy for the community as a whole.

If the new rules of ISBoxer cause enough of an issue on miners that they can not keep up with the mineral needs of the Eve community, this is not the fix for that. Miners should have increased management difficulty and exponential risk of money as their mining capacity increases. It should be no different then maximizing the ability of a ship. Those last couple percent of what ever a module gives you exponentially increases it's cost. Miners should be extremely busy if they are trying to manage more then half a dozen accounts, keeping them engaged in activity as they do mining is a good thing. CCP can simply add a new class of ship or rebalanced ships as needed if mineral output needs to go up, but however they go about it they should never support a model that rewards AFK activities.
MBizon Osis
Doomheim
#10 - 2014-12-19 02:58:22 UTC  |  Edited by: MBizon Osis
vikari wrote:
MBizon Osis wrote:
[quote=vikari]So if every one is AFK they all die when the gankers or rats come? It's hard to fight with mining drones.



The gank of a mining fleet right now is substantially costly giving the cost of a T2 exhumer. Now looking at this idea, we are talking about dozens of T1 cruisers (extremely cheap and low sp requirements) and a ship like a Orca which can be tanked far higher then that of an exhumer. These leads to multiple issues. The risk of large scale mining is lower, which is definitely not a positive change. You are making a change that in someways undoes the change CCP is doing with ISBoxer. You are perpetuating an issue we already have where Eve for some people is an AFK game, which is not healthy for the community as a whole.

If the new rules of ISBoxer cause enough of an issue on miners that they can not keep up with the mineral needs of the Eve community, this is not the fix for that. Miners should have increased management difficulty and exponential risk of money as their mining capacity increases. It should be no different then maximizing the ability of a ship. Those last couple percent of what ever a module gives you exponentially increases it's cost. Miners should be extremely busy if they are trying to manage more then half a dozen accounts, keeping them engaged in activity as they do mining is a good thing. CCP can simply add a new class of ship or rebalanced ships as needed if mineral output needs to go up, but however they go about it they should never support a model that rewards AFK activities.




What a load of BS. The drone mining bonus cruisers can not compete with barges for yield. And the Procs are harder to gank. This mythical 'it will make afk mining some kind of replacement for ISBoxers' is a load of malarkey. And once again if you knew any thing about drones you would know that the Drone controller cannot change out another pilots drones so the gankers come and every one is AFK as you say, ALL THE CONTROLLER HAS IS MINING DRONES TO DEFEND THE FLEET WITH.

You want so badly to troll this thread. And that's ok every post keeps on page one, thanks for that.
Barrogh Habalu
Imperial Shipment
Amarr Empire
#11 - 2014-12-19 12:03:50 UTC
Akemon Numon wrote:
Reintroduce Harvester Mining Drone drops! +1 Why were these taken out?

Obviously, I can't answer this question reliably, but why do we need even more gun mining or, in this case, gun manufacturing?
Cledus Snowman Snow
Doomheim
#12 - 2014-12-26 12:47:32 UTC
Was thinking about this idea during ham dinner last night. If the Mining drone cruisers are supported by a ship with a decent size fleet hanger or ore hold. Then ninja mining ops to nullsec or WH space could be more attractive imo. Use an impel or Miasmos supported by said Vexors, Navy Vexors and Arbitrators. Would have combat power and a mining function.
Sort of a Mining en Force. Opens more options in the field than "bring some barges".

Also this idea is a bonus to those who have trained drones but have not invested millions of SP into barges / exhumers to get into the mining game. This small fix to an existing mechanic that allows increased versatility in game play is a sound concept.

I can not think how a improved Harvester Drone and a Mining Drone Assist can be damaging to the game. But I am sure some fellow players can make something up.
Cledus Snowman Snow
Doomheim
#13 - 2015-01-06 03:40:36 UTC
Mining Drones are under performing for the current mining bonused non mining ships in the game. They dont have the cargo holds to compete in any meaningful sense. Having the fleet assist mechanic extended to mining type drones would make for some new type mining ops and fleets.
Also more types of mining drone would give some new options to a stale old portion of the game. And I don't see how more choice in mining drone can "OMG You want to wreck the game!"